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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-25 21:29:56 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-25 21:29:56 +0200 |
commit | c40eb92de3981ec5a1666b64ab469b4d2df0d85a (patch) | |
tree | 9ebee5cfe180012ae7765a7bb890abfc718f29e2 | |
parent | Added the initial version of DirectOverhangs (diff) | |
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-rw-r--r-- | source/Generating/ComposableGenerator.cpp | 4 | ||||
-rw-r--r-- | source/Generating/StructGen.cpp | 49 | ||||
-rw-r--r-- | source/Generating/StructGen.h | 20 |
3 files changed, 72 insertions, 1 deletions
diff --git a/source/Generating/ComposableGenerator.cpp b/source/Generating/ComposableGenerator.cpp index 8c2d2d3c1..1612d038b 100644 --- a/source/Generating/ComposableGenerator.cpp +++ b/source/Generating/ComposableGenerator.cpp @@ -360,6 +360,10 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) {
m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed));
}
+ else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
+ {
+ m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
+ }
else if (NoCaseCompare(*itr, "LavaLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
diff --git a/source/Generating/StructGen.cpp b/source/Generating/StructGen.cpp index c9af06afb..044e789b5 100644 --- a/source/Generating/StructGen.cpp +++ b/source/Generating/StructGen.cpp @@ -513,7 +513,7 @@ void cStructGenLakes::CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cStructGenBiomeOverhangs: +// cStructGenDirectOverhangs: cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) : m_Noise1(a_Seed), @@ -625,3 +625,50 @@ bool cStructGenDirectOverhangs::HasWantedBiome(cChunkDesc & a_ChunkDesc) const + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cStructGenDistortedMembraneOverhangs: + +cStructGenDistortedMembraneOverhangs::cStructGenDistortedMembraneOverhangs(int a_Seed) : + m_NoiseX(a_Seed + 1000), + m_NoiseY(a_Seed + 2000), + m_NoiseZ(a_Seed + 3000), + m_NoiseH(a_Seed + 4000) +{ +} + + + + + +void cStructGenDistortedMembraneOverhangs::GenStructures(cChunkDesc & a_ChunkDesc) +{ + const NOISE_DATATYPE Frequency = (NOISE_DATATYPE)16; + const NOISE_DATATYPE Amount = (NOISE_DATATYPE)1; + for (int y = 50; y < 128; y++) + { + NOISE_DATATYPE NoiseY = (NOISE_DATATYPE)y / 32; + // TODO: proper water level - where to get? + BLOCKTYPE ReplacementBlock = (y > 62) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER; + for (int z = 0; z < cChunkDef::Width; z++) + { + NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z)) / Frequency; + for (int x = 0; x < cChunkDef::Width; x++) + { + NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x)) / Frequency; + NOISE_DATATYPE DistortX = m_NoiseX.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount; + NOISE_DATATYPE DistortY = m_NoiseY.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount; + NOISE_DATATYPE DistortZ = m_NoiseZ.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount; + int MembraneHeight = 96 - (int)((DistortY + m_NoiseH.CubicNoise2D(NoiseX + DistortX, NoiseZ + DistortZ)) * 30); + if (MembraneHeight < y) + { + a_ChunkDesc.SetBlockType(x, y, z, ReplacementBlock); + } + } // for y + } // for x + } // for z +} + + + + diff --git a/source/Generating/StructGen.h b/source/Generating/StructGen.h index 907c66544..853748bb8 100644 --- a/source/Generating/StructGen.h +++ b/source/Generating/StructGen.h @@ -143,3 +143,23 @@ protected: + +class cStructGenDistortedMembraneOverhangs : + public cStructureGen +{ +public: + cStructGenDistortedMembraneOverhangs(int a_Seed); + +protected: + cNoise m_NoiseX; + cNoise m_NoiseY; + cNoise m_NoiseZ; + cNoise m_NoiseH; + + // cStructureGen override: + virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; +} ; + + + + |