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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-03 09:08:32 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-03 09:08:32 +0200
commit24e907480d53f4724ae332807a9bcb2ee9d579c0 (patch)
treea0d385511a1954b5c610c10898e39840c5af8974
parentBiomal composition gen: added the bedrock layer at the bottom (diff)
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-rw-r--r--recipes.txt484
1 files changed, 284 insertions, 200 deletions
diff --git a/recipes.txt b/recipes.txt
index 896c54283..290dc335b 100644
--- a/recipes.txt
+++ b/recipes.txt
@@ -1,17 +1,19 @@
-#***************************
-# Default Crafting Recipes #
-#**************************#
-# #
-# Coded by: FakeTruth #
-# Written by: Aelux #
-# #
-#**************************#
-#
-#
-#
-#******************************************************#
-# Basic Notation Help
+#***********************************#
+# Default Crafting Recipes #
+#***********************************#
+# #
+# Coded by: FakeTruth #
+# Written by: Aelux #
+# #
+# Contributors: Luksor #
+# xoft #
+# #
+#***********************************#
+
+
+
#******************************************************#
+# Basic Notation Help
#
# 1x1,1:1:17:1@5:4 -> Produces 4 Planks
#
@@ -23,258 +25,340 @@
# "Y" axis. The "X" is the horizantle axis and
# the "Y" is the vertical axis.
#
-# Syntax- <width>x<height>,x:y:<ItemID>:<Amount>@<ResultingItemID>:<Amount>
-#
+# Syntax: <dimensions>,<ingredient1>,<ingredient2>,...<ingredientN>@<result>
+# <dimensions> = <Width>x<Height>
+# <ingredientN> = x:y:<ItemID>:<Amount>
+# <result> = <ResultingItemID>:<Amount>
+
+
+#--------------------Basic EXAMPLE---------------------
#
+# Example- 3x3,2:3:280:8@5:2
#
-#--------------------Basic EXAMPLE---------------------#---------------Grid Abstraction EXAMPLE------------------#
-#
-# Example- 3x3,2:3:280:8@5:2 # Example- 1x1,1:1:280:8@5:2
-#
-# Recipe- w=3,h=3,x=2,y=3,Item=Stick,Amount=8 # Recipe- w=1,h=1,x=1,y=1,Item=Stick,Amount=8
-# Result- 2 Wood Planks (2 of ItemID 5) Result- 2 Wood Planks (2 of ItemID 5)
-# #
-# Table grid is set to 3 by 3 (O = empty,+ = full) Table grid is set to 1 by 1 (O = empty,+ = full)
-# ----- # ---
-# OOO +
-# OOO #
-# O+O --How does the above example compare to the Basic
-# # example?
+# Recipe- w=3,h=3,x=2,y=3,Item=Stick,Amount=8
+# Result- 2 Wood Planks (2 of ItemID 5)
+#
+# Table grid is set to 3 by 3 (O = empty, X = full)
+# +---+
+# |OOO|
+# |OOO|
+# |OXO|
+# +---+
+#
# --How does the above example work?
-# # Ans- This means, you can place a stack of 8 sticks
-# Ans- This means, if you place a stack of 8 sticks ANYwhere a 1x1 grid can fit. Obviously since a 1x1
-# at that exact location on the Work Bench, # grid is a single slot, it can be abstracted to fill
-# which is a 3x3 grid, you will recieve 2 Wood any single slot on any size grid.
-# Planks PER 8 sticks. #
-# There are 9 positions for the 1x1 grid in the
-# # work bench (3x3) and 4 positions within the
-# inventory grid (2x2).
-#******************************************************#********************************************************
-
-
-
+#
+# Ans- This means, if you place a stack of 8 sticks
+# at that exact location on the Work Bench,
+# which is a 3x3 grid, you will recieve 2 Wood
+# Planks PER 8 sticks.
+#
+#
+#
+#******************************************************
+#---------------Grid Abstraction EXAMPLE------------------#
#
-# B a s i c C r a f t s
+# Example- 1x1,1:1:280:8@5:2
+# Recipe- w=1,h=1,x=1,y=1,Item=Stick,Amount=8
+# Result- 2 Wood Planks (2 of ItemID 5)
#
+# Table grid is set to 1 by 1 (O = empty,X = full)
+# +-+
+# |X|
+# +-+
#
-1x1,1:1:17:1@5:4 #-> 4 Planks
-1x2,*:*:5:1@280:4 #-> 4 Sticks
-2x2,*:*:5:1@58:1 #-> Crafting bench
-3x3,2:2:5:-1@54:1 #-> Chest
-3x3,2:2:4:-1@61:1 #-> Furnace
-1x2,1:1:263:1,1:2:280:1@50:4 #-> Torch
-#******************************************************#
+# -- How does the above example compare to the Basic
+# example?
+#
+# Ans- This means, you can place a stack of 8 sticks
+# ANYwhere a 1x1 grid can fit. Obviously since a 1x1
+# grid is a single slot, it can be abstracted to fill
+# any single slot on any size grid.
+#
+# There are 9 positions for the 1x1 grid in the
+# work bench (3x3) and 4 positions within the
+# inventory grid (2x2).
+#********************************************************
+
-#
-# F o o d
-#
-#
-3x1,*:3:296:1@297:1 #-> Bread
-3x2,1:2:5:1,3:2:5:1,2:3:5:1@281:4 #-> Bowl
-1x3,1:1:49:1,1:2:48:1,1:3:281:1@282:1 #-> Mushroom Stew
-3x3,2:2:41:-1,2:2:260:1@322:1 #-> Golden Apple
#******************************************************#
+# Basic Crafts
+#
+1x1,1:1:17:1@5:4 # -> 4 Planks
+1x2,*:*:5:1@280:4 # -> 4 Sticks
+2x2,*:*:5:1@58:1 # -> Crafting bench
+3x3,2:2:5:-1@54:1 # -> Chest
+3x3,2:2:4:-1@61:1 # -> Furnace
+1x2,1:1:263:1,1:2:280:1@50:4 # -> Torch
-#
-# U t i l i t i e s
-#
-#
-3x2,1:2:265:1,2:3:265:1@325:1 #-> Bucket
-1x2,1:1:265:1,1:2:318:1@259:1 #-> Lighter
-3x3,1:3:280:1,2:2:280:1,3:1:280:1,3:2:287:1,3:3:287:1@346:1 #-> Fishing Rod
-3x3,1:2:265:1,2:1:265:1,2:2:331:1,3:2:265:1,2:3:265:1@345:1 #-> Compass
-3x3,1:2:266:1,2:1:266:1,2:2:331:1,3:2:266:1,2:3:266:1@345:1 #-> Watch
-3x3,1:*:287:1,2:1:280:1,3:2:280:1,2:3:280:1@261:1 #-> Bow
-1x3,1:1:318:1,1:2:280:1,1:3:288:1@262:4 #-> Arrow
-2x3,*:*:5:1@64:1 #-> Wooden Door
-3x3,*:1:280:-1@85:2 #-> Fence
-3x3,1:*:280:1,3:*:280:1,2:2:280:1@65:1 #-> Ladder
-3x2,*:*:5:1,2:3:280:1@323:1 #-> Sign
#******************************************************#
+# Food
#
-# T r a v e l U t i l i t i e s
-#
-#
-3x3,1:*:265:1,3:*:265:1,2:2:280:1@66:16 #-> Rails
-3x2,1:2:265:1,3:2:265:1,*:3:265:1@328:1 #-> Minecart
-1x2,1:1:61:1,1:2:328:1@343:1 #-> Powered Minecart
-1x2,1:1:54:1,1:2:328:1@342:1 #-> Storage Minecart
-3x2,1:2:5:1,3:2:5:1,*:3:5:1@333:1 #-> Boat
+3x1,*:3:296:1@297:1 # -> Bread
+3x2,1:2:5:1,3:2:5:1,2:3:5:1@281:4 # -> Bowl
+1x3,1:1:49:1,1:2:48:1,1:3:281:1@282:1 # -> Mushroom Stew
+3x3,2:2:41:-1,2:2:260:1@322:1 # -> Golden Apple
+
+
+
+
+
#******************************************************#
+# Utilities
#
-# C o n t r o l U t i l i t i e s
-#
-#
-1x2,1:1:331:1,1:2:280:1@76:1 #-> Redstone Torch
-1x2,1:1:280:1,1:2:4:1@69:1 #-> Lever
-2x1,*:*:5:1@72:1 #-> Wooden Preassure Plate
-2x1,*:*:4:1@70:1 #-> Stone Preassure Plate
-1x2,1:1:1:1,1:2:1:1@77:1 #-> Button
-2x3,*:*:265:1@71:1 #-> Iron Door
-#******************************************************#
+3x2,1:2:265:1,2:3:265:1@325:1 # -> Bucket
+1x2,1:1:265:1,1:2:318:1@259:1 # -> Lighter
+3x3,1:3:280:1,2:2:280:1,3:1:280:1,3:2:287:1,3:3:287:1@346:1 # -> Fishing Rod
+3x3,1:2:265:1,2:1:265:1,2:2:331:1,3:2:265:1,2:3:265:1@345:1 # -> Compass
+3x3,1:2:266:1,2:1:266:1,2:2:331:1,3:2:266:1,2:3:266:1@345:1 # -> Watch
+3x3,1:*:287:1,2:1:280:1,3:2:280:1,2:3:280:1@261:1 # -> Bow
+1x3,1:1:318:1,1:2:280:1,1:3:288:1@262:4 # -> Arrow
+2x3,*:*:5:1@64:1 # -> Wooden Door
+3x3,*:1:280:-1@85:2 # -> Fence
+3x2,*:*:265:1@101:16 # -> Iron Bars
+3x2,*:*:20:1@102:16 # -> Glass Pane
+3x3,1:*:280:1,3:*:280:1,2:2:280:1@65:1 # -> Ladder
+3x2,*:*:5:1,2:3:280:1@323:1 # -> Sign
+1x2,1:1:368:1,1:2:377:1@381:1 # -> Eye of Ender
+3x2,1:1:20:1,2:2:20:1,3:1:20:1@374:3 # -> Glass Bottle
+3x3,1:*:265:1,2:3:265:1,3:*:265:1@380:1 # -> Cauldron
+3x2,2:1:369:1,*:2:4:1@379:1 # -> Brewing Stand
-#
-# M a t e r i a l B l o c k s
-#
-#
-3x3,*:*:265:1@42:1 #-> Iron
-3x3,*:*:266:1@41:1 #-> Gold
-3x3,*:*:264:1@57:1 #-> Diamond
-2x2,*:*:287:1@35:1 #-> Cloth
-2x2,*:*:337:1@82:1 #-> Clay
-2x2,*:*:336:1@45:1 #-> Brick
-2x2,*:*:341:1@80:1 #-> Snow
#******************************************************#
+# Travel Utilities
#
-# S p e c i a l B l o c k s
-#
-#
-3x1,*:*:1:1@44:3 #-> Stone Step
-3x3,*:3:5:1,1:1:5:1,1:2:5:1,2:2:5:1@53:4 #-> Wood Stairs
-3x3,*:3:4:1,1:1:4:1,1:2:4:1,2:2:4:1@67:4 #-> Cobblestone Stairs
-3x3,1:1:289:1,3:1:289:1,2:2:289:1,1:3:289:1,3:3:289:1,2:1:12:1,1:2:12:1,3:2:12:1,2:3:12:1@46:1 #-> TNT
-3x3,2:2:5:-1,2:2:264:1@84:1 #-> Jukebox
-3x3,*:*:348:1@89:1 #-> Light Stone
+3x3,1:*:265:1,3:*:265:1,2:2:280:1@66:16 # -> Rails
+3x3,1:*:266:1,3:*:266:1,2:2:280:1,2:3:331:1@27:6 # -> Powered Rail
+3x3,1:*:265:1,3:*:265:1,2:2:70:1,2:3:331:1@28:6 # -> Detector Rail
+3x2,1:2:265:1,3:2:265:1,*:3:265:1@328:1 # -> Minecart
+1x2,1:1:61:1,1:2:328:1@343:1 # -> Powered Minecart
+1x2,1:1:54:1,1:2:328:1@342:1 # -> Storage Minecart
+3x2,1:2:5:1,3:2:5:1,*:3:5:1@333:1 # -> Boat
+
+
+
+
+
#******************************************************#
+# Control Utilities
#
-# B l o c k T o I n g o t
-#
-#
-1x1,1:1:42:1@265:9 #-> Iron
-1x1,1:1:41:1@266:9 #-> Gold
-1x1,1:1:57:1@264:9 #-> Diamond
-#******************************************************#
+1x2,1:1:331:1,1:2:280:1@76:1 # -> Redstone Torch
+1x2,1:1:280:1,1:2:4:1@69:1 # -> Lever
+2x1,*:*:5:1@72:1 # -> Wooden Preassure Plate
+2x1,*:*:4:1@70:1 # -> Stone Preassure Plate
+1x2,1:1:1:1,1:2:1:1@77:1 # -> Button
+2x3,*:*:265:1@71:1 # -> Iron Door
+3x2,*:2:1:1,1:1:76:1,2:1:331:1,3:1:76:1@356:1 # -> Repeater
+3x3,2:1:331:1,1:2:331:1,2:2:89:1,3:2:331:1,2:3:331:1@123:1 # -> Lamp
+3x3,*:1:5:1,1:2:4:1,2:2:265:1,3:2:4:1,1:3:4:1,2:3:331:1,3:3:4:1@33:1 # -> Piston
+1x2,1:1:341:1,1:2:33:1@29:1 # -> Sticky Piston
-#
-# S h o v e l
-#
-#
-1x3,1:1:5:1,1:2:280:1,1:3:280:1@269:1 #-> Wooden
-1x3,1:1:4:1,1:2:280:1,1:3:280:1@273:1 #-> Stone
-1x3,1:1:266:1,1:2:280:1,1:3:280:1@284:1 #-> Gold
-1x3,1:1:265:1,1:2:280:1,1:3:280:1@256:1 #-> Iron
-1x3,1:1:264:1,1:2:280:1,1:3:280:1@277:1 #-> Diamond
#******************************************************#
+# Material Blocks
#
-# P i c k a x e
-#
-#
-3x3,*:1:5:1,2:2:280:1,2:3:280:1@270:1 #-> Wooden
-3x3,*:1:4:1,2:2:280:1,2:3:280:1@274:1 #-> Stone
-3x3,*:1:266:1,2:2:280:1,2:3:280:1@285:1 #-> Gold
-3x3,*:1:265:1,2:2:280:1,2:3:280:1@257:1 #-> Iron
-3x3,*:1:264:1,2:2:280:1,2:3:280:1@278:1 #-> Diamond
+3x3,*:*:265:1@42:1 # -> Iron
+3x3,*:*:266:1@41:1 # -> Gold
+3x3,*:*:264:1@57:1 # -> Diamond
+2x2,*:*:287:1@35:1 # -> Wool
+2x2,*:*:337:1@82:1 # -> Clay
+2x2,*:*:336:1@45:1 # -> Brick
+2x2,*:*:341:1@80:1 # -> Snow
+
+
+
+
+
#******************************************************#
+# Special Blocks
#
-# A x e
-#
-#
-2x2,2:2:5:-1,2:2:280:1,2:3:280:1@271:1 #-> Wooden (L)
-2x2,1:2:5:-1,1:2:280:1,1:3:280:1@271:1 #-> Wooden (R)
-2x2,2:2:4:-1,2:2:280:1,2:3:280:1@275:1 #-> Stone (L)
-2x2,1:2:4:-1,1:2:280:1,1:3:280:1@275:1 #-> Stone (R)
-2x2,2:2:256:-1,2:2:280:1,2:3:280:1@258:1#-> Iron (L)
-2x2,1:2:256:-1,1:2:280:1,1:3:280:1@258:1#-> Iron (R)
-2x2,2:2:264:-1,2:2:280:1,2:3:280:1@279:1#-> Diamond (L)
-2x2,1:2:264:-1,1:2:280:1,1:3:280:1@279:1#-> Diamond (R)
+3x1,*:*:1:1@44:3 # -> Stone Step
+3x3,*:3:5:1,1:1:5:1,1:2:5:1,2:2:5:1@53:4 # -> Wood Stairs
+3x3,*:3:4:1,1:1:4:1,1:2:4:1,2:2:4:1@67:4 # -> Cobblestone Stairs
+3x3,1:1:289:1,3:1:289:1,2:2:289:1,1:3:289:1,3:3:289:1,2:1:12:1,1:2:12:1,3:2:12:1,2:3:12:1@46:1 # -> TNT
+3x3,2:2:5:-1,2:2:264:1@84:1 # -> Jukebox
+2x2,*:*:348:1@89:1 # -> Glow Stone
+2x2,*:*:1:1@98:4 # -> Stone Brick
+2x2,*:*:12:1@24:1 # -> Sandstone
+3x2,*:1:35:1,*:2:5:1@355:1 # -> Bed
+3x3,2:1:340:1,1:2:264:1,2:2:49:1,3:2:264:1,*:3:49:1@116:1 # -> Enchantment Table
+
+
+
+
+
#******************************************************#
+# Block To Ingot
#
-# S w o r d
-#
-#
-1x2,*:*:5:1,1:3:280:1@268:1 #-> Wooden
-1x2,*:*:4:1,1:3:280:1@272:1 #-> Stone
-1x2,*:*:266:1,1:3:280:1@283:1 #-> Gold
-1x2,*:*:265:1,1:3:280:1@267:1 #-> Iron
-1x2,*:*:264:1,1:3:280:1@276:1 #-> Diamond
+1x1,1:1:42:1@265:9 # -> Iron
+1x1,1:1:41:1@266:9 # -> Gold
+3x3,*:*:371:1@266:1 # -> Gold (from Nuggets)
+1x1,1:1:57:1@264:9 # -> Diamond
+
+
+
+
+
#******************************************************#
+# Shovel
#
-# H o e
-#
+1x3,1:1:5:1,1:2:280:1,1:3:280:1@269:1 # -> Wooden
+1x3,1:1:4:1,1:2:280:1,1:3:280:1@273:1 # -> Stone
+1x3,1:1:266:1,1:2:280:1,1:3:280:1@284:1 # -> Gold
+1x3,1:1:265:1,1:2:280:1,1:3:280:1@256:1 # -> Iron
+1x3,1:1:264:1,1:2:280:1,1:3:280:1@277:1 #.-> Diamond
+
+
+
+
+
+#******************************************************#
+# Pickaxe
#
-2x1,*:*:5:1,2:2:280:1,2:3:280:1@290:1 #-> Wooden (L)
-2x1,*:*:5:1,1:2:280:1,1:3:280:1@290:1 #-> Wooden (R)
-2x1,*:*:4:1,2:2:280:1,2:3:280:1@291:1 #-> Stone (L)
-2x1,*:*:4:1,1:2:280:1,1:3:280:1@291:1 #-> Stone (R)
-2x1,*:*:266:1,2:2:280:1,2:3:280:1@294:1 #-> Gold (L)
-2x1,*:*:266:1,1:2:280:1,1:3:280:1@294:1 #-> Gold (R)
-2x1,*:*:265:1,2:2:280:1,2:3:280:1@292:1 #-> Iron (L)
-2x1,*:*:265:1,1:2:280:1,1:3:280:1@292:1 #-> Iron (R)
-2x1,*:*:264:1,2:2:280:1,2:3:280:1@293:1 #-> Diamond (L)
-2x1,*:*:264:1,1:2:280:1,1:3:280:1@293:1 #-> Diamond (R)
+3x3,*:1:5:1,2:2:280:1,2:3:280:1@270:1 # -> Wooden
+3x3,*:1:4:1,2:2:280:1,2:3:280:1@274:1 # -> Stone
+3x3,*:1:266:1,2:2:280:1,2:3:280:1@285:1 # -> Gold
+3x3,*:1:265:1,2:2:280:1,2:3:280:1@257:1 # -> Iron
+3x3,*:1:264:1,2:2:280:1,2:3:280:1@278:1 # -> Diamond
+
+
+
+
+
#******************************************************#
+# Axe
+#
+2x2,2:2:5:-1,2:2:280:1,2:3:280:1@271:1 # -> Wooden (L)
+2x2,1:2:5:-1,1:2:280:1,1:3:280:1@271:1 # -> Wooden (R)
+2x2,2:2:4:-1,2:2:280:1,2:3:280:1@275:1 # -> Stone (L)
+2x2,1:2:4:-1,1:2:280:1,1:3:280:1@275:1 # -> Stone (R)
+2x2,2:2:266:-1,2:2:280:1,2:3:280:1@286:1 # -> Gold (L)
+2x2,1:2:266:-1,1:2:280:1,1:3:280:1@286:1 # -> Gold (R)
+2x2,2:2:265:-1,2:2:280:1,2:3:280:1@258:1 # -> Iron (L)
+2x2,1:2:265:-1,1:2:280:1,1:3:280:1@258:1 #.-> Iron (R)
+2x2,2:2:264:-1,2:2:280:1,2:3:280:1@279:1 #.-> Diamond (L)
+2x2,1:2:264:-1,1:2:280:1,1:3:280:1@279:1 #.-> Diamond (R)
+#******************************************************#
+# Sword
#
-# L e a t h e r A r m o r
+1x2,*:*:5:1,1:3:280:1@268:1 # -> Wooden
+1x2,*:*:4:1,1:3:280:1@272:1 # -> Stone
+1x2,*:*:266:1,1:3:280:1@283:1 # -> Gold
+1x2,*:*:265:1,1:3:280:1@267:1 # -> Iron
+1x2,*:*:264:1,1:3:280:1@276:1 # -> Diamond
+
+
+
+
+
+#******************************************************#
+# Hoe
#
+2x1,*:*:5:1,2:2:280:1,2:3:280:1@290:1 # -> Wooden (L)
+2x1,*:*:5:1,1:2:280:1,1:3:280:1@290:1 # -> Wooden (R)
+2x1,*:*:4:1,2:2:280:1,2:3:280:1@291:1 # -> Stone (L)
+2x1,*:*:4:1,1:2:280:1,1:3:280:1@291:1 # -> Stone (R)
+2x1,*:*:266:1,2:2:280:1,2:3:280:1@294:1 # -> Gold (L)
+2x1,*:*:266:1,1:2:280:1,1:3:280:1@294:1 # -> Gold (R)
+2x1,*:*:265:1,2:2:280:1,2:3:280:1@292:1 # -> Iron (L)
+2x1,*:*:265:1,1:2:280:1,1:3:280:1@292:1 # -> Iron (R)
+2x1,*:*:264:1,2:2:280:1,2:3:280:1@293:1 # -> Diamond (L)
+2x1,*:*:264:1,1:2:280:1,1:3:280:1@293:1 # -> Diamond (R)
+
+
+
+
+
+#******************************************************#
+# Leather Armor
#
-3x2,2:2:334:-1@298:1 #-> Helmet
-3x3,2:1:334:-1@299:1 #-> Chest Piece
-3x3,1:*:334:1,3:*:334:1,2:1:334:1@300:1 #-> Leggings
-3x2,2:*:334:-1@301:1 #-> Boots
+3x2,2:2:334:-1@298:1 #-> Helmet
+3x3,2:1:334:-1@299:1 #-> Chest Piece
+3x3,1:*:334:1,3:*:334:1,2:1:334:1@300:1 #-> Leggings
+3x2,2:*:334:-1@301:1 #-> Boots
+
+
+
+
+
#*******************************************************#
+# Gold Armor
#
-# G o l d A r m o r
-#
-#
-3x2,2:2:266:-1@314:1 #-> Helmet
-3x3,2:1:266:-1@315:1 #-> Chest Piece
-3x3,1:*:266:1,3:*:266:1,2:1:266:1@316:1 #-> Leggings
-3x2,2:*:266:-1@317:1 #-> Boots
+3x2,2:2:266:-1@314:1 #-> Helmet
+3x3,2:1:266:-1@315:1 #-> Chest Piece
+3x3,1:*:266:1,3:*:266:1,2:1:266:1@316:1 #-> Leggings
+3x2,2:*:266:-1@317:1 #-> Boots
+
+
+
+
+
#*******************************************************#
+# Iron Armor
#
-# I r o n A r m o r
-#
-#
-3x2,2:2:265:-1@306:1 #-> Helmet
-3x3,2:1:265:-1@307:1 #-> Chest Piece
-3x3,1:*:265:1,3:*:265:1,2:1:265:1@308:1 #-> Leggings
-3x2,2:*:265:-1@309:1 #-> Boots
+3x2,2:2:265:-1@306:1 #-> Helmet
+3x3,2:1:265:-1@307:1 #-> Chest Piece
+3x3,1:*:265:1,3:*:265:1,2:1:265:1@308:1 #-> Leggings
+3x2,2:*:265:-1@309:1 #-> Boots
+
+
+
+
+
#*******************************************************#
+# Diamond Armor
#
-# D i a m o n d A r m o r
-#
-#
-3x2,2:2:264:-1@310:1 #-> Helmet
-3x3,2:1:264:-1@311:1 #-> Chest Piece
-3x3,1:*:264:1,3:*:264:1,2:1:264:1@312:1 #-> Leggings
-3x2,2:*:264:-1@313:1 #-> Boots
-#*******************************************************#
+3x2,2:2:264:-1@310:1 #-> Helmet
+3x3,2:1:264:-1@311:1 #-> Chest Piece
+3x3,1:*:264:1,3:*:264:1,2:1:264:1@312:1 #-> Leggings
+3x2,2:*:264:-1@313:1 #-> Boots
-
-#
-# D e c o r a t i v e
+#*******************************************************#
+# Decorative
#
+3x1,*:3:338:1@339:3 #-> Paper
+1x3,2:*:338:1@340:1 #-> Book
+3x3,*:1:5:1,*:2:349:1,*:3:5:1@47:1 #-> Book Shelf
+3x3,2:2:280:-1,2:2:35:1@321:1 #-> Painting
+1x2,1:1:86:1,1:2:50:1@91:1 #-> Jack-O-Lantern
+
+
+
+
+
+#*******************************************************#
+# O t h e r I t e m s
#
-3x1,*:3:338:1@339:3 #-> Paper
-1x3,2:*:338:1@340:1 #-> Book
-3x3,*:1:5:1,*:2:349:1,*:3:5:1@47:1 #-> Book Shelf
-3x3,2:2:280:-1,2:2:35:1@321:1 #-> Painting
-1x2,1:1:86:1,1:2:50:1@91:1 #-> Jack-O-Lantern
-#*******************************************************# \ No newline at end of file
+1x1,1:1:369:1@377:2 #-> Blaze Powder
+1x2,1:1:341:1,1:2:377:1@378:1 #-> Magma Cream
+1x1,1:1:266:1@371:9 #-> Gold Nugget
+
+
+
+
+