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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-05-25 14:46:34 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-05-25 14:46:34 +0200
commitee929793f09c431693e1bef7edd77213ba412f60 (patch)
tree566189dcea2b6cac9d3bd2958026b9ad9a264027
parentUpdated Core (diff)
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-rw-r--r--src/Blocks/BlockDropSpenser.h4
-rw-r--r--src/Blocks/BlockFurnace.h4
-rw-r--r--src/Blocks/BlockMobHead.h2
-rw-r--r--src/Blocks/BlockPiston.cpp166
-rw-r--r--src/Blocks/BlockPiston.h129
-rw-r--r--src/Chunk.cpp11
-rw-r--r--src/Chunk.h4
-rw-r--r--src/ChunkMap.cpp4
-rw-r--r--src/ChunkMap.h2
-rw-r--r--src/ClientHandle.cpp1
-rw-r--r--src/Piston.cpp297
-rw-r--r--src/Piston.h110
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp9
-rw-r--r--src/World.cpp48
-rw-r--r--src/World.h18
15 files changed, 372 insertions, 437 deletions
diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h
index 88b61a418..e2b3039fd 100644
--- a/src/Blocks/BlockDropSpenser.h
+++ b/src/Blocks/BlockDropSpenser.h
@@ -5,7 +5,7 @@
#pragma once
-#include "../Piston.h"
+#include "../Blocks/BlockPiston.h"
#include "MetaRotator.h"
@@ -32,7 +32,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for dispenser placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
+ a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
return true;
}
diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h
index a7a807957..74582c3b3 100644
--- a/src/Blocks/BlockFurnace.h
+++ b/src/Blocks/BlockFurnace.h
@@ -3,7 +3,7 @@
#include "BlockEntity.h"
#include "../World.h"
-#include "../Piston.h"
+#include "../Blocks/BlockPiston.h"
#include "MetaRotator.h"
@@ -35,7 +35,7 @@ public:
a_BlockType = m_BlockType;
// FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), 0);
+ a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player->GetYaw(), 0);
return true;
}
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h
index b7629b07c..9855574ad 100644
--- a/src/Blocks/BlockMobHead.h
+++ b/src/Blocks/BlockMobHead.h
@@ -68,7 +68,7 @@ public:
public:
cPlayerCallback(const Vector3f & a_Pos) : m_Pos(a_Pos) {}
- } PlayerCallback(Vector3f(a_BlockX, a_BlockY, a_BlockZ));
+ } PlayerCallback(Vector3f((float)a_BlockX, (float)a_BlockY, (float)a_BlockZ));
a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, CallbackA);
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp
index 542eb33b5..f758013dc 100644
--- a/src/Blocks/BlockPiston.cpp
+++ b/src/Blocks/BlockPiston.cpp
@@ -4,14 +4,14 @@
#include "../Item.h"
#include "../World.h"
#include "../Entities/Player.h"
-#include "../Piston.h"
+#include "BlockInServerPluginInterface.h"
#define AddPistonDir(x, y, z, dir, amount) \
- switch (dir) \
+ switch (dir & 0x07) \
{ \
case 0: (y) -= (amount); break; \
case 1: (y) += (amount); break; \
@@ -19,8 +19,15 @@
case 3: (z) += (amount); break; \
case 4: (x) -= (amount); break; \
case 5: (x) += (amount); break; \
+ default: \
+ { \
+ LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, dir & 0x07); \
+ break; \
+ } \
}
+#define PISTON_TICK_DELAY 1
+
@@ -40,7 +47,7 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld
int newX = a_BlockX;
int newY = a_BlockY;
int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
+ AddPistonDir(newX, newY, newZ, OldMeta, 1);
if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
{
@@ -60,7 +67,7 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
)
{
a_BlockType = m_BlockType;
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
+ a_BlockMeta = RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch());
return true;
}
@@ -68,6 +75,155 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
+int cBlockPistonHandler::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta, cWorld * a_World)
+{
+ // Examine each of the 12 blocks ahead of the piston:
+ for (int ret = 0; ret < 12; ret++)
+ {
+ BLOCKTYPE currBlock;
+ NIBBLETYPE currMeta;
+ AddPistonDir(pistonX, pistonY, pistonZ, pistonmeta, 1);
+ a_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta);
+ if (CanBreakPush(currBlock))
+ {
+ // This block breaks when pushed, extend up to here
+ return ret;
+ }
+ if (!CanPush(currBlock, currMeta))
+ {
+ // This block cannot be pushed at all, the piston can't extend
+ return -1;
+ }
+ }
+ // There is no space for the blocks to move, piston can't extend
+ return -1;
+}
+
+
+
+
+
+void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
+{
+ BLOCKTYPE pistonBlock;
+ NIBBLETYPE pistonMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta);
+
+ if (IsExtended(pistonMeta))
+ {
+ // Already extended, bail out
+ return;
+ }
+
+ int dist = FirstPassthroughBlock(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, a_World);
+ if (dist < 0)
+ {
+ // FirstPassthroughBlock says piston can't push anything, bail out
+ return;
+ }
+
+ a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock);
+ a_World->BroadcastSoundEffect("tile.piston.out", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.7f);
+
+ // Drop the breakable block in the line, if appropriate:
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, dist + 1); // "a_Block" now at the breakable / empty block
+ BLOCKTYPE currBlock;
+ NIBBLETYPE currMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currMeta);
+ if (currBlock != E_BLOCK_AIR)
+ {
+ cBlockHandler * Handler = BlockHandler(currBlock);
+ if (Handler->DoesDropOnUnsuitable())
+ {
+ cChunkInterface ChunkInterface(a_World->GetChunkMap());
+ cBlockInServerPluginInterface PluginInterface(*a_World);
+ Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, NULL, a_BlockX, a_BlockY, a_BlockZ);
+ }
+ }
+
+ // Push blocks, from the furthest to the nearest:
+ int oldx = a_BlockX, oldy = a_BlockY, oldz = a_BlockZ;
+ NIBBLETYPE currBlockMeta;
+ for (int i = dist + 1; i > 1; i--)
+ {
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currBlockMeta);
+ a_World->SetBlock(oldx, oldy, oldz, currBlock, currBlockMeta, false);
+ a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(oldx, oldy, oldz));
+ oldx = a_BlockX;
+ oldy = a_BlockY;
+ oldz = a_BlockZ;
+ }
+
+ int extx = a_BlockX;
+ int exty = a_BlockY;
+ int extz = a_BlockZ;
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
+ // "a_Block" now at piston body, "ext" at future extension
+
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8);
+ a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), false);
+ a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(extx, exty, extz));
+}
+
+
+
+
+
+void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
+{
+ BLOCKTYPE pistonBlock;
+ NIBBLETYPE pistonMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta);
+
+ if (!IsExtended(pistonMeta))
+ {
+ // Already retracted, bail out
+ return;
+ }
+
+ // Check the extension:
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
+ if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_PISTON_EXTENSION)
+ {
+ LOGD("%s: Piston without an extension - still extending, or just in an invalid state?", __FUNCTION__);
+ return;
+ }
+
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta & ~(8));
+ a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 1, pistonMeta & ~(8), pistonBlock);
+ a_World->BroadcastSoundEffect("tile.piston.in", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.7f);
+ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
+
+ // Retract the extension, pull block if appropriate
+ if (IsSticky(pistonBlock))
+ {
+ int tempx = a_BlockX, tempy = a_BlockY, tempz = a_BlockZ;
+ AddPistonDir(tempx, tempy, tempz, pistonMeta, 1);
+ BLOCKTYPE tempBlock;
+ NIBBLETYPE tempMeta;
+ a_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
+ if (CanPull(tempBlock, tempMeta))
+ {
+ // Pull the block
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, tempBlock, tempMeta, false);
+ a_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0, false);
+ a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(a_BlockX, a_BlockY, a_BlockZ));
+ a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(tempx, tempy, tempz));
+ return;
+ }
+ }
+
+ // Retract without pulling
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0, false);
+ a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(a_BlockX, a_BlockY, a_BlockZ));
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cBlockPistonHeadHandler:
@@ -87,7 +243,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInter
int newX = a_BlockX;
int newY = a_BlockY;
int newZ = a_BlockZ;
- AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1);
+ AddPistonDir(newX, newY, newZ, OldMeta, -1);
BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ);
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h
index 7632b5e5a..d7c92925b 100644
--- a/src/Blocks/BlockPiston.h
+++ b/src/Blocks/BlockPiston.h
@@ -21,6 +21,133 @@ public:
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override;
+
+ static NIBBLETYPE RotationPitchToMetaData(double a_Rotation, double a_Pitch)
+ {
+ if (a_Pitch >= 50)
+ {
+ return 0x1;
+ }
+ else if (a_Pitch <= -50)
+ {
+ return 0x0;
+ }
+ else
+ {
+ a_Rotation += 90 + 45; // So its not aligned with axis
+
+ if (a_Rotation > 360)
+ {
+ a_Rotation -= 360;
+ }
+ if ((a_Rotation >= 0) && (a_Rotation < 90))
+ {
+ return 0x4;
+ }
+ else if ((a_Rotation >= 180) && (a_Rotation < 270))
+ {
+ return 0x5;
+ }
+ else if ((a_Rotation >= 90) && (a_Rotation < 180))
+ {
+ return 0x2;
+ }
+ else
+ {
+ return 0x3;
+ }
+ }
+ }
+
+ static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData)
+ {
+ switch (a_MetaData)
+ {
+ case 0x0: return BLOCK_FACE_YM;
+ case 0x1: return BLOCK_FACE_YP;
+ case 0x2: return BLOCK_FACE_ZM;
+ case 0x3: return BLOCK_FACE_ZP;
+ case 0x4: return BLOCK_FACE_XM;
+ case 0x5: return BLOCK_FACE_XP;
+ default:
+ {
+ ASSERT(!"Invalid Metadata");
+ return BLOCK_FACE_NONE;
+ }
+ }
+ }
+
+ static void ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+ static void RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+
+private:
+
+ /// Returns true if the piston (specified by blocktype) is a sticky piston
+ static inline bool IsSticky(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_STICKY_PISTON); }
+
+ /// Returns true if the piston (with the specified meta) is extended
+ static inline bool IsExtended(NIBBLETYPE a_PistonMeta) { return ((a_PistonMeta & 0x8) != 0x0); }
+
+ /// Returns true if the specified block can be pushed by a piston (and left intact)
+ static inline bool CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+ {
+ switch (a_BlockType)
+ {
+ case E_BLOCK_ANVIL:
+ case E_BLOCK_BED:
+ case E_BLOCK_BEDROCK:
+ case E_BLOCK_BREWING_STAND:
+ case E_BLOCK_CHEST:
+ case E_BLOCK_COMMAND_BLOCK:
+ case E_BLOCK_DISPENSER:
+ case E_BLOCK_DROPPER:
+ case E_BLOCK_ENCHANTMENT_TABLE:
+ case E_BLOCK_END_PORTAL:
+ case E_BLOCK_END_PORTAL_FRAME:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_HOPPER:
+ case E_BLOCK_JUKEBOX:
+ case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_NETHER_PORTAL:
+ case E_BLOCK_NOTE_BLOCK:
+ case E_BLOCK_OBSIDIAN:
+ case E_BLOCK_PISTON_EXTENSION:
+ {
+ return false;
+ }
+ case E_BLOCK_STICKY_PISTON:
+ case E_BLOCK_PISTON:
+ {
+ // A piston can only be pushed if retracted:
+ return !IsExtended(a_BlockMeta);
+ }
+ }
+ return true;
+ }
+
+ /// Returns true if the specified block can be pushed by a piston and broken / replaced
+ static inline bool CanBreakPush(BLOCKTYPE a_BlockType) { return cBlockInfo::IsPistonBreakable(a_BlockType); }
+
+ /// Returns true if the specified block can be pulled by a sticky piston
+ static inline bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+ {
+ switch (a_BlockType)
+ {
+ case E_BLOCK_LAVA:
+ case E_BLOCK_STATIONARY_LAVA:
+ case E_BLOCK_STATIONARY_WATER:
+ case E_BLOCK_WATER:
+ {
+ return false;
+ }
+ }
+
+ return CanBreakPush(a_BlockType) ? false /* CanBreakPush returns true, but we need false to prevent pulling */ : CanPush(a_BlockType, a_BlockMeta);
+ }
+
+ /// Returns how many blocks the piston has to push (where the first free space is); < 0 when unpushable
+ static int FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE a_PistonMeta, cWorld * a_World);
} ;
@@ -40,7 +167,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// No pickups
- // Also with 1.7, the item forms of these tecnical blocks have been removed, so giving someone this will crash their client...
+ // Also with 1.7, the item forms of these technical blocks have been removed, so giving someone this will crash their client...
}
} ;
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index ca536e89a..6bd68459c 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -1462,9 +1462,9 @@ void cChunk::CalculateHeightmap(const BLOCKTYPE * a_BlockTypes)
-void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, bool a_SendToClients)
{
- FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta);
+ FastSetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta, a_SendToClients);
const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
@@ -1565,7 +1565,7 @@ void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ)
-void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
+void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients)
{
ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width)));
@@ -1589,13 +1589,14 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
// The client doesn't need to distinguish between stationary and nonstationary fluids:
if (
- (OldBlockMeta != a_BlockMeta) || // Different meta always gets sent to the client
+ a_SendToClients &&
+ ((OldBlockMeta != a_BlockMeta) || // Different meta always gets sent to the client
!(
((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
- )
+ ))
)
{
m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
diff --git a/src/Chunk.h b/src/Chunk.h
index 84ec35496..8eeb183e3 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -139,7 +139,7 @@ public:
cWorld * GetWorld(void) const { return m_World; }
- void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta );
+ void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, bool a_SendToClients = true);
// SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense
void SetBlock( const Vector3i & a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { SetBlock( a_RelBlockPos.x, a_RelBlockPos.y, a_RelBlockPos.z, a_BlockType, a_BlockMeta ); }
@@ -152,7 +152,7 @@ public:
/** Queues all 6 neighbors of the specified block for ticking (m_ToTickQueue). If any are outside the chunk, relays the checking to the proper neighboring chunk */
void QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ);
- void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc.
+ void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients = true); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc.
BLOCKTYPE GetBlock(int a_RelX, int a_RelY, int a_RelZ) const;
BLOCKTYPE GetBlock(int a_BlockIdx) const;
void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index d7164a6a5..3c87403ff 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -1255,7 +1255,7 @@ void cChunkMap::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYP
-void cChunkMap::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
+void cChunkMap::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients)
{
cChunkInterface ChunkInterface(this);
if (a_BlockType == E_BLOCK_AIR)
@@ -1270,7 +1270,7 @@ void cChunkMap::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a
cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ );
if ((Chunk != NULL) && Chunk->IsValid())
{
- Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta );
+ Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta, a_SendToClients);
m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk);
}
BlockHandler(a_BlockType)->OnPlaced(ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 9d973f2a9..a64942112 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -152,7 +152,7 @@ public:
NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ);
void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta);
- void SetBlock (cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta);
+ void SetBlock (cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients = true);
void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR);
bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight);
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 83b21ae3c..433b7edf7 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -12,7 +12,6 @@
#include "BlockEntities/SignEntity.h"
#include "UI/Window.h"
#include "Item.h"
-#include "Piston.h"
#include "Mobs/Monster.h"
#include "ChatColor.h"
#include "OSSupport/Socket.h"
diff --git a/src/Piston.cpp b/src/Piston.cpp
deleted file mode 100644
index b21d576f3..000000000
--- a/src/Piston.cpp
+++ /dev/null
@@ -1,297 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Piston.h"
-#include "ChunkDef.h"
-#include "Entities/Pickup.h"
-#include "Item.h"
-#include "Root.h"
-#include "ClientHandle.h"
-#include "World.h"
-#include "Server.h"
-#include "Blocks/BlockHandler.h"
-#include "BlockInServerPluginInterface.h"
-
-
-
-
-
-/// Number of ticks that the piston extending / retracting waits before setting the block
-const int PISTON_TICK_DELAY = 1;
-
-
-
-
-
-cPiston::cPiston(cWorld * a_World)
- : m_World(a_World)
-{
-}
-
-
-
-
-
-int cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta)
-{
- // Examine each of the 12 blocks ahead of the piston:
- for (int ret = 0; ret < 12; ret++)
- {
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- AddDir(pistonX, pistonY, pistonZ, pistonmeta, 1);
- m_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta);
- if (CanBreakPush(currBlock, currMeta))
- {
- // This block breaks when pushed, extend up to here
- return ret;
- }
- if (!CanPush(currBlock, currMeta))
- {
- // This block cannot be pushed at all, the piston can't extend
- return -1;
- }
- }
- // There is no space for the blocks to move, piston can't extend
- return -1;
-}
-
-
-
-
-
-void cPiston::ExtendPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
-
- if (IsExtended(pistonMeta))
- {
- // Already extended, bail out
- return;
- }
-
- int dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
- if (dist < 0)
- {
- // FirstPassthroughBlock says piston can't push anything, bail out
- return;
- }
-
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
-
- // Drop the breakable block in the line, if appropriate:
- AddDir(pistx, pisty, pistz, pistonMeta, dist + 1); // "pist" now at the breakable / empty block
- BLOCKTYPE currBlock;
- NIBBLETYPE currMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta);
- if (currBlock != E_BLOCK_AIR)
- {
- cBlockHandler * Handler = BlockHandler(currBlock);
- if (Handler->DoesDropOnUnsuitable())
- {
- cChunkInterface ChunkInterface(m_World->GetChunkMap());
- cBlockInServerPluginInterface PluginInterface(*m_World);
- Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, NULL, pistx, pisty, pistz);
- }
- }
-
- // Push blocks, from the furthest to the nearest:
- int oldx = pistx, oldy = pisty, oldz = pistz;
- NIBBLETYPE currBlockMeta;
- for (int i = dist + 1; i > 1; i--)
- {
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta);
- m_World->QueueSetBlock( oldx, oldy, oldz, currBlock, currBlockMeta, PISTON_TICK_DELAY);
- oldx = pistx;
- oldy = pisty;
- oldz = pistz;
- }
-
- int extx = pistx;
- int exty = pisty;
- int extz = pistz;
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- // "pist" now at piston body, "ext" at future extension
-
- m_World->SetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8);
- m_World->QueueSetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), PISTON_TICK_DELAY);
-}
-
-
-
-
-
-void cPiston::RetractPiston(int pistx, int pisty, int pistz)
-{
- BLOCKTYPE pistonBlock;
- NIBBLETYPE pistonMeta;
- m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
-
- if (!IsExtended(pistonMeta))
- {
- // Already retracted, bail out
- return;
- }
-
- // Check the extension:
- AddDir(pistx, pisty, pistz, pistonMeta, 1);
- if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION)
- {
- LOGD("%s: Piston without an extension - still extending, or just in an invalid state?", __FUNCTION__);
- return;
- }
-
- AddDir(pistx, pisty, pistz, pistonMeta, -1);
- m_World->SetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8));
- m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), pistonBlock);
- m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
- AddDir(pistx, pisty, pistz, pistonMeta, 1);
-
- // Retract the extension, pull block if appropriate
- if (IsSticky(pistonBlock))
- {
- int tempx = pistx, tempy = pisty, tempz = pistz;
- AddDir(tempx, tempy, tempz, pistonMeta, 1);
- BLOCKTYPE tempBlock;
- NIBBLETYPE tempMeta;
- m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
- if (CanPull(tempBlock, tempMeta))
- {
- // Pull the block
- m_World->QueueSetBlock(pistx, pisty, pistz, tempBlock, tempMeta, PISTON_TICK_DELAY);
- m_World->QueueSetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- else
- {
- // Retract without pulling
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
- }
- else
- {
- m_World->QueueSetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0, PISTON_TICK_DELAY);
- }
-}
-
-
-
-
-
-bool cPiston::IsExtended(NIBBLETYPE a_PistonMeta)
-{
- return ((a_PistonMeta & 0x8) != 0x0);
-}
-
-
-
-
-
-bool cPiston::IsSticky(BLOCKTYPE a_BlockType)
-{
- return (a_BlockType == E_BLOCK_STICKY_PISTON);
-}
-
-
-
-
-
-bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_ANVIL:
- case E_BLOCK_BED:
- case E_BLOCK_BEDROCK:
- case E_BLOCK_BREWING_STAND:
- case E_BLOCK_CHEST:
- case E_BLOCK_COMMAND_BLOCK:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_END_PORTAL:
- case E_BLOCK_END_PORTAL_FRAME:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_HOPPER:
- case E_BLOCK_JUKEBOX:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_NETHER_PORTAL:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_OBSIDIAN:
- case E_BLOCK_PISTON_EXTENSION:
- {
- return false;
- }
- case E_BLOCK_STICKY_PISTON:
- case E_BLOCK_PISTON:
- {
- // A piston can only be pushed if retracted:
- return !IsExtended(a_BlockMeta);
- }
- }
- return true;
-}
-
-
-
-
-
-bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_BlockMeta);
- return cBlockInfo::IsPistonBreakable(a_BlockType);
-}
-
-
-
-
-
-bool cPiston::CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- switch (a_BlockType)
- {
- case E_BLOCK_LAVA:
- case E_BLOCK_STATIONARY_LAVA:
- case E_BLOCK_STATIONARY_WATER:
- case E_BLOCK_WATER:
- {
- return false;
- }
- }
-
- if (CanBreakPush(a_BlockType, a_BlockMeta))
- {
- return false; // CanBreakPush returns true, but we need false to prevent pulling
- }
-
- return CanPush(a_BlockType, a_BlockMeta);
-}
-
-
-
-
-
-void cPiston::AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount)
-{
- switch (a_PistonMeta & 0x07)
- {
- case 0: a_BlockY -= a_Amount; break;
- case 1: a_BlockY += a_Amount; break;
- case 2: a_BlockZ -= a_Amount; break;
- case 3: a_BlockZ += a_Amount; break;
- case 4: a_BlockX -= a_Amount; break;
- case 5: a_BlockX += a_Amount; break;
- default:
- {
- LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07);
- break;
- }
- }
-}
-
-
-
-
diff --git a/src/Piston.h b/src/Piston.h
deleted file mode 100644
index 9bbc8c6b9..000000000
--- a/src/Piston.h
+++ /dev/null
@@ -1,110 +0,0 @@
-
-#pragma once
-
-
-#include "Defines.h"
-
-
-// fwd: World.h
-class cWorld;
-
-
-
-
-
-class cPiston
-{
-public:
-
- cPiston(cWorld * a_World);
-
- static NIBBLETYPE RotationPitchToMetaData(double a_Rotation, double a_Pitch)
- {
- if (a_Pitch >= 50)
- {
- return 0x1;
- }
- else if (a_Pitch <= -50)
- {
- return 0x0;
- }
- else
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
-
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x4;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x5;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
- }
-
- static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch (a_MetaData)
- {
- //case -1: return BLOCK_FACE_NONE; //can never happen as metadata is unsigned
- case 0x0: return BLOCK_FACE_YM;
- case 0x1: return BLOCK_FACE_YP;
- case 0x2: return BLOCK_FACE_ZM;
- case 0x3: return BLOCK_FACE_ZP;
- case 0x4: return BLOCK_FACE_XM;
- case 0x5: return BLOCK_FACE_XP;
- default:
- {
- ASSERT(!"Invalid Metadata");
- return BLOCK_FACE_NONE;
- }
- }
- }
-
- void ExtendPiston( int, int, int );
- void RetractPiston( int, int, int );
-
- /// Returns true if the piston (specified by blocktype) is a sticky piston
- static bool IsSticky(BLOCKTYPE a_BlockType);
-
- /// Returns true if the piston (with the specified meta) is extended
- static bool IsExtended(NIBBLETYPE a_PistonMeta);
-
- /// Returns true if the specified block can be pushed by a piston (and left intact)
- static bool CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pushed by a piston and broken / replaced
- static bool CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Returns true if the specified block can be pulled by a sticky piston
- static bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- /// Updates the coords by the specified amount in the direction a piston of the specified meta is facing
- static void AddDir(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_PistonMeta, int a_Amount);
-
-
- cWorld * m_World;
-
-private:
- void ChainMove( int, int, int, char, unsigned short * );
-
- /// Returns how many blocks the piston has to push (where the first free space is); <0 when unpushable
- int FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE a_PistonMeta);
-} ;
-
-
-
-
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 074063add..c24b1c4b3 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -11,7 +11,7 @@
#include "../Blocks/BlockDoor.h"
#include "../Blocks/BlockButton.h"
#include "../Blocks/BlockLever.h"
-#include "../Piston.h"
+#include "../Blocks/BlockPiston.h"
@@ -814,17 +814,16 @@ void cIncrementalRedstoneSimulator::HandleRedstoneRepeater(int a_RelBlockX, int
void cIncrementalRedstoneSimulator::HandlePiston(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ)
{
- cPiston Piston(&m_World);
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
if (IsPistonPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness)
{
- Piston.ExtendPiston(BlockX, a_RelBlockY, BlockZ);
+ cBlockPistonHandler::ExtendPiston(BlockX, a_RelBlockY, BlockZ, &m_World);
}
else
{
- Piston.RetractPiston(BlockX, a_RelBlockY, BlockZ);
+ cBlockPistonHandler::RetractPiston(BlockX, a_RelBlockY, BlockZ, &m_World);
}
}
@@ -1491,7 +1490,7 @@ bool cIncrementalRedstoneSimulator::IsPistonPowered(int a_RelBlockX, int a_RelBl
// Pistons cannot be powered through their front face; this function verifies that a source meets this requirement
int OldX = a_RelBlockX, OldY = a_RelBlockY, OldZ = a_RelBlockZ;
- eBlockFace Face = cPiston::MetaDataToDirection(a_Meta);
+ eBlockFace Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
diff --git a/src/World.cpp b/src/World.cpp
index 807065bfa..29046bba9 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -1551,9 +1551,9 @@ bool cWorld::SetAreaBiome(const cCuboid & a_Area, EMCSBiome a_Biome)
-void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, bool a_SendToClients)
{
- m_ChunkMap->SetBlock(*this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+ m_ChunkMap->SetBlock(*this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_SendToClients);
}
@@ -3128,6 +3128,50 @@ void cWorld::cTaskUnloadUnusedChunks::Run(cWorld & a_World)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cWorld::cTaskSendBlockTo
+
+cWorld::cTaskSendBlockToAllPlayers::cTaskSendBlockToAllPlayers(int a_BlockX, int a_BlockY, int a_BlockZ) :
+ m_BlockX(a_BlockX),
+ m_BlockY(a_BlockY),
+ m_BlockZ(a_BlockZ)
+{
+}
+
+void cWorld::cTaskSendBlockToAllPlayers::Run(cWorld & a_World)
+{
+ class cPlayerCallback :
+ public cPlayerListCallback
+ {
+ public:
+ cPlayerCallback(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld & a_World) :
+ m_BlockX(a_BlockX),
+ m_BlockY(a_BlockY),
+ m_BlockZ(a_BlockZ),
+ m_World(a_World)
+ {
+ }
+
+ virtual bool Item(cPlayer * a_Player)
+ {
+ m_World.SendBlockTo(m_BlockX, m_BlockY, m_BlockZ, a_Player);
+ return false;
+ }
+
+ private:
+
+ int m_BlockX, m_BlockY, m_BlockZ;
+ cWorld & m_World;
+
+ } PlayerCallback(m_BlockX, m_BlockY, m_BlockZ, a_World);
+
+ a_World.ForEachPlayer(PlayerCallback);
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cWorld::cChunkGeneratorCallbacks:
cWorld::cChunkGeneratorCallbacks::cChunkGeneratorCallbacks(cWorld & a_World) :
diff --git a/src/World.h b/src/World.h
index 86cbb3e7e..5ef63a540 100644
--- a/src/World.h
+++ b/src/World.h
@@ -117,6 +117,22 @@ public:
};
+ class cTaskSendBlockToAllPlayers :
+ public cTask
+ {
+ public:
+ cTaskSendBlockToAllPlayers(int a_BlockX, int a_BlockY, int a_BlockZ);
+
+ protected:
+ // cTask overrides:
+ virtual void Run(cWorld & a_World) override;
+
+ int m_BlockX;
+ int m_BlockY;
+ int m_BlockZ;
+ };
+
+
static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
{
return "cWorld";
@@ -373,7 +389,7 @@ public:
/** Sets the block at the specified coords to the specified value.
Full processing, incl. updating neighbors, is performed.
*/
- void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, bool a_SendToClients = true);
/** Sets the block at the specified coords to the specified value.
The replacement doesn't trigger block updates.