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authormtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 12:27:36 +0100
committermtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-28 12:27:36 +0100
commit03f86ad3fcb6503e642119aa7dd292fc0848be53 (patch)
treea4f3dbc34ed571cc42ab10508d3738dee2457eb0
parentLittle improvement to save some cpu time but it´s still very heavy cpu load (diff)
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-rw-r--r--source/cClientHandle.cpp9
-rw-r--r--source/cClientHandle.h2
2 files changed, 10 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 2d3bbd87e..39b566ba9 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -825,6 +825,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
Item.m_ItemCount = 1;
LOG("PacketData->m_ItemType: %i", (int)PacketData->m_ItemType);
// Hacked in edible items go!~
+ // TODO: Handle hunger
bool bEat = false;
bool isDoor = false;
switch( Item.m_ItemID )
@@ -861,6 +862,14 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
m_Player->Heal( 5 ); // 2.5 hearts
bEat = true;
break;
+ case E_ITEM_RAW_CHICKEN:
+ m_Player->Heal(3);
+ bEat = true;
+ break;
+ case E_ITEM_COOKED_CHICKEN:
+ m_Player->Heal( 8 );
+ bEat = true;
+ break;
default:
break;
};
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index abb0c14c6..6f3e3ddc0 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -17,7 +17,7 @@ public:
E_PRIORITY_NORMAL
};
- static const int MAXBLOCKCHANGEINTERACTIONS = 5;
+ static const int MAXBLOCKCHANGEINTERACTIONS = 10; // 5 didn't help, 10 seems to have done the trick
cClientHandle(const cSocket & a_Socket);
~cClientHandle();