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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 11:56:28 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-08-18 11:56:28 +0200
commit2691e8daed826e944ca38f4787c77273edbf9404 (patch)
tree3f9fca349df2253c2c314abf2e0c22e8af7f9604
parentAdded Core files to the VC2008 project (so that they can be opened from the IDE there, nothing more) (diff)
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-rw-r--r--Plugins/Core/onblockdig.lua7
-rw-r--r--Plugins/Core/onblockplace.lua93
-rw-r--r--source/AllToLua.pkg3
-rw-r--r--source/Bindings.cpp2668
-rw-r--r--source/Bindings.h2
-rw-r--r--source/ByteBuffer.cpp14
-rw-r--r--source/ByteBuffer.h4
-rw-r--r--source/Defines.h14
-rw-r--r--source/cClientHandle.cpp311
-rw-r--r--source/cClientHandle.h20
-rw-r--r--source/cCraftingWindow.cpp61
-rw-r--r--source/cCraftingWindow.h15
-rw-r--r--source/cCreativeInventory.cpp45
-rw-r--r--source/cCreativeInventory.h19
-rw-r--r--source/cFurnaceEntity.cpp8
-rw-r--r--source/cFurnaceWindow.cpp18
-rw-r--r--source/cFurnaceWindow.h31
-rw-r--r--source/cInventory.cpp2
-rw-r--r--source/cInventory.h2
-rw-r--r--source/cItem.cpp25
-rw-r--r--source/cItem.h41
-rw-r--r--source/cPlayer.h1
-rw-r--r--source/cPlugin.cpp121
-rw-r--r--source/cPlugin.h30
-rw-r--r--source/cPluginManager.cpp113
-rw-r--r--source/cPluginManager.h3
-rw-r--r--source/cPlugin_NewLua.cpp53
-rw-r--r--source/cPlugin_NewLua.h6
-rw-r--r--source/cPlugin_Squirrel.cpp29
-rw-r--r--source/cPlugin_Squirrel.h8
-rw-r--r--source/cSurvivalInventory.cpp69
-rw-r--r--source/cSurvivalInventory.h8
-rw-r--r--source/cWindow.cpp129
-rw-r--r--source/cWindow.h11
-rw-r--r--source/items/Item.h2
-rw-r--r--source/packets/cPacket_BlockDig.h32
-rw-r--r--source/packets/cPacket_BlockPlace.cpp7
-rw-r--r--source/packets/cPacket_BlockPlace.h30
-rw-r--r--source/packets/cPacket_CreativeInventoryAction.cpp32
-rw-r--r--source/packets/cPacket_CreativeInventoryAction.h28
-rw-r--r--source/packets/cPacket_Handshake.h1
-rw-r--r--source/packets/cPacket_ItemData.cpp39
-rw-r--r--source/packets/cPacket_ItemData.h29
-rw-r--r--source/packets/cPacket_Login.cpp5
-rw-r--r--source/packets/cPacket_Login.h28
-rw-r--r--source/packets/cPacket_Player.cpp24
-rw-r--r--source/packets/cPacket_Player.h8
-rw-r--r--source/packets/cPacket_WholeInventory.cpp13
-rw-r--r--source/packets/cPacket_WindowClick.cpp12
-rw-r--r--source/packets/cPacket_WindowClick.h33
50 files changed, 1951 insertions, 2356 deletions
diff --git a/Plugins/Core/onblockdig.lua b/Plugins/Core/onblockdig.lua
index 0fe671ad6..65e48576c 100644
--- a/Plugins/Core/onblockdig.lua
+++ b/Plugins/Core/onblockdig.lua
@@ -1,9 +1,8 @@
-function OnBlockDig( Block, Player )
-
+function OnBlockDig(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta)
-- dont check if the direction is in the air
- if Block.m_Direction ~= -1 then
+ if (BlockFace ~= -1) then
- if( Player:HasPermission("core.build") == false ) then
+ if (Player:HasPermission("core.build") == false) then
return true
end
end
diff --git a/Plugins/Core/onblockplace.lua b/Plugins/Core/onblockplace.lua
index 12b536e7a..9032f8207 100644
--- a/Plugins/Core/onblockplace.lua
+++ b/Plugins/Core/onblockplace.lua
@@ -1,60 +1,63 @@
-function OnBlockPlace( Block, Player )
+function OnBlockPlace(Player, BlockX, BlockY, BlockZ, BlockFace, HeldItem)
-- dont check if the direction is in the air
- if Block.m_Direction ~= -1 then
+ if (BlockFace == -1) then
+ return false
+ end
- if( Player:HasPermission("core.build") == false ) then
- return true
- end
+ if( Player:HasPermission("core.build") == false ) then
+ return true
+ end
+
+ -- TODO: If the placed block is not a block (torch etc.), allow it without checking for collisions
+
+ local X = BlockX
+ local Y = BlockY
+ local Z = BlockZ
+ X, Y, Z = AddDirection(X, Y, Z, BlockFace)
+ if (Y >= 256 or Y < 0) then
+ return true
+ end
- local X = Block.m_PosX
- local Y = Block.m_PosY
- local Z = Block.m_PosZ
- X, Y, Z = AddDirection( X, Y, Z, Block.m_Direction )
- if( Y >= 256 or Y < 0 ) then
- return true
+ local CheckCollision = function(Player)
+ -- drop the decimals, we only care about the full block X,Y,Z
+ local PlayerX = math.floor(Player:GetPosX(), 0)
+ local PlayerY = math.floor(Player:GetPosY(), 0)
+ local PlayerZ = math.floor(Player:GetPosZ(), 0)
+
+ -- player height is 2 blocks, so we check the position and then offset it up one
+ -- so they can't place a block in anyone's face
+
+ local collision = false
+ if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
end
-
- local CheckCollision = function( Player )
- -- drop the decimals, we only care about the full block X,Y,Z
- local PlayerX = math.floor(Player:GetPosX(), 0)
- local PlayerY = math.floor(Player:GetPosY(), 0)
- local PlayerZ = math.floor(Player:GetPosZ(), 0)
-
- local BlockX = Block.m_PosX
- local BlockY = Block.m_PosY
- local BlockZ = Block.m_PosZ
- -- player height is 2 blocks, so we check the position and then offset it up one
- -- so they can't place a block on there face
-
- local collision = false
- if Block.m_Direction == 0 then if PlayerY == BlockY-2 and PlayerX == BlockX and PlayerZ == BlockZ then collision = true end end
- if Block.m_Direction == 1 then if PlayerY == BlockY+1 and PlayerX == BlockX and PlayerZ == BlockZ then collision = true end end
+ if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
+ end
- if Block.m_Direction == 2 then if PlayerY == BlockY and PlayerX == BlockX and PlayerZ == BlockZ-1 then collision = true end end
- if Block.m_Direction == 2 then if PlayerY+1 == BlockY and PlayerX == BlockX and PlayerZ == BlockZ-1 then collision = true end end
+ if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
- if Block.m_Direction == 3 then if PlayerY == BlockY and PlayerX == BlockX and PlayerZ == BlockZ+1 then collision = true end end
- if Block.m_Direction == 3 then if PlayerY+1 == BlockY and PlayerX == BlockX and PlayerZ == BlockZ+1 then collision = true end end
+ if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
- if Block.m_Direction == 4 then if PlayerY == BlockY and PlayerX == BlockX-1 and PlayerZ == BlockZ then collision = true end end
- if Block.m_Direction == 4 then if PlayerY+1 == BlockY and PlayerX == BlockX-1 and PlayerZ == BlockZ then collision = true end end
+ if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
- if Block.m_Direction == 5 then if PlayerY == BlockY and PlayerX == BlockX+1 and PlayerZ == BlockZ then collision = true end end
- if Block.m_Direction == 5 then if PlayerY+1 == BlockY and PlayerX == BlockX+1 and PlayerZ == BlockZ then collision = true end end
-
- return collision
+ if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
end
- if( Player:GetWorld():ForEachPlayer( CheckCollision ) == false ) then
- return true
- else
- return false
- end
-
+ return collision
+ end
+
+ if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then
+ return true
end
-
return false
-
end \ No newline at end of file
diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg
index e8268bfa6..91935c058 100644
--- a/source/AllToLua.pkg
+++ b/source/AllToLua.pkg
@@ -45,9 +45,6 @@ $cfile "cMCLogger.h"
$cfile "cTracer.h"
$cfile "cGroup.h"
$cfile "BlockArea.h"
-$cfile "packets/cPacket_Login.h"
-$cfile "packets/cPacket_BlockDig.h"
-$cfile "packets/cPacket_BlockPlace.h"
$cfile "cLuaChunk.h"
$cfile "CraftingRecipes.h"
$cfile "LuaItems.h"
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 682a7b9f2..2dee8bcc7 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/11/12 21:48:17.
+** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21.
*/
#ifndef __cplusplus
@@ -54,9 +54,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "cTracer.h"
#include "cGroup.h"
#include "BlockArea.h"
-#include "packets/cPacket_Login.h"
-#include "packets/cPacket_BlockDig.h"
-#include "packets/cPacket_BlockPlace.h"
#include "cLuaChunk.h"
#include "CraftingRecipes.h"
#include "LuaItems.h"
@@ -71,13 +68,6 @@ static int tolua_collect_cMCLogger (lua_State* tolua_S)
return 0;
}
-static int tolua_collect_cPacket_BlockDig (lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
- Mtolua_delete(self);
- return 0;
-}
-
static int tolua_collect_cItem (lua_State* tolua_S)
{
cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
@@ -182,24 +172,19 @@ static int tolua_collect_Vector3d (lua_State* tolua_S)
static void tolua_reg_types (lua_State* tolua_S)
{
tolua_usertype(tolua_S,"TakeDamageInfo");
- tolua_usertype(tolua_S,"cLuaItems");
tolua_usertype(tolua_S,"cCraftingRecipe");
tolua_usertype(tolua_S,"cPlugin");
- tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cStringMap");
- tolua_usertype(tolua_S,"cLuaChunk");
tolua_usertype(tolua_S,"cBlockArea");
- tolua_usertype(tolua_S,"cPluginManager");
- tolua_usertype(tolua_S,"Lua__cPacket_BlockDig");
tolua_usertype(tolua_S,"cServer");
tolua_usertype(tolua_S,"cRoot");
- tolua_usertype(tolua_S,"Lua__cTCPLink");
- tolua_usertype(tolua_S,"cPawn");
- tolua_usertype(tolua_S,"cGroup");
+ tolua_usertype(tolua_S,"cLuaItems");
+ tolua_usertype(tolua_S,"cCraftingGrid");
+ tolua_usertype(tolua_S,"cLuaChunk");
tolua_usertype(tolua_S,"cPlugin::CommandStruct");
tolua_usertype(tolua_S,"cPickup");
tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"cPacket_Login");
+ tolua_usertype(tolua_S,"cGroup");
tolua_usertype(tolua_S,"cClientHandle");
tolua_usertype(tolua_S,"cTracer");
tolua_usertype(tolua_S,"cFurnaceRecipe");
@@ -215,8 +200,8 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"cPlugin_Lua");
tolua_usertype(tolua_S,"cWebPlugin_Lua");
tolua_usertype(tolua_S,"Lua__cPlugin_NewLua");
- tolua_usertype(tolua_S,"cPacket");
- tolua_usertype(tolua_S,"cPacket_BlockDig");
+ tolua_usertype(tolua_S,"cPawn");
+ tolua_usertype(tolua_S,"Lua__cTCPLink");
tolua_usertype(tolua_S,"cWebAdmin");
tolua_usertype(tolua_S,"cTCPLink");
tolua_usertype(tolua_S,"cCraftingRecipes");
@@ -224,7 +209,7 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"Lua__cPickup");
tolua_usertype(tolua_S,"Lua__cPlugin");
tolua_usertype(tolua_S,"Lua__cEntity");
- tolua_usertype(tolua_S,"cPacket_BlockPlace");
+ tolua_usertype(tolua_S,"cPluginManager");
tolua_usertype(tolua_S,"cLadder");
tolua_usertype(tolua_S,"Lua__cPlayer");
tolua_usertype(tolua_S,"cWebPlugin");
@@ -5907,6 +5892,38 @@ static int tolua_AllToLua_cPlayer_GetFlying00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsOnGround of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsOnGround00
+static int tolua_AllToLua_cPlayer_IsOnGround00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnGround'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsOnGround();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsOnGround'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetStance of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetStance00
static int tolua_AllToLua_cPlayer_GetStance00(lua_State* tolua_S)
@@ -7556,74 +7573,49 @@ static int tolua_AllToLua_cPlugin_Tick00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnCollectItem of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCollectItem00
-static int tolua_AllToLua_cPlugin_OnCollectItem00(lua_State* tolua_S)
+/* method: OnBlockDig of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockDig00
+static int tolua_AllToLua_cPlugin_OnBlockDig00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPickup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,10,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
+ char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0));
+ char a_Status = ((char) tolua_tonumber(tolua_S,7,0));
+ unsigned char a_OldBlock = (( unsigned char) tolua_tonumber(tolua_S,8,0));
+ unsigned char a_OldMeta = (( unsigned char) tolua_tonumber(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCollectItem'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockDig'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnCollectItem(a_Pickup,a_Player);
+ bool tolua_ret = (bool) self->OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnCollectItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: OnDisconnect of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnDisconnect00
-static int tolua_AllToLua_cPlugin_OnDisconnect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnDisconnect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->OnDisconnect(a_Reason,a_Player);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Reason);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnDisconnect'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnBlockDig'.",&tolua_err);
return 0;
#endif
}
@@ -7637,22 +7629,30 @@ static int tolua_AllToLua_cPlugin_OnBlockPlace00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_BlockPlace",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,7,&tolua_err) || !tolua_isusertype(tolua_S,7,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,8,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_BlockPlace* a_PacketData = ((cPacket_BlockPlace*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
+ char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0));
+ const cItem* a_HeldItem = ((const cItem*) tolua_tousertype(tolua_S,7,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockPlace'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnBlockPlace(a_PacketData,a_Player);
+ bool tolua_ret = (bool) self->OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,*a_HeldItem);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
@@ -7665,39 +7665,43 @@ static int tolua_AllToLua_cPlugin_OnBlockPlace00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnBlockDig of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockDig00
-static int tolua_AllToLua_cPlugin_OnBlockDig00(lua_State* tolua_S)
+/* method: OnBlockToPickup of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockToPickup00
+static int tolua_AllToLua_cPlugin_OnBlockToPickup00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
+ (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,7,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_BlockDig* a_PacketData = ((cPacket_BlockDig*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
- cItem* a_PickupItem = ((cItem*) tolua_tousertype(tolua_S,4,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
+ const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
+ cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockDig'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockToPickup'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ bool tolua_ret = (bool) self->OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnBlockDig'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnBlockToPickup'.",&tolua_err);
return 0;
#endif
}
@@ -7739,150 +7743,167 @@ static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnLogin of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnLogin00
-static int tolua_AllToLua_cPlugin_OnLogin00(lua_State* tolua_S)
+/* method: OnChunkGenerated of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerated00
+static int tolua_AllToLua_cPlugin_OnChunkGenerated00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_Login",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_Login* a_PacketData = ((cPacket_Login*) tolua_tousertype(tolua_S,2,0));
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnLogin'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerated'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnLogin(a_PacketData);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnLogin'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnChunkGenerated'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnPlayerSpawn of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerSpawn00
-static int tolua_AllToLua_cPlugin_OnPlayerSpawn00(lua_State* tolua_S)
+/* method: OnChunkGenerating of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerating00
+static int tolua_AllToLua_cPlugin_OnChunkGenerating00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
+ cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerSpawn'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerating'", NULL);
#endif
{
- self->OnPlayerSpawn(a_Player);
+ bool tolua_ret = (bool) self->OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnPlayerSpawn'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnChunkGenerating'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnPlayerJoin of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerJoin00
-static int tolua_AllToLua_cPlugin_OnPlayerJoin00(lua_State* tolua_S)
+/* method: OnCollectItem of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCollectItem00
+static int tolua_AllToLua_cPlugin_OnCollectItem00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPickup",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,2,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerJoin'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCollectItem'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnPlayerJoin(a_Player);
+ bool tolua_ret = (bool) self->OnCollectItem(a_Pickup,a_Player);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnPlayerJoin'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnCollectItem'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnPlayerMove of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerMove00
-static int tolua_AllToLua_cPlugin_OnPlayerMove00(lua_State* tolua_S)
+/* method: OnCraftingNoRecipe of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCraftingNoRecipe00
+static int tolua_AllToLua_cPlugin_OnCraftingNoRecipe00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
+ cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerMove'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCraftingNoRecipe'", NULL);
#endif
{
- self->OnPlayerMove(a_Player);
+ bool tolua_ret = (bool) self->OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnPlayerMove'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnCraftingNoRecipe'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnTakeDamage of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnTakeDamage00
-static int tolua_AllToLua_cPlugin_OnTakeDamage00(lua_State* tolua_S)
+/* method: OnDisconnect of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnDisconnect00
+static int tolua_AllToLua_cPlugin_OnDisconnect00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
@@ -7890,19 +7911,21 @@ static int tolua_AllToLua_cPlugin_OnTakeDamage00(lua_State* tolua_S)
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPawn* a_Pawn = ((cPawn*) tolua_tousertype(tolua_S,2,0));
- TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0));
+ const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnTakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnDisconnect'", NULL);
#endif
{
- self->OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ bool tolua_ret = (bool) self->OnDisconnect(a_Reason,a_Player);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Reason);
}
}
- return 0;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnTakeDamage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnDisconnect'.",&tolua_err);
return 0;
#endif
}
@@ -7944,17 +7967,17 @@ static int tolua_AllToLua_cPlugin_OnKilled00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnChunkGenerated of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerated00
-static int tolua_AllToLua_cPlugin_OnChunkGenerated00(lua_State* tolua_S)
+/* method: OnLogin of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnLogin00
+static int tolua_AllToLua_cPlugin_OnLogin00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
@@ -7962,136 +7985,122 @@ static int tolua_AllToLua_cPlugin_OnChunkGenerated00(lua_State* tolua_S)
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
+ cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0));
+ int a_ProtocolVersion = ((int) tolua_tonumber(tolua_S,3,0));
+ const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerated'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnLogin'", NULL);
#endif
{
- self->OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ bool tolua_ret = (bool) self->OnLogin(a_Client,a_ProtocolVersion,a_Username);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Username);
}
}
- return 0;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnChunkGenerated'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnLogin'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnChunkGenerating of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnChunkGenerating00
-static int tolua_AllToLua_cPlugin_OnChunkGenerating00(lua_State* tolua_S)
+/* method: OnPlayerJoin of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerJoin00
+static int tolua_AllToLua_cPlugin_OnPlayerJoin00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
- cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChunkGenerating'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerJoin'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ bool tolua_ret = (bool) self->OnPlayerJoin(a_Player);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnChunkGenerating'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnPlayerJoin'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnPreCrafting of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPreCrafting00
-static int tolua_AllToLua_cPlugin_OnPreCrafting00(lua_State* tolua_S)
+/* method: OnPlayerMove of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerMove00
+static int tolua_AllToLua_cPlugin_OnPlayerMove00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
- cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPreCrafting'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerMove'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnPreCrafting(a_Player,a_Grid,a_Recipe);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->OnPlayerMove(a_Player);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnPreCrafting'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnPlayerMove'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnCraftingNoRecipe of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnCraftingNoRecipe00
-static int tolua_AllToLua_cPlugin_OnCraftingNoRecipe00(lua_State* tolua_S)
+/* method: OnPlayerSpawn of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPlayerSpawn00
+static int tolua_AllToLua_cPlugin_OnPlayerSpawn00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
- cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnCraftingNoRecipe'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPlayerSpawn'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->OnPlayerSpawn(a_Player);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnCraftingNoRecipe'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnPlayerSpawn'.",&tolua_err);
return 0;
#endif
}
@@ -8135,85 +8144,82 @@ static int tolua_AllToLua_cPlugin_OnPostCrafting00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnBlockToPickup of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnBlockToPickup00
-static int tolua_AllToLua_cPlugin_OnBlockToPickup00(lua_State* tolua_S)
+/* method: OnPreCrafting of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnPreCrafting00
+static int tolua_AllToLua_cPlugin_OnPreCrafting00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0));
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
- const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
+ cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnBlockToPickup'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnPreCrafting'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups);
+ bool tolua_ret = (bool) self->OnPreCrafting(a_Player,a_Grid,a_Recipe);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnBlockToPickup'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnPreCrafting'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnWeatherChanged of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnWeatherChanged00
-static int tolua_AllToLua_cPlugin_OnWeatherChanged00(lua_State* tolua_S)
+/* method: OnTakeDamage of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnTakeDamage00
+static int tolua_AllToLua_cPlugin_OnTakeDamage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ cPawn* a_Pawn = ((cPawn*) tolua_tousertype(tolua_S,2,0));
+ TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnWeatherChanged'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnTakeDamage'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnWeatherChanged(a_World);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->OnTakeDamage(a_Pawn,a_TakeDamageInfo);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnWeatherChanged'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnTakeDamage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnUpdatingSign of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatingSign00
-static int tolua_AllToLua_cPlugin_OnUpdatingSign00(lua_State* tolua_S)
+/* method: OnUpdatedSign of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatedSign00
+static int tolua_AllToLua_cPlugin_OnUpdatedSign00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -8238,15 +8244,15 @@ static int tolua_AllToLua_cPlugin_OnUpdatingSign00(lua_State* tolua_S)
int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0));
- AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0));
- AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0));
- AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0));
+ const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0));
+ const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0));
+ const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0));
+ const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatingSign'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatedSign'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool tolua_ret = (bool) self->OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
tolua_pushcppstring(tolua_S,(const char*)a_Line1);
tolua_pushcppstring(tolua_S,(const char*)a_Line2);
@@ -8257,15 +8263,15 @@ static int tolua_AllToLua_cPlugin_OnUpdatingSign00(lua_State* tolua_S)
return 5;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnUpdatingSign'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnUpdatedSign'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: OnUpdatedSign of class cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatedSign00
-static int tolua_AllToLua_cPlugin_OnUpdatedSign00(lua_State* tolua_S)
+/* method: OnUpdatingSign of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnUpdatingSign00
+static int tolua_AllToLua_cPlugin_OnUpdatingSign00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -8290,15 +8296,15 @@ static int tolua_AllToLua_cPlugin_OnUpdatedSign00(lua_State* tolua_S)
int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0));
- const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0));
- const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0));
- const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0));
+ AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0));
+ AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0));
+ AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0));
+ AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatedSign'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnUpdatingSign'", NULL);
#endif
{
- bool tolua_ret = (bool) self->OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool tolua_ret = (bool) self->OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
tolua_pushcppstring(tolua_S,(const char*)a_Line1);
tolua_pushcppstring(tolua_S,(const char*)a_Line2);
@@ -8309,7 +8315,41 @@ static int tolua_AllToLua_cPlugin_OnUpdatedSign00(lua_State* tolua_S)
return 5;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'OnUpdatedSign'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'OnUpdatingSign'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: OnWeatherChanged of class cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlugin_OnWeatherChanged00
+static int tolua_AllToLua_cPlugin_OnWeatherChanged00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnWeatherChanged'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->OnWeatherChanged(a_World);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'OnWeatherChanged'.",&tolua_err);
return 0;
#endif
}
@@ -8608,53 +8648,53 @@ public:
return ( void ) cPlugin:: Tick(a_Dt);
};
};
- bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
- if (push_method("OnCollectItem", tolua_AllToLua_cPlugin_OnCollectItem00)) {
- tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup");
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlugin:: OnCollectItem(a_Pickup,a_Player);
- };
- };
- bool OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
- if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) {
- tolua_pushcppstring(lua_state, (const char*)a_Reason);
+ bool OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) {
+ if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) {
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockZ);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockFace);
+ tolua_pushnumber(lua_state, (lua_Number)a_Status);
+ tolua_pushnumber(lua_state, (lua_Number)a_OldBlock);
+ tolua_pushnumber(lua_state, (lua_Number)a_OldMeta);
+ ToluaBase::dbcall(lua_state, 9, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnDisconnect(a_Reason,a_Player);
+ return ( bool ) cPlugin:: OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
};
};
- bool OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player) {
+ bool OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) {
if (push_method("OnBlockPlace", tolua_AllToLua_cPlugin_OnBlockPlace00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_BlockPlace");
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockZ);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockFace);
+ tolua_pushusertype(lua_state, (void*)&a_HeldItem, "const cItem");
+ ToluaBase::dbcall(lua_state, 7, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnBlockPlace(a_PacketData,a_Player);
+ return ( bool ) cPlugin:: OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem);
};
};
- bool OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem) {
- if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_BlockDig");
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- tolua_pushusertype(lua_state, (void*)a_PickupItem, "cItem");
- ToluaBase::dbcall(lua_state, 4, 1);
+ bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
+ tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
+ tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem");
+ tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems");
+ ToluaBase::dbcall(lua_state, 6, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ return ( bool ) cPlugin:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
};
bool OnChat( const char* a_Chat, cPlayer* a_Player) {
@@ -8669,51 +8709,65 @@ public:
return ( bool ) cPlugin:: OnChat(a_Chat,a_Player);
};
};
- bool OnLogin( cPacket_Login* a_PacketData) {
- if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_Login");
- ToluaBase::dbcall(lua_state, 2, 1);
+ void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
+ if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
+ ToluaBase::dbcall(lua_state, 4, 0);
+ } else {
+ return ( void ) cPlugin:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ };
+ };
+ bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
+ if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
+ tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
+ ToluaBase::dbcall(lua_state, 5, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnLogin(a_PacketData);
+ return ( bool ) cPlugin:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
};
};
- void OnPlayerSpawn( cPlayer* a_Player) {
- if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) {
+ bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
+ if (push_method("OnCollectItem", tolua_AllToLua_cPlugin_OnCollectItem00)) {
+ tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup");
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 0);
+ ToluaBase::dbcall(lua_state, 3, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlugin:: OnPlayerSpawn(a_Player);
+ return ( bool ) cPlugin:: OnCollectItem(a_Pickup,a_Player);
};
};
- bool OnPlayerJoin( cPlayer* a_Player) {
- if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 1);
+ bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
+ tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
+ tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnPlayerJoin(a_Player);
+ return ( bool ) cPlugin:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
};
};
- void OnPlayerMove( cPlayer* a_Player) {
- if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) {
+ bool OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
+ if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) {
+ tolua_pushcppstring(lua_state, (const char*)a_Reason);
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlugin:: OnPlayerMove(a_Player);
- };
- };
- void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
- if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) {
- tolua_pushusertype(lua_state, (void*)a_Pawn, "cPawn");
- tolua_pushusertype(lua_state, (void*)a_TakeDamageInfo, "TakeDamageInfo");
- ToluaBase::dbcall(lua_state, 3, 0);
+ ToluaBase::dbcall(lua_state, 3, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlugin:: OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ return ( bool ) cPlugin:: OnDisconnect(a_Reason,a_Player);
};
};
bool OnKilled( cPawn* a_Killed, cEntity* a_Killer) {
@@ -8728,54 +8782,44 @@ public:
return ( bool ) cPlugin:: OnKilled(a_Killed,a_Killer);
};
};
- void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
- if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
- ToluaBase::dbcall(lua_state, 4, 0);
- } else {
- return ( void ) cPlugin:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
- };
- };
- bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
- if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
- tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
- ToluaBase::dbcall(lua_state, 5, 1);
+ bool OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) {
+ if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) {
+ tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle");
+ tolua_pushnumber(lua_state, (lua_Number)a_ProtocolVersion);
+ tolua_pushcppstring(lua_state, (const char*)a_Username);
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ return ( bool ) cPlugin:: OnLogin(a_Client,a_ProtocolVersion,a_Username);
};
};
- bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
- tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
- ToluaBase::dbcall(lua_state, 4, 1);
+ bool OnPlayerJoin( cPlayer* a_Player) {
+ if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnPreCrafting(a_Player,a_Grid,a_Recipe);
+ return ( bool ) cPlugin:: OnPlayerJoin(a_Player);
};
};
- bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
- tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
- ToluaBase::dbcall(lua_state, 4, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void OnPlayerMove( cPlayer* a_Player) {
+ if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( bool ) cPlugin:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ return ( void ) cPlugin:: OnPlayerMove(a_Player);
+ };
+ };
+ void OnPlayerSpawn( cPlayer* a_Player) {
+ if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 0);
+ } else {
+ return ( void ) cPlugin:: OnPlayerSpawn(a_Player);
};
};
bool OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
@@ -8791,34 +8835,30 @@ public:
return ( bool ) cPlugin:: OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
- if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
- tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
+ bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) {
tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem");
- tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems");
- ToluaBase::dbcall(lua_state, 6, 1);
+ tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
+ tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
+ return ( bool ) cPlugin:: OnPreCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnWeatherChanged( cWorld* a_World) {
- if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
+ if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) {
+ tolua_pushusertype(lua_state, (void*)a_Pawn, "cPawn");
+ tolua_pushusertype(lua_state, (void*)a_TakeDamageInfo, "TakeDamageInfo");
+ ToluaBase::dbcall(lua_state, 3, 0);
} else {
- return ( bool ) cPlugin:: OnWeatherChanged(a_World);
+ return ( void ) cPlugin:: OnTakeDamage(a_Pawn,a_TakeDamageInfo);
};
};
- bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
- if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) {
+ bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
+ if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) {
tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
@@ -8832,11 +8872,11 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ return ( bool ) cPlugin:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
};
- bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
- if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) {
+ bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
+ if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) {
tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
@@ -8850,7 +8890,18 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ return ( bool ) cPlugin:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ };
+ };
+ bool OnWeatherChanged( cWorld* a_World) {
+ if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ ToluaBase::dbcall(lua_state, 2, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( bool ) cPlugin:: OnWeatherChanged(a_World);
};
};
@@ -8860,65 +8911,65 @@ public:
void cPlugin__Tick( float a_Dt) {
return ( void )cPlugin::Tick(a_Dt);
};
- bool cPlugin__OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
- return ( bool )cPlugin::OnCollectItem(a_Pickup,a_Player);
+ bool cPlugin__OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) {
+ return ( bool )cPlugin::OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
};
- bool cPlugin__OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
- return ( bool )cPlugin::OnDisconnect(a_Reason,a_Player);
+ bool cPlugin__OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) {
+ return ( bool )cPlugin::OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem);
};
- bool cPlugin__OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player) {
- return ( bool )cPlugin::OnBlockPlace(a_PacketData,a_Player);
- };
- bool cPlugin__OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem) {
- return ( bool )cPlugin::OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
bool cPlugin__OnChat( const char* a_Chat, cPlayer* a_Player) {
return ( bool )cPlugin::OnChat(a_Chat,a_Player);
};
- bool cPlugin__OnLogin( cPacket_Login* a_PacketData) {
- return ( bool )cPlugin::OnLogin(a_PacketData);
+ void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
+ return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
};
- void cPlugin__OnPlayerSpawn( cPlayer* a_Player) {
- return ( void )cPlugin::OnPlayerSpawn(a_Player);
+ bool cPlugin__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
+ return ( bool )cPlugin::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
};
- bool cPlugin__OnPlayerJoin( cPlayer* a_Player) {
- return ( bool )cPlugin::OnPlayerJoin(a_Player);
+ bool cPlugin__OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
+ return ( bool )cPlugin::OnCollectItem(a_Pickup,a_Player);
};
- void cPlugin__OnPlayerMove( cPlayer* a_Player) {
- return ( void )cPlugin::OnPlayerMove(a_Player);
+ bool cPlugin__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ return ( bool )cPlugin::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
};
- void cPlugin__OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
- return ( void )cPlugin::OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ bool cPlugin__OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
+ return ( bool )cPlugin::OnDisconnect(a_Reason,a_Player);
};
bool cPlugin__OnKilled( cPawn* a_Killed, cEntity* a_Killer) {
return ( bool )cPlugin::OnKilled(a_Killed,a_Killer);
};
- void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
- return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ bool cPlugin__OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) {
+ return ( bool )cPlugin::OnLogin(a_Client,a_ProtocolVersion,a_Username);
};
- bool cPlugin__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
- return ( bool )cPlugin::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ bool cPlugin__OnPlayerJoin( cPlayer* a_Player) {
+ return ( bool )cPlugin::OnPlayerJoin(a_Player);
};
- bool cPlugin__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- return ( bool )cPlugin::OnPreCrafting(a_Player,a_Grid,a_Recipe);
+ void cPlugin__OnPlayerMove( cPlayer* a_Player) {
+ return ( void )cPlugin::OnPlayerMove(a_Player);
};
- bool cPlugin__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- return ( bool )cPlugin::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ void cPlugin__OnPlayerSpawn( cPlayer* a_Player) {
+ return ( void )cPlugin::OnPlayerSpawn(a_Player);
};
bool cPlugin__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
return ( bool )cPlugin::OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
- return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
+ bool cPlugin__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ return ( bool )cPlugin::OnPreCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin__OnWeatherChanged( cWorld* a_World) {
- return ( bool )cPlugin::OnWeatherChanged(a_World);
+ void cPlugin__OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
+ return ( void )cPlugin::OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ };
+ bool cPlugin__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
+ return ( bool )cPlugin::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
bool cPlugin__OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
return ( bool )cPlugin::OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
- bool cPlugin__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
- return ( bool )cPlugin::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool cPlugin__OnWeatherChanged( cWorld* a_World) {
+ return ( bool )cPlugin::OnWeatherChanged(a_World);
};
Lua__cPlugin( void ): cPlugin(){};
};
@@ -9020,74 +9071,49 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__Tick00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnCollectItem of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00(lua_State* tolua_S)
+/* method: cPlugin__OnBlockDig of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPickup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,7,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,8,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,9,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,10,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
+ char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0));
+ char a_Status = ((char) tolua_tonumber(tolua_S,7,0));
+ unsigned char a_OldBlock = ((unsigned char) tolua_tonumber(tolua_S,8,0));
+ unsigned char a_OldMeta = ((unsigned char) tolua_tonumber(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCollectItem'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockDig'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnCollectItem(a_Pickup,a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCollectItem'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPlugin__OnDisconnect of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnDisconnect'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cPlugin__OnDisconnect(a_Reason,a_Player);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- tolua_pushcppstring(tolua_S,(const char*)a_Reason);
- }
- }
- return 2;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnDisconnect'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockDig'.",&tolua_err);
return 0;
#endif
}
@@ -9101,22 +9127,30 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00(lua_State* tolua_
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_BlockPlace",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,4,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,7,&tolua_err) || !tolua_isusertype(tolua_S,7,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,8,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_BlockPlace* a_PacketData = ((cPacket_BlockPlace*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
+ char a_BlockFace = ((char) tolua_tonumber(tolua_S,6,0));
+ const cItem* a_HeldItem = ((const cItem*) tolua_tousertype(tolua_S,7,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockPlace'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnBlockPlace(a_PacketData,a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,*a_HeldItem);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
@@ -9129,39 +9163,43 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00(lua_State* tolua_
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnBlockDig of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00(lua_State* tolua_S)
+/* method: cPlugin__OnBlockToPickup of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cItem",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
+ (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,7,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_BlockDig* a_PacketData = ((cPacket_BlockDig*) tolua_tousertype(tolua_S,2,0));
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
- cItem* a_PickupItem = ((cItem*) tolua_tousertype(tolua_S,4,0));
+ unsigned char a_BlockType = ((unsigned char) tolua_tonumber(tolua_S,2,0));
+ unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,3,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
+ const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
+ cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockDig'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockToPickup'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ bool tolua_ret = (bool) self->cPlugin__OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockDig'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockToPickup'.",&tolua_err);
return 0;
#endif
}
@@ -9203,150 +9241,167 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnLogin of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00(lua_State* tolua_S)
+/* method: cPlugin__OnChunkGenerated of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPacket_Login",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPacket_Login* a_PacketData = ((cPacket_Login*) tolua_tousertype(tolua_S,2,0));
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnLogin'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerated'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnLogin(a_PacketData);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->cPlugin__OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnLogin'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerated'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnPlayerSpawn of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00(lua_State* tolua_S)
+/* method: cPlugin__OnChunkGenerating of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
+ cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerSpawn'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerating'", NULL);
#endif
{
- self->cPlugin__OnPlayerSpawn(a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerSpawn'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerating'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnPlayerJoin of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00(lua_State* tolua_S)
+/* method: cPlugin__OnCollectItem of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPickup",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ cPickup* a_Pickup = ((cPickup*) tolua_tousertype(tolua_S,2,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerJoin'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCollectItem'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnPlayerJoin(a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnCollectItem(a_Pickup,a_Player);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerJoin'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCollectItem'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnPlayerMove of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00(lua_State* tolua_S)
+/* method: cPlugin__OnCraftingNoRecipe of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
+ cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerMove'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCraftingNoRecipe'", NULL);
#endif
{
- self->cPlugin__OnPlayerMove(a_Player);
+ bool tolua_ret = (bool) self->cPlugin__OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerMove'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCraftingNoRecipe'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnTakeDamage of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00(lua_State* tolua_S)
+/* method: cPlugin__OnDisconnect of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
@@ -9354,19 +9409,21 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00(lua_State* tolua_
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cPawn* a_Pawn = ((cPawn*) tolua_tousertype(tolua_S,2,0));
- TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0));
+ const AString a_Reason = ((const AString) tolua_tocppstring(tolua_S,2,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnTakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnDisconnect'", NULL);
#endif
{
- self->cPlugin__OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ bool tolua_ret = (bool) self->cPlugin__OnDisconnect(a_Reason,a_Player);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Reason);
}
}
- return 0;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnTakeDamage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnDisconnect'.",&tolua_err);
return 0;
#endif
}
@@ -9408,17 +9465,17 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnChunkGenerated of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00(lua_State* tolua_S)
+/* method: cPlugin__OnLogin of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cClientHandle",0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_iscppstring(tolua_S,4,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
@@ -9426,136 +9483,122 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00(lua_State* to
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
+ cClientHandle* a_Client = ((cClientHandle*) tolua_tousertype(tolua_S,2,0));
+ int a_ProtocolVersion = ((int) tolua_tonumber(tolua_S,3,0));
+ const AString a_Username = ((const AString) tolua_tocppstring(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerated'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnLogin'", NULL);
#endif
{
- self->cPlugin__OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ bool tolua_ret = (bool) self->cPlugin__OnLogin(a_Client,a_ProtocolVersion,a_Username);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ tolua_pushcppstring(tolua_S,(const char*)a_Username);
}
}
- return 0;
+ return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerated'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnLogin'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnChunkGenerating of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00(lua_State* tolua_S)
+/* method: cPlugin__OnPlayerJoin of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,5,"cLuaChunk",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
- int a_ChunkX = ((int) tolua_tonumber(tolua_S,3,0));
- int a_ChunkZ = ((int) tolua_tonumber(tolua_S,4,0));
- cLuaChunk* a_pLuaChunk = ((cLuaChunk*) tolua_tousertype(tolua_S,5,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChunkGenerating'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerJoin'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ bool tolua_ret = (bool) self->cPlugin__OnPlayerJoin(a_Player);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChunkGenerating'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerJoin'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnPreCrafting of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00(lua_State* tolua_S)
+/* method: cPlugin__OnPlayerMove of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
- cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPreCrafting'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerMove'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnPreCrafting(a_Player,a_Grid,a_Recipe);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->cPlugin__OnPlayerMove(a_Player);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPreCrafting'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerMove'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnCraftingNoRecipe of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00(lua_State* tolua_S)
+/* method: cPlugin__OnPlayerSpawn of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
- const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
- cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
+ cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnCraftingNoRecipe'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPlayerSpawn'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->cPlugin__OnPlayerSpawn(a_Player);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnCraftingNoRecipe'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPlayerSpawn'.",&tolua_err);
return 0;
#endif
}
@@ -9599,85 +9642,82 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPostCrafting00(lua_State* tolu
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnBlockToPickup of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00(lua_State* tolua_S)
+/* method: cPlugin__OnPreCrafting of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,4,"const cPlayer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"const cItem",0,&tolua_err)) ||
- (tolua_isvaluenil(tolua_S,6,&tolua_err) || !tolua_isusertype(tolua_S,6,"cItems",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"const cCraftingGrid",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,4,"cCraftingRecipe",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- unsigned char a_BlockType = ((unsigned char) tolua_tonumber(tolua_S,2,0));
- unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,3,0));
- const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
- const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- cItems* a_Pickups = ((cItems*) tolua_tousertype(tolua_S,6,0));
+ const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
+ const cCraftingGrid* a_Grid = ((const cCraftingGrid*) tolua_tousertype(tolua_S,3,0));
+ cCraftingRecipe* a_Recipe = ((cCraftingRecipe*) tolua_tousertype(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnBlockToPickup'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnPreCrafting'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,*a_EquippedItem,*a_Pickups);
+ bool tolua_ret = (bool) self->cPlugin__OnPreCrafting(a_Player,a_Grid,a_Recipe);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnBlockToPickup'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnPreCrafting'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnWeatherChanged of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00(lua_State* tolua_S)
+/* method: cPlugin__OnTakeDamage of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"TakeDamageInfo",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+ cPawn* a_Pawn = ((cPawn*) tolua_tousertype(tolua_S,2,0));
+ TakeDamageInfo* a_TakeDamageInfo = ((TakeDamageInfo*) tolua_tousertype(tolua_S,3,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnWeatherChanged'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnTakeDamage'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnWeatherChanged(a_World);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->cPlugin__OnTakeDamage(a_Pawn,a_TakeDamageInfo);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnWeatherChanged'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnTakeDamage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnUpdatingSign of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00(lua_State* tolua_S)
+/* method: cPlugin__OnUpdatedSign of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -9702,15 +9742,15 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00(lua_State* tolu
int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0));
- AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0));
- AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0));
- AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0));
+ const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0));
+ const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0));
+ const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0));
+ const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatingSign'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatedSign'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool tolua_ret = (bool) self->cPlugin__OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
tolua_pushcppstring(tolua_S,(const char*)a_Line1);
tolua_pushcppstring(tolua_S,(const char*)a_Line2);
@@ -9721,15 +9761,15 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00(lua_State* tolu
return 5;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatingSign'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatedSign'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPlugin__OnUpdatedSign of class Lua__cPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00
-static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00(lua_State* tolua_S)
+/* method: cPlugin__OnUpdatingSign of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -9754,15 +9794,15 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00(lua_State* tolua
int a_BlockX = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,4,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,5,0));
- const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,6,0));
- const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,7,0));
- const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,8,0));
- const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,9,0));
+ AString a_Line1 = ((AString) tolua_tocppstring(tolua_S,6,0));
+ AString a_Line2 = ((AString) tolua_tocppstring(tolua_S,7,0));
+ AString a_Line3 = ((AString) tolua_tocppstring(tolua_S,8,0));
+ AString a_Line4 = ((AString) tolua_tocppstring(tolua_S,9,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatedSign'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnUpdatingSign'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cPlugin__OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool tolua_ret = (bool) self->cPlugin__OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
tolua_pushcppstring(tolua_S,(const char*)a_Line1);
tolua_pushcppstring(tolua_S,(const char*)a_Line2);
@@ -9773,7 +9813,41 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00(lua_State* tolua
return 5;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatedSign'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnUpdatingSign'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cPlugin__OnWeatherChanged of class Lua__cPlugin */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00
+static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
+ cWorld* a_World = ((cWorld*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnWeatherChanged'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->cPlugin__OnWeatherChanged(a_World);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cPlugin__OnWeatherChanged'.",&tolua_err);
return 0;
#endif
}
@@ -10033,53 +10107,53 @@ public:
return ( void ) cPlugin_NewLua:: Tick(a_Dt);
};
};
- bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
- if (push_method("OnCollectItem", tolua_AllToLua_cPlugin_OnCollectItem00)) {
- tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup");
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlugin_NewLua:: OnCollectItem(a_Pickup,a_Player);
- };
- };
- bool OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
- if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) {
- tolua_pushcppstring(lua_state, (const char*)a_Reason);
+ bool OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) {
+ if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) {
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockZ);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockFace);
+ tolua_pushnumber(lua_state, (lua_Number)a_Status);
+ tolua_pushnumber(lua_state, (lua_Number)a_OldBlock);
+ tolua_pushnumber(lua_state, (lua_Number)a_OldMeta);
+ ToluaBase::dbcall(lua_state, 9, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnDisconnect(a_Reason,a_Player);
+ return ( bool ) cPlugin_NewLua:: OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
};
};
- bool OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player) {
+ bool OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) {
if (push_method("OnBlockPlace", tolua_AllToLua_cPlugin_OnBlockPlace00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_BlockPlace");
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 3, 1);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockZ);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockFace);
+ tolua_pushusertype(lua_state, (void*)&a_HeldItem, "const cItem");
+ ToluaBase::dbcall(lua_state, 7, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnBlockPlace(a_PacketData,a_Player);
+ return ( bool ) cPlugin_NewLua:: OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem);
};
};
- bool OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem) {
- if (push_method("OnBlockDig", tolua_AllToLua_cPlugin_OnBlockDig00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_BlockDig");
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- tolua_pushusertype(lua_state, (void*)a_PickupItem, "cItem");
- ToluaBase::dbcall(lua_state, 4, 1);
+ bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
+ tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
+ tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
+ tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem");
+ tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems");
+ ToluaBase::dbcall(lua_state, 6, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ return ( bool ) cPlugin_NewLua:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
};
bool OnChat( const char* a_Chat, cPlayer* a_Player) {
@@ -10094,51 +10168,65 @@ public:
return ( bool ) cPlugin_NewLua:: OnChat(a_Chat,a_Player);
};
};
- bool OnLogin( cPacket_Login* a_PacketData) {
- if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) {
- tolua_pushusertype(lua_state, (void*)a_PacketData, "cPacket_Login");
- ToluaBase::dbcall(lua_state, 2, 1);
+ void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
+ if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
+ ToluaBase::dbcall(lua_state, 4, 0);
+ } else {
+ return ( void ) cPlugin_NewLua:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ };
+ };
+ bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
+ if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
+ tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
+ tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
+ ToluaBase::dbcall(lua_state, 5, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnLogin(a_PacketData);
+ return ( bool ) cPlugin_NewLua:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
};
};
- void OnPlayerSpawn( cPlayer* a_Player) {
- if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) {
+ bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
+ if (push_method("OnCollectItem", tolua_AllToLua_cPlugin_OnCollectItem00)) {
+ tolua_pushusertype(lua_state, (void*)a_Pickup, "cPickup");
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 0);
+ ToluaBase::dbcall(lua_state, 3, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlugin_NewLua:: OnPlayerSpawn(a_Player);
+ return ( bool ) cPlugin_NewLua:: OnCollectItem(a_Pickup,a_Player);
};
};
- bool OnPlayerJoin( cPlayer* a_Player) {
- if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 1);
+ bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
+ tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
+ tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnPlayerJoin(a_Player);
+ return ( bool ) cPlugin_NewLua:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
};
};
- void OnPlayerMove( cPlayer* a_Player) {
- if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) {
+ bool OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
+ if (push_method("OnDisconnect", tolua_AllToLua_cPlugin_OnDisconnect00)) {
+ tolua_pushcppstring(lua_state, (const char*)a_Reason);
tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlugin_NewLua:: OnPlayerMove(a_Player);
- };
- };
- void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
- if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) {
- tolua_pushusertype(lua_state, (void*)a_Pawn, "cPawn");
- tolua_pushusertype(lua_state, (void*)a_TakeDamageInfo, "TakeDamageInfo");
- ToluaBase::dbcall(lua_state, 3, 0);
+ ToluaBase::dbcall(lua_state, 3, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlugin_NewLua:: OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ return ( bool ) cPlugin_NewLua:: OnDisconnect(a_Reason,a_Player);
};
};
bool OnKilled( cPawn* a_Killed, cEntity* a_Killer) {
@@ -10153,54 +10241,44 @@ public:
return ( bool ) cPlugin_NewLua:: OnKilled(a_Killed,a_Killer);
};
};
- void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
- if (push_method("OnChunkGenerated", tolua_AllToLua_cPlugin_OnChunkGenerated00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
- ToluaBase::dbcall(lua_state, 4, 0);
- } else {
- return ( void ) cPlugin_NewLua:: OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
- };
- };
- bool OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
- if (push_method("OnChunkGenerating", tolua_AllToLua_cPlugin_OnChunkGenerating00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkX);
- tolua_pushnumber(lua_state, (lua_Number)a_ChunkZ);
- tolua_pushusertype(lua_state, (void*)a_pLuaChunk, "cLuaChunk");
- ToluaBase::dbcall(lua_state, 5, 1);
+ bool OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) {
+ if (push_method("OnLogin", tolua_AllToLua_cPlugin_OnLogin00)) {
+ tolua_pushusertype(lua_state, (void*)a_Client, "cClientHandle");
+ tolua_pushnumber(lua_state, (lua_Number)a_ProtocolVersion);
+ tolua_pushcppstring(lua_state, (const char*)a_Username);
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ return ( bool ) cPlugin_NewLua:: OnLogin(a_Client,a_ProtocolVersion,a_Username);
};
};
- bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
- tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
- ToluaBase::dbcall(lua_state, 4, 1);
+ bool OnPlayerJoin( cPlayer* a_Player) {
+ if (push_method("OnPlayerJoin", tolua_AllToLua_cPlugin_OnPlayerJoin00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnPreCrafting(a_Player,a_Grid,a_Recipe);
+ return ( bool ) cPlugin_NewLua:: OnPlayerJoin(a_Player);
};
};
- bool OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- if (push_method("OnCraftingNoRecipe", tolua_AllToLua_cPlugin_OnCraftingNoRecipe00)) {
- tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
- tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
- ToluaBase::dbcall(lua_state, 4, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void OnPlayerMove( cPlayer* a_Player) {
+ if (push_method("OnPlayerMove", tolua_AllToLua_cPlugin_OnPlayerMove00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( bool ) cPlugin_NewLua:: OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ return ( void ) cPlugin_NewLua:: OnPlayerMove(a_Player);
+ };
+ };
+ void OnPlayerSpawn( cPlayer* a_Player) {
+ if (push_method("OnPlayerSpawn", tolua_AllToLua_cPlugin_OnPlayerSpawn00)) {
+ tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer");
+ ToluaBase::dbcall(lua_state, 2, 0);
+ } else {
+ return ( void ) cPlugin_NewLua:: OnPlayerSpawn(a_Player);
};
};
bool OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
@@ -10216,34 +10294,30 @@ public:
return ( bool ) cPlugin_NewLua:: OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
- if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
- tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
+ bool OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ if (push_method("OnPreCrafting", tolua_AllToLua_cPlugin_OnPreCrafting00)) {
tolua_pushusertype(lua_state, (void*)a_Player, "const cPlayer");
- tolua_pushusertype(lua_state, (void*)&a_EquippedItem, "const cItem");
- tolua_pushusertype(lua_state, (void*)&a_Pickups, "cItems");
- ToluaBase::dbcall(lua_state, 6, 1);
+ tolua_pushusertype(lua_state, (void*)a_Grid, "const cCraftingGrid");
+ tolua_pushusertype(lua_state, (void*)a_Recipe, "cCraftingRecipe");
+ ToluaBase::dbcall(lua_state, 4, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
+ return ( bool ) cPlugin_NewLua:: OnPreCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnWeatherChanged( cWorld* a_World) {
- if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) {
- tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
+ if (push_method("OnTakeDamage", tolua_AllToLua_cPlugin_OnTakeDamage00)) {
+ tolua_pushusertype(lua_state, (void*)a_Pawn, "cPawn");
+ tolua_pushusertype(lua_state, (void*)a_TakeDamageInfo, "TakeDamageInfo");
+ ToluaBase::dbcall(lua_state, 3, 0);
} else {
- return ( bool ) cPlugin_NewLua:: OnWeatherChanged(a_World);
+ return ( void ) cPlugin_NewLua:: OnTakeDamage(a_Pawn,a_TakeDamageInfo);
};
};
- bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
- if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) {
+ bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
+ if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) {
tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
@@ -10257,11 +10331,11 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ return ( bool ) cPlugin_NewLua:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
};
- bool OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
- if (push_method("OnUpdatedSign", tolua_AllToLua_cPlugin_OnUpdatedSign00)) {
+ bool OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
+ if (push_method("OnUpdatingSign", tolua_AllToLua_cPlugin_OnUpdatingSign00)) {
tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
tolua_pushnumber(lua_state, (lua_Number)a_BlockX);
tolua_pushnumber(lua_state, (lua_Number)a_BlockY);
@@ -10275,7 +10349,18 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPlugin_NewLua:: OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ return ( bool ) cPlugin_NewLua:: OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ };
+ };
+ bool OnWeatherChanged( cWorld* a_World) {
+ if (push_method("OnWeatherChanged", tolua_AllToLua_cPlugin_OnWeatherChanged00)) {
+ tolua_pushusertype(lua_state, (void*)a_World, "cWorld");
+ ToluaBase::dbcall(lua_state, 2, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( bool ) cPlugin_NewLua:: OnWeatherChanged(a_World);
};
};
@@ -10288,65 +10373,65 @@ public:
void cPlugin_NewLua__Tick( float a_Dt) {
return ( void )cPlugin_NewLua::Tick(a_Dt);
};
- bool cPlugin_NewLua__OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
- return ( bool )cPlugin_NewLua::OnCollectItem(a_Pickup,a_Player);
+ bool cPlugin_NewLua__OnBlockDig( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, unsigned char a_OldBlock, unsigned char a_OldMeta) {
+ return ( bool )cPlugin_NewLua::OnBlockDig(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_Status,a_OldBlock,a_OldMeta);
};
- bool cPlugin_NewLua__OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
- return ( bool )cPlugin_NewLua::OnDisconnect(a_Reason,a_Player);
- };
- bool cPlugin_NewLua__OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player) {
- return ( bool )cPlugin_NewLua::OnBlockPlace(a_PacketData,a_Player);
+ bool cPlugin_NewLua__OnBlockPlace( cPlayer* a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem& a_HeldItem) {
+ return ( bool )cPlugin_NewLua::OnBlockPlace(a_Player,a_BlockX,a_BlockY,a_BlockZ,a_BlockFace,a_HeldItem);
};
- bool cPlugin_NewLua__OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem) {
- return ( bool )cPlugin_NewLua::OnBlockDig(a_PacketData,a_Player,a_PickupItem);
+ bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
bool cPlugin_NewLua__OnChat( const char* a_Chat, cPlayer* a_Player) {
return ( bool )cPlugin_NewLua::OnChat(a_Chat,a_Player);
};
- bool cPlugin_NewLua__OnLogin( cPacket_Login* a_PacketData) {
- return ( bool )cPlugin_NewLua::OnLogin(a_PacketData);
+ void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
+ return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
};
- void cPlugin_NewLua__OnPlayerSpawn( cPlayer* a_Player) {
- return ( void )cPlugin_NewLua::OnPlayerSpawn(a_Player);
+ bool cPlugin_NewLua__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
+ return ( bool )cPlugin_NewLua::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
};
- bool cPlugin_NewLua__OnPlayerJoin( cPlayer* a_Player) {
- return ( bool )cPlugin_NewLua::OnPlayerJoin(a_Player);
+ bool cPlugin_NewLua__OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player) {
+ return ( bool )cPlugin_NewLua::OnCollectItem(a_Pickup,a_Player);
};
- void cPlugin_NewLua__OnPlayerMove( cPlayer* a_Player) {
- return ( void )cPlugin_NewLua::OnPlayerMove(a_Player);
+ bool cPlugin_NewLua__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ return ( bool )cPlugin_NewLua::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
};
- void cPlugin_NewLua__OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
- return ( void )cPlugin_NewLua::OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ bool cPlugin_NewLua__OnDisconnect( const AString& a_Reason, cPlayer* a_Player) {
+ return ( bool )cPlugin_NewLua::OnDisconnect(a_Reason,a_Player);
};
bool cPlugin_NewLua__OnKilled( cPawn* a_Killed, cEntity* a_Killer) {
return ( bool )cPlugin_NewLua::OnKilled(a_Killed,a_Killer);
};
- void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) {
- return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ);
+ bool cPlugin_NewLua__OnLogin( cClientHandle* a_Client, int a_ProtocolVersion, const AString& a_Username) {
+ return ( bool )cPlugin_NewLua::OnLogin(a_Client,a_ProtocolVersion,a_Username);
};
- bool cPlugin_NewLua__OnChunkGenerating( cWorld* a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk* a_pLuaChunk) {
- return ( bool )cPlugin_NewLua::OnChunkGenerating(a_World,a_ChunkX,a_ChunkZ,a_pLuaChunk);
+ bool cPlugin_NewLua__OnPlayerJoin( cPlayer* a_Player) {
+ return ( bool )cPlugin_NewLua::OnPlayerJoin(a_Player);
};
- bool cPlugin_NewLua__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- return ( bool )cPlugin_NewLua::OnPreCrafting(a_Player,a_Grid,a_Recipe);
+ void cPlugin_NewLua__OnPlayerMove( cPlayer* a_Player) {
+ return ( void )cPlugin_NewLua::OnPlayerMove(a_Player);
};
- bool cPlugin_NewLua__OnCraftingNoRecipe( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
- return ( bool )cPlugin_NewLua::OnCraftingNoRecipe(a_Player,a_Grid,a_Recipe);
+ void cPlugin_NewLua__OnPlayerSpawn( cPlayer* a_Player) {
+ return ( void )cPlugin_NewLua::OnPlayerSpawn(a_Player);
};
bool cPlugin_NewLua__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
return ( bool )cPlugin_NewLua::OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
- return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
+ bool cPlugin_NewLua__OnPreCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
+ return ( bool )cPlugin_NewLua::OnPreCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin_NewLua__OnWeatherChanged( cWorld* a_World) {
- return ( bool )cPlugin_NewLua::OnWeatherChanged(a_World);
+ void cPlugin_NewLua__OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo) {
+ return ( void )cPlugin_NewLua::OnTakeDamage(a_Pawn,a_TakeDamageInfo);
+ };
+ bool cPlugin_NewLua__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
+ return ( bool )cPlugin_NewLua::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
bool cPlugin_NewLua__OnUpdatingSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString& a_Line1, AString& a_Line2, AString& a_Line3, AString& a_Line4) {
return ( bool )cPlugin_NewLua::OnUpdatingSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
};
- bool cPlugin_NewLua__OnUpdatedSign( cWorld* a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString& a_Line1, const AString& a_Line2, const AString& a_Line3, const AString& a_Line4) {
- return ( bool )cPlugin_NewLua::OnUpdatedSign(a_World,a_BlockX,a_BlockY,a_BlockZ,a_Line1,a_Line2,a_Line3,a_Line4);
+ bool cPlugin_NewLua__OnWeatherChanged( cWorld* a_World) {
+ return ( bool )cPlugin_NewLua::OnWeatherChanged(a_World);
};
};
@@ -12727,7 +12812,7 @@ static int tolua_AllToLua_cItem_Equals00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cItem",0,&tolua_err)) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
@@ -12735,7 +12820,7 @@ static int tolua_AllToLua_cItem_Equals00(lua_State* tolua_S)
#endif
{
const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
- cItem* a_Item = ((cItem*) tolua_tousertype(tolua_S,2,0));
+ const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Equals'", NULL);
#endif
@@ -12753,6 +12838,74 @@ static int tolua_AllToLua_cItem_Equals00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsEqual of class cItem */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsEqual00
+static int tolua_AllToLua_cItem_IsEqual00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
+ const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEqual'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsEqual(*a_Item);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsEqual'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: IsSameType of class cItem */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_IsSameType00
+static int tolua_AllToLua_cItem_IsSameType00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cItem",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cItem",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cItem* self = (const cItem*) tolua_tousertype(tolua_S,1,0);
+ const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSameType'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsSameType(*a_Item);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsSameType'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetMaxDuration of class cItem */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cItem_GetMaxDuration00
static int tolua_AllToLua_cItem_GetMaxDuration00(lua_State* tolua_S)
@@ -12864,9 +13017,9 @@ static int tolua_AllToLua_cItem_IsEnchantable00(lua_State* tolua_S)
else
#endif
{
- ENUM_ITEM_ID item = ((ENUM_ITEM_ID) (int) tolua_tonumber(tolua_S,2,0));
+ short a_ItemType = ((short) tolua_tonumber(tolua_S,2,0));
{
- bool tolua_ret = (bool) cItem::IsEnchantable(item);
+ bool tolua_ret = (bool) cItem::IsEnchantable(a_ItemType);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
@@ -12909,6 +13062,36 @@ static int tolua_set_cItem_m_ItemID(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* get function: m_ItemType of class cItem */
+#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemType
+static int tolua_get_cItem_m_ItemType(lua_State* tolua_S)
+{
+ cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
+#endif
+ tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemType);
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: m_ItemType of class cItem */
+#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemType
+static int tolua_set_cItem_m_ItemType(lua_State* tolua_S)
+{
+ cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
+ if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->m_ItemType = ((short) tolua_tonumber(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* get function: m_ItemCount of class cItem */
#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemCount
static int tolua_get_cItem_m_ItemCount(lua_State* tolua_S)
@@ -12969,6 +13152,36 @@ static int tolua_set_cItem_m_ItemHealth(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* get function: m_ItemDamage of class cItem */
+#ifndef TOLUA_DISABLE_tolua_get_cItem_m_ItemDamage
+static int tolua_get_cItem_m_ItemDamage(lua_State* tolua_S)
+{
+ cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
+#endif
+ tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemDamage);
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: m_ItemDamage of class cItem */
+#ifndef TOLUA_DISABLE_tolua_set_cItem_m_ItemDamage
+static int tolua_set_cItem_m_ItemDamage(lua_State* tolua_S)
+{
+ cItem* self = (cItem*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemDamage'",NULL);
+ if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->m_ItemDamage = ((short) tolua_tonumber(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* get function: Name of class HTTPFormData */
#ifndef TOLUA_DISABLE_tolua_get_HTTPFormData_Name
static int tolua_get_HTTPFormData_Name(lua_State* tolua_S)
@@ -18867,818 +19080,6 @@ static int tolua_AllToLua_cBlockArea_GetDataTypes00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* get function: m_ProtocolVersion of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_m_ProtocolVersion
-static int tolua_get_cPacket_Login_m_ProtocolVersion(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ProtocolVersion'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ProtocolVersion);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ProtocolVersion of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_m_ProtocolVersion
-static int tolua_set_cPacket_Login_m_ProtocolVersion(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ProtocolVersion'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ProtocolVersion = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Username of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_m_Username
-static int tolua_get_cPacket_Login_m_Username(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Username'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->m_Username);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Username of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_m_Username
-static int tolua_set_cPacket_Login_m_Username(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Username'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Username = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_LevelType of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_m_LevelType
-static int tolua_get_cPacket_Login_m_LevelType(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_LevelType'",NULL);
-#endif
- tolua_pushcppstring(tolua_S,(const char*)self->m_LevelType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_LevelType of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_m_LevelType
-static int tolua_set_cPacket_Login_m_LevelType(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_LevelType'",NULL);
- if (!tolua_iscppstring(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_LevelType = ((AString) tolua_tocppstring(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ServerMode of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_m_ServerMode
-static int tolua_get_cPacket_Login_m_ServerMode(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ServerMode'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ServerMode);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ServerMode of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_m_ServerMode
-static int tolua_set_cPacket_Login_m_ServerMode(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ServerMode'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ServerMode = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Difficulty of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_m_Difficulty
-static int tolua_get_cPacket_Login_m_Difficulty(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Difficulty'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Difficulty);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Difficulty of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_m_Difficulty
-static int tolua_set_cPacket_Login_m_Difficulty(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Difficulty'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Difficulty = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_WorldHeight of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_unsigned_m_WorldHeight
-static int tolua_get_cPacket_Login_unsigned_m_WorldHeight(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_WorldHeight'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_WorldHeight);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_WorldHeight of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_unsigned_m_WorldHeight
-static int tolua_set_cPacket_Login_unsigned_m_WorldHeight(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_WorldHeight'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_WorldHeight = ((unsigned char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_MaxPlayers of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_Login_unsigned_m_MaxPlayers
-static int tolua_get_cPacket_Login_unsigned_m_MaxPlayers(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_MaxPlayers'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_MaxPlayers);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_MaxPlayers of class cPacket_Login */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_Login_unsigned_m_MaxPlayers
-static int tolua_set_cPacket_Login_unsigned_m_MaxPlayers(lua_State* tolua_S)
-{
- cPacket_Login* self = (cPacket_Login*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_MaxPlayers'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_MaxPlayers = ((unsigned char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPacket_BlockDig_new00
-static int tolua_AllToLua_cPacket_BlockDig_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cPacket_BlockDig* tolua_ret = (cPacket_BlockDig*) Mtolua_new((cPacket_BlockDig)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPacket_BlockDig");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPacket_BlockDig_new00_local
-static int tolua_AllToLua_cPacket_BlockDig_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- cPacket_BlockDig* tolua_ret = (cPacket_BlockDig*) Mtolua_new((cPacket_BlockDig)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPacket_BlockDig");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: Clone of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPacket_BlockDig_Clone00
-static int tolua_AllToLua_cPacket_BlockDig_Clone00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cPacket_BlockDig* self = (const cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Clone'", NULL);
-#endif
- {
- cPacket* tolua_ret = (cPacket*) self->Clone();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPacket");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'Clone'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Status of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockDig_m_Status
-static int tolua_get_cPacket_BlockDig_m_Status(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Status'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Status);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Status of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockDig_m_Status
-static int tolua_set_cPacket_BlockDig_m_Status(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Status'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Status = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_PosX of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockDig_m_PosX
-static int tolua_get_cPacket_BlockDig_m_PosX(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosX'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosX);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosX of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockDig_m_PosX
-static int tolua_set_cPacket_BlockDig_m_PosX(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosX'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosX = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_PosY of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockDig_m_PosY
-static int tolua_get_cPacket_BlockDig_m_PosY(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosY'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosY);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosY of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockDig_m_PosY
-static int tolua_set_cPacket_BlockDig_m_PosY(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosY'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosY = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_PosZ of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockDig_m_PosZ
-static int tolua_get_cPacket_BlockDig_m_PosZ(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosZ'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosZ);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosZ of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockDig_m_PosZ
-static int tolua_set_cPacket_BlockDig_m_PosZ(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosZ'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosZ = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Direction of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockDig_m_Direction
-static int tolua_get_cPacket_BlockDig_m_Direction(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Direction'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Direction);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Direction of class cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockDig_m_Direction
-static int tolua_set_cPacket_BlockDig_m_Direction(lua_State* tolua_S)
-{
- cPacket_BlockDig* self = (cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Direction'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Direction = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
- class Lua__cPacket_BlockDig : public cPacket_BlockDig, public ToluaBase {
-public:
- cPacket* Clone( void )const {
- if (push_method("Clone", tolua_AllToLua_cPacket_BlockDig_Clone00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cPacket* tolua_ret = ( cPacket* )tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cPacket* ) cPacket_BlockDig:: Clone();
- };
- };
-
- cPacket* cPacket_BlockDig__Clone( void ) {
- return ( cPacket* )cPacket_BlockDig::Clone();
- };
- Lua__cPacket_BlockDig( void ): cPacket_BlockDig(){};
-};
-
-/* method: tolua__set_instance of class Lua__cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPacket_BlockDig_tolua__set_instance00
-static int tolua_AllToLua_Lua__cPacket_BlockDig_tolua__set_instance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPacket_BlockDig* self = (Lua__cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
-#endif
- {
- self->tolua__set_instance(L,lo);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPacket_BlockDig__Clone of class Lua__cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPacket_BlockDig_cPacket_BlockDig__Clone00
-static int tolua_AllToLua_Lua__cPacket_BlockDig_cPacket_BlockDig__Clone00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPacket_BlockDig* self = (Lua__cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPacket_BlockDig__Clone'", NULL);
-#endif
- {
- cPacket* tolua_ret = (cPacket*) self->cPacket_BlockDig__Clone();
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"cPacket");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPacket_BlockDig__Clone'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Lua__cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPacket_BlockDig_new00
-static int tolua_AllToLua_Lua__cPacket_BlockDig_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Lua__cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- Lua__cPacket_BlockDig* tolua_ret = (Lua__cPacket_BlockDig*) Mtolua_new((Lua__cPacket_BlockDig)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPacket_BlockDig");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Lua__cPacket_BlockDig */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPacket_BlockDig_new00_local
-static int tolua_AllToLua_Lua__cPacket_BlockDig_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Lua__cPacket_BlockDig",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- {
- Lua__cPacket_BlockDig* tolua_ret = (Lua__cPacket_BlockDig*) Mtolua_new((Lua__cPacket_BlockDig)());
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPacket_BlockDig");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-
-/* function to release collected object via destructor */
-#ifdef __cplusplus
-
-static int tolua_collect_Lua__cPacket_BlockDig (lua_State* tolua_S)
-{
- Lua__cPacket_BlockDig* self = (Lua__cPacket_BlockDig*) tolua_tousertype(tolua_S,1,0);
- delete self;
- return 0;
-}
-#endif
-
-/* get function: m_PosX of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_PosX
-static int tolua_get_cPacket_BlockPlace_m_PosX(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosX'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosX);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosX of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_PosX
-static int tolua_set_cPacket_BlockPlace_m_PosX(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosX'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosX = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_PosY of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_unsigned_m_PosY
-static int tolua_get_cPacket_BlockPlace_unsigned_m_PosY(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosY'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosY);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosY of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_unsigned_m_PosY
-static int tolua_set_cPacket_BlockPlace_unsigned_m_PosY(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosY'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosY = ((unsigned char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_PosZ of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_PosZ
-static int tolua_get_cPacket_BlockPlace_m_PosZ(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosZ'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_PosZ);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_PosZ of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_PosZ
-static int tolua_set_cPacket_BlockPlace_m_PosZ(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_PosZ'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_PosZ = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Direction of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_Direction
-static int tolua_get_cPacket_BlockPlace_m_Direction(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Direction'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Direction);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Direction of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_Direction
-static int tolua_set_cPacket_BlockPlace_m_Direction(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Direction'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Direction = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_ItemType of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_ItemType
-static int tolua_get_cPacket_BlockPlace_m_ItemType(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_ItemType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_ItemType of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_ItemType
-static int tolua_set_cPacket_BlockPlace_m_ItemType(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_ItemType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_ItemType = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Count of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_Count
-static int tolua_get_cPacket_BlockPlace_m_Count(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Count'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Count);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Count of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_Count
-static int tolua_set_cPacket_BlockPlace_m_Count(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Count'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Count = ((char) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: m_Uses of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_get_cPacket_BlockPlace_m_Uses
-static int tolua_get_cPacket_BlockPlace_m_Uses(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Uses'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->m_Uses);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: m_Uses of class cPacket_BlockPlace */
-#ifndef TOLUA_DISABLE_tolua_set_cPacket_BlockPlace_m_Uses
-static int tolua_set_cPacket_BlockPlace_m_Uses(lua_State* tolua_S)
-{
- cPacket_BlockPlace* self = (cPacket_BlockPlace*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'm_Uses'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->m_Uses = ((short) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: FillBlocks of class cLuaChunk */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cLuaChunk_FillBlocks00
static int tolua_AllToLua_cLuaChunk_FillBlocks00(lua_State* tolua_S)
@@ -21659,7 +21060,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"E_ITEM_GOLD_LEGGINGS",E_ITEM_GOLD_LEGGINGS);
tolua_constant(tolua_S,"E_ITEM_GOLD_BOOTS",E_ITEM_GOLD_BOOTS);
tolua_constant(tolua_S,"E_ITEM_FLINT",E_ITEM_FLINT);
+ tolua_constant(tolua_S,"E_ITEM_RAW_PORKCHOP",E_ITEM_RAW_PORKCHOP);
tolua_constant(tolua_S,"E_ITEM_RAW_MEAT",E_ITEM_RAW_MEAT);
+ tolua_constant(tolua_S,"E_ITEM_COOKED_PORKCHOP",E_ITEM_COOKED_PORKCHOP);
tolua_constant(tolua_S,"E_ITEM_COOKED_MEAT",E_ITEM_COOKED_MEAT);
tolua_constant(tolua_S,"E_ITEM_PAINTINGS",E_ITEM_PAINTINGS);
tolua_constant(tolua_S,"E_ITEM_GOLDEN_APPLE",E_ITEM_GOLDEN_APPLE);
@@ -21918,6 +21321,16 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff);
tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent);
tolua_array(tolua_S,"g_BlockOneHitDig",tolua_get_AllToLua_g_BlockOneHitDig,tolua_set_AllToLua_g_BlockOneHitDig);
+ tolua_constant(tolua_S,"BLOCK_FACE_BOTTOM",BLOCK_FACE_BOTTOM);
+ tolua_constant(tolua_S,"BLOCK_FACE_TOP",BLOCK_FACE_TOP);
+ tolua_constant(tolua_S,"BLOCK_FACE_NORTH",BLOCK_FACE_NORTH);
+ tolua_constant(tolua_S,"BLOCK_FACE_SOUTH",BLOCK_FACE_SOUTH);
+ tolua_constant(tolua_S,"BLOCK_FACE_WEST",BLOCK_FACE_WEST);
+ tolua_constant(tolua_S,"BLOCK_FACE_EAST",BLOCK_FACE_EAST);
+ tolua_constant(tolua_S,"DIG_STATUS_STARTED",DIG_STATUS_STARTED);
+ tolua_constant(tolua_S,"DIG_STATUS_FINISHED",DIG_STATUS_FINISHED);
+ tolua_constant(tolua_S,"DIG_STATUS_DROP_HELD",DIG_STATUS_DROP_HELD);
+ tolua_constant(tolua_S,"DIG_STATUS_SHOOT_EAT",DIG_STATUS_SHOOT_EAT);
tolua_function(tolua_S,"IsValidBlock",tolua_AllToLua_IsValidBlock00);
tolua_function(tolua_S,"IsValidItem",tolua_AllToLua_IsValidItem00);
tolua_function(tolua_S,"AddDirection",tolua_AllToLua_AddDirection00);
@@ -22072,6 +21485,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
tolua_function(tolua_S,"GetFlying",tolua_AllToLua_cPlayer_GetFlying00);
+ tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
tolua_function(tolua_S,"GetStance",tolua_AllToLua_cPlayer_GetStance00);
tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPlayer_TeleportTo00);
@@ -22170,26 +21584,26 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"OnDisable",tolua_AllToLua_cPlugin_OnDisable00);
tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlugin_Initialize00);
tolua_function(tolua_S,"Tick",tolua_AllToLua_cPlugin_Tick00);
- tolua_function(tolua_S,"OnCollectItem",tolua_AllToLua_cPlugin_OnCollectItem00);
- tolua_function(tolua_S,"OnDisconnect",tolua_AllToLua_cPlugin_OnDisconnect00);
- tolua_function(tolua_S,"OnBlockPlace",tolua_AllToLua_cPlugin_OnBlockPlace00);
tolua_function(tolua_S,"OnBlockDig",tolua_AllToLua_cPlugin_OnBlockDig00);
+ tolua_function(tolua_S,"OnBlockPlace",tolua_AllToLua_cPlugin_OnBlockPlace00);
+ tolua_function(tolua_S,"OnBlockToPickup",tolua_AllToLua_cPlugin_OnBlockToPickup00);
tolua_function(tolua_S,"OnChat",tolua_AllToLua_cPlugin_OnChat00);
- tolua_function(tolua_S,"OnLogin",tolua_AllToLua_cPlugin_OnLogin00);
- tolua_function(tolua_S,"OnPlayerSpawn",tolua_AllToLua_cPlugin_OnPlayerSpawn00);
- tolua_function(tolua_S,"OnPlayerJoin",tolua_AllToLua_cPlugin_OnPlayerJoin00);
- tolua_function(tolua_S,"OnPlayerMove",tolua_AllToLua_cPlugin_OnPlayerMove00);
- tolua_function(tolua_S,"OnTakeDamage",tolua_AllToLua_cPlugin_OnTakeDamage00);
- tolua_function(tolua_S,"OnKilled",tolua_AllToLua_cPlugin_OnKilled00);
tolua_function(tolua_S,"OnChunkGenerated",tolua_AllToLua_cPlugin_OnChunkGenerated00);
tolua_function(tolua_S,"OnChunkGenerating",tolua_AllToLua_cPlugin_OnChunkGenerating00);
- tolua_function(tolua_S,"OnPreCrafting",tolua_AllToLua_cPlugin_OnPreCrafting00);
+ tolua_function(tolua_S,"OnCollectItem",tolua_AllToLua_cPlugin_OnCollectItem00);
tolua_function(tolua_S,"OnCraftingNoRecipe",tolua_AllToLua_cPlugin_OnCraftingNoRecipe00);
+ tolua_function(tolua_S,"OnDisconnect",tolua_AllToLua_cPlugin_OnDisconnect00);
+ tolua_function(tolua_S,"OnKilled",tolua_AllToLua_cPlugin_OnKilled00);
+ tolua_function(tolua_S,"OnLogin",tolua_AllToLua_cPlugin_OnLogin00);
+ tolua_function(tolua_S,"OnPlayerJoin",tolua_AllToLua_cPlugin_OnPlayerJoin00);
+ tolua_function(tolua_S,"OnPlayerMove",tolua_AllToLua_cPlugin_OnPlayerMove00);
+ tolua_function(tolua_S,"OnPlayerSpawn",tolua_AllToLua_cPlugin_OnPlayerSpawn00);
tolua_function(tolua_S,"OnPostCrafting",tolua_AllToLua_cPlugin_OnPostCrafting00);
- tolua_function(tolua_S,"OnBlockToPickup",tolua_AllToLua_cPlugin_OnBlockToPickup00);
- tolua_function(tolua_S,"OnWeatherChanged",tolua_AllToLua_cPlugin_OnWeatherChanged00);
- tolua_function(tolua_S,"OnUpdatingSign",tolua_AllToLua_cPlugin_OnUpdatingSign00);
+ tolua_function(tolua_S,"OnPreCrafting",tolua_AllToLua_cPlugin_OnPreCrafting00);
+ tolua_function(tolua_S,"OnTakeDamage",tolua_AllToLua_cPlugin_OnTakeDamage00);
tolua_function(tolua_S,"OnUpdatedSign",tolua_AllToLua_cPlugin_OnUpdatedSign00);
+ tolua_function(tolua_S,"OnUpdatingSign",tolua_AllToLua_cPlugin_OnUpdatingSign00);
+ tolua_function(tolua_S,"OnWeatherChanged",tolua_AllToLua_cPlugin_OnWeatherChanged00);
tolua_function(tolua_S,"GetName",tolua_AllToLua_cPlugin_GetName00);
tolua_function(tolua_S,"SetName",tolua_AllToLua_cPlugin_SetName00);
tolua_function(tolua_S,"GetVersion",tolua_AllToLua_cPlugin_GetVersion00);
@@ -22211,26 +21625,26 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlugin_tolua__set_instance00);
tolua_function(tolua_S,"cPlugin__OnDisable",tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisable00);
tolua_function(tolua_S,"cPlugin__Tick",tolua_AllToLua_Lua__cPlugin_cPlugin__Tick00);
- tolua_function(tolua_S,"cPlugin__OnCollectItem",tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00);
- tolua_function(tolua_S,"cPlugin__OnDisconnect",tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00);
- tolua_function(tolua_S,"cPlugin__OnBlockPlace",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00);
tolua_function(tolua_S,"cPlugin__OnBlockDig",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockDig00);
+ tolua_function(tolua_S,"cPlugin__OnBlockPlace",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockPlace00);
+ tolua_function(tolua_S,"cPlugin__OnBlockToPickup",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00);
tolua_function(tolua_S,"cPlugin__OnChat",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00);
- tolua_function(tolua_S,"cPlugin__OnLogin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00);
- tolua_function(tolua_S,"cPlugin__OnPlayerSpawn",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00);
- tolua_function(tolua_S,"cPlugin__OnPlayerJoin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00);
- tolua_function(tolua_S,"cPlugin__OnPlayerMove",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00);
- tolua_function(tolua_S,"cPlugin__OnTakeDamage",tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00);
- tolua_function(tolua_S,"cPlugin__OnKilled",tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00);
tolua_function(tolua_S,"cPlugin__OnChunkGenerated",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerated00);
tolua_function(tolua_S,"cPlugin__OnChunkGenerating",tolua_AllToLua_Lua__cPlugin_cPlugin__OnChunkGenerating00);
- tolua_function(tolua_S,"cPlugin__OnPreCrafting",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00);
+ tolua_function(tolua_S,"cPlugin__OnCollectItem",tolua_AllToLua_Lua__cPlugin_cPlugin__OnCollectItem00);
tolua_function(tolua_S,"cPlugin__OnCraftingNoRecipe",tolua_AllToLua_Lua__cPlugin_cPlugin__OnCraftingNoRecipe00);
+ tolua_function(tolua_S,"cPlugin__OnDisconnect",tolua_AllToLua_Lua__cPlugin_cPlugin__OnDisconnect00);
+ tolua_function(tolua_S,"cPlugin__OnKilled",tolua_AllToLua_Lua__cPlugin_cPlugin__OnKilled00);
+ tolua_function(tolua_S,"cPlugin__OnLogin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnLogin00);
+ tolua_function(tolua_S,"cPlugin__OnPlayerJoin",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerJoin00);
+ tolua_function(tolua_S,"cPlugin__OnPlayerMove",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerMove00);
+ tolua_function(tolua_S,"cPlugin__OnPlayerSpawn",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPlayerSpawn00);
tolua_function(tolua_S,"cPlugin__OnPostCrafting",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPostCrafting00);
- tolua_function(tolua_S,"cPlugin__OnBlockToPickup",tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00);
- tolua_function(tolua_S,"cPlugin__OnWeatherChanged",tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00);
- tolua_function(tolua_S,"cPlugin__OnUpdatingSign",tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00);
+ tolua_function(tolua_S,"cPlugin__OnPreCrafting",tolua_AllToLua_Lua__cPlugin_cPlugin__OnPreCrafting00);
+ tolua_function(tolua_S,"cPlugin__OnTakeDamage",tolua_AllToLua_Lua__cPlugin_cPlugin__OnTakeDamage00);
tolua_function(tolua_S,"cPlugin__OnUpdatedSign",tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatedSign00);
+ tolua_function(tolua_S,"cPlugin__OnUpdatingSign",tolua_AllToLua_Lua__cPlugin_cPlugin__OnUpdatingSign00);
+ tolua_function(tolua_S,"cPlugin__OnWeatherChanged",tolua_AllToLua_Lua__cPlugin_cPlugin__OnWeatherChanged00);
tolua_function(tolua_S,"new",tolua_AllToLua_Lua__cPlugin_new00);
tolua_function(tolua_S,"new_local",tolua_AllToLua_Lua__cPlugin_new00_local);
tolua_function(tolua_S,".call",tolua_AllToLua_Lua__cPlugin_new00_local);
@@ -22335,13 +21749,17 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"Clear",tolua_AllToLua_cItem_Clear00);
tolua_function(tolua_S,"IsEmpty",tolua_AllToLua_cItem_IsEmpty00);
tolua_function(tolua_S,"Equals",tolua_AllToLua_cItem_Equals00);
+ tolua_function(tolua_S,"IsEqual",tolua_AllToLua_cItem_IsEqual00);
+ tolua_function(tolua_S,"IsSameType",tolua_AllToLua_cItem_IsSameType00);
tolua_function(tolua_S,"GetMaxDuration",tolua_AllToLua_cItem_GetMaxDuration00);
tolua_function(tolua_S,"DamageItem",tolua_AllToLua_cItem_DamageItem00);
tolua_function(tolua_S,"HasDuration",tolua_AllToLua_cItem_HasDuration00);
tolua_function(tolua_S,"IsEnchantable",tolua_AllToLua_cItem_IsEnchantable00);
tolua_variable(tolua_S,"m_ItemID",tolua_get_cItem_m_ItemID,tolua_set_cItem_m_ItemID);
+ tolua_variable(tolua_S,"m_ItemType",tolua_get_cItem_m_ItemType,tolua_set_cItem_m_ItemType);
tolua_variable(tolua_S,"m_ItemCount",tolua_get_cItem_m_ItemCount,tolua_set_cItem_m_ItemCount);
tolua_variable(tolua_S,"m_ItemHealth",tolua_get_cItem_m_ItemHealth,tolua_set_cItem_m_ItemHealth);
+ tolua_variable(tolua_S,"m_ItemDamage",tolua_get_cItem_m_ItemDamage,tolua_set_cItem_m_ItemDamage);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"HTTPFormData","HTTPFormData","",NULL);
tolua_beginmodule(tolua_S,"HTTPFormData");
@@ -22653,54 +22071,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetBlockSkyLight",tolua_AllToLua_cBlockArea_GetBlockSkyLight00);
tolua_function(tolua_S,"GetDataTypes",tolua_AllToLua_cBlockArea_GetDataTypes00);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPacket_Login","cPacket_Login","cPacket",NULL);
- tolua_beginmodule(tolua_S,"cPacket_Login");
- tolua_variable(tolua_S,"m_ProtocolVersion",tolua_get_cPacket_Login_m_ProtocolVersion,tolua_set_cPacket_Login_m_ProtocolVersion);
- tolua_variable(tolua_S,"m_Username",tolua_get_cPacket_Login_m_Username,tolua_set_cPacket_Login_m_Username);
- tolua_variable(tolua_S,"m_LevelType",tolua_get_cPacket_Login_m_LevelType,tolua_set_cPacket_Login_m_LevelType);
- tolua_variable(tolua_S,"m_ServerMode",tolua_get_cPacket_Login_m_ServerMode,tolua_set_cPacket_Login_m_ServerMode);
- tolua_variable(tolua_S,"m_Difficulty",tolua_get_cPacket_Login_m_Difficulty,tolua_set_cPacket_Login_m_Difficulty);
- tolua_variable(tolua_S,"m_WorldHeight",tolua_get_cPacket_Login_unsigned_m_WorldHeight,tolua_set_cPacket_Login_unsigned_m_WorldHeight);
- tolua_variable(tolua_S,"m_MaxPlayers",tolua_get_cPacket_Login_unsigned_m_MaxPlayers,tolua_set_cPacket_Login_unsigned_m_MaxPlayers);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"cPacket_BlockDig","cPacket_BlockDig","cPacket",tolua_collect_cPacket_BlockDig);
- #else
- tolua_cclass(tolua_S,"cPacket_BlockDig","cPacket_BlockDig","cPacket",NULL);
- #endif
- tolua_beginmodule(tolua_S,"cPacket_BlockDig");
- tolua_function(tolua_S,"new",tolua_AllToLua_cPacket_BlockDig_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_cPacket_BlockDig_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_cPacket_BlockDig_new00_local);
- tolua_function(tolua_S,"Clone",tolua_AllToLua_cPacket_BlockDig_Clone00);
- tolua_variable(tolua_S,"m_Status",tolua_get_cPacket_BlockDig_m_Status,tolua_set_cPacket_BlockDig_m_Status);
- tolua_variable(tolua_S,"m_PosX",tolua_get_cPacket_BlockDig_m_PosX,tolua_set_cPacket_BlockDig_m_PosX);
- tolua_variable(tolua_S,"m_PosY",tolua_get_cPacket_BlockDig_m_PosY,tolua_set_cPacket_BlockDig_m_PosY);
- tolua_variable(tolua_S,"m_PosZ",tolua_get_cPacket_BlockDig_m_PosZ,tolua_set_cPacket_BlockDig_m_PosZ);
- tolua_variable(tolua_S,"m_Direction",tolua_get_cPacket_BlockDig_m_Direction,tolua_set_cPacket_BlockDig_m_Direction);
- tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Lua__cPacket_BlockDig","Lua__cPacket_BlockDig","cPacket_BlockDig",tolua_collect_Lua__cPacket_BlockDig);
- #else
- tolua_cclass(tolua_S,"Lua__cPacket_BlockDig","Lua__cPacket_BlockDig","cPacket_BlockDig",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Lua__cPacket_BlockDig");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPacket_BlockDig_tolua__set_instance00);
- tolua_function(tolua_S,"cPacket_BlockDig__Clone",tolua_AllToLua_Lua__cPacket_BlockDig_cPacket_BlockDig__Clone00);
- tolua_function(tolua_S,"new",tolua_AllToLua_Lua__cPacket_BlockDig_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Lua__cPacket_BlockDig_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Lua__cPacket_BlockDig_new00_local);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cPacket_BlockPlace","cPacket_BlockPlace","cPacket",NULL);
- tolua_beginmodule(tolua_S,"cPacket_BlockPlace");
- tolua_variable(tolua_S,"m_PosX",tolua_get_cPacket_BlockPlace_m_PosX,tolua_set_cPacket_BlockPlace_m_PosX);
- tolua_variable(tolua_S,"m_PosY",tolua_get_cPacket_BlockPlace_unsigned_m_PosY,tolua_set_cPacket_BlockPlace_unsigned_m_PosY);
- tolua_variable(tolua_S,"m_PosZ",tolua_get_cPacket_BlockPlace_m_PosZ,tolua_set_cPacket_BlockPlace_m_PosZ);
- tolua_variable(tolua_S,"m_Direction",tolua_get_cPacket_BlockPlace_m_Direction,tolua_set_cPacket_BlockPlace_m_Direction);
- tolua_variable(tolua_S,"m_ItemType",tolua_get_cPacket_BlockPlace_m_ItemType,tolua_set_cPacket_BlockPlace_m_ItemType);
- tolua_variable(tolua_S,"m_Count",tolua_get_cPacket_BlockPlace_m_Count,tolua_set_cPacket_BlockPlace_m_Count);
- tolua_variable(tolua_S,"m_Uses",tolua_get_cPacket_BlockPlace_m_Uses,tolua_set_cPacket_BlockPlace_m_Uses);
- tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cLuaChunk","cLuaChunk","",NULL);
tolua_beginmodule(tolua_S,"cLuaChunk");
tolua_function(tolua_S,"FillBlocks",tolua_AllToLua_cLuaChunk_FillBlocks00);
diff --git a/source/Bindings.h b/source/Bindings.h
index 9244533ce..6b5c612d3 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/11/12 21:48:17.
+** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21.
*/
/* Exported function */
diff --git a/source/ByteBuffer.cpp b/source/ByteBuffer.cpp
index d25eb8e0b..e410bdfe0 100644
--- a/source/ByteBuffer.cpp
+++ b/source/ByteBuffer.cpp
@@ -292,6 +292,20 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
+bool cByteBuffer::SkipRead(int a_Count)
+{
+ if (!CanReadBytes(a_Count))
+ {
+ return false;
+ }
+ AdvanceReadPos(a_Count);
+ return true;
+}
+
+
+
+
+
void cByteBuffer::CommitRead(void)
{
m_DataStart = m_ReadPos;
diff --git a/source/ByteBuffer.h b/source/ByteBuffer.h
index 23be3e922..f49461fce 100644
--- a/source/ByteBuffer.h
+++ b/source/ByteBuffer.h
@@ -65,8 +65,8 @@ public:
/// Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
bool ReadUTF16String(AString & a_String, int a_NumChars);
- /// Skips reading by a_Count bytes
- void SkipRead(int a_Count);
+ /// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer
+ bool SkipRead(int a_Count);
/// Removes the bytes that have been read from the ringbuffer
void CommitRead(void);
diff --git a/source/Defines.h b/source/Defines.h
index 6dde8cc8f..4f8473ac5 100644
--- a/source/Defines.h
+++ b/source/Defines.h
@@ -11,7 +11,6 @@ extern unsigned char g_BlockSpreadLightFalloff[];
extern bool g_BlockTransparent[];
// one hit break blocks
extern bool g_BlockOneHitDig[];
-//tolua_end
//--DO NOT DELETE THIS COMMENT-- //tolua_export
@@ -19,15 +18,26 @@ extern bool g_BlockOneHitDig[];
+// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets
enum
{
BLOCK_FACE_BOTTOM = 0, // Interacting with the bottom face of the block
BLOCK_FACE_TOP = 1, // Interacting with the top face of the block
BLOCK_FACE_NORTH = 2, // Interacting with the northern face of the block
BLOCK_FACE_SOUTH = 3, // Interacting with the southern face of the block
- BLOCK_FACE_EAST = 5, // Interacting with the eastern face of the block
BLOCK_FACE_WEST = 4, // Interacting with the western face of the block
+ BLOCK_FACE_EAST = 5, // Interacting with the eastern face of the block
+} ;
+
+// PlayerDigging status constants:
+enum
+{
+ DIG_STATUS_STARTED = 0,
+ DIG_STATUS_FINISHED = 2,
+ DIG_STATUS_DROP_HELD = 4,
+ DIG_STATUS_SHOOT_EAT = 5,
} ;
+//tolua_end
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index c045a4ed7..07cf1c62f 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -66,6 +66,7 @@
#include "packets/cPacket_NamedEntitySpawn.h"
#include "packets/cPacket_MapChunk.h"
#include "packets/cPacket_PreChunk.h"
+#include "packets/cPacket_InventorySlot.h"
// DEBUG:
#include "packets/cPacket_BlockChange.h"
@@ -492,6 +493,11 @@ void cClientHandle::RemoveFromAllChunks()
void cClientHandle::HandlePacket(cPacket * a_Packet)
{
+ // TODO: _X: This function will get out-sourced into a separate cProtocol class
+ // and the switch statements will be split into virtual functions of that class
+ // Therefore I keep this function huge and untidy for the time being
+ // ( http://forum.mc-server.org/showthread.php?tid=524 )
+
m_TimeLastPacket = cWorld::GetTime();
// LOG("Recv packet 0x%02x from client \"%s\" (\"%s\")", a_Packet->m_PacketID, m_Socket.GetIPString().c_str(), m_Username.c_str());
@@ -513,8 +519,18 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
break;
}
case E_PING: HandlePing (); break;
- case E_HANDSHAKE: HandleHandshake(reinterpret_cast<cPacket_Handshake *>(a_Packet)); break;
- case E_LOGIN: HandleLogin (reinterpret_cast<cPacket_Login *> (a_Packet)); break;
+ case E_HANDSHAKE:
+ {
+ cPacket_Handshake * Handshake = reinterpret_cast<cPacket_Handshake *>(a_Packet);
+ HandleHandshake(Handshake->m_Username);
+ break;
+ }
+ case E_LOGIN:
+ {
+ cPacket_Login * Login = reinterpret_cast<cPacket_Login *>(a_Packet);
+ HandleLogin(Login->m_ProtocolVersion, Login->m_Username);
+ break;
+ }
// Ignored packets:
case E_PLAYERLOOK:
@@ -522,7 +538,7 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
case E_PLAYERMOVELOOK:
case E_PLAYERPOS:
case E_KEEP_ALIVE: break;
- default: HandleUnexpectedPacket(a_Packet); break;
+ default: HandleUnexpectedPacket(a_Packet->m_PacketID); break;
} // switch (PacketType)
break;
} // case csConnected
@@ -540,7 +556,7 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
case E_PLAYERMOVELOOK:
case E_PLAYERPOS: break;
- default: HandleUnexpectedPacket(a_Packet); break;
+ default: HandleUnexpectedPacket(a_Packet->m_PacketID); break;
}
break;
}
@@ -558,7 +574,7 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
case E_PLAYERMOVELOOK:
case E_PLAYERPOS: break;
- default: HandleUnexpectedPacket(a_Packet); break;
+ default: HandleUnexpectedPacket(a_Packet->m_PacketID); break;
}
break;
}
@@ -574,11 +590,16 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
case E_PLAYERLOOK:
case E_PLAYERPOS: break;
- case E_PLAYERMOVELOOK: HandleMoveLookConfirm(reinterpret_cast<cPacket_PlayerMoveLook *>(a_Packet)); break;
+ case E_PLAYERMOVELOOK:
+ {
+ cPacket_PlayerMoveLook * MoveLook = reinterpret_cast<cPacket_PlayerMoveLook *>(a_Packet);
+ HandleMoveLookConfirm(MoveLook->m_PosX, MoveLook->m_PosY, MoveLook->m_PosZ);
+ break;
+ }
default:
{
- HandleUnexpectedPacket(a_Packet);
+ HandleUnexpectedPacket(a_Packet->m_PacketID);
break;
}
} // switch (PacketType)
@@ -589,10 +610,30 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
{
switch (a_Packet->m_PacketID)
{
- case E_CREATIVE_INVENTORY_ACTION: HandleCreativeInventory(reinterpret_cast<cPacket_CreativeInventoryAction *>(a_Packet)); break;
- case E_PLAYERPOS: HandlePlayerPos (reinterpret_cast<cPacket_PlayerPosition *> (a_Packet)); break;
- case E_BLOCK_DIG: HandleBlockDig (reinterpret_cast<cPacket_BlockDig *> (a_Packet)); break;
- case E_BLOCK_PLACE: HandleBlockPlace (reinterpret_cast<cPacket_BlockPlace *> (a_Packet)); break;
+ case E_CREATIVE_INVENTORY_ACTION:
+ {
+ cPacket_CreativeInventoryAction * cia = reinterpret_cast<cPacket_CreativeInventoryAction *>(a_Packet);
+ HandleCreativeInventory(cia->m_SlotNum, cia->m_ClickedItem);
+ break;
+ }
+ case E_PLAYERPOS:
+ {
+ cPacket_PlayerPosition * pp = reinterpret_cast<cPacket_PlayerPosition *>(a_Packet);
+ HandlePlayerPos(pp->m_PosX, pp->m_PosY, pp->m_PosZ, pp->m_Stance, pp->m_IsOnGround);
+ break;
+ }
+ case E_BLOCK_DIG:
+ {
+ cPacket_BlockDig * bd = reinterpret_cast<cPacket_BlockDig *>(a_Packet);
+ HandleBlockDig(bd->m_PosX, bd->m_PosY, bd->m_PosZ, bd->m_Direction, bd->m_Status);
+ break;
+ }
+ case E_BLOCK_PLACE:
+ {
+ cPacket_BlockPlace * bp = reinterpret_cast<cPacket_BlockPlace *>(a_Packet);
+ HandleBlockPlace(bp->m_PosX, bp->m_PosY, bp->m_PosZ, bp->m_Direction, bp->m_HeldItem);
+ break;
+ }
case E_PICKUP_SPAWN: HandlePickupSpawn (reinterpret_cast<cPacket_PickupSpawn *> (a_Packet)); break;
case E_CHAT: HandleChat (reinterpret_cast<cPacket_Chat *> (a_Packet)); break;
case E_PLAYERLOOK: HandlePlayerLook (reinterpret_cast<cPacket_PlayerLook *> (a_Packet)); break;
@@ -600,7 +641,12 @@ void cClientHandle::HandlePacket(cPacket * a_Packet)
case E_ANIMATION: HandleAnimation (reinterpret_cast<cPacket_ArmAnim *> (a_Packet)); break;
case E_ITEM_SWITCH: HandleItemSwitch (reinterpret_cast<cPacket_ItemSwitch *> (a_Packet)); break;
case E_WINDOW_CLOSE: HandleWindowClose (reinterpret_cast<cPacket_WindowClose *> (a_Packet)); break;
- case E_WINDOW_CLICK: HandleWindowClick (reinterpret_cast<cPacket_WindowClick *> (a_Packet)); break;
+ case E_WINDOW_CLICK:
+ {
+ cPacket_WindowClick * wc = reinterpret_cast<cPacket_WindowClick *>(a_Packet);
+ HandleWindowClick(wc->m_WindowID, wc->m_SlotNum, wc->m_IsRightClick, wc->m_IsShiftPressed, wc->m_HeldItem);
+ break;
+ }
case E_UPDATE_SIGN: HandleUpdateSign (reinterpret_cast<cPacket_UpdateSign *> (a_Packet)); break;
case E_USE_ENTITY: HandleUseEntity (reinterpret_cast<cPacket_UseEntity *> (a_Packet)); break;
case E_RESPAWN: HandleRespawn(); break;
@@ -634,17 +680,17 @@ void cClientHandle::HandlePing(void)
-void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
+void cClientHandle::HandleHandshake(const AString & a_Username)
{
- AStringVector UserData = StringSplit( a_Packet->m_Username, ";" ); // "FakeTruth;localhost:25565"
- if( UserData.size() == 0 )
+ AStringVector UserData = StringSplit(a_Username, ";"); // "FakeTruth;localhost:25565"
+ if (UserData.empty())
{
- Kick("Could not receive username");
+ Kick("Did not receive username");
return;
}
m_Username = UserData[0];
- LOG("HANDSHAKE %s", m_Username.c_str());
+ LOGD("HANDSHAKE %s", m_Username.c_str());
if (cRoot::Get()->GetDefaultWorld()->GetNumPlayers() >= cRoot::Get()->GetDefaultWorld()->GetMaxPlayers())
{
@@ -654,9 +700,7 @@ void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
cPacket_Chat Connecting(m_Username + " is connecting.");
cRoot::Get()->GetServer()->Broadcast(Connecting, this);
- cPacket_Handshake Handshake;
- Handshake.m_Username = cRoot::Get()->GetServer()->GetServerID();
- Send(Handshake);
+ SendHandshake(cRoot::Get()->GetServer()->GetServerID());
LOG("User \"%s\" was sent a handshake", m_Username.c_str());
}
@@ -664,23 +708,23 @@ void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
-void cClientHandle::HandleLogin(cPacket_Login * a_Packet)
+void cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
{
- LOG("LOGIN %s", m_Username.c_str());
- if (a_Packet->m_ProtocolVersion < m_ProtocolVersion)
+ LOGD("LOGIN %s", a_Username.c_str());
+ if (a_ProtocolVersion < m_ProtocolVersion)
{
Kick("Your client is outdated!");
return;
}
- else if (a_Packet->m_ProtocolVersion > m_ProtocolVersion)
+ else if (a_ProtocolVersion > m_ProtocolVersion)
{
Kick("Your client version is higher than the server!");
return;
}
- if (m_Username.compare(a_Packet->m_Username) != 0)
+ if (m_Username.compare(a_Username) != 0)
{
- LOGWARNING("Login Username (\"%s\") does not match Handshake username (\"%s\") for client \"%s\")",
- a_Packet->m_Username.c_str(),
+ LOGWARNING("Login Username (\"%s\") does not match Handshake username (\"%s\") for client @ \"%s\")",
+ a_Username.c_str(),
m_Username.c_str(),
m_Socket.GetIPString().c_str()
);
@@ -688,7 +732,7 @@ void cClientHandle::HandleLogin(cPacket_Login * a_Packet)
return;
}
- if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_LOGIN, 1, a_Packet))
+ if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
{
Destroy();
return;
@@ -703,12 +747,12 @@ void cClientHandle::HandleLogin(cPacket_Login * a_Packet)
-void cClientHandle::HandleUnexpectedPacket(cPacket * a_Packet)
+void cClientHandle::HandleUnexpectedPacket(int a_PacketType)
{
LOGWARNING(
"Invalid packet in state %d: 0x%02x from client \"%s\", username \"%s\"",
m_State,
- a_Packet->m_PacketID,
+ a_PacketType,
m_Socket.GetIPString().c_str(),
m_Username.c_str()
);
@@ -719,9 +763,9 @@ void cClientHandle::HandleUnexpectedPacket(cPacket * a_Packet)
-void cClientHandle::HandleMoveLookConfirm(cPacket_PlayerMoveLook * a_Packet)
+void cClientHandle::HandleMoveLookConfirm(double a_PosX, double a_PosY, double a_PosZ)
{
- Vector3d ReceivedPosition = Vector3d(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
+ Vector3d ReceivedPosition = Vector3d(a_PosX, a_PosY, a_PosZ);
// Test the distance between points with a small/large enough value instead of comparing directly. Floating point inaccuracies might screw stuff up
double Dist = (ReceivedPosition - m_ConfirmPosition).SqrLength();
@@ -746,12 +790,12 @@ void cClientHandle::HandleMoveLookConfirm(cPacket_PlayerMoveLook * a_Packet)
-void cClientHandle::HandleCreativeInventory(cPacket_CreativeInventoryAction * a_Packet)
+void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem)
{
// This is for creative Inventory changes
if (m_Player->GetGameMode() == 1)
{
- m_Player->GetInventory().Clicked(a_Packet);
+ m_Player->GetInventory().Clicked(a_SlotNum, false, false, a_HeldItem);
}
else
{
@@ -763,84 +807,86 @@ void cClientHandle::HandleCreativeInventory(cPacket_CreativeInventoryAction * a_
-void cClientHandle::HandlePlayerPos(cPacket_PlayerPosition * a_Packet)
+void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround)
{
// LOG("recv player pos: %0.2f %0.2f %0.2f", PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
- m_Player->MoveTo(Vector3d(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ));
- m_Player->SetStance(a_Packet->m_Stance);
- m_Player->SetTouchGround(a_Packet->m_bFlying);
+ m_Player->MoveTo(Vector3d(a_PosX, a_PosY, a_PosZ));
+ m_Player->SetStance(a_Stance);
+ m_Player->SetTouchGround(a_IsOnGround);
}
-void cClientHandle::HandleBlockDig(cPacket_BlockDig * a_Packet)
+void cClientHandle::HandleBlockDig(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
if (!CheckBlockInteractionsRate())
{
return;
}
- LOGD("OnBlockDig: {%i, %i, %i} Dir: %i Stat: %i",
- a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ,
- a_Packet->m_Direction, a_Packet->m_Status
+ LOGD("OnBlockDig: {%i, %i, %i}; Face: %i; Stat: %i",
+ a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status
);
// Do we want plugins to disable tossing items? Probably no, so toss item before asking plugins for permission
- if (a_Packet->m_Status == 0x04) // Drop held item
+ if (a_Status == DIG_STATUS_DROP_HELD) // Drop held item
{
m_Player->TossItem(false);
return;
}
- if (a_Packet->m_Status == 0x05)
+ if (a_Status == DIG_STATUS_SHOOT_EAT)
{
- LOGINFO("BlockDig: Status 5 not implemented");
+ LOGINFO("BlockDig: Status SHOOT/EAT not implemented");
+ return;
}
- cWorld* World = m_Player->GetWorld();
- BLOCKTYPE OldBlock = World->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
- NIBBLETYPE OldMeta = World->GetBlockMeta(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
+ cWorld * World = m_Player->GetWorld();
+ BLOCKTYPE OldBlock;
+ NIBBLETYPE OldMeta;
+ World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
- if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_BLOCK_DIG, 4, a_Packet, m_Player, OldBlock, OldMeta))
+ if (cRoot::Get()->GetPluginManager()->CallHookBlockDig(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, OldBlock, OldMeta))
{
// The plugin doesn't agree with the digging, replace the block on the client and quit:
- World->SendBlockTo(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, m_Player);
+ World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
return;
}
bool bBroken = (
- (a_Packet->m_Status == 0x02) ||
+ (a_Status == DIG_STATUS_FINISHED) ||
(g_BlockOneHitDig[(int)OldBlock]) ||
- ((a_Packet->m_Status == 0x00) && (m_Player->GetGameMode() == 1))
+ ((a_Status == DIG_STATUS_STARTED) && (m_Player->GetGameMode() == 1))
);
- cItem &Equipped = m_Player->GetInventory().GetEquippedItem();
-
- cItemHandler *ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID);
+ cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
+ cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID);
- if(bBroken)
+ if (bBroken)
{
- ItemHandler->OnBlockDestroyed(World, m_Player, &Equipped, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
+ ItemHandler->OnBlockDestroyed(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ);
- BlockHandler(OldBlock)->OnDestroyedByPlayer(World, m_Player, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
- World->DigBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
- }else{
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(OldBlock);
- Handler->OnClick(World, m_Player, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
+ BlockHandler(OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
+ World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
+ }
+ else
+ {
+ cBlockHandler * Handler = cBlockHandler::GetBlockHandler(OldBlock);
+ Handler->OnClick(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
- ItemHandler->OnDiggingBlock(World, m_Player, &Equipped, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, a_Packet->m_Direction);
+ ItemHandler->OnDiggingBlock(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
- //Check for clickthrough-blocks:
- int pX = a_Packet->m_PosX;
- unsigned char pY = a_Packet->m_PosY;
- int pZ = a_Packet->m_PosZ;
- AddDirection(pX, pY, pZ, a_Packet->m_Direction);
+ // Check for clickthrough-blocks:
+ int pX = a_BlockX;
+ unsigned char pY = a_BlockY;
+ int pZ = a_BlockZ;
+ AddDirection(pX, pY, pZ, a_BlockFace);
Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ));
- if(Handler->IsClickedThrough())
+ if (Handler->IsClickedThrough())
{
Handler->OnClick(World, m_Player, pX, pY, pZ);
}
@@ -851,9 +897,8 @@ void cClientHandle::HandleBlockDig(cPacket_BlockDig * a_Packet)
-void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
+void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
{
-
if (!CheckBlockInteractionsRate())
{
return;
@@ -861,94 +906,105 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
- if ((Equipped.m_ItemID != a_Packet->m_ItemType)) // Not valid
+ if ((Equipped.m_ItemID != a_HeldItem.m_ItemType)) // Not valid
{
LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
- m_Username.c_str(), Equipped.m_ItemID, a_Packet->m_ItemType
+ m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
);
- // TODO: We should probably send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block
+
+ // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block
+ if (a_BlockFace > -1)
+ {
+ AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
+ }
return;
}
- if (cRoot::Get()->GetPluginManager()->CallHook(cPluginManager::HOOK_BLOCK_PLACE, 2, a_Packet, m_Player))
+ if (cRoot::Get()->GetPluginManager()->CallHookBlockPlace(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_HeldItem))
{
- if (a_Packet->m_Direction > -1)
+ if (a_BlockFace > -1)
{
- AddDirection(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, a_Packet->m_Direction);
- m_Player->GetWorld()->SendBlockTo(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, m_Player);
+ AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
}
return;
}
cWorld * World = m_Player->GetWorld();
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(World->GetBlock(a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ));
+ cBlockHandler *Handler = cBlockHandler::GetBlockHandler(World->GetBlock(a_BlockX, a_BlockY, a_BlockZ));
if (Handler->IsUseable())
{
- Handler->OnClick(World, m_Player, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ);
+ Handler->OnClick(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
}
else
{
- cItemHandler *ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID);
+ cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemID);
- if(ItemHandler->OnItemUse(World, m_Player, &Equipped, a_Packet->m_PosX, a_Packet->m_PosY, a_Packet->m_PosZ, a_Packet->m_Direction))
+ if (ItemHandler->OnItemUse(World, m_Player, &Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
{
- //Nothing here :P
- }else if(ItemHandler->IsPlaceable())
+ // Nothing here :P
+ }
+ else if (ItemHandler->IsPlaceable())
{
- if (a_Packet->m_Direction < 0)
+ if (a_BlockFace < 0)
{
// clicked in air
return;
}
- int X = a_Packet->m_PosX;
- int Y = a_Packet->m_PosY;
- int Z = a_Packet->m_PosZ;
- char Dir = a_Packet->m_Direction;
- BLOCKTYPE ClickedBlock = World->GetBlock(X, Y, Z);
+ BLOCKTYPE ClickedBlock = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
cBlockHandler *Handler = cBlockHandler::GetBlockHandler(ClickedBlock);
if(Handler->IgnoreBuildCollision())
{
- Handler->OnDestroyedByPlayer(World, m_Player, X, Y, Z);
- World->FastSetBlock(X, Y, Z, E_BLOCK_AIR, 0);
- }else{
- AddDirection(X, Y, Z, a_Packet->m_Direction);
- //Check for Blocks not allowing placement on top
- if(Dir == 1 && !Handler->AllowBlockOnTop())
+ Handler->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
+ World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ }
+ else
+ {
+ AddDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ // Check for Blocks not allowing placement on top
+ if ((a_BlockFace == BLOCK_FACE_TOP) && !Handler->AllowBlockOnTop())
{
- //Resend the old block
- //Some times the client still places the block O.o
+ // Resend the old block
+ // Some times the client still places the block O.o
- World->SendBlockTo(X, Y, Z, m_Player);
+ World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
return;
}
- int PlaceBlock = m_Player->GetWorld()->GetBlock(X, Y, Z);
+ int PlaceBlock = m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (!BlockHandler(PlaceBlock)->IgnoreBuildCollision())
{
- //tried to place a block *into* another?
- return; // happens when you place a block aiming at side of block like torch or stem
+ // Tried to place a block *into* another?
+ return; // Happens when you place a block aiming at side of block like torch or stem
}
}
- cBlockHandler *NewBlock = BlockHandler(ItemHandler->GetBlockType());
+ cBlockHandler * NewBlock = BlockHandler(ItemHandler->GetBlockType());
- //cannot be placed on the side of an other block
- if(Dir != 1 && !NewBlock->CanBePlacedOnSide())
+ // Cannot be placed on the side of an other block
+ if ((a_BlockFace != BLOCK_FACE_TOP) && !NewBlock->CanBePlacedOnSide())
+ {
return;
+ }
- if(NewBlock->CanBePlacedAt(World, X, Y, Z, Dir))
+ if (NewBlock->CanBePlacedAt(World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
{
- ItemHandler->PlaceBlock(World, m_Player, &m_Player->GetInventory().GetEquippedItem(), X, Y, Z, a_Packet->m_Direction);
- }else{
- World->SendBlockTo(X, Y, Z, m_Player); //Send the old block back to the player
+ ItemHandler->PlaceBlock(World, m_Player, &m_Player->GetInventory().GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ }
+ else
+ {
+ World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); // Send the old block back to the player
return;
}
- } else if(ItemHandler->IsFood()) {
+ }
+ else if (ItemHandler->IsFood())
+ {
cItem Item;
Item.m_ItemID = Equipped.m_ItemID;
Item.m_ItemCount = 1;
@@ -1058,11 +1114,11 @@ void cClientHandle::HandleWindowClose(cPacket_WindowClose * a_Packet)
-void cClientHandle::HandleWindowClick(cPacket_WindowClick * a_Packet)
+void cClientHandle::HandleWindowClick(int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem)
{
- if (a_Packet->m_WindowID == 0)
+ if (a_WindowID == 0)
{
- m_Player->GetInventory().Clicked(a_Packet);
+ m_Player->GetInventory().Clicked(a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
return;
}
@@ -1073,7 +1129,7 @@ void cClientHandle::HandleWindowClick(cPacket_WindowClick * a_Packet)
return;
}
- Window->Clicked(a_Packet, *m_Player);
+ Window->Clicked(*m_Player, a_WindowID, a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
}
@@ -1361,7 +1417,32 @@ void cClientHandle::Send(const cPacket & a_Packet, ENUM_PRIORITY a_Priority /* =
void cClientHandle::SendDisconnect(const AString & a_Reason)
{
cPacket_Disconnect DC(a_Reason);
- m_Socket.Send(&DC);
+ m_Socket.Send(&DC); // Send it immediately to the socket, bypassing any packet buffers
+}
+
+
+
+
+
+void cClientHandle::SendHandshake(const AString & a_ServerName)
+{
+ cPacket_Handshake Handshake;
+ Handshake.m_Username = a_ServerName;
+ Send(Handshake);
+}
+
+
+
+
+
+void cClientHandle::SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item)
+{
+ cPacket_InventorySlot Packet;
+ Packet.m_WindowID = (char)a_WindowID;
+ Packet.m_SlotNum = a_SlotNum;
+ Packet.m_ItemID = (short)(a_Item.m_ItemID);
+ Packet.m_ItemCount = a_Item.m_ItemCount;
+ Packet.m_ItemUses = a_Item.m_ItemHealth;
}
diff --git a/source/cClientHandle.h b/source/cClientHandle.h
index aee835337..1085f4695 100644
--- a/source/cClientHandle.h
+++ b/source/cClientHandle.h
@@ -103,6 +103,8 @@ public:
void Send(const cPacket & a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL);
void SendDisconnect(const AString & a_Reason);
+ void SendHandshake (const AString & a_ServerName);
+ void SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item);
const AString & GetUsername(void) const; //tolua_export
@@ -182,18 +184,18 @@ private:
// Packets handled in csConnected:
void HandlePing (void);
- void HandleHandshake (cPacket_Handshake * a_Packet);
- void HandleLogin (cPacket_Login * a_Packet);
- void HandleUnexpectedPacket(cPacket * a_Packet); // the default case -> kick
+ void HandleHandshake (const AString & a_Username);
+ void HandleLogin (int a_ProtocolVersion, const AString & a_Username);
+ void HandleUnexpectedPacket(int a_PacketType); // the default case -> kick
// Packets handled while in csConfirmingPos:
- void HandleMoveLookConfirm(cPacket_PlayerMoveLook * a_Packet); // While !m_bPositionConfirmed
+ void HandleMoveLookConfirm(double a_PosX, double a_PosY, double a_PosZ); // While !m_bPositionConfirmed
// Packets handled while in csPlaying:
- void HandleCreativeInventory(cPacket_CreativeInventoryAction * a_Packet);
- void HandlePlayerPos (cPacket_PlayerPosition * a_Packet);
- void HandleBlockDig (cPacket_BlockDig * a_Packet);
- void HandleBlockPlace (cPacket_BlockPlace * a_Packet);
+ void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem);
+ void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);
+ void HandleBlockDig (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
+ void HandleBlockPlace (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
void HandlePickupSpawn (cPacket_PickupSpawn * a_Packet);
void HandleChat (cPacket_Chat * a_Packet);
void HandlePlayerLook (cPacket_PlayerLook * a_Packet);
@@ -201,7 +203,7 @@ private:
void HandleAnimation (cPacket_ArmAnim * a_Packet);
void HandleItemSwitch (cPacket_ItemSwitch * a_Packet);
void HandleWindowClose (cPacket_WindowClose * a_Packet);
- void HandleWindowClick (cPacket_WindowClick * a_Packet);
+ void HandleWindowClick (int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem);
void HandleUpdateSign (cPacket_UpdateSign * a_Packet);
void HandleUseEntity (cPacket_UseEntity * a_Packet);
void HandleRespawn (void);
diff --git a/source/cCraftingWindow.cpp b/source/cCraftingWindow.cpp
index 40e41f2c4..0f03167c8 100644
--- a/source/cCraftingWindow.cpp
+++ b/source/cCraftingWindow.cpp
@@ -10,9 +10,7 @@
#include "cPickup.h"
#include "cRoot.h"
#include "cWorld.h"
-
-#include "packets/cPacket_WindowClick.h"
-#include "packets/cPacket_InventorySlot.h"
+#include "items/Item.h"
@@ -44,33 +42,38 @@ cCraftingWindow::cCraftingWindow( cWindowOwner* a_Owner, bool a_bInventoryVisibl
-void cCraftingWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player )
+void cCraftingWindow::Clicked(
+ cPlayer & a_Player,
+ int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+)
{
bool bDontCook = false;
cItem * DraggingItem = GetDraggingItem(&a_Player);
if (
- a_ClickPacket->m_IsShiftPressed &&
+ a_IsShiftPressed &&
((DraggingItem == NULL) || DraggingItem->IsEmpty())
)
{
- ShiftClicked(a_ClickPacket, a_Player);
+ ShiftClicked(a_Player, a_SlotNum);
return;
}
// Override for craft result slot
- if (a_ClickPacket->m_SlotNum == 0)
+ if (a_SlotNum == 0)
{
- LOG("In craft slot: %i x %i !!", GetSlot(0)->m_ItemID, GetSlot(0)->m_ItemCount );
- cItem* DraggingItem = GetDraggingItem( &a_Player );
- if( DraggingItem->m_ItemID <= 0 )
+ LOGD("Clicked in craft result slot, item there: %d:%d (%d times) !!", GetSlot(0)->m_ItemID, GetSlot(0)->m_ItemHealth, GetSlot(0)->m_ItemCount);
+ cItem * DraggingItem = GetDraggingItem(&a_Player);
+ if (DraggingItem->IsEmpty())
{
*DraggingItem = *GetSlot(0);
GetSlot(0)->Empty();
}
- else if( DraggingItem->Equals( *GetSlot(0) ) )
+ else if (DraggingItem->IsEqual(*GetSlot(0)))
{
- if( DraggingItem->m_ItemCount + GetSlot(0)->m_ItemCount <= 64 )
+ cItemHandler * Handler = ItemHandler(GetSlot(0)->m_ItemID);
+ if (DraggingItem->m_ItemCount + GetSlot(0)->m_ItemCount <= Handler->GetMaxStackSize())
{
DraggingItem->m_ItemCount += GetSlot(0)->m_ItemCount;
GetSlot(0)->Empty();
@@ -84,21 +87,20 @@ void cCraftingWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_P
{
bDontCook = true;
}
- LOG("Dragging Dish %i", DraggingItem->m_ItemCount );
}
else
{
- cWindow::Clicked( a_ClickPacket, a_Player );
+ cWindow::Clicked(a_Player, GetWindowID(), a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
}
- if ((a_ClickPacket->m_SlotNum >= 0) && (a_ClickPacket->m_SlotNum < 10))
+ if ((a_SlotNum >= 0) && (a_SlotNum < 10))
{
cCraftingGrid Grid(GetSlots() + 1, 3, 3);
cCraftingRecipe Recipe(Grid);
cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
- if ((a_ClickPacket->m_SlotNum == 0) && !bDontCook)
+ if ((a_SlotNum == 0) && !bDontCook)
{
// Consume the items from the crafting grid:
Recipe.ConsumeIngredients(Grid);
@@ -110,19 +112,13 @@ void cCraftingWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_P
cRoot::Get()->GetCraftingRecipes()->GetRecipe(&a_Player, Grid, Recipe);
}
*GetSlot(0) = Recipe.GetResult();
- LOGD("%s cooked: %i x %i !!", a_Player.GetName().c_str(), GetSlot(0)->m_ItemID, GetSlot(0)->m_ItemCount );
+ LOGD("%s cooked: %d:%d (%d times) !!", a_Player.GetName().c_str(), GetSlot(0)->m_ItemID, GetSlot(0)->m_ItemHealth, GetSlot(0)->m_ItemCount);
}
SendWholeWindow( a_Player.GetClientHandle() );
a_Player.GetInventory().SendWholeInventory( a_Player.GetClientHandle() );
// Separate packet for result =/ Don't know why
- cPacket_InventorySlot Packet;
- Packet.m_WindowID = (char)GetWindowID();
- Packet.m_SlotNum = 0;
- Packet.m_ItemID = (short)GetSlot(0)->m_ItemID;
- Packet.m_ItemCount = GetSlot(0)->m_ItemCount;
- Packet.m_ItemUses = (char)GetSlot(0)->m_ItemHealth;
- a_Player.GetClientHandle()->Send( Packet );
+ a_Player.GetClientHandle()->SendInventorySlot(GetWindowID(), 0, *GetSlot(0));
}
@@ -153,16 +149,15 @@ void cCraftingWindow::Close(cPlayer & a_Player)
-void cCraftingWindow::ShiftClicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player)
+void cCraftingWindow::ShiftClicked(cPlayer & a_Player, short a_SlotNum)
{
- short Slot = a_ClickPacket->m_SlotNum;
- if (Slot == SLOT_CRAFTING_RESULT)
+ if (a_SlotNum == SLOT_CRAFTING_RESULT)
{
- ShiftClickedCraftingResult(Slot, a_Player);
+ ShiftClickedCraftingResult(a_Player, a_SlotNum);
}
- else if ((Slot >= SLOT_CRAFTING_MIN) && (Slot <= SLOT_CRAFTING_MAX))
+ else if ((a_SlotNum >= SLOT_CRAFTING_MIN) && (a_SlotNum <= SLOT_CRAFTING_MAX))
{
- ShiftClickedCraftingGrid(Slot, a_Player);
+ ShiftClickedCraftingGrid(a_Player, a_SlotNum);
}
else
{
@@ -175,7 +170,7 @@ void cCraftingWindow::ShiftClicked(cPacket_WindowClick * a_ClickPacket, cPlayer
-void cCraftingWindow::ShiftClickedCraftingResult(short a_Slot, cPlayer & a_Player)
+void cCraftingWindow::ShiftClickedCraftingResult(cPlayer & a_Player, short a_Slot)
{
// Craft until either the recipe changes (due to ingredients) or there's not enough storage for the result
cInventory & Inventory = a_Player.GetInventory();
@@ -210,7 +205,7 @@ void cCraftingWindow::ShiftClickedCraftingResult(short a_Slot, cPlayer & a_Playe
GetSlots()[SLOT_CRAFTING_RESULT] = Recipe.GetResult();
// If the recipe changed, abort:
- if (!Recipe.GetResult().Equals(ResultCopy))
+ if (!Recipe.GetResult().IsEqual(ResultCopy))
{
break;
}
@@ -221,7 +216,7 @@ void cCraftingWindow::ShiftClickedCraftingResult(short a_Slot, cPlayer & a_Playe
-void cCraftingWindow::ShiftClickedCraftingGrid(short a_Slot, cPlayer & a_Player)
+void cCraftingWindow::ShiftClickedCraftingGrid(cPlayer & a_Player, short a_Slot)
{
cInventory & Inventory = a_Player.GetInventory();
cItem * Item = GetSlot(a_Slot);
diff --git a/source/cCraftingWindow.h b/source/cCraftingWindow.h
index 70a731a65..638b1aa53 100644
--- a/source/cCraftingWindow.h
+++ b/source/cCraftingWindow.h
@@ -25,12 +25,17 @@ public:
cCraftingWindow(cWindowOwner * a_Owner, bool a_bInventoryVisible);
- virtual void Clicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player);
- virtual void Close(cPlayer & a_Player);
+ virtual void Clicked(
+ cPlayer & a_Player,
+ int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+ ) override;
- void ShiftClicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player);
- void ShiftClickedCraftingResult(short a_Slot, cPlayer & a_Player);
- void ShiftClickedCraftingGrid (short a_Slot, cPlayer & a_Player);
+ virtual void Close(cPlayer & a_Player) override;
+
+ void ShiftClicked(cPlayer & a_Player, short a_SlotNum);
+ void ShiftClickedCraftingResult(cPlayer & a_Player, short a_SlotNum);
+ void ShiftClickedCraftingGrid (cPlayer & a_Player, short a_SlotNum);
};
diff --git a/source/cCreativeInventory.cpp b/source/cCreativeInventory.cpp
index 77b9107b7..f1a1ae89c 100644
--- a/source/cCreativeInventory.cpp
+++ b/source/cCreativeInventory.cpp
@@ -14,37 +14,50 @@
#include "packets/cPacket_WholeInventory.h"
#include "packets/cPacket_InventorySlot.h"
-cCreativeInventory::~cCreativeInventory()
-{
-}
-cCreativeInventory::cCreativeInventory(cPlayer* a_Owner)
+
+
+
+cCreativeInventory::cCreativeInventory(cPlayer * a_Owner)
: cInventory(a_Owner)
{
}
-void cCreativeInventory::Clicked( cPacket* a_ClickPacket )
+
+
+
+
+cCreativeInventory::~cCreativeInventory()
{
- cPacket_CreativeInventoryAction* Packet = reinterpret_cast<cPacket_CreativeInventoryAction *>(a_ClickPacket);
- short Slot = Packet->m_Slot;
- if (Slot == -1)
+}
+
+
+
+
+
+void cCreativeInventory::Clicked(
+ short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+)
+{
+ if (a_SlotNum == -1)
{
// object thrown out
- m_Owner->TossItem(false, Packet->m_Quantity, Packet->m_ItemID, Packet->m_Damage);
+ m_Owner->TossItem(false, a_HeldItem.m_ItemCount, a_HeldItem.m_ItemType, a_HeldItem.m_ItemDamage);
return;
}
- if ((Slot < c_HotOffset) || (Slot >= c_NumSlots))
+ if ((a_SlotNum < c_HotOffset) || (a_SlotNum >= c_NumSlots))
{
- LOG("%s: Invalid slot (%d) in CreativeInventoryAction packet. Ignoring...", m_Owner->GetName().c_str(), Slot);
+ LOG("%s: Invalid slot (%d) in cCreativeInventory::Clicked(). Ignoring...", m_Owner->GetName().c_str(), a_SlotNum);
return;
}
- cItem * SlotItem = &(this->m_Slots[Slot]);
-
- SlotItem->m_ItemID = (ENUM_ITEM_ID) Packet->m_ItemID;
- SlotItem->m_ItemHealth = Packet->m_Damage;
- SlotItem->m_ItemCount = Packet->m_Quantity;
+ m_Slots[a_SlotNum] = a_HeldItem;
}
+
+
+
+
diff --git a/source/cCreativeInventory.h b/source/cCreativeInventory.h
index f38c02c6c..469f0ecd6 100644
--- a/source/cCreativeInventory.h
+++ b/source/cCreativeInventory.h
@@ -1,13 +1,22 @@
+
#pragma once
#include "cInventory.h"
-class cCreativeInventory //tolua_export
+
+
+
+
+class cCreativeInventory
: public cInventory
-{ //tolua_export
+{
public:
- cCreativeInventory(cPlayer* a_Owner);
+ cCreativeInventory(cPlayer * a_Owner);
~cCreativeInventory();
- virtual void Clicked( cPacket* a_ClickPacket );
-}; //tolua_export
+ virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override;
+} ;
+
+
+
+
diff --git a/source/cFurnaceEntity.cpp b/source/cFurnaceEntity.cpp
index 6fe1936e9..2373b3555 100644
--- a/source/cFurnaceEntity.cpp
+++ b/source/cFurnaceEntity.cpp
@@ -120,7 +120,7 @@ bool cFurnaceEntity::Tick( float a_Dt )
if ((m_CookingItem != NULL) && ((m_TimeBurned < m_BurnTime) || (m_TimeCooked + a_Dt >= m_CookTime)))
{
- if (m_CookingItem->Equals(m_Items[2]) || m_Items[2].IsEmpty())
+ if (m_CookingItem->IsEqual(m_Items[2]) || m_Items[2].IsEmpty())
{
m_TimeCooked += a_Dt;
if ( m_TimeCooked >= m_CookTime )
@@ -201,9 +201,9 @@ bool cFurnaceEntity::StartCooking(void)
if( (m_TimeBurned < m_BurnTime) || BurnTime > 0.f ) // burnable material
{
const cFurnaceRecipe::Recipe* R = FR->GetRecipeFrom( m_Items[0] );
- if( R ) // cook able ingredient
+ if (R != NULL) // cook able ingredient
{
- if( m_Items[2].Equals( *R->Out ) || m_Items[2].IsEmpty() )
+ if (m_Items[2].IsEqual(*R->Out) || m_Items[2].IsEmpty())
{
// good to go
@@ -241,7 +241,7 @@ bool cFurnaceEntity::ContinueCooking(void)
const cFurnaceRecipe::Recipe * R = FR->GetRecipeFrom( m_Items[0] );
if (R != NULL) // cook able ingredient
{
- if (m_Items[2].Equals(*R->Out) || m_Items[2].IsEmpty())
+ if (m_Items[2].IsEqual(*R->Out) || m_Items[2].IsEmpty())
{
// good to go
if (m_CookingItem == NULL) // Only cook new item if not already cooking
diff --git a/source/cFurnaceWindow.cpp b/source/cFurnaceWindow.cpp
index 8dcd0c8a5..480eaee1c 100644
--- a/source/cFurnaceWindow.cpp
+++ b/source/cFurnaceWindow.cpp
@@ -22,21 +22,27 @@ cFurnaceWindow::cFurnaceWindow( cFurnaceEntity* a_Owner )
-void cFurnaceWindow::Clicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player)
+void cFurnaceWindow::Clicked(
+ cPlayer & a_Player,
+ int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+)
{
cItem Fuel = *GetSlot( 0 );
- cWindow::Clicked( a_ClickPacket, a_Player );
+ cWindow::Clicked(a_Player, a_WindowID, a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
if (m_Furnace != NULL)
{
- if ((a_ClickPacket->m_SlotNum >= 0) && (a_ClickPacket->m_SlotNum <= 2)) // them important slots
+ if ((a_SlotNum >= 0) && (a_SlotNum <= 2)) // them important slots
{
- if( Fuel.m_ItemID != GetSlot( 0 )->m_ItemID )
+ if (Fuel.m_ItemID != GetSlot( 0 )->m_ItemID)
+ {
m_Furnace->ResetCookTimer();
+ }
- if( m_Furnace->StartCooking() )
+ if (m_Furnace->StartCooking())
{
- SendWholeWindow( a_Player.GetClientHandle() );
+ SendWholeWindow(a_Player.GetClientHandle());
}
}
}
diff --git a/source/cFurnaceWindow.h b/source/cFurnaceWindow.h
index f6ae36be5..ccaa5a97c 100644
--- a/source/cFurnaceWindow.h
+++ b/source/cFurnaceWindow.h
@@ -1,16 +1,37 @@
+
#pragma once
#include "cWindow.h"
+
+
+
+
class cFurnaceEntity;
class cWindowOwner;
-class cFurnaceWindow : public cWindow
+
+
+
+
+
+class cFurnaceWindow :
+ public cWindow
{
public:
cFurnaceWindow( cFurnaceEntity* a_Owner );
- virtual void Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player );
- virtual void Close( cPlayer & a_Player );
+ virtual void Clicked(
+ cPlayer & a_Player,
+ int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+ ) override;
+
+ virtual void Close( cPlayer & a_Player ) override;
+
private:
- cFurnaceEntity* m_Furnace;
-}; \ No newline at end of file
+ cFurnaceEntity * m_Furnace;
+};
+
+
+
+
diff --git a/source/cInventory.cpp b/source/cInventory.cpp
index 8750b5368..d532ec7c9 100644
--- a/source/cInventory.cpp
+++ b/source/cInventory.cpp
@@ -293,7 +293,7 @@ void cInventory::SendWholeInventoryToAll(void)
void cInventory::SendSlot( int a_SlotNum )
{
- cItem* Item = GetSlot( a_SlotNum );
+ cItem * Item = GetSlot(a_SlotNum);
if (Item != NULL)
{
if (Item->IsEmpty())
diff --git a/source/cInventory.h b/source/cInventory.h
index 6f824f0f5..8bf517769 100644
--- a/source/cInventory.h
+++ b/source/cInventory.h
@@ -51,7 +51,7 @@ public:
void SetEquippedSlot( int a_SlotNum ); //tolua_export
short GetEquippedSlot() { return m_EquippedSlot; } //tolua_export
- virtual void Clicked( cPacket* a_ClickPacket ) = 0;
+ virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) = 0;
void SendSlot( int a_SlotNum ); //tolua_export
diff --git a/source/cItem.cpp b/source/cItem.cpp
index f13b9cbf3..fd71a0b54 100644
--- a/source/cItem.cpp
+++ b/source/cItem.cpp
@@ -28,24 +28,31 @@ void cItem::FromJson( const Json::Value & a_Value )
}
}
-bool cItem::IsEnchantable(ENUM_ITEM_ID item)
+
+
+
+
+bool cItem::IsEnchantable(short item)
{
- if(item >= 256 && item <= 259)
+ if ((item >= 256) && (item <= 259))
return true;
- if(item >= 267 && item <= 279)
+ if ((item >= 267) && (item <= 279))
return true;
- if(item >= 283 && item <= 286)
+ if ((item >= 283) && (item <= 286))
return true;
- if(item >= 290 && item <= 294)
+ if ((item >= 290) && (item <= 294))
return true;
- if(item >= 298 && item <= 317)
+ if ((item >= 298) && (item <= 317))
return true;
- if(item >= 290 && item <= 294)
+ if ((item >= 290) && (item <= 294))
return true;
- if(item == 346 || item == 359 || item == 261)
+ if ((item == 346) || (item == 359) || (item == 261))
return true;
-
return false;
}
+
+
+
+
diff --git a/source/cItem.h b/source/cItem.h
index 15a6e3ca1..53764d06a 100644
--- a/source/cItem.h
+++ b/source/cItem.h
@@ -39,9 +39,23 @@ public:
{
return (m_ItemID <= 0 || m_ItemCount <= 0);
}
- bool Equals( cItem & a_Item ) const
+
+ // tolua_end
+ OBSOLETE
+ // tolua_begin
+ bool Equals(const cItem & a_Item) const // obsolete, use IsEqual() instead
+ {
+ return IsEqual(a_Item);
+ }
+
+ bool IsEqual(const cItem & a_Item) const
+ {
+ return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth));
+ }
+
+ bool IsSameType(const cItem & a_Item) const
{
- return ( (m_ItemID == a_Item.m_ItemID) && (m_ItemHealth == a_Item.m_ItemHealth) );
+ return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty());
}
// TODO Sorry for writing the functions in the header. But somehow it doesnīt worked when I put them into the cpp File :s
@@ -100,12 +114,25 @@ public:
void FromJson( const Json::Value & a_Value );
// tolua_begin
- static bool IsEnchantable(ENUM_ITEM_ID item);
-
- ENUM_ITEM_ID m_ItemID;
- char m_ItemCount;
- short m_ItemHealth;
+ static bool IsEnchantable(short a_ItemType);
+ // tolua_end
+ union
+ {
+ // tolua_begin
+ ENUM_ITEM_ID m_ItemID; // OBSOLETE, use m_ItemType instead
+ short m_ItemType;
+ // tolua_end
+ } ;
+ char m_ItemCount; // tolua_export
+ union
+ {
+ // tolua_begin
+ short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead
+ short m_ItemDamage;
+ // tolua_end
+ } ;
+ // tolua_begin
};
// tolua_end
diff --git a/source/cPlayer.h b/source/cPlayer.h
index 469d84701..a27070048 100644
--- a/source/cPlayer.h
+++ b/source/cPlayer.h
@@ -39,6 +39,7 @@ public:
double GetEyeHeight(); //tolua_export
Vector3d GetEyePosition(); //tolua_export
inline bool GetFlying() { return m_bTouchGround; } //tolua_export
+ inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
inline const double & GetStance() { return m_Stance; } //tolua_export
inline cInventory & GetInventory() { if(GetGameMode() == eGameMode_Survival) return *m_Inventory; else return *m_CreativeInventory; } //tolua_export
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp
index 9a963f3f2..146e222cc 100644
--- a/source/cPlugin.cpp
+++ b/source/cPlugin.cpp
@@ -37,10 +37,16 @@ void cPlugin::Tick(float a_Dt)
-bool cPlugin::OnBlockPlace(cPacket_BlockPlace * a_PacketData, cPlayer * a_Player)
+bool cPlugin::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
{
- UNUSED(a_PacketData);
UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_Status);
+ UNUSED(a_OldBlock);
+ UNUSED(a_OldMeta);
return false;
}
@@ -48,22 +54,14 @@ bool cPlugin::OnBlockPlace(cPacket_BlockPlace * a_PacketData, cPlayer * a_Player
-bool cPlugin::OnBlockDig(cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem)
-{
- UNUSED(a_PacketData);
- UNUSED(a_Player);
- UNUSED(a_PickupItem);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player)
+bool cPlugin::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
{
- UNUSED(a_Pickup);
UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_HeldItem);
return false;
}
@@ -71,10 +69,13 @@ bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player)
-bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer * a_Player)
+bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups)
{
- UNUSED(a_Reason);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
UNUSED(a_Player);
+ UNUSED(a_EquippedItem);
+ UNUSED(a_Pickups);
return false;
}
@@ -93,27 +94,33 @@ bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player)
-bool cPlugin::OnLogin(cPacket_Login * a_PacketData)
+void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
- UNUSED(a_PacketData);
- return false;
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
}
-void cPlugin::OnPlayerSpawn(cPlayer * a_Player)
+bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk)
{
- UNUSED(a_Player);
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+ UNUSED(a_pLuaChunk);
+ return false;
}
-bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
+bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player)
{
+ UNUSED(a_Pickup);
UNUSED(a_Player);
return false;
}
@@ -122,19 +129,23 @@ bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
-void cPlugin::OnPlayerMove(cPlayer * a_Player)
+bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
}
-void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo)
+bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer * a_Player)
{
- UNUSED(a_Pawn);
- UNUSED(a_TakeDamageInfo);
+ UNUSED(a_Reason);
+ UNUSED(a_Player);
+ return false;
}
@@ -152,23 +163,21 @@ bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer)
-void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
+bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
+ UNUSED(a_Client);
+ UNUSED(a_ProtocolVersion);
+ UNUSED(a_Username);
+ return false;
}
-bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk)
+bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- UNUSED(a_pLuaChunk);
+ UNUSED(a_Player);
return false;
}
@@ -176,24 +185,18 @@ bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cL
-bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+void cPlugin::OnPlayerMove(cPlayer * a_Player)
{
UNUSED(a_Player);
- UNUSED(a_Grid);
- UNUSED(a_Recipe);
- return false;
}
-bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+void cPlugin::OnPlayerSpawn(cPlayer * a_Player)
{
UNUSED(a_Player);
- UNUSED(a_Grid);
- UNUSED(a_Recipe);
- return false;
}
@@ -212,13 +215,11 @@ bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_G
-bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups)
+bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
UNUSED(a_Player);
- UNUSED(a_EquippedItem);
- UNUSED(a_Pickups);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
return false;
}
@@ -226,17 +227,17 @@ bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, con
-bool cPlugin::OnWeatherChanged(cWorld * a_World)
+void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo)
{
- UNUSED(a_World);
- return false;
+ UNUSED(a_Pawn);
+ UNUSED(a_TakeDamageInfo);
}
-bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
+bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
{
UNUSED(a_World);
UNUSED(a_BlockX);
@@ -253,7 +254,7 @@ bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a
-bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
+bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
{
UNUSED(a_World);
UNUSED(a_BlockX);
@@ -270,6 +271,16 @@ bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_
+bool cPlugin::OnWeatherChanged(cWorld * a_World)
+{
+ UNUSED(a_World);
+ return false;
+}
+
+
+
+
+
void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission)
{
CommandStruct Command;
diff --git a/source/cPlugin.h b/source/cPlugin.h
index 21994977e..97c8cec5f 100644
--- a/source/cPlugin.h
+++ b/source/cPlugin.h
@@ -46,28 +46,28 @@ public:
/**
* On all these functions, return true if you want to override default behavior
- * You can also return false, so default behavior is used, but with changed PacketData
+ * You can also return false, so default behavior is used.
**/
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnChat (const char * a_Chat, cPlayer * a_Player );
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk);
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player );
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player );
- virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player );
- virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem);
- virtual bool OnChat (const char * a_Chat, cPlayer* a_Player );
- virtual bool OnLogin (cPacket_Login* a_PacketData );
- virtual void OnPlayerSpawn (cPlayer* a_Player );
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer );
+ virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
virtual bool OnPlayerJoin (cPlayer* a_Player );
virtual void OnPlayerMove (cPlayer* a_Player );
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo );
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer );
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk);
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ virtual void OnPlayerSpawn (cPlayer* a_Player );
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- virtual bool OnWeatherChanged (cWorld * a_World);
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ virtual void OnTakeDamage (cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo );
virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
+ virtual bool OnWeatherChanged (cWorld * a_World);
// Accessors
const char* GetName() const { return m_Name.c_str(); }
diff --git a/source/cPluginManager.cpp b/source/cPluginManager.cpp
index b3392e356..c64b466c2 100644
--- a/source/cPluginManager.cpp
+++ b/source/cPluginManager.cpp
@@ -262,40 +262,7 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
}
break;
}
-
- case HOOK_BLOCK_DIG:
- {
- if( a_NumArgs != 2 ) break;
- va_list argptr;
- va_start( argptr, a_NumArgs);
- cPacket_BlockDig* Packet = va_arg(argptr, cPacket_BlockDig* );
- cPlayer* Player = va_arg(argptr, cPlayer* );
- cItem* Item = va_arg( argptr, cItem* );
- va_end (argptr);
- for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr )
- {
- if( (*itr)->OnBlockDig( Packet, Player, Item ) )
- return true;
- }
- break;
- }
-
- case HOOK_BLOCK_PLACE:
- {
- if( a_NumArgs != 2 ) break;
- va_list argptr;
- va_start( argptr, a_NumArgs);
- cPacket_BlockPlace* Packet = va_arg(argptr, cPacket_BlockPlace* );
- cPlayer* Player = va_arg(argptr, cPlayer* );
- va_end (argptr);
- for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr )
- {
- if( (*itr)->OnBlockPlace( Packet, Player ) )
- return true;
- }
- break;
- }
-
+
case HOOK_DISCONNECT:
{
if( a_NumArgs != 2 ) break;
@@ -312,21 +279,6 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
break;
}
- case HOOK_LOGIN:
- {
- if( a_NumArgs != 1 ) break;
- va_list argptr;
- va_start( argptr, a_NumArgs);
- cPacket_Login* Packet = va_arg(argptr, cPacket_Login* );
- va_end (argptr);
- for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr )
- {
- if( (*itr)->OnLogin( Packet ) )
- return true;
- }
- break;
- }
-
case HOOK_PLAYER_JOIN:
{
if( a_NumArgs != 1 ) break;
@@ -437,6 +389,69 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...)
+bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_LOGIN);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginManager::CallHookBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_DIG);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnBlockDig(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, a_OldBlock, a_OldMeta))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginManager::CallHookBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_PLACE);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnBlockPlace(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_HeldItem))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_LuaChunk)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING);
diff --git a/source/cPluginManager.h b/source/cPluginManager.h
index 2e50b2005..3edf80e73 100644
--- a/source/cPluginManager.h
+++ b/source/cPluginManager.h
@@ -97,6 +97,9 @@ public: //tolua_export
// If the hook returns true, no further hook is called and the functions return false
bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
+ bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
+ bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta);
+ bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
diff --git a/source/cPlugin_NewLua.cpp b/source/cPlugin_NewLua.cpp
index 7f7f0c20c..51d2dc9df 100644
--- a/source/cPlugin_NewLua.cpp
+++ b/source/cPlugin_NewLua.cpp
@@ -204,41 +204,56 @@ bool cPlugin_NewLua::OnDisconnect(const AString & a_Reason, cPlayer* a_Player )
-bool cPlugin_NewLua::OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player )
+bool cPlugin_NewLua::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
{
- cCSLock Lock( m_CriticalSection );
- if( !PushFunction("OnBlockPlace") )
+ cCSLock Lock(m_CriticalSection);
+ if (!PushFunction("OnBlockPlace"))
+ {
return false;
+ }
- tolua_pushusertype(m_LuaState, a_PacketData, "cPacket_BlockPlace");
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
+ tolua_pushnumber (m_LuaState, a_BlockX);
+ tolua_pushnumber (m_LuaState, a_BlockY);
+ tolua_pushnumber (m_LuaState, a_BlockZ);
+ tolua_pushnumber (m_LuaState, a_BlockFace);
+ tolua_pushusertype(m_LuaState, (void *)&a_HeldItem, "cItem");
- if( !CallFunction(2, 1, "OnBlockPlace") )
+ if (!CallFunction(6, 1, "OnBlockPlace"))
+ {
return false;
+ }
- bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
- return bRetVal;
+ return (tolua_toboolean( m_LuaState, -1, 0) > 0);
}
-bool cPlugin_NewLua::OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem )
+bool cPlugin_NewLua::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
{
- cCSLock Lock( m_CriticalSection );
- if( !PushFunction("OnBlockDig") )
+ cCSLock Lock(m_CriticalSection);
+ if (!PushFunction("OnBlockDig"))
+ {
return false;
+ }
- tolua_pushusertype(m_LuaState, a_PacketData, "cPacket_BlockDig");
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
- tolua_pushusertype(m_LuaState, a_PickupItem, "cItem");
+ tolua_pushnumber (m_LuaState, a_BlockX);
+ tolua_pushnumber (m_LuaState, a_BlockY);
+ tolua_pushnumber (m_LuaState, a_BlockZ);
+ tolua_pushnumber (m_LuaState, a_BlockFace);
+ tolua_pushnumber (m_LuaState, a_Status);
+ tolua_pushnumber (m_LuaState, a_OldBlock);
+ tolua_pushnumber (m_LuaState, a_OldMeta);
- if( !CallFunction(3, 1, "OnBlockDig") )
+ if (!CallFunction(8, 1, "OnBlockDig"))
+ {
return false;
+ }
- bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
- return bRetVal;
+ return (tolua_toboolean( m_LuaState, -1, 0) > 0);
}
@@ -265,15 +280,17 @@ bool cPlugin_NewLua::OnChat( const char* a_Chat, cPlayer* a_Player )
-bool cPlugin_NewLua::OnLogin( cPacket_Login* a_PacketData )
+bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock( m_CriticalSection );
if( !PushFunction("OnLogin") )
return false;
- tolua_pushusertype(m_LuaState, a_PacketData, "cPacket_Login");
+ tolua_pushusertype (m_LuaState, a_Client, "cClientHandle");
+ tolua_pushnumber (m_LuaState, a_ProtocolVersion);
+ tolua_pushcppstring(m_LuaState, a_Username);
- if( !CallFunction(1, 1, "OnLogin") )
+ if (!CallFunction(3, 1, "OnLogin"))
return false;
bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h
index 5756e526c..13f8ce8f4 100644
--- a/source/cPlugin_NewLua.h
+++ b/source/cPlugin_NewLua.h
@@ -27,10 +27,10 @@ public: //tolua_export
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
- virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
- virtual bool OnLogin (cPacket_Login* a_PacketData ) override;
+ virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
virtual void OnPlayerMove (cPlayer* a_Player ) override;
diff --git a/source/cPlugin_Squirrel.cpp b/source/cPlugin_Squirrel.cpp
index 4ce412dbf..07ca0d2da 100644
--- a/source/cPlugin_Squirrel.cpp
+++ b/source/cPlugin_Squirrel.cpp
@@ -125,37 +125,37 @@ bool cPlugin_Squirrel::OnDisconnect(const AString & a_Reason, cPlayer* a_Player
-bool cPlugin_Squirrel::OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player )
+bool cPlugin_Squirrel::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
{
- cCSLock Lock( m_CriticalSection );
+ cCSLock Lock(m_CriticalSection);
- if(!m_Plugin->HasFunction("OnBlockPlace")) return false;
+ if (!m_Plugin->HasFunction("OnBlockPlace")) return false;
- return m_Plugin->GetFunction("OnBlockPlace").Evaluate<bool>(a_PacketData, a_Player);
+ return m_Plugin->GetFunction("OnBlockPlace").Evaluate<bool>(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_HeldItem);
}
-bool cPlugin_Squirrel::OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem )
+bool cPlugin_Squirrel::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
{
- cCSLock Lock( m_CriticalSection );
+ cCSLock Lock(m_CriticalSection);
- if(!m_Plugin->HasFunction("OnBlockDig")) return false;
+ if (!m_Plugin->HasFunction("OnBlockDig")) return false;
- return m_Plugin->GetFunction("OnBlockDig").Evaluate<bool>(a_PacketData, a_Player, a_PickupItem);
+ return m_Plugin->GetFunction("OnBlockDig").Evaluate<bool>(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, a_OldBlock, a_OldMeta);
}
-bool cPlugin_Squirrel::OnChat( const char* a_Chat, cPlayer* a_Player )
+bool cPlugin_Squirrel::OnChat(const char * a_Chat, cPlayer * a_Player)
{
cCSLock Lock( m_CriticalSection );
- if(!m_Plugin->HasFunction("OnChat")) return false;
+ if (!m_Plugin->HasFunction("OnChat")) return false;
return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Chat, a_Player);
@@ -165,13 +165,16 @@ bool cPlugin_Squirrel::OnChat( const char* a_Chat, cPlayer* a_Player )
-bool cPlugin_Squirrel::OnLogin( cPacket_Login* a_PacketData )
+bool cPlugin_Squirrel::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock( m_CriticalSection );
- if(!m_Plugin->HasFunction("OnLogin")) return false;
+ if (!m_Plugin->HasFunction("OnLogin"))
+ {
+ return false;
+ }
- return m_Plugin->GetFunction("OnLogin").Evaluate<bool>(a_PacketData);
+ return m_Plugin->GetFunction("OnLogin").Evaluate<bool>(a_Client, a_ProtocolVersion, a_Username);
}
diff --git a/source/cPlugin_Squirrel.h b/source/cPlugin_Squirrel.h
index cd05e117a..d32ccb3d0 100644
--- a/source/cPlugin_Squirrel.h
+++ b/source/cPlugin_Squirrel.h
@@ -16,10 +16,10 @@ public:
bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override;
- bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override;
- bool OnChat (const char* a_Chat, cPlayer* a_Player ) override;
- bool OnLogin (cPacket_Login* a_PacketData ) override;
+ bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
+ bool OnChat (const char * a_Chat, cPlayer * a_Player ) override;
+ bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
void OnPlayerSpawn (cPlayer* a_Player ) override;
bool OnPlayerJoin (cPlayer* a_Player ) override;
void OnPlayerMove (cPlayer* a_Player ) override;
diff --git a/source/cSurvivalInventory.cpp b/source/cSurvivalInventory.cpp
index 887868fd7..3786f86fa 100644
--- a/source/cSurvivalInventory.cpp
+++ b/source/cSurvivalInventory.cpp
@@ -8,7 +8,7 @@
#include "cItem.h"
#include "CraftingRecipes.h"
#include "cRoot.h"
-#include "packets/cPacket_WindowClick.h"
+#include "items/Item.h"
@@ -31,39 +31,42 @@ cSurvivalInventory::~cSurvivalInventory()
-void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
+void cSurvivalInventory::Clicked(
+ short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+)
{
- cPacket_WindowClick * Packet = reinterpret_cast<cPacket_WindowClick *>(a_ClickPacket);
-
+ cWindow * Window = GetWindow();
if (
- Packet->m_IsShiftPressed && // Shift pressed
- (GetWindow() != NULL) && // Window is valid
- (GetWindow()->GetDraggingItem()->IsEmpty()) // Not dragging anything
+ a_IsShiftPressed && // Shift pressed
+ (Window != NULL) && // Window is valid
+ (Window->GetDraggingItem()->IsEmpty()) // Not dragging anything
)
{
- ShiftClicked(Packet);
+ ShiftClicked(a_SlotNum);
return;
}
bool bDontCook = false;
- if (GetWindow())
+ if (Window != NULL)
{
// Override for craft result slot
- if (Packet->m_SlotNum == (short)c_CraftOffset)
+ if (a_SlotNum == (short)c_CraftOffset)
{
- LOGD("In craft slot: %i x %i !!", m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemCount );
- cItem * DraggingItem = GetWindow()->GetDraggingItem();
+ LOGD("Clicked in craft result slot, item there: %d:%d (%d times) !!", m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemHealth, m_Slots[c_CraftOffset].m_ItemCount);
+ cItem * DraggingItem = Window->GetDraggingItem();
if (DraggingItem->IsEmpty())
{
*DraggingItem = m_Slots[c_CraftOffset];
m_Slots[c_CraftOffset].Empty();
}
- else if (DraggingItem->Equals(m_Slots[c_CraftOffset]))
+ else if (DraggingItem->IsEqual(m_Slots[c_CraftOffset]))
{
- if (DraggingItem->m_ItemCount + m_Slots[c_CraftOffset].m_ItemCount <= 64)
+ cItemHandler * Handler = ItemHandler(m_Slots[c_CraftOffset].m_ItemID);
+ if (DraggingItem->m_ItemCount + m_Slots[c_CraftOffset].m_ItemCount <= Handler->GetMaxStackSize())
{
DraggingItem->m_ItemCount += m_Slots[c_CraftOffset].m_ItemCount;
- m_Slots[0].Empty();
+ m_Slots[c_CraftOffset].Empty();
}
else
{
@@ -74,11 +77,10 @@ void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
{
bDontCook = true;
}
- LOGD("Dragging Dish %i", DraggingItem->m_ItemCount );
}
else
{
- GetWindow()->Clicked( Packet, *m_Owner );
+ Window->Clicked(*m_Owner, 0, a_SlotNum, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
}
}
else
@@ -87,14 +89,14 @@ void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
LOG("No Inventory window! WTF");
}
- if ((Packet->m_SlotNum >= (short)c_CraftOffset) && (Packet->m_SlotNum < (short)(c_CraftOffset + c_CraftSlots + 1)))
+ if ((a_SlotNum >= (short)c_CraftOffset) && (a_SlotNum < (short)(c_CraftOffset + c_CraftSlots + 1)))
{
cCraftingGrid Grid(m_Slots + c_CraftOffset + 1, 2, 2);
cCraftingRecipe Recipe(Grid);
cRoot::Get()->GetCraftingRecipes()->GetRecipe(m_Owner, Grid, Recipe);
- if ((Packet->m_SlotNum == 0) && !bDontCook)
+ if ((a_SlotNum == 0) && !bDontCook)
{
// Consume the items from the crafting grid:
Recipe.ConsumeIngredients(Grid);
@@ -106,8 +108,8 @@ void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
cRoot::Get()->GetCraftingRecipes()->GetRecipe(m_Owner, Grid, Recipe);
}
m_Slots[c_CraftOffset] = Recipe.GetResult();
- LOGD("%s cooked: %i x %i !!", m_Owner->GetName().c_str(), m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemCount );
- SendWholeInventory( m_Owner->GetClientHandle() );
+ LOGD("%s cooked: %d:%d (%d times) !!", m_Owner->GetName().c_str(), m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemHealth, m_Slots[c_CraftOffset].m_ItemCount );
+ SendWholeInventory(m_Owner->GetClientHandle());
}
SendSlot(0);
}
@@ -116,32 +118,31 @@ void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
-void cSurvivalInventory::ShiftClicked(cPacket_WindowClick * a_ClickPacket)
+void cSurvivalInventory::ShiftClicked(short a_SlotNum)
{
ASSERT((GetWindow() == NULL) || (GetWindow()->GetDraggingItem()->IsEmpty())); // Cannot handle shift-click if dragging something
- short Slot = a_ClickPacket->m_SlotNum;
- if (Slot == SLOT_CRAFTING_RESULT)
+ if (a_SlotNum == SLOT_CRAFTING_RESULT)
{
- ShiftClickedCraftingResult(Slot);
+ ShiftClickedCraftingResult(a_SlotNum);
}
- else if ((Slot >= SLOT_CRAFTING_MIN) && (Slot <= SLOT_CRAFTING_MAX))
+ else if ((a_SlotNum >= SLOT_CRAFTING_MIN) && (a_SlotNum <= SLOT_CRAFTING_MAX))
{
- ShiftClickedCraftingGrid(Slot);
+ ShiftClickedCraftingGrid(a_SlotNum);
}
- else if ((Slot >= SLOT_ARMOR_MIN) && (Slot <= SLOT_ARMOR_MAX))
+ else if ((a_SlotNum >= SLOT_ARMOR_MIN) && (a_SlotNum <= SLOT_ARMOR_MAX))
{
- ShiftClickedArmor(Slot);
+ ShiftClickedArmor(a_SlotNum);
}
- else if ((Slot >= SLOT_HOTBAR_MIN) && (Slot <= SLOT_HOTBAR_MAX))
+ else if ((a_SlotNum >= SLOT_HOTBAR_MIN) && (a_SlotNum <= SLOT_HOTBAR_MAX))
{
- ShiftClickedHotbar(Slot);
+ ShiftClickedHotbar(a_SlotNum);
}
else
{
- ShiftClickedInventory(Slot);
+ ShiftClickedInventory(a_SlotNum);
}
- // Because the client tries to guess our actions, not always right, send the whole inventory:
+ // Because the client tries to guess our actions and is not always right, send the whole inventory:
SendWholeInventoryToAll();
}
@@ -182,7 +183,7 @@ void cSurvivalInventory::ShiftClickedCraftingResult(short a_Slot)
m_Slots[SLOT_CRAFTING_RESULT] = Recipe.GetResult();
// If the recipe changed, abort:
- if (!Recipe.GetResult().Equals(ResultCopy))
+ if (!Recipe.GetResult().IsEqual(ResultCopy))
{
break;
}
diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h
index cdab62e93..3ad385fcf 100644
--- a/source/cSurvivalInventory.h
+++ b/source/cSurvivalInventory.h
@@ -28,8 +28,8 @@ class cSurvivalInventory //tolua_export
SLOT_HOTBAR_MAX = 44,
} ;
- void ShiftClickedCraftingResult(short a_Slot);
- void ShiftClickedCraftingGrid (short a_Slot);
+ void ShiftClickedCraftingResult(short a_SlotNum);
+ void ShiftClickedCraftingGrid (short a_SlotNum);
void ShiftClickedArmor (short a_Slot);
void ShiftClickedHotbar (short a_Slot);
void ShiftClickedInventory (short a_Slot);
@@ -38,9 +38,9 @@ public:
cSurvivalInventory(cPlayer* a_Owner);
~cSurvivalInventory();
- virtual void Clicked(cPacket * a_ClickPacket) override;
+ virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override;
- void ShiftClicked(cPacket_WindowClick * a_ClickPacket);
+ void ShiftClicked(short a_SlotNum);
}; //tolua_export
diff --git a/source/cWindow.cpp b/source/cWindow.cpp
index a7eceac27..f3b4bc883 100644
--- a/source/cWindow.cpp
+++ b/source/cWindow.cpp
@@ -8,8 +8,8 @@
#include "cPickup.h"
#include "cInventory.h"
#include "cWindowOwner.h"
+#include "items/Item.h"
-#include "packets/cPacket_WindowClick.h"
#include "packets/cPacket_WholeInventory.h"
#include "packets/cPacket_WindowOpen.h"
#include "packets/cPacket_WindowClose.h"
@@ -84,11 +84,15 @@ cItem* cWindow::GetDraggingItem( cPlayer * a_Player /* = 0 */ )
-void cWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player )
+void cWindow::Clicked(
+ cPlayer & a_Player,
+ int a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+)
{
- if (a_ClickPacket->m_WindowID != m_WindowID)
+ if (a_WindowID != m_WindowID)
{
- LOG("WRONG WINDOW ID! (exp %d, got %d)", m_WindowID, a_ClickPacket->m_WindowID);
+ LOG("WRONG WINDOW ID! (exp %d, got %d) received from \"%s\"", m_WindowID, a_WindowID, a_Player.GetName().c_str());
return;
}
@@ -101,111 +105,118 @@ void cWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player )
}
}
bool bAsync = false;
- if (a_ClickPacket->m_SlotNum == -999) // Outside window click
+ if (a_SlotNum == -999) // Outside window click
{
- if (a_ClickPacket->m_RightMouse)
+ if (a_IsRightClick)
{
- a_Player.TossItem( true );
+ a_Player.TossItem(true);
}
else
{
- a_Player.TossItem( true, m_DraggingItem->m_ItemCount );
+ a_Player.TossItem(true, m_DraggingItem->m_ItemCount);
}
}
- else if (GetSlot(a_ClickPacket->m_SlotNum) != NULL)
+ else if (GetSlot(a_SlotNum) != NULL)
{
- cItem * Item = GetSlot(a_ClickPacket->m_SlotNum);
- if (
- (a_ClickPacket->m_ItemID != Item->m_ItemID) ||
- (a_ClickPacket->m_ItemCount != Item->m_ItemCount) ||
- (a_ClickPacket->m_ItemUses != Item->m_ItemHealth)
- )
+ cItem * Item = GetSlot(a_SlotNum);
+ if (!Item->IsEqual(a_HeldItem))
{
- if (!((a_ClickPacket->m_ItemID == -1 || a_ClickPacket->m_ItemID == 0) && (Item->m_ItemID == -1 || Item->m_ItemID == 0 )) )
- {
- LOGD("My ID: %i Their ID: %i", Item->m_ItemID, a_ClickPacket->m_ItemID );
- LOGD("My Count: %i Their Count: %i", Item->m_ItemCount, a_ClickPacket->m_ItemCount );
- LOGD("My Uses: %i Their Uses: %i", Item->m_ItemHealth, a_ClickPacket->m_ItemUses );
- bAsync = true;
- }
+ LOGD("*** Window lost sync ***");
+ LOGD("My Type: %i Their Type: %i", Item->m_ItemID, a_HeldItem.m_ItemID);
+ LOGD("My Count: %i Their Count: %i", Item->m_ItemCount, a_HeldItem.m_ItemCount);
+ LOGD("My Dmg: %i Their Dmg: %i", Item->m_ItemHealth, a_HeldItem.m_ItemHealth);
+ bAsync = true;
}
}
- if (m_DraggingItem && (a_ClickPacket->m_SlotNum > -1) && (a_ClickPacket->m_SlotNum < m_NumSlots))
+ if (m_DraggingItem && (a_SlotNum > -1) && (a_SlotNum < m_NumSlots))
{
- if (a_ClickPacket->m_RightMouse == 0)
+ if (!a_IsRightClick)
{
- if (!m_DraggingItem->Equals(m_Slots[a_ClickPacket->m_SlotNum]))
+ // Left-clicked
+ if (!m_DraggingItem->IsEqual(m_Slots[a_SlotNum]))
{
+ // Switch contents
cItem tmp(*m_DraggingItem);
- *m_DraggingItem = m_Slots[a_ClickPacket->m_SlotNum];
- m_Slots[a_ClickPacket->m_SlotNum] = tmp; // Switch contents
+ *m_DraggingItem = m_Slots[a_SlotNum];
+ m_Slots[a_SlotNum] = tmp;
}
else
{
- int FreeSlots = 64 - m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount;
+ // Same type, add items:
+ cItemHandler * Handler = ItemHandler(m_DraggingItem->m_ItemID);
+ int FreeSlots = Handler->GetMaxStackSize() - m_Slots[a_SlotNum].m_ItemCount;
+ if (FreeSlots < 0)
+ {
+ ASSERT(!"Bad item stack size - where did we get more items in a slot than allowed?");
+ FreeSlots = 0;
+ }
int Filling = (FreeSlots > m_DraggingItem->m_ItemCount) ? m_DraggingItem->m_ItemCount : FreeSlots;
- m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount += (char)Filling;
+ m_Slots[a_SlotNum].m_ItemCount += (char)Filling;
m_DraggingItem->m_ItemCount -= (char)Filling;
- if( m_DraggingItem->m_ItemCount <= 0 )
+ if (m_DraggingItem->m_ItemCount <= 0)
+ {
m_DraggingItem->Empty();
+ }
}
}
- else // Right clicked
+ else
{
- if( m_DraggingItem->m_ItemID <= 0 ) // Empty?
+ // Right clicked
+ if (m_DraggingItem->m_ItemID <= 0) // Empty-handed?
{
- m_DraggingItem->m_ItemCount = (char)(((float)m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount)/2.f + 0.5f);
- m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount -= m_DraggingItem->m_ItemCount;
- m_DraggingItem->m_ItemID = m_Slots[a_ClickPacket->m_SlotNum].m_ItemID;
- m_DraggingItem->m_ItemHealth = m_Slots[a_ClickPacket->m_SlotNum].m_ItemHealth;
+ m_DraggingItem->m_ItemCount = (char)(((float)m_Slots[a_SlotNum].m_ItemCount) / 2.f + 0.5f);
+ m_Slots[a_SlotNum].m_ItemCount -= m_DraggingItem->m_ItemCount;
+ m_DraggingItem->m_ItemID = m_Slots[a_SlotNum].m_ItemID;
+ m_DraggingItem->m_ItemHealth = m_Slots[a_SlotNum].m_ItemHealth;
- if( m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount <= 0 )
+ if (m_Slots[a_SlotNum].m_ItemCount <= 0)
{
- m_Slots[a_ClickPacket->m_SlotNum].Empty();
+ m_Slots[a_SlotNum].Empty();
}
}
- else if( m_Slots[a_ClickPacket->m_SlotNum].m_ItemID <= 0 || m_DraggingItem->Equals( m_Slots[a_ClickPacket->m_SlotNum] ) )
- { // Drop one item in slot
- if( m_DraggingItem->m_ItemCount > 0 && m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount < 64 )
+ else if ((m_Slots[a_SlotNum].m_ItemID <= 0) || m_DraggingItem->IsEqual(m_Slots[a_SlotNum]))
+ {
+ // Drop one item in slot
+ cItemHandler * Handler = ItemHandler(m_Slots[a_SlotNum].m_ItemID);
+ if ((m_DraggingItem->m_ItemCount > 0) && (m_Slots[a_SlotNum].m_ItemCount < Handler->GetMaxStackSize()))
{
- m_Slots[a_ClickPacket->m_SlotNum].m_ItemID = m_DraggingItem->m_ItemID;
- m_Slots[a_ClickPacket->m_SlotNum].m_ItemCount++;
- m_Slots[a_ClickPacket->m_SlotNum].m_ItemHealth = m_DraggingItem->m_ItemHealth;
+ m_Slots[a_SlotNum].m_ItemID = m_DraggingItem->m_ItemID;
+ m_Slots[a_SlotNum].m_ItemCount++;
+ m_Slots[a_SlotNum].m_ItemHealth = m_DraggingItem->m_ItemHealth;
m_DraggingItem->m_ItemCount--;
}
- if( m_DraggingItem->m_ItemCount <= 0 )
+ if (m_DraggingItem->m_ItemCount <= 0)
{
m_DraggingItem->Empty();
}
}
- else if( !m_DraggingItem->Equals( m_Slots[a_ClickPacket->m_SlotNum]) ) // Swap contents
+ else if (!m_DraggingItem->IsEqual(m_Slots[a_SlotNum]))
{
+ // Swap contents
cItem tmp( *m_DraggingItem );
- *m_DraggingItem = m_Slots[a_ClickPacket->m_SlotNum];
- m_Slots[a_ClickPacket->m_SlotNum] = tmp; // Switch contents
+ *m_DraggingItem = m_Slots[a_SlotNum];
+ m_Slots[a_SlotNum] = tmp;
}
}
- if( bAsync )
+ if (bAsync)
{
- LOG("Window is not synchonous with client. Sending whole window. ID: %i", m_WindowID);
- for( std::list< cPlayer* >::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr )
+ // TODO: Handle this thread-safely (m_OpenedBy may change by another cSocketThread
+ for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr)
{
- SendWholeWindow( (*itr)->GetClientHandle() );
+ SendWholeWindow((*itr)->GetClientHandle());
}
- if( m_bInventoryVisible || m_OpenedBy.size() == 0 )
+ if (m_bInventoryVisible || m_OpenedBy.empty())
{
a_Player.GetInventory().SendWholeInventory( a_Player.GetClientHandle() );
}
}
}
- else if( m_bInventoryVisible ) // Click in player inventory
+ else if (m_bInventoryVisible) // Click in player inventory
{
- a_ClickPacket->m_WindowID = 0;
- a_ClickPacket->m_SlotNum -= (short)(m_NumSlots - 9);
- cWindow* Window = a_Player.GetInventory().GetWindow();
- if( Window )
+ cWindow * Window = a_Player.GetInventory().GetWindow();
+ if (Window)
{
- Window->Clicked( a_ClickPacket, a_Player );
+ Window->Clicked(a_Player, a_WindowID, a_SlotNum - 9, a_IsRightClick, a_IsShiftPressed, a_HeldItem);
}
}
if (m_DraggingItem != NULL)
diff --git a/source/cWindow.h b/source/cWindow.h
index 303c9e503..cbb90b893 100644
--- a/source/cWindow.h
+++ b/source/cWindow.h
@@ -10,12 +10,11 @@
#pragma once
-class cPacket_WindowClick;
class cPlayer;
class cItem;
class cWindowOwner;
class cClientHandle;
-class cPacket;
+class cPacket; // TODO: remove this
typedef std::list<cPlayer *> cPlayerList;
@@ -63,7 +62,11 @@ public:
bool IsInventoryVisible() { return m_bInventoryVisible; }
void SetInventoryVisible( bool a_bVisible ) { m_bInventoryVisible = a_bVisible; }
- virtual void Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player );
+ virtual void Clicked(
+ cPlayer & a_Player, int a_WindowID,
+ short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed,
+ const cItem & a_HeldItem
+ );
virtual void Open( cPlayer & a_Player );
virtual void Close( cPlayer & a_Player );
@@ -71,7 +74,7 @@ public:
cWindowOwner* GetOwner() { return m_Owner; }
void SetOwner( cWindowOwner* a_Owner ) { m_Owner = a_Owner; }
- void SendWholeWindow( cClientHandle* a_Client );
+ void SendWholeWindow(cClientHandle * a_Client);
void BroadcastWholeWindow(void);
void Broadcast(const cPacket & a_Packet);
diff --git a/source/items/Item.h b/source/items/Item.h
index 5fe260fd8..f3d5842b8 100644
--- a/source/items/Item.h
+++ b/source/items/Item.h
@@ -19,7 +19,7 @@ class cItemHandler
public:
cItemHandler(int a_ItemID);
virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir); //eg for fishing or hoes
- virtual bool OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir);
+ virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z);
virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
diff --git a/source/packets/cPacket_BlockDig.h b/source/packets/cPacket_BlockDig.h
index e1bdc14f1..01eb54377 100644
--- a/source/packets/cPacket_BlockDig.h
+++ b/source/packets/cPacket_BlockDig.h
@@ -1,31 +1,37 @@
+
#pragma once
#include "cPacket.h"
-class cPacket_BlockDig : public cPacket //tolua_export
-{ //tolua_export
+
+
+
+class cPacket_BlockDig :
+ public cPacket
+{
public:
- cPacket_BlockDig() //tolua_export
+ cPacket_BlockDig()
: m_Status( 0 )
, m_PosX( 0 )
, m_PosY( 0 )
, m_PosZ( 0 )
, m_Direction( 0 )
- { m_PacketID = E_BLOCK_DIG; } //tolua_export
- virtual cPacket* Clone() const { return new cPacket_BlockDig(*this); } //tolua_export
+ {
+ m_PacketID = E_BLOCK_DIG;
+ }
+
+ virtual cPacket* Clone() const { return new cPacket_BlockDig(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
- char m_Status; // tolua_export
- int m_PosX; // tolua_export
- char m_PosY; // tolua_export
- int m_PosZ; // tolua_export
- char m_Direction; // tolua_export
-
- static const unsigned int c_Size = 12;
-}; //tolua_export
+ char m_Status;
+ int m_PosX;
+ char m_PosY;
+ int m_PosZ;
+ char m_Direction;
+};
diff --git a/source/packets/cPacket_BlockPlace.cpp b/source/packets/cPacket_BlockPlace.cpp
index f767456a2..6b4219a8b 100644
--- a/source/packets/cPacket_BlockPlace.cpp
+++ b/source/packets/cPacket_BlockPlace.cpp
@@ -16,18 +16,13 @@ int cPacket_BlockPlace::Parse(cByteBuffer & a_Buffer)
HANDLE_PACKET_READ(ReadBEInt, m_PosZ, TotalBytes);
HANDLE_PACKET_READ(ReadChar, m_Direction, TotalBytes);
- cPacket_ItemData Item;
+ cPacket_ItemData Item(m_HeldItem);
int res = Item.Parse(a_Buffer);
if (res < 0)
{
return res;
}
TotalBytes += res;
-
- m_ItemType = Item.m_ItemID;
- m_Count = Item.m_ItemCount;
- m_Uses = Item.m_ItemUses;
-
return TotalBytes;
}
diff --git a/source/packets/cPacket_BlockPlace.h b/source/packets/cPacket_BlockPlace.h
index fa8aae585..187abf549 100644
--- a/source/packets/cPacket_BlockPlace.h
+++ b/source/packets/cPacket_BlockPlace.h
@@ -2,38 +2,36 @@
#pragma once
#include "cPacket.h"
+#include "../cItem.h"
-class cPacket_BlockPlace : public cPacket //tolua_export
-{ //tolua_export
+class cPacket_BlockPlace :
+ public cPacket
+{
public:
cPacket_BlockPlace()
: m_PosX( 0 )
, m_PosY( 0 )
, m_PosZ( 0 )
, m_Direction( 0 )
- , m_ItemType( 0 )
- , m_Count( 0 )
- , m_Uses( 0 )
- { m_PacketID = E_BLOCK_PLACE; }
+ {
+ m_PacketID = E_BLOCK_PLACE;
+ }
+
virtual cPacket* Clone() const { return new cPacket_BlockPlace(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
- int m_PosX; //tolua_export
- unsigned char m_PosY; //tolua_export
- int m_PosZ; //tolua_export
- char m_Direction; //tolua_export
+ int m_PosX;
+ unsigned char m_PosY;
+ int m_PosZ;
+ char m_Direction;
- short m_ItemType; //tolua_export
- char m_Count; //tolua_export
- short m_Uses; //tolua_export
-
- static const unsigned int c_Size = 1 + 4 + 1 + 4 + 1 + 2;// ( + 2 )
-}; //tolua_export
+ cItem m_HeldItem;
+} ;
diff --git a/source/packets/cPacket_CreativeInventoryAction.cpp b/source/packets/cPacket_CreativeInventoryAction.cpp
index a71585df3..85291da3e 100644
--- a/source/packets/cPacket_CreativeInventoryAction.cpp
+++ b/source/packets/cPacket_CreativeInventoryAction.cpp
@@ -10,11 +10,9 @@
cPacket_CreativeInventoryAction::cPacket_CreativeInventoryAction( const cPacket_CreativeInventoryAction & a_Copy )
{
- m_PacketID = E_CREATIVE_INVENTORY_ACTION;
- m_Slot = a_Copy.m_Slot;
- m_ItemID = a_Copy.m_ItemID;
- m_Quantity = a_Copy.m_Quantity;
- m_Damage = a_Copy.m_Damage;
+ m_PacketID = E_CREATIVE_INVENTORY_ACTION;
+ m_SlotNum = a_Copy.m_SlotNum;
+ m_ClickedItem = a_Copy.m_ClickedItem;
}
@@ -24,20 +22,15 @@ cPacket_CreativeInventoryAction::cPacket_CreativeInventoryAction( const cPacket_
int cPacket_CreativeInventoryAction::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEShort, m_Slot, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_SlotNum, TotalBytes);
- cPacket_ItemData Item;
+ cPacket_ItemData Item(m_ClickedItem);
int res = Item.Parse(a_Buffer);
if (res < 0)
{
return res;
}
TotalBytes += res;
-
- m_ItemID = Item.m_ItemID;
- m_Quantity = Item.m_ItemCount;
- m_Damage = Item.m_ItemUses;
-
return TotalBytes;
}
@@ -47,19 +40,10 @@ int cPacket_CreativeInventoryAction::Parse(cByteBuffer & a_Buffer)
void cPacket_CreativeInventoryAction::Serialize(AString & a_Data) const
{
- short ItemID = m_ItemID;
- ASSERT(ItemID >= -1); // Check validity of packets in debug runtime
- if (ItemID <= 0)
- {
- ItemID = -1;
- // Fix, to make sure no invalid values are sent.
- // WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !!
- }
-
- AppendByte (a_Data, m_PacketID);
- AppendShort (a_Data, m_Slot);
+ AppendByte (a_Data, m_PacketID);
+ AppendShort(a_Data, m_SlotNum);
- cPacket_ItemData::AppendItem(a_Data, ItemID, m_Quantity, m_Damage);
+ cPacket_ItemData::AppendItem(a_Data, m_ClickedItem);
}
diff --git a/source/packets/cPacket_CreativeInventoryAction.h b/source/packets/cPacket_CreativeInventoryAction.h
index 4d983e51d..ae438a7a8 100644
--- a/source/packets/cPacket_CreativeInventoryAction.h
+++ b/source/packets/cPacket_CreativeInventoryAction.h
@@ -2,35 +2,31 @@
#pragma once
#include "cPacket.h"
+#include "../cItem.h"
-//Sure itīs not Creative Inventory?
-
-class cPacket_CreativeInventoryAction : public cPacket
+class cPacket_CreativeInventoryAction :
+ public cPacket
{
public:
- cPacket_CreativeInventoryAction()
- : m_Slot( 0 )
- , m_ItemID( 0 )
- , m_Quantity( 0 )
- , m_Damage( 0 )
- { m_PacketID = E_CREATIVE_INVENTORY_ACTION; m_Quantity = 1; }
+ cPacket_CreativeInventoryAction() :
+ m_SlotNum(0)
+ {
+ m_PacketID = E_CREATIVE_INVENTORY_ACTION;
+ }
+
cPacket_CreativeInventoryAction( const cPacket_CreativeInventoryAction & a_Copy );
virtual cPacket* Clone() const { return new cPacket_CreativeInventoryAction(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
- short m_Slot; // 0 = hold 1-4 = armor
- short m_ItemID;
- char m_Quantity; //Byte not short ;)
- short m_Damage;
-
- static const unsigned int c_Size = 1 + 2;
-};
+ short m_SlotNum;
+ cItem m_ClickedItem;
+} ;
diff --git a/source/packets/cPacket_Handshake.h b/source/packets/cPacket_Handshake.h
index d1b06dacc..0ddddb1c1 100644
--- a/source/packets/cPacket_Handshake.h
+++ b/source/packets/cPacket_Handshake.h
@@ -17,7 +17,6 @@ public:
virtual void Serialize(AString & a_Data) const override;
std::string m_Username;
- static const unsigned int c_Size = 3; // Minimal size
};
diff --git a/source/packets/cPacket_ItemData.cpp b/source/packets/cPacket_ItemData.cpp
index 2e4203bfc..4f0803475 100644
--- a/source/packets/cPacket_ItemData.cpp
+++ b/source/packets/cPacket_ItemData.cpp
@@ -10,25 +10,26 @@
int cPacket_ItemData::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEShort, m_ItemID, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemType, TotalBytes);
- if (m_ItemID <= -1)
+ if (m_Dst.m_ItemType <= -1)
{
- m_ItemCount = 0;
- m_ItemUses = 0;
+ m_Dst.Empty();
return TotalBytes;
}
- HANDLE_PACKET_READ(ReadChar, m_ItemCount, TotalBytes);
- HANDLE_PACKET_READ(ReadBEShort, m_ItemUses, TotalBytes);
+ HANDLE_PACKET_READ(ReadChar, m_Dst.m_ItemCount, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_Dst.m_ItemDamage, TotalBytes);
- if (cItem::IsEnchantable((ENUM_ITEM_ID) m_ItemID))
+ if (cItem::IsEnchantable(m_Dst.m_ItemType))
{
- HANDLE_PACKET_READ(ReadBEShort, m_EnchantNums, TotalBytes);
+ short EnchantNumBytes;
+ HANDLE_PACKET_READ(ReadBEShort, EnchantNumBytes, TotalBytes);
- if ( m_EnchantNums > -1 )
+ if (EnchantNumBytes > 0)
{
// TODO: Enchantment not implemented yet!
+ a_Buffer.SkipRead(EnchantNumBytes);
}
}
return TotalBytes;
@@ -51,24 +52,32 @@ int cPacket_ItemData::GetSize(short a_ItemID)
-void cPacket_ItemData::AppendItem(AString & a_Data, const cItem * a_Item)
+void cPacket_ItemData::AppendItem(AString & a_Data, const cItem & a_Item)
{
- return AppendItem(a_Data, a_Item->m_ItemID, a_Item->m_ItemCount, a_Item->m_ItemHealth);
+ return AppendItem(a_Data, a_Item.m_ItemType, a_Item.m_ItemCount, a_Item.m_ItemDamage);
}
-void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemID, char a_Quantity, short a_Damage)
+void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemType, char a_Quantity, short a_Damage)
{
- AppendShort(a_Data, (short) a_ItemID);
- if (a_ItemID > -1)
+ short ItemType = a_ItemType;
+ ASSERT(ItemType >= -1); // Check validity of packets in debug runtime
+ if (ItemType <= 0)
+ {
+ // Fix, to make sure no invalid values are sent.
+ ItemType = -1;
+ }
+
+ AppendShort(a_Data, ItemType);
+ if (a_ItemType > -1)
{
AppendByte (a_Data, a_Quantity);
AppendShort(a_Data, a_Damage);
- if (cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
+ if (cItem::IsEnchantable(a_ItemType))
{
// TODO: Implement enchantments
AppendShort(a_Data, (short) -1);
diff --git a/source/packets/cPacket_ItemData.h b/source/packets/cPacket_ItemData.h
index 5a1554b19..e1a6c547d 100644
--- a/source/packets/cPacket_ItemData.h
+++ b/source/packets/cPacket_ItemData.h
@@ -1,35 +1,34 @@
+
#pragma once
#include "cPacket.h"
#include "../cItem.h"
+
+
+
+
class cPacket_ItemData : public cPacket
{
+ cItem & m_Dst;
+
public:
- cPacket_ItemData()
- : m_ItemID( 0 )
- , m_ItemCount( 0 )
- , m_ItemUses( 0 )
- , m_EnchantNums(-1)
+ cPacket_ItemData(cItem & a_Dst) :
+ m_Dst(a_Dst)
{
}
- virtual cPacket* Clone() const { return new cPacket_ItemData(*this); }
+ virtual cPacket * Clone() const { return new cPacket_ItemData(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
- static void AppendItem(AString & a_Data, short a_ItemID, char a_Quantity, short a_Damage);
- static void AppendItem(AString & a_Data, const cItem * a_Item);
+ static void AppendItem(AString & a_Data, short a_ItemType, char a_Quantity, short a_Damage);
+ static void AppendItem(AString & a_Data, const cItem & a_Item);
int GetSize(short a_ItemID);
+} ;
+
- // Below = item
- short m_ItemID; // if this is -1 the next stuff dont exist
- char m_ItemCount;
- short m_ItemUses;
- short m_EnchantNums;
- static unsigned int c_Size; // Minimal size ( +1+1 = max)
-}; \ No newline at end of file
diff --git a/source/packets/cPacket_Login.cpp b/source/packets/cPacket_Login.cpp
index 90da4c009..b19e389d1 100644
--- a/source/packets/cPacket_Login.cpp
+++ b/source/packets/cPacket_Login.cpp
@@ -7,8 +7,8 @@
-const std::string cPacket_Login::LEVEL_TYPE_DEFAULT = "DEFAULT";
-const std::string cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
+const char * cPacket_Login::LEVEL_TYPE_DEFAULT = "DEFAULT";
+const char * cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
@@ -16,7 +16,6 @@ const std::string cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
int cPacket_Login::Parse(cByteBuffer & a_Buffer)
{
- //printf("Parse: NEW Login\n");
int TotalBytes = 0;
m_Username.clear();
HANDLE_PACKET_READ(ReadBEInt, m_ProtocolVersion, TotalBytes);
diff --git a/source/packets/cPacket_Login.h b/source/packets/cPacket_Login.h
index f512b098a..a93d2807e 100644
--- a/source/packets/cPacket_Login.h
+++ b/source/packets/cPacket_Login.h
@@ -7,8 +7,8 @@
-class cPacket_Login : public cPacket //tolua_export
-{ //tolua_export
+class cPacket_Login : public cPacket
+{
public:
cPacket_Login()
: m_ProtocolVersion( 0 )
@@ -24,18 +24,18 @@ public:
virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
- int m_ProtocolVersion; //tolua_export
- AString m_Username; //tolua_export
- AString m_LevelType; //tolua_export
- int m_ServerMode; //tolua_export
- int m_Dimension;
- char m_Difficulty; //tolua_export
- unsigned char m_WorldHeight; //tolua_export
- unsigned char m_MaxPlayers; //tolua_export
-
- static const AString LEVEL_TYPE_DEFAULT;
- static const AString LEVEL_TYPE_SUPERFLAT;
-}; //tolua_export
+ int m_ProtocolVersion;
+ AString m_Username;
+ AString m_LevelType;
+ int m_ServerMode;
+ int m_Dimension;
+ char m_Difficulty;
+ unsigned char m_WorldHeight;
+ unsigned char m_MaxPlayers;
+
+ static const char * LEVEL_TYPE_DEFAULT;
+ static const char * LEVEL_TYPE_SUPERFLAT;
+};
diff --git a/source/packets/cPacket_Player.cpp b/source/packets/cPacket_Player.cpp
index a71cdee33..3a897a1ea 100644
--- a/source/packets/cPacket_Player.cpp
+++ b/source/packets/cPacket_Player.cpp
@@ -195,15 +195,15 @@ void cPacket_PlayerMoveLook::Serialize(AString & a_Data) const
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPacket_PlayerPosition:
-cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
+cPacket_PlayerPosition::cPacket_PlayerPosition(cPlayer * a_Player)
{
m_PacketID = E_PLAYERPOS;
- m_PosX = a_Player->GetPosX();
- m_PosY = a_Player->GetPosY() + 1.65;
- m_PosZ = a_Player->GetPosZ();
- m_Stance = a_Player->GetStance();
- m_bFlying = a_Player->GetFlying();
+ m_PosX = a_Player->GetPosX();
+ m_PosY = a_Player->GetPosY() + 1.65;
+ m_PosZ = a_Player->GetPosZ();
+ m_Stance = a_Player->GetStance();
+ m_IsOnGround = a_Player->IsOnGround();
}
@@ -213,11 +213,11 @@ cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
int cPacket_PlayerPosition::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes);
- HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes);
- HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosX, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosY, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_Stance, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEDouble, m_PosZ, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_IsOnGround, TotalBytes);
return TotalBytes;
}
@@ -232,7 +232,7 @@ void cPacket_PlayerPosition::Serialize(AString & a_Data) const
AppendDouble (a_Data, m_PosY);
AppendDouble (a_Data, m_Stance);
AppendDouble (a_Data, m_PosZ);
- AppendBool (a_Data, m_bFlying);
+ AppendBool (a_Data, m_IsOnGround);
}
diff --git a/source/packets/cPacket_Player.h b/source/packets/cPacket_Player.h
index 8dadcdaea..05b75d9d1 100644
--- a/source/packets/cPacket_Player.h
+++ b/source/packets/cPacket_Player.h
@@ -129,9 +129,9 @@ public:
cPacket_PlayerPosition()
: m_PosX( 0.0 )
, m_PosY( 0.0 )
- , m_Stance( 0.0 )
, m_PosZ( 0.0 )
- , m_bFlying( false )
+ , m_Stance( 0.0 )
+ , m_IsOnGround(true)
{ m_PacketID = E_PLAYERPOS; }
virtual cPacket* Clone() const { return new cPacket_PlayerPosition(*this); }
@@ -140,9 +140,9 @@ public:
double m_PosX;
double m_PosY;
- double m_Stance;
double m_PosZ;
- bool m_bFlying; // Yeah.. wtf
+ double m_Stance;
+ bool m_IsOnGround;
} ;
diff --git a/source/packets/cPacket_WholeInventory.cpp b/source/packets/cPacket_WholeInventory.cpp
index 3b8fa5cde..fd6a6b457 100644
--- a/source/packets/cPacket_WholeInventory.cpp
+++ b/source/packets/cPacket_WholeInventory.cpp
@@ -17,19 +17,21 @@ cPacket_WholeInventory::cPacket_WholeInventory( const cPacket_WholeInventory & a
m_WindowID = a_Clone.m_WindowID;
m_Count = a_Clone.m_Count;
m_Items = new cItem[m_Count];
- memcpy( m_Items, a_Clone.m_Items, sizeof(cItem)*m_Count );
+ // TODO: copy items one by one, they may have some values that needn't be shallow-copiable
+ memcpy(m_Items, a_Clone.m_Items, sizeof(cItem) * m_Count);
}
-cPacket_WholeInventory::cPacket_WholeInventory( cInventory* a_Inventory )
+cPacket_WholeInventory::cPacket_WholeInventory(cInventory * a_Inventory)
{
m_PacketID = E_INVENTORY_WHOLE;
m_WindowID = 0;
m_Count = a_Inventory->c_NumSlots;
m_Items = new cItem[m_Count];
+ // TODO: copy items one by one, they may have some values that needn't be shallow-copiable
memcpy( m_Items, a_Inventory->GetSlots(), sizeof(cItem)*m_Count );
}
@@ -37,13 +39,14 @@ cPacket_WholeInventory::cPacket_WholeInventory( cInventory* a_Inventory )
-cPacket_WholeInventory::cPacket_WholeInventory( cWindow* a_Window )
+cPacket_WholeInventory::cPacket_WholeInventory(cWindow * a_Window)
{
m_PacketID = E_INVENTORY_WHOLE;
m_WindowID = (char)a_Window->GetWindowID();
m_Count = (short)a_Window->GetNumSlots();
m_Items = new cItem[m_Count];
- memcpy( m_Items, a_Window->GetSlots(), sizeof(cItem)*m_Count );
+ // TODO: copy items one by one, they may have some values that needn't be shallow-copiable
+ memcpy( m_Items, a_Window->GetSlots(), sizeof(cItem) * m_Count);
}
@@ -67,7 +70,7 @@ void cPacket_WholeInventory::Serialize(AString & a_Data) const
for (int j = 0; j < m_Count; j++)
{
- cPacket_ItemData::AppendItem(a_Data, &(m_Items[j]));
+ cPacket_ItemData::AppendItem(a_Data, m_Items[j]);
}
}
diff --git a/source/packets/cPacket_WindowClick.cpp b/source/packets/cPacket_WindowClick.cpp
index c250c187e..1d4304917 100644
--- a/source/packets/cPacket_WindowClick.cpp
+++ b/source/packets/cPacket_WindowClick.cpp
@@ -14,11 +14,11 @@ int cPacket_WindowClick::Parse(cByteBuffer & a_Buffer)
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadChar, m_WindowID, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_SlotNum, TotalBytes);
- HANDLE_PACKET_READ(ReadChar, m_RightMouse, TotalBytes);
- HANDLE_PACKET_READ(ReadBEShort, m_NumClicks, TotalBytes);
+ HANDLE_PACKET_READ(ReadBool, m_IsRightClick, TotalBytes);
+ HANDLE_PACKET_READ(ReadBEShort, m_TransactionID, TotalBytes);
HANDLE_PACKET_READ(ReadBool, m_IsShiftPressed, TotalBytes);
- cPacket_ItemData Item;
+ cPacket_ItemData Item(m_HeldItem);
int res = Item.Parse(a_Buffer);
if (res < 0)
{
@@ -26,12 +26,6 @@ int cPacket_WindowClick::Parse(cByteBuffer & a_Buffer)
}
TotalBytes += res;
- m_ItemID = Item.m_ItemID;
- m_ItemCount = Item.m_ItemCount;
- m_ItemUses = Item.m_ItemUses;
-
- m_EnchantNums = Item.m_EnchantNums;
-
return TotalBytes;
}
diff --git a/source/packets/cPacket_WindowClick.h b/source/packets/cPacket_WindowClick.h
index 72ebad2a1..e0f6f964e 100644
--- a/source/packets/cPacket_WindowClick.h
+++ b/source/packets/cPacket_WindowClick.h
@@ -2,6 +2,7 @@
#pragma once
#include "cPacket.h"
+#include "../cItem.h"
@@ -13,36 +14,24 @@ public:
cPacket_WindowClick()
: m_WindowID( 0 )
, m_SlotNum( 0 )
- , m_RightMouse( 0 )
- , m_NumClicks( 0 )
+ , m_IsRightClick(false)
+ , m_TransactionID( 0 )
, m_IsShiftPressed( false )
- , m_ItemID( 0 )
- , m_ItemCount( 0 )
- , m_ItemUses( 0 )
- , m_EnchantNums(-1)
- { m_PacketID = E_WINDOW_CLICK; }
+ {
+ m_PacketID = E_WINDOW_CLICK;
+ }
+
virtual cPacket* Clone() const { return new cPacket_WindowClick(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
char m_WindowID;
- short m_SlotNum; // Slot
- // 0 = craft result
- // 1-4 = crafting table
- // 5-8 = armor
- // 9-35 = inventory
- // 36-44 = Hot bar
-
- char m_RightMouse; // 0 = Left 1 = Right mb
- short m_NumClicks; // Num clicks
+ short m_SlotNum;
+ bool m_IsRightClick;
+ short m_TransactionID;
bool m_IsShiftPressed; // Shift pressed when clicked?
- // Below = item
- short m_ItemID; // if this is -1 the next stuff dont exist
- char m_ItemCount;
- short m_ItemUses;
-
- short m_EnchantNums;
+ cItem m_HeldItem;
};