summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-04 21:22:14 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-04 21:22:14 +0200
commit3ee523628465a59070354781cda6585f6778192c (patch)
tree0ef22389cfc7738fd79a02b11e1bc33a63f28b09
parentExpat project: fixed intermediate files output folder (diff)
downloadcuberite-3ee523628465a59070354781cda6585f6778192c.tar
cuberite-3ee523628465a59070354781cda6585f6778192c.tar.gz
cuberite-3ee523628465a59070354781cda6585f6778192c.tar.bz2
cuberite-3ee523628465a59070354781cda6585f6778192c.tar.lz
cuberite-3ee523628465a59070354781cda6585f6778192c.tar.xz
cuberite-3ee523628465a59070354781cda6585f6778192c.tar.zst
cuberite-3ee523628465a59070354781cda6585f6778192c.zip
-rw-r--r--VC2008/MCServer.vcproj12
-rw-r--r--source/AllToLua.pkg5
-rw-r--r--source/Bindings.cpp285
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Blocks/BlockBed.h21
-rw-r--r--source/Blocks/BlockLadder.h33
-rw-r--r--source/Blocks/BlockRedstone.cpp1
-rw-r--r--source/Blocks/BlockRedstoneTorch.h1
-rw-r--r--source/Blocks/BlockSign.h32
-rw-r--r--source/Blocks/BlockStairs.h30
-rw-r--r--source/Blocks/BlockTorch.h67
-rw-r--r--source/Blocks/BlockVine.h31
-rw-r--r--source/Chunk.cpp2
-rw-r--r--source/ClientHandle.cpp4
-rw-r--r--source/Enchantments.h4
-rw-r--r--source/Items/ItemSign.h6
-rw-r--r--source/Ladder.h43
-rw-r--r--source/Sign.h44
-rw-r--r--source/Simulator/RedstoneSimulator.cpp4
-rw-r--r--source/Stairs.h44
-rw-r--r--source/Torch.h77
-rw-r--r--source/Vine.h42
22 files changed, 218 insertions, 572 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index c44356545..a8a3aede6 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -1001,10 +1001,6 @@
>
</File>
<File
- RelativePath="..\source\Stairs.h"
- >
- </File>
- <File
RelativePath="..\source\TNTEntity.cpp"
>
</File>
@@ -1012,14 +1008,6 @@
RelativePath="..\source\TNTEntity.h"
>
</File>
- <File
- RelativePath="..\source\Torch.h"
- >
- </File>
- <File
- RelativePath="..\source\Vine.h"
- >
- </File>
</Filter>
<Filter
Name="UI"
diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg
index ee098e63e..f36443329 100644
--- a/source/AllToLua.pkg
+++ b/source/AllToLua.pkg
@@ -15,11 +15,6 @@ typedef unsigned short UInt16;
$cfile "ChunkDef.h"
-$cfile "Torch.h"
-$cfile "Stairs.h"
-$cfile "Ladder.h"
-$cfile "Vine.h"
-
$cfile "../iniFile/iniFile.h"
$cfile "BlockID.h"
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 5f0ae7159..bd4abb140 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:42.
+** Generated automatically by tolua++-1.0.92 on 06/04/13 21:16:57.
*/
#ifndef __cplusplus
@@ -16,10 +16,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "tolua_base.h"
#include "ChunkDef.h"
-#include "Torch.h"
-#include "Stairs.h"
-#include "Ladder.h"
-#include "Vine.h"
#include "../iniFile/iniFile.h"
#include "BlockID.h"
#include "Defines.h"
@@ -190,10 +186,8 @@ static int tolua_collect_Vector3d (lua_State* tolua_S)
static void tolua_reg_types (lua_State* tolua_S)
{
tolua_usertype(tolua_S,"TakeDamageInfo");
- tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cCraftingRecipe");
- tolua_usertype(tolua_S,"cPlugin");
- tolua_usertype(tolua_S,"cWindow");
+ tolua_usertype(tolua_S,"cEntity");
tolua_usertype(tolua_S,"cStringMap");
tolua_usertype(tolua_S,"cItemGrid");
tolua_usertype(tolua_S,"cBlockArea");
@@ -201,265 +195,53 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"cLuaWindow");
tolua_usertype(tolua_S,"cInventory");
tolua_usertype(tolua_S,"cRoot");
- tolua_usertype(tolua_S,"cStairs");
- tolua_usertype(tolua_S,"cGroup");
- tolua_usertype(tolua_S,"cTracer");
- tolua_usertype(tolua_S,"cCuboid");
+ tolua_usertype(tolua_S,"cWindow");
+ tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cPickup");
tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"Vector3i");
+ tolua_usertype(tolua_S,"cGroup");
tolua_usertype(tolua_S,"cClientHandle");
tolua_usertype(tolua_S,"cChunkDesc");
tolua_usertype(tolua_S,"cFurnaceRecipe");
- tolua_usertype(tolua_S,"Lua__cPickup");
+ tolua_usertype(tolua_S,"cTracer");
tolua_usertype(tolua_S,"cChatColor");
- tolua_usertype(tolua_S,"cWebAdmin");
- tolua_usertype(tolua_S,"cCraftingRecipes");
+ tolua_usertype(tolua_S,"cCuboid");
+ tolua_usertype(tolua_S,"Vector3i");
tolua_usertype(tolua_S,"Lua__cWebPlugin");
tolua_usertype(tolua_S,"Lua__cPawn");
- tolua_usertype(tolua_S,"cGroupManager");
+ tolua_usertype(tolua_S,"cPlugin_NewLua");
tolua_usertype(tolua_S,"cItem");
tolua_usertype(tolua_S,"Vector3f");
- tolua_usertype(tolua_S,"cWebPlugin");
+ tolua_usertype(tolua_S,"cWebAdmin");
tolua_usertype(tolua_S,"cDropSpenserEntity");
tolua_usertype(tolua_S,"Lua__cPlayer");
- tolua_usertype(tolua_S,"HTTPRequest");
+ tolua_usertype(tolua_S,"cCraftingRecipes");
tolua_usertype(tolua_S,"cChestEntity");
tolua_usertype(tolua_S,"cDispenserEntity");
- tolua_usertype(tolua_S,"HTTPFormData");
- tolua_usertype(tolua_S,"cBlockEntity");
tolua_usertype(tolua_S,"cItemGrid::cListener");
+ tolua_usertype(tolua_S,"cBlockEntity");
+ tolua_usertype(tolua_S,"cCriticalSection");
+ tolua_usertype(tolua_S,"Lua__cPickup");
+ tolua_usertype(tolua_S,"cWebPlugin");
+ tolua_usertype(tolua_S,"HTTPRequest");
+ tolua_usertype(tolua_S,"HTTPFormData");
tolua_usertype(tolua_S,"cDropperEntity");
- tolua_usertype(tolua_S,"cServer");
tolua_usertype(tolua_S,"cPluginManager");
- tolua_usertype(tolua_S,"cBlockEntityWithItems");
- tolua_usertype(tolua_S,"cLadder");
- tolua_usertype(tolua_S,"cCriticalSection");
- tolua_usertype(tolua_S,"cEntity");
+ tolua_usertype(tolua_S,"cWorld");
tolua_usertype(tolua_S,"cIniFile");
- tolua_usertype(tolua_S,"cListeners");
+ tolua_usertype(tolua_S,"cPlugin");
tolua_usertype(tolua_S,"AStringVector");
- tolua_usertype(tolua_S,"cVine");
+ tolua_usertype(tolua_S,"cPawn");
tolua_usertype(tolua_S,"cPlayer");
- tolua_usertype(tolua_S,"cTorch");
+ tolua_usertype(tolua_S,"cGroupManager");
tolua_usertype(tolua_S,"cBlockEntityWindowOwner");
- tolua_usertype(tolua_S,"cWorld");
- tolua_usertype(tolua_S,"cPlugin_NewLua");
- tolua_usertype(tolua_S,"cPawn");
+ tolua_usertype(tolua_S,"cBlockEntityWithItems");
+ tolua_usertype(tolua_S,"cServer");
+ tolua_usertype(tolua_S,"cListeners");
tolua_usertype(tolua_S,"Lua__cEntity");
tolua_usertype(tolua_S,"Vector3d");
}
-/* method: DirectionToMetaData of class cTorch */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTorch_DirectionToMetaData00
-static int tolua_AllToLua_cTorch_DirectionToMetaData00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTorch",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_Direction = ((char) tolua_tonumber(tolua_S,2,0));
- {
- char tolua_ret = (char) cTorch::DirectionToMetaData(a_Direction);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DirectionToMetaData'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MetaDataToDirection of class cTorch */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cTorch_MetaDataToDirection00
-static int tolua_AllToLua_cTorch_MetaDataToDirection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cTorch",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_MetaData = ((char) tolua_tonumber(tolua_S,2,0));
- {
- char tolua_ret = (char) cTorch::MetaDataToDirection(a_MetaData);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MetaDataToDirection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: RotationToMetaData of class cStairs */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cStairs_RotationToMetaData00
-static int tolua_AllToLua_cStairs_RotationToMetaData00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cStairs",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- double a_Rotation = ((double) tolua_tonumber(tolua_S,2,0));
- {
- unsigned char tolua_ret = (unsigned char) cStairs::RotationToMetaData(a_Rotation);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'RotationToMetaData'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DirectionToMetaData of class cLadder */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLadder_DirectionToMetaData00
-static int tolua_AllToLua_cLadder_DirectionToMetaData00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLadder",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_Direction = ((char) tolua_tonumber(tolua_S,2,0));
- {
- char tolua_ret = (char) cLadder::DirectionToMetaData(a_Direction);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DirectionToMetaData'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MetaDataToDirection of class cLadder */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cLadder_MetaDataToDirection00
-static int tolua_AllToLua_cLadder_MetaDataToDirection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cLadder",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_MetaData = ((char) tolua_tonumber(tolua_S,2,0));
- {
- char tolua_ret = (char) cLadder::MetaDataToDirection(a_MetaData);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MetaDataToDirection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: DirectionToMetaData of class cVine */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cVine_DirectionToMetaData00
-static int tolua_AllToLua_cVine_DirectionToMetaData00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cVine",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- char a_BlockFace = ((char) tolua_tonumber(tolua_S,2,0));
- {
- unsigned char tolua_ret = (unsigned char) cVine::DirectionToMetaData(a_BlockFace);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DirectionToMetaData'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: MetaDataToDirection of class cVine */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cVine_MetaDataToDirection00
-static int tolua_AllToLua_cVine_MetaDataToDirection00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"cVine",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,2,0));
- {
- char tolua_ret = (char) cVine::MetaDataToDirection(a_MetaData);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'MetaDataToDirection'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: new of class cIniFile */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cIniFile_new00
static int tolua_AllToLua_cIniFile_new00(lua_State* tolua_S)
@@ -26656,25 +26438,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"biJungleHills",biJungleHills);
tolua_constant(tolua_S,"biNumBiomes",biNumBiomes);
tolua_constant(tolua_S,"biMaxBiome",biMaxBiome);
- tolua_cclass(tolua_S,"cTorch","cTorch","",NULL);
- tolua_beginmodule(tolua_S,"cTorch");
- tolua_function(tolua_S,"DirectionToMetaData",tolua_AllToLua_cTorch_DirectionToMetaData00);
- tolua_function(tolua_S,"MetaDataToDirection",tolua_AllToLua_cTorch_MetaDataToDirection00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cStairs","cStairs","",NULL);
- tolua_beginmodule(tolua_S,"cStairs");
- tolua_function(tolua_S,"RotationToMetaData",tolua_AllToLua_cStairs_RotationToMetaData00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cLadder","cLadder","",NULL);
- tolua_beginmodule(tolua_S,"cLadder");
- tolua_function(tolua_S,"DirectionToMetaData",tolua_AllToLua_cLadder_DirectionToMetaData00);
- tolua_function(tolua_S,"MetaDataToDirection",tolua_AllToLua_cLadder_MetaDataToDirection00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"cVine","cVine","",NULL);
- tolua_beginmodule(tolua_S,"cVine");
- tolua_function(tolua_S,"DirectionToMetaData",tolua_AllToLua_cVine_DirectionToMetaData00);
- tolua_function(tolua_S,"MetaDataToDirection",tolua_AllToLua_cVine_MetaDataToDirection00);
- tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cIniFile","cIniFile","",tolua_collect_cIniFile);
#else
diff --git a/source/Bindings.h b/source/Bindings.h
index f5b824121..9ef96eb40 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 06/04/13 13:50:43.
+** Generated automatically by tolua++-1.0.92 on 06/04/13 21:16:57.
*/
/* Exported function */
diff --git a/source/Blocks/BlockBed.h b/source/Blocks/BlockBed.h
index ab55ffc92..bf8906750 100644
--- a/source/Blocks/BlockBed.h
+++ b/source/Blocks/BlockBed.h
@@ -3,7 +3,6 @@
#include "BlockHandler.h"
#include "../World.h"
-#include "../Sign.h"
#include "../Player.h"
@@ -44,13 +43,11 @@ public:
}
-
-
// Bed specific helper functions
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
- a_Rotation += 180 + (180/4); // So its not aligned with axis
- if( a_Rotation > 360 ) a_Rotation -= 360;
+ a_Rotation += 180 + (180 / 4); // So its not aligned with axis
+ if (a_Rotation > 360) a_Rotation -= 360;
a_Rotation = (a_Rotation / 360) * 4;
@@ -62,15 +59,11 @@ public:
{
switch (a_MetaData)
{
- case 0: // south +z
- return Vector3i(0, 0, 1);
- case 1: // west -x
- return Vector3i(-1, 0, 0);
- case 2: // north -z
- return Vector3i(0, 0, -1);
- case 3: // east +x
- return Vector3i(1, 0, 0);
- };
+ case 0: return Vector3i(0, 0, 1);
+ case 1: return Vector3i(-1, 0, 0);
+ case 2: return Vector3i(0, 0, -1);
+ case 3: return Vector3i(1, 0, 0);
+ }
return Vector3i();
}
} ;
diff --git a/source/Blocks/BlockLadder.h b/source/Blocks/BlockLadder.h
index 280f0deb1..93473f757 100644
--- a/source/Blocks/BlockLadder.h
+++ b/source/Blocks/BlockLadder.h
@@ -3,7 +3,6 @@
#include "BlockHandler.h"
#include "../World.h"
-#include "../Ladder.h"
@@ -37,11 +36,37 @@ public:
}
a_BlockType = m_BlockType;
- a_BlockMeta = cLadder::DirectionToMetaData(a_BlockFace);
+ a_BlockMeta = DirectionToMetaData(a_BlockFace);
return true;
}
+ static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
+ { // tolua_export
+ switch (a_Direction)
+ {
+ case 0x2: return 0x2;
+ case 0x3: return 0x3;
+ case 0x4: return 0x4;
+ case 0x5: return 0x5;
+ default: return 0x2;
+ }
+ } // tolua_export
+
+
+ static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
+ { // tolua_export
+ switch (a_MetaData)
+ {
+ case 0x2: return 0x2;
+ case 0x3: return 0x3;
+ case 0x4: return 0x4;
+ case 0x5: return 0x5;
+ default: return 0x2;
+ }
+ } // tolua_export
+
+
/// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure
static char FindSuitableBlockFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
@@ -71,8 +96,8 @@ public:
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
- // TODO: Use cTorch::AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
- char BlockFace = cLadder::MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
+ // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
+ char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
return LadderCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, BlockFace);
diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp
index ec54169c0..f433be4ef 100644
--- a/source/Blocks/BlockRedstone.cpp
+++ b/source/Blocks/BlockRedstone.cpp
@@ -3,7 +3,6 @@
#include "BlockRedstone.h"
#include "../Item.h"
#include "../World.h"
-#include "../Torch.h"
diff --git a/source/Blocks/BlockRedstoneTorch.h b/source/Blocks/BlockRedstoneTorch.h
index 0127dc082..c8256ce64 100644
--- a/source/Blocks/BlockRedstoneTorch.h
+++ b/source/Blocks/BlockRedstoneTorch.h
@@ -3,7 +3,6 @@
#include "BlockRedstone.h"
#include "BlockTorch.h"
-#include "../Torch.h"
diff --git a/source/Blocks/BlockSign.h b/source/Blocks/BlockSign.h
index 23645d0d2..4bdccb47e 100644
--- a/source/Blocks/BlockSign.h
+++ b/source/Blocks/BlockSign.h
@@ -3,7 +3,6 @@
#include "BlockHandler.h"
#include "../World.h"
-#include "../Sign.h"
#include "../Player.h"
@@ -36,6 +35,37 @@ public:
{
return "step.wood";
}
+
+
+ static char RotationToMetaData(double a_Rotation)
+ {
+ a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
+ if (a_Rotation > 360)
+ {
+ a_Rotation -= 360;
+ }
+
+ a_Rotation = (a_Rotation / 360) * 16;
+
+ return ((char)a_Rotation) % 16;
+ }
+
+
+ static char DirectionToMetaData(char a_Direction)
+ {
+ switch (a_Direction)
+ {
+ case 0x2: return 0x2;
+ case 0x3: return 0x3;
+ case 0x4: return 0x4;
+ case 0x5: return 0x5;
+ default:
+ {
+ break;
+ }
+ }
+ return 0x2;
+ }
} ;
diff --git a/source/Blocks/BlockStairs.h b/source/Blocks/BlockStairs.h
index c85d07c00..6fc316e45 100644
--- a/source/Blocks/BlockStairs.h
+++ b/source/Blocks/BlockStairs.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
-#include "../Stairs.h"
@@ -27,7 +26,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = cStairs::RotationToMetaData(a_Player->GetRotation());
+ a_BlockMeta = RotationToMetaData(a_Player->GetRotation());
switch (a_BlockFace)
{
case BLOCK_FACE_TOP: break;
@@ -51,6 +50,33 @@ public:
// TODO: step sound
+ static NIBBLETYPE RotationToMetaData(double a_Rotation)
+ {
+ a_Rotation += 90 + 45; // So its not aligned with axis
+ NIBBLETYPE result = 0x0;
+ if (a_Rotation > 360)
+ {
+ a_Rotation -= 360;
+ }
+ if ((a_Rotation >= 0) && (a_Rotation < 90))
+ {
+ return 0x0;
+ }
+ else if ((a_Rotation >= 180) && (a_Rotation < 270))
+ {
+ return 0x1;
+ }
+ else if ((a_Rotation >= 90) && (a_Rotation < 180))
+ {
+ return 0x2;
+ }
+ else
+ {
+ return 0x3;
+ }
+ }
+
+
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h
index 97e31533b..9951b8ea4 100644
--- a/source/Blocks/BlockTorch.h
+++ b/source/Blocks/BlockTorch.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
-#include "../Torch.h"
#include "../World.h"
@@ -37,11 +36,71 @@ public:
}
}
a_BlockType = m_BlockType;
- a_BlockMeta = cTorch::DirectionToMetaData(a_BlockFace);
+ a_BlockMeta = DirectionToMetaData(a_BlockFace);
return true;
}
+ static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
+ { // tolua_export
+ switch (a_Direction)
+ {
+ case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0;
+ case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR;
+ case BLOCK_FACE_EAST: return E_META_TORCH_EAST;
+ case BLOCK_FACE_WEST: return E_META_TORCH_WEST;
+ case BLOCK_FACE_NORTH: return E_META_TORCH_NORTH;
+ case BLOCK_FACE_SOUTH: return E_META_TORCH_SOUTH;
+ default:
+ {
+ ASSERT(!"Unhandled torch direction!");
+ break;
+ }
+ };
+ return 0x0;
+ } // tolua_export
+
+
+ static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
+ { // tolua_export
+ switch (a_MetaData)
+ {
+ case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground
+ case E_META_TORCH_FLOOR: return BLOCK_FACE_TOP;
+ case E_META_TORCH_EAST: return BLOCK_FACE_EAST;
+ case E_META_TORCH_WEST: return BLOCK_FACE_WEST;
+ case E_META_TORCH_NORTH: return BLOCK_FACE_NORTH;
+ case E_META_TORCH_SOUTH: return BLOCK_FACE_SOUTH;
+ default:
+ {
+ ASSERT(!"Unhandled torch metadata");
+ break;
+ }
+ }
+ return 0;
+ } // tolua_export
+
+
+ static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos)
+ {
+ switch (a_TorchMeta)
+ {
+ case 0x0:
+ case E_META_TORCH_FLOOR: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 1, 0)));
+ case E_META_TORCH_EAST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, -1)));
+ case E_META_TORCH_WEST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, 1)));
+ case E_META_TORCH_NORTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)));
+ case E_META_TORCH_SOUTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(1, 0, 0)));
+ default:
+ {
+ ASSERT(!"Unhandled torch meta!");
+ break;
+ }
+ }
+ return false;
+ }
+
+
virtual bool DoesAllowBlockOnTop(void) override
{
return false;
@@ -113,8 +172,8 @@ public:
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
- // TODO: Use cTorch::AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
- char Face = cTorch::MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
+ // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
+ char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
return TorchCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, Face);
diff --git a/source/Blocks/BlockVine.h b/source/Blocks/BlockVine.h
index 67376a4d8..2a88c9b68 100644
--- a/source/Blocks/BlockVine.h
+++ b/source/Blocks/BlockVine.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
-#include "../Vine.h"
@@ -31,17 +30,43 @@ public:
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
if (BlockType == m_BlockType)
{
- a_BlockMeta = BlockMeta | cVine::DirectionToMetaData(a_BlockFace);
+ a_BlockMeta = BlockMeta | DirectionToMetaData(a_BlockFace);
}
else
{
- a_BlockMeta = cVine::DirectionToMetaData(a_BlockFace);
+ a_BlockMeta = DirectionToMetaData(a_BlockFace);
}
a_BlockType = m_BlockType;
return true;
}
+ static NIBBLETYPE DirectionToMetaData(char a_BlockFace)
+ {
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_NORTH: return 0x1;
+ case BLOCK_FACE_SOUTH: return 0x4;
+ case BLOCK_FACE_WEST: return 0x8;
+ case BLOCK_FACE_EAST: return 0x2;
+ default: return 0x0;
+ }
+ }
+
+
+ static char MetaDataToDirection(NIBBLETYPE a_MetaData)
+ {
+ switch(a_MetaData)
+ {
+ case 0x1: return BLOCK_FACE_NORTH;
+ case 0x4: return BLOCK_FACE_SOUTH;
+ case 0x8: return BLOCK_FACE_WEST;
+ case 0x2: return BLOCK_FACE_EAST;
+ default: return BLOCK_FACE_TOP;
+ }
+ }
+
+
/// Returns true if the specified block type is good for vines to attach to
static bool IsBlockAttachable(BLOCKTYPE a_BlockType)
{
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
index 60ec273be..3cebe7d5c 100644
--- a/source/Chunk.cpp
+++ b/source/Chunk.cpp
@@ -19,8 +19,6 @@
#include "BlockEntities/JukeboxEntity.h"
#include "BlockEntities/NoteEntity.h"
#include "BlockEntities/SignEntity.h"
-#include "Torch.h"
-#include "Ladder.h"
#include "Pickup.h"
#include "Item.h"
#include "Noise.h"
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp
index 0eb24e9e9..d0904bfb0 100644
--- a/source/ClientHandle.cpp
+++ b/source/ClientHandle.cpp
@@ -12,11 +12,7 @@
#include "BlockEntities/SignEntity.h"
#include "UI/Window.h"
#include "Item.h"
-#include "Torch.h"
#include "Doors.h"
-#include "Ladder.h"
-#include "Vine.h"
-#include "Sign.h"
#include "Piston.h"
#include "Mobs/Monster.h"
#include "ChatColor.h"
diff --git a/source/Enchantments.h b/source/Enchantments.h
index 30c2fe7b7..c20da654b 100644
--- a/source/Enchantments.h
+++ b/source/Enchantments.h
@@ -90,11 +90,11 @@ public:
/// Returns true if a_Other contains exactly the same enchantments and levels
bool operator ==(const cEnchantments & a_Other) const;
+ // tolua_end
+
/// Returns true if a_Other doesn't contain exactly the same enchantments and levels
bool operator !=(const cEnchantments & a_Other) const;
- // tolua_end
-
/// Writes the enchantments into the specified NBT writer; begins with the LIST tag of the specified name ("ench" or "StoredEnchantments")
void WriteToNBTCompound(cFastNBTWriter & a_Writer, const AString & a_ListTagName) const;
diff --git a/source/Items/ItemSign.h b/source/Items/ItemSign.h
index 758e08c4d..7a0924147 100644
--- a/source/Items/ItemSign.h
+++ b/source/Items/ItemSign.h
@@ -3,7 +3,7 @@
#include "ItemHandler.h"
#include "../World.h"
-#include "../Sign.h"
+#include "../Blocks/BlockSign.h"
@@ -34,12 +34,12 @@ public:
{
if (a_BlockFace == BLOCK_FACE_TOP)
{
- a_BlockMeta = cSign::RotationToMetaData(a_Player->GetRotation());
+ a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetRotation());
a_BlockType = E_BLOCK_SIGN_POST;
}
else
{
- a_BlockMeta = cSign::DirectionToMetaData(a_BlockFace);
+ a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace);
a_BlockType = E_BLOCK_WALLSIGN;
}
return true;
diff --git a/source/Ladder.h b/source/Ladder.h
deleted file mode 100644
index 50a697437..000000000
--- a/source/Ladder.h
+++ /dev/null
@@ -1,43 +0,0 @@
-#pragma once
-
-class cLadder // tolua_export
-{ // tolua_export
-public:
-
- static char DirectionToMetaData( char a_Direction ) // tolua_export
- { // tolua_export
- switch( a_Direction )
- {
- case 0x2:
- return 0x2;
- case 0x3:
- return 0x3;
- case 0x4:
- return 0x4;
- case 0x5:
- return 0x5;
- default:
- break;
- };
- return 0x2;
- } // tolua_export
-
- static char MetaDataToDirection( char a_MetaData ) // tolua_export
- { // tolua_export
- switch( a_MetaData )
- {
- case 0x2:
- return 0x2;
- case 0x3:
- return 0x3;
- case 0x4:
- return 0x4;
- case 0x5:
- return 0x5;
- default:
- break;
- };
- return 0x2;
- } // tolua_export
-
-}; // tolua_export
diff --git a/source/Sign.h b/source/Sign.h
deleted file mode 100644
index cc71666b5..000000000
--- a/source/Sign.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// tolua_begin
-class cSign
-{
-public:
- static char RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
-
- a_Rotation = (a_Rotation / 360) * 16;
-
- return ((char)a_Rotation) % 16;
- }
-
-
- static char DirectionToMetaData(char a_Direction)
- {
- switch (a_Direction)
- {
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default:
- break;
- };
- return 0x2;
- }
-} ;
-// tolua_end
-
-
-
-
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp
index 989443e41..97412cca1 100644
--- a/source/Simulator/RedstoneSimulator.cpp
+++ b/source/Simulator/RedstoneSimulator.cpp
@@ -3,10 +3,10 @@
#include "RedstoneSimulator.h"
#include "../BlockEntities/DropSpenserEntity.h"
+#include "../Blocks/BlockTorch.h"
#include "../Piston.h"
#include "../World.h"
#include "../BlockID.h"
-#include "../Torch.h"
#include "../Chunk.h"
@@ -179,7 +179,7 @@ void cRedstoneSimulator::RefreshTorchesAround(const Vector3i & a_BlockPos)
{
if (BlockType != TargetBlockType)
{
- if (cTorch::IsAttachedTo(TorchPos, BlockMeta, a_BlockPos))
+ if (cBlockTorchHandler::IsAttachedTo(TorchPos, BlockMeta, a_BlockPos))
{
m_World.FastSetBlock(TorchPos.x, TorchPos.y, TorchPos.z, TargetBlockType, BlockMeta);
m_Blocks.push_back(TorchPos);
diff --git a/source/Stairs.h b/source/Stairs.h
deleted file mode 100644
index 6d3a5a45c..000000000
--- a/source/Stairs.h
+++ /dev/null
@@ -1,44 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// tolua_begin
-
-class cStairs
-{
-public:
- /// Converts player rotation to stair rotation metadata. To get upside-down stairs, OR with 0x4
- static NIBBLETYPE RotationToMetaData(double a_Rotation)
- {
- a_Rotation += 90 + 45; // So its not aligned with axis
- NIBBLETYPE result = 0x0;
- if (a_Rotation > 360)
- {
- a_Rotation -= 360;
- }
- if ((a_Rotation >= 0) && (a_Rotation < 90))
- {
- return 0x0;
- }
- else if ((a_Rotation >= 180) && (a_Rotation < 270))
- {
- return 0x1;
- }
- else if ((a_Rotation >= 90) && (a_Rotation < 180))
- {
- return 0x2;
- }
- else
- {
- return 0x3;
- }
- }
-} ;
-
-// tolua_end
-
-
-
diff --git a/source/Torch.h b/source/Torch.h
deleted file mode 100644
index 2a84db072..000000000
--- a/source/Torch.h
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#pragma once
-#include "Vector3i.h"
-#include "Defines.h"
-
-
-
-
-
-class cTorch // tolua_export
-{ // tolua_export
-public:
-
- static char DirectionToMetaData( char a_Direction ) // tolua_export
- { // tolua_export
- switch (a_Direction)
- {
- case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0;
- case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR;
- case BLOCK_FACE_EAST: return E_META_TORCH_EAST;
- case BLOCK_FACE_WEST: return E_META_TORCH_WEST;
- case BLOCK_FACE_NORTH: return E_META_TORCH_NORTH;
- case BLOCK_FACE_SOUTH: return E_META_TORCH_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch direction!");
- break;
- }
- };
- return 0x0;
- } // tolua_export
-
-
- static char MetaDataToDirection(char a_MetaData) // tolua_export
- { // tolua_export
- switch (a_MetaData)
- {
- case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground
- case E_META_TORCH_FLOOR: return BLOCK_FACE_TOP;
- case E_META_TORCH_EAST: return BLOCK_FACE_EAST;
- case E_META_TORCH_WEST: return BLOCK_FACE_WEST;
- case E_META_TORCH_NORTH: return BLOCK_FACE_NORTH;
- case E_META_TORCH_SOUTH: return BLOCK_FACE_SOUTH;
- default:
- {
- ASSERT(!"Unhandled torch metadata");
- break;
- }
- }
- return 0;
- } // tolua_export
-
-
- static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos)
- {
- switch (a_TorchMeta)
- {
- case 0x0:
- case E_META_TORCH_FLOOR: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 1, 0)));
- case E_META_TORCH_EAST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, -1)));
- case E_META_TORCH_WEST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, 1)));
- case E_META_TORCH_NORTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(-1, 0, 0)));
- case E_META_TORCH_SOUTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(1, 0, 0)));
- default:
- {
- ASSERT(!"Unhandled torch meta!");
- break;
- }
- }
- return false;
- }
-
-} ; // tolua_export
-
-
-
-
diff --git a/source/Vine.h b/source/Vine.h
deleted file mode 100644
index 7abf3992b..000000000
--- a/source/Vine.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-#pragma once
-
-
-
-
-
-// tolua_begin
-class cVine
-{
-public:
-
- static NIBBLETYPE DirectionToMetaData(char a_BlockFace)
- {
- switch (a_BlockFace)
- {
- case BLOCK_FACE_NORTH: return 0x1;
- case BLOCK_FACE_SOUTH: return 0x4;
- case BLOCK_FACE_WEST: return 0x8;
- case BLOCK_FACE_EAST: return 0x2;
- default: return 0x0;
- }
- }
-
-
- static char MetaDataToDirection(NIBBLETYPE a_MetaData)
- {
- switch(a_MetaData)
- {
- case 0x1: return BLOCK_FACE_NORTH;
- case 0x4: return BLOCK_FACE_SOUTH;
- case 0x8: return BLOCK_FACE_WEST;
- case 0x2: return BLOCK_FACE_EAST;
- default: return BLOCK_FACE_TOP;
- }
- }
-} ;
-// tolua_end
-
-
-
-