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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 12:38:15 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 12:38:15 +0200
commit1b5eaa92b562c09ed7cea4de7186ff6541e65e5f (patch)
tree7e196c6021c1777d25ad4d79bb6530fd933a65d4
parentPacket refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. (diff)
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-rw-r--r--source/Bindings.cpp62
-rw-r--r--source/Bindings.h2
-rw-r--r--source/cClientHandle.cpp54
-rw-r--r--source/cClientHandle.h4
-rw-r--r--source/cPlugin.cpp4
-rw-r--r--source/cPlugin.h2
-rw-r--r--source/cPluginManager.cpp92
-rw-r--r--source/cPluginManager.h11
-rw-r--r--source/cPlugin_NewLua.cpp17
-rw-r--r--source/cPlugin_NewLua.h26
-rw-r--r--source/cPlugin_Squirrel.cpp6
-rw-r--r--source/cPlugin_Squirrel.h40
-rw-r--r--source/cRoot.cpp18
-rw-r--r--source/cRoot.h2
-rw-r--r--source/cServer.cpp51
-rw-r--r--source/cServer.h4
-rw-r--r--source/cWorld.cpp20
-rw-r--r--source/cWorld.h4
18 files changed, 211 insertions, 208 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 2dee8bcc7..f48077d68 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21.
+** Generated automatically by tolua++-1.0.92 on 08/18/12 12:40:25.
*/
#ifndef __cplusplus
@@ -7715,8 +7715,8 @@ static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
@@ -7724,17 +7724,18 @@ static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S)
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const char* a_Chat = ((const char*) tolua_tostring(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChat'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnChat(a_Chat,a_Player);
+ bool tolua_ret = (bool) self->OnChat(a_Player,a_Message);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Message);
}
}
- return 1;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'OnChat'.",&tolua_err);
@@ -8697,16 +8698,16 @@ public:
return ( bool ) cPlugin:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
};
- bool OnChat( const char* a_Chat, cPlayer* a_Player) {
+ bool OnChat( cPlayer* a_Player, const AString& a_Message) {
if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) {
- tolua_pushstring(lua_state, (const char*)a_Chat);
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ tolua_pushcppstring(lua_state, (const char*)a_Message);
ToluaBase::dbcall(lua_state, 3, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnChat(a_Chat,a_Player);
+ return ( bool ) cPlugin:: OnChat(a_Player,a_Message);
};
};
void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
@@ -8920,8 +8921,8 @@ public:
bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
- bool cPlugin__OnChat( const char* a_Chat, cPlayer* a_Player) {
- return ( bool )cPlugin::OnChat(a_Chat,a_Player);
+ bool cPlugin__OnChat( cPlayer* a_Player, const AString& a_Message) {
+ return ( bool )cPlugin::OnChat(a_Player,a_Message);
};
void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
@@ -9213,8 +9214,8 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
@@ -9222,17 +9223,18 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S)
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- const char* a_Chat = ((const char*) tolua_tostring(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChat'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnChat(a_Chat,a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnChat(a_Player,a_Message);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Message);
}
}
- return 1;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChat'.",&tolua_err);
@@ -10156,16 +10158,16 @@ public:
return ( bool ) cPlugin_NewLua:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
};
- bool OnChat( const char* a_Chat, cPlayer* a_Player) {
+ bool OnChat( cPlayer* a_Player, const AString& a_Message) {
if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) {
- tolua_pushstring(lua_state, (const char*)a_Chat);
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ tolua_pushcppstring(lua_state, (const char*)a_Message);
ToluaBase::dbcall(lua_state, 3, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnChat(a_Chat,a_Player);
+ return ( bool ) cPlugin_NewLua:: OnChat(a_Player,a_Message);
};
};
void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
@@ -10382,8 +10384,8 @@ public:
bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
- bool cPlugin_NewLua__OnChat( const char* a_Chat, cPlayer* a_Player) {
- return ( bool )cPlugin_NewLua::OnChat(a_Chat,a_Player);
+ bool cPlugin_NewLua__OnChat( cPlayer* a_Player, const AString& a_Message) {
+ return ( bool )cPlugin_NewLua::OnChat(a_Player,a_Message);
};
void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
@@ -10632,7 +10634,7 @@ static int tolua_AllToLua_cServer_ServerCommand00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
@@ -10640,15 +10642,16 @@ static int tolua_AllToLua_cServer_ServerCommand00(lua_State* tolua_S)
#endif
{
cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0);
- const char* a_Cmd = ((const char*) tolua_tostring(tolua_S,2,0));
+ const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ServerCommand'", NULL);
#endif
{
self->ServerCommand(a_Cmd);
+ tolua_pushcppstring(tolua_S,(const char*)a_Cmd);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'ServerCommand'.",&tolua_err);
@@ -14546,7 +14549,7 @@ static int tolua_AllToLua_cRoot_ServerCommand00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
@@ -14554,15 +14557,16 @@ static int tolua_AllToLua_cRoot_ServerCommand00(lua_State* tolua_S)
#endif
{
cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
- const char* a_Cmd = ((const char*) tolua_tostring(tolua_S,2,0));
+ const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ServerCommand'", NULL);
#endif
{
self->ServerCommand(a_Cmd);
+ tolua_pushcppstring(tolua_S,(const char*)a_Cmd);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'ServerCommand'.",&tolua_err);
diff --git a/source/Bindings.h b/source/Bindings.h
index 6b5c612d3..1468ba3a7 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21.
+** Generated automatically by tolua++-1.0.92 on 08/18/12 12:40:25.
*/
/* Exported function */
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 07cf1c62f..a2629133f 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -634,8 +634,12 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
HandleBlockPlace(bp->m_PosX, bp->m_PosY, bp->m_PosZ, bp->m_Direction, bp->m_HeldItem);
break;
}
- case E_PICKUP_SPAWN: HandlePickupSpawn (reinterpret_cast<cPacket_PickupSpawn *> (a_Packet)); break;
- case E_CHAT: HandleChat (reinterpret_cast<cPacket_Chat *> (a_Packet)); break;
+ case E_CHAT:
+ {
+ cPacket_Chat * ch = reinterpret_cast<cPacket_Chat *>(a_Packet);
+ HandleChat(ch->m_Message);
+ break;
+ }
case E_PLAYERLOOK: HandlePlayerLook (reinterpret_cast<cPacket_PlayerLook *> (a_Packet)); break;
case E_PLAYERMOVELOOK: HandlePlayerMoveLook (reinterpret_cast<cPacket_PlayerMoveLook *> (a_Packet)); break;
case E_ANIMATION: HandleAnimation (reinterpret_cast<cPacket_ArmAnim *> (a_Packet)); break;
@@ -1022,31 +1026,18 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c
-void cClientHandle::HandlePickupSpawn(cPacket_PickupSpawn * a_Packet)
+void cClientHandle::HandleChat(const AString & a_Message)
{
- LOG("Received packet E_PICKUP_SPAWN");
-
- cItem DroppedItem;
- DroppedItem.m_ItemID = (ENUM_ITEM_ID)a_Packet->m_Item;
- DroppedItem.m_ItemCount = a_Packet->m_Count;
- DroppedItem.m_ItemHealth = 0x0; // TODO: Somehow figure out what item was dropped, and apply correct health
- if (m_Player->GetInventory().RemoveItem(DroppedItem))
- {
- cPickup * Pickup = new cPickup(a_Packet);
- Pickup->Initialize(m_Player->GetWorld());
- }
-}
-
-
-
-
-
-void cClientHandle::HandleChat(cPacket_Chat * a_Packet)
-{
- if (!cRoot::Get()->GetServer()->Command(*this, a_Packet->m_Message.c_str()))
- {
- a_Packet->m_Message.insert(0, "<" + m_Player->GetColor() + m_Username + cChatColor::White + "> ");
- cRoot::Get()->GetServer()->Broadcast(*a_Packet);
+ if (!cRoot::Get()->GetServer()->Command(*this, a_Message))
+ {
+ AString Msg;
+ Printf(Msg, "<%s%s%s> %s",
+ m_Player->GetColor().c_str(),
+ m_Player->GetName().c_str(),
+ cChatColor::White.c_str(),
+ a_Message.c_str()
+ );
+ m_Player->GetWorld()->BroadcastChat(Msg);
}
}
@@ -1443,6 +1434,17 @@ void cClientHandle::SendInventorySlot(int a_WindowID, short a_SlotNum, const cIt
Packet.m_ItemID = (short)(a_Item.m_ItemID);
Packet.m_ItemCount = a_Item.m_ItemCount;
Packet.m_ItemUses = a_Item.m_ItemHealth;
+ Send(Packet);
+}
+
+
+
+
+
+void cClientHandle::SendChat(const AString & a_Message)
+{
+ cPacket_Chat Chat(a_Message);
+ Send(Chat);
}
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index 1085f4695..cf47dd720 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -105,6 +105,7 @@ public:
void SendDisconnect(const AString & a_Reason);
void SendHandshake (const AString & a_ServerName);
void SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item);
+ void SendChat(const AString & a_Message);
const AString & GetUsername(void) const; //tolua_export
@@ -196,8 +197,7 @@ private:
void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);
void HandleBlockDig (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
void HandleBlockPlace (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
- void HandlePickupSpawn (cPacket_PickupSpawn * a_Packet);
- void HandleChat (cPacket_Chat * a_Packet);
+ void HandleChat (const AString & a_Message);
void HandlePlayerLook (cPacket_PlayerLook * a_Packet);
void HandlePlayerMoveLook (cPacket_PlayerMoveLook * a_Packet); // While m_bPositionConfirmed (normal gameplay)
void HandleAnimation (cPacket_ArmAnim * a_Packet);
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp
index 146e222cc..86f9e8fd5 100644
--- a/source/cPlugin.cpp
+++ b/source/cPlugin.cpp
@@ -83,10 +83,10 @@ bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, con
-bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player)
+bool cPlugin::OnChat(cPlayer * a_Player, const AString & a_Message)
{
- UNUSED(a_Chat);
UNUSED(a_Player);
+ UNUSED(a_Message);
return false;
}
diff --git a/source/cPlugin.h b/source/cPlugin.h
index 97c8cec5f..1c013c9e2 100644
--- a/source/cPlugin.h
+++ b/source/cPlugin.h
@@ -51,7 +51,7 @@ public:
virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- virtual bool OnChat (const char * a_Chat, cPlayer * a_Player );
+ virtual bool OnChat (cPlayer * a_Player, const AString & a_Message);
virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk);
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player );
diff --git a/source/cPluginManager.cpp b/source/cPluginManager.cpp
index c64b466c2..dd1051762 100644
--- a/source/cPluginManager.cpp
+++ b/source/cPluginManager.cpp
@@ -191,55 +191,6 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
{
HookMap::iterator Plugins = m_Hooks.find( a_Hook );
- // Special case for chat hook, since you can also bind commands (bound commands don't use chat hook)
- if (a_Hook == HOOK_CHAT)
- {
- if (a_NumArgs != 2)
- {
- return false;
- }
- va_list argptr;
- va_start( argptr, a_NumArgs);
- const char * Message = va_arg(argptr, const char* );
- cPlayer * Player = va_arg(argptr, cPlayer * );
- va_end (argptr);
-
-#ifdef USE_SQUIRREL
- if (m_SquirrelCommandBinder->HandleCommand( std::string( Message ), Player))
- {
- return true;
- }
-#endif
-
- if (m_LuaCommandBinder->HandleCommand( std::string( Message ), Player))
- {
- return true;
- }
-
- //Check if it was a standard command (starts with a slash)
- if(Message[0] == '/')
- {
- Player->SendMessage("Unknown Command");
- LOGINFO("Player \"%s\" issued command: %s", Player->GetName().c_str(), Message);
- return true; //Cancel sending
- }
-
- if (Plugins == m_Hooks.end())
- {
- return false;
- }
-
- for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
- {
- if ((*itr)->OnChat(Message, Player))
- {
- return true;
- }
- }
-
- return false;
- }
-
if (Plugins == m_Hooks.end())
{
return false;
@@ -452,6 +403,49 @@ bool cPluginManager::CallHookBlockPlace(cPlayer * a_Player, int a_BlockX, int a_
+bool cPluginManager::CallHookChat(cPlayer * a_Player, const AString & a_Message)
+{
+ #ifdef USE_SQUIRREL
+ if (m_SquirrelCommandBinder->HandleCommand(a_Message, a_Player))
+ {
+ return true;
+ }
+ #endif // USE_SQUIRREL
+
+ if (m_LuaCommandBinder->HandleCommand(a_Message, a_Player))
+ {
+ return true;
+ }
+
+ //Check if it was a standard command (starts with a slash)
+ if (a_Message[0] == '/')
+ {
+ a_Player->SendMessage("Unknown Command");
+ LOGINFO("Player \"%s\" issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str());
+ return true; // Cancel sending
+ }
+
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_CHAT);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnChat(a_Player, a_Message))
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+
+
+
bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_LuaChunk)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING);
diff --git a/source/cPluginManager.h b/source/cPluginManager.h
index 3edf80e73..cac2ea977 100644
--- a/source/cPluginManager.h
+++ b/source/cPluginManager.h
@@ -97,17 +97,18 @@ public: //tolua_export
// If the hook returns true, no further hook is called and the functions return false
bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
- bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta);
bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
+ bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ bool CallHookChat (cPlayer * a_Player, const AString & a_Message);
bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk);
- bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- bool CallHookWeatherChanged (cWorld * a_World);
- bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
+ bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
+ bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
+ bool CallHookWeatherChanged (cWorld * a_World);
void RemoveHooks( cPlugin* a_Plugin );
void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export
diff --git a/source/cPlugin_NewLua.cpp b/source/cPlugin_NewLua.cpp
index 51d2dc9df..55010c3b2 100644
--- a/source/cPlugin_NewLua.cpp
+++ b/source/cPlugin_NewLua.cpp
@@ -260,20 +260,23 @@ bool cPlugin_NewLua::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY,
-bool cPlugin_NewLua::OnChat( const char* a_Chat, cPlayer* a_Player )
+bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message)
{
- cCSLock Lock( m_CriticalSection );
- if( !PushFunction("OnChat") )
+ cCSLock Lock(m_CriticalSection);
+ if (!PushFunction("OnChat"))
+ {
return false;
+ }
- tolua_pushstring( m_LuaState, a_Chat );
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
+ tolua_pushstring (m_LuaState, a_Message.c_str());
- if( !CallFunction(2, 1, "OnChat") )
+ if (!CallFunction(2, 1, "OnChat"))
+ {
return false;
+ }
- bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
- return bRetVal;
+ return (tolua_toboolean( m_LuaState, -1, 0) > 0);
}
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h
index 13f8ce8f4..6ead29293 100644
--- a/source/cPlugin_NewLua.h
+++ b/source/cPlugin_NewLua.h
@@ -25,26 +25,26 @@ public: //tolua_export
virtual void Tick(float a_Dt); //tolua_export
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
- virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
- virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
virtual void OnPlayerMove (cPlayer* a_Player ) override;
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- virtual bool OnWeatherChanged (cWorld * a_World) override;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
+ virtual bool OnWeatherChanged (cWorld * a_World) override;
lua_State* GetLuaState() { return m_LuaState; }
diff --git a/source/cPlugin_Squirrel.cpp b/source/cPlugin_Squirrel.cpp
index 07ca0d2da..903f28e0f 100644
--- a/source/cPlugin_Squirrel.cpp
+++ b/source/cPlugin_Squirrel.cpp
@@ -151,13 +151,13 @@ bool cPlugin_Squirrel::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY
-bool cPlugin_Squirrel::OnChat(const char * a_Chat, cPlayer * a_Player)
+bool cPlugin_Squirrel::OnChat(cPlayer * a_Player, const AString & a_Message)
{
- cCSLock Lock( m_CriticalSection );
+ cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnChat")) return false;
- return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Chat, a_Player);
+ return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Player, a_Message);
}
diff --git a/source/cPlugin_Squirrel.h b/source/cPlugin_Squirrel.h
index d32ccb3d0..15cdc6d59 100644
--- a/source/cPlugin_Squirrel.h
+++ b/source/cPlugin_Squirrel.h
@@ -14,26 +14,26 @@ public:
void Tick(float a_Dt);
- bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
- bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
- bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
- bool OnChat (const char * a_Chat, cPlayer * a_Player ) override;
- bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- void OnPlayerSpawn (cPlayer* a_Player ) override;
- bool OnPlayerJoin (cPlayer* a_Player ) override;
- void OnPlayerMove (cPlayer* a_Player ) override;
- void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- bool OnWeatherChanged (cWorld * a_World) override;
- bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
- bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
+ virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
+ virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
+ virtual void OnPlayerMove (cPlayer* a_Player ) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
+ virtual bool OnWeatherChanged (cWorld * a_World) override;
protected:
const char * m_PluginName;
diff --git a/source/cRoot.cpp b/source/cRoot.cpp
index 81e7daccb..643b4105b 100644
--- a/source/cRoot.cpp
+++ b/source/cRoot.cpp
@@ -75,18 +75,18 @@ cRoot::~cRoot()
-void cRoot::InputThread(void* a_Params)
+void cRoot::InputThread(void * a_Params)
{
#if defined(ANDROID_NDK)
return;
#else
- cRoot& self = *(cRoot*)a_Params;
+ cRoot & self = *(cRoot*)a_Params;
- while( !(self.m_bStop || self.m_bRestart) )
+ while (!(self.m_bStop || self.m_bRestart))
{
std::string Command;
std::getline(std::cin, Command);
- self.ServerCommand( Command.c_str() );
+ self.ServerCommand(Command);
}
#endif
}
@@ -351,15 +351,15 @@ void cRoot::TickWorlds( float a_Dt )
-void cRoot::ServerCommand( const char * a_Cmd )
+void cRoot::ServerCommand(const AString & a_Cmd)
{
- LOG("Server console command: \"%s\"", a_Cmd );
- m_Server->ServerCommand( a_Cmd );
- if( strcmp(a_Cmd, "stop") == 0 )
+ LOG("Server console command: \"%s\"", a_Cmd.c_str());
+ m_Server->ServerCommand(a_Cmd);
+ if (a_Cmd == "stop")
{
m_bStop = true;
}
- else if( strcmp( a_Cmd, "restart") == 0 )
+ else if (a_Cmd == "restart")
{
m_bRestart = true;
}
diff --git a/source/cRoot.h b/source/cRoot.h
index 9a8520642..a426207e8 100644
--- a/source/cRoot.h
+++ b/source/cRoot.h
@@ -56,7 +56,7 @@ public:
cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
- void ServerCommand(const char* a_Cmd ); //tolua_export
+ void ServerCommand(const AString & a_Cmd); //tolua_export
void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator
void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user
diff --git a/source/cServer.cpp b/source/cServer.cpp
index 1724dea40..ef626614a 100644
--- a/source/cServer.cpp
+++ b/source/cServer.cpp
@@ -437,45 +437,24 @@ void cServer::StartListenThread()
-template <class T>
-bool from_string(
- T& t,
- const std::string& s,
- std::ios_base& (*f)(std::ios_base&)
-)
+bool cServer::Command(cClientHandle & a_Client, const AString & a_Cmd)
{
- std::istringstream iss(s);
- return !(iss >> f >> t).fail();
+ return cRoot::Get()->GetPluginManager()->CallHookChat(a_Client.GetPlayer(), a_Cmd);
}
-bool cServer::Command( cClientHandle & a_Client, const char* a_Cmd )
+void cServer::ServerCommand(const AString & a_Cmd)
{
- cPluginManager* PM = cRoot::Get()->GetPluginManager();
- if( PM->CallHook( cPluginManager::E_PLUGIN_CHAT, 2, a_Cmd, a_Client.GetPlayer() ) )
- {
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cServer::ServerCommand( const char * a_Cmd )
-{
- AString Command( a_Cmd );
- AStringVector split = StringSplit( Command, " " );
- if( split.empty())
+ AStringVector split = StringSplit(a_Cmd, " ");
+ if (split.empty())
{
return;
}
- if( split[0].compare( "help" ) == 0 )
+ if (split[0].compare( "help" ) == 0)
{
printf("================== ALL COMMANDS ===================\n");
printf("help - Shows this message\n");
@@ -491,11 +470,11 @@ void cServer::ServerCommand( const char * a_Cmd )
printf("===================================================\n");
return;
}
- if( split[0].compare( "stop" ) == 0 || split[0].compare( "restart" ) == 0 )
+ if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0))
{
return;
}
- if( split[0].compare( "save-all" ) == 0 )
+ if (split[0].compare("save-all") == 0)
{
cRoot::Get()->SaveAllChunks();
return;
@@ -507,7 +486,7 @@ void cServer::ServerCommand( const char * a_Cmd )
LOG("Num loaded chunks after: %i", cRoot::Get()->GetTotalChunkCount() );
return;
}
- if( split[0].compare( "list" ) == 0 )
+ if (split[0].compare("list") == 0)
{
class cPlayerLogger : public cPlayerListCallback
{
@@ -520,7 +499,7 @@ void cServer::ServerCommand( const char * a_Cmd )
cRoot::Get()->ForEachPlayer(Logger);
return;
}
- if( split[0].compare( "numchunks" ) == 0 )
+ if (split[0].compare("numchunks") == 0)
{
LOG("Num loaded chunks: %i", cRoot::Get()->GetTotalChunkCount() );
return;
@@ -531,19 +510,19 @@ void cServer::ServerCommand( const char * a_Cmd )
return;
}
- if(split[0].compare("monsters") == 0 )
+ if (split[0].compare("monsters") == 0)
{
// TODO: cWorld::ListMonsters();
return;
}
- if(split.size() > 1)
+ if (split.size() > 1)
{
- if( split[0].compare( "say" ) == 0 )
+ if (split[0].compare("say") == 0)
{
- std::string Message = cChatColor::Purple + "[SERVER] " + Command.substr( Command.find_first_of("say") + 4 );
+ AString Message = cChatColor::Purple + "[SERVER] " + a_Cmd.substr(a_Cmd.find_first_of("say") + 4);
LOG("%s", Message.c_str() );
- Broadcast( cPacket_Chat(Message) );
+ Broadcast(cPacket_Chat(Message));
return;
}
}
diff --git a/source/cServer.h b/source/cServer.h
index e0723f76a..52094e2f7 100644
--- a/source/cServer.h
+++ b/source/cServer.h
@@ -44,8 +44,8 @@ public: //tolua_export
void StartListenThread();
- bool Command( cClientHandle & a_Client, const char* a_Cmd );
- void ServerCommand( const char* a_Cmd ); //tolua_export
+ bool Command(cClientHandle & a_Client, const AString & a_Cmd);
+ void ServerCommand(const AString & a_Cmd); //tolua_export
void Shutdown();
void SendMessage( const char* a_Message, cPlayer* a_Player = 0, bool a_bExclude = false ); //tolua_export
diff --git a/source/cWorld.cpp b/source/cWorld.cpp
index 5bb1e8094..3c1da9945 100644
--- a/source/cWorld.cpp
+++ b/source/cWorld.cpp
@@ -1238,7 +1238,7 @@ void cWorld::Broadcast( const cPacket & a_Packet, cClientHandle * a_Exclude)
{
continue;
}
- (*itr)->GetClientHandle()->Send( a_Packet );
+ ch->Send( a_Packet );
}
}
@@ -1264,6 +1264,24 @@ void cWorld::BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Pack
+void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSPlayers);
+ for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
+ {
+ cClientHandle * ch = (*itr)->GetClientHandle();
+ if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
+ {
+ continue;
+ }
+ ch->SendChat(a_Message);
+ }
+}
+
+
+
+
+
void cWorld::MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
m_ChunkMap->MarkChunkDirty (a_ChunkX, a_ChunkY, a_ChunkZ);
diff --git a/source/cWorld.h b/source/cWorld.h
index ebba2ca5d..9e865183c 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -74,10 +74,12 @@ public:
int GetHeight( int a_X, int a_Z ); //tolua_export
- void Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude = 0 );
+ void Broadcast(const cPacket & a_Packet, cClientHandle * a_Exclude = NULL);
void BroadcastToChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const cPacket & a_Packet, cClientHandle * a_Exclude = NULL);
void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
+ void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
+
void MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void MarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void MarkChunkSaved (int a_ChunkX, int a_ChunkY, int a_ChunkZ);