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authorHowaner <franzi.moos@googlemail.com>2014-06-17 00:22:57 +0200
committerHowaner <franzi.moos@googlemail.com>2014-06-17 00:22:57 +0200
commita10b716ba2c0c50cd15bff7a1981e6b8c5e896bd (patch)
tree45c4270fa3e77788b72da75d1730c241c20fda82
parentFixed GCC compilation. (diff)
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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 69c8b9f56..b8da978f2 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -546,8 +546,7 @@ void cIncrementalRedstoneSimulator::HandleFenceGate(int a_RelBlockX, int a_RelBl
{
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
- cChunkInterface ChunkInterface(m_World.GetChunkMap());
- NIBBLETYPE MetaData = ChunkInterface.GetBlockMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ);
+ NIBBLETYPE MetaData = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ);
if (AreCoordsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ))
{