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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-26 22:03:25 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-26 22:03:25 +0200
commit6b348717d81fcfd0effc3bee489bff2b8e6f271d (patch)
tree948df5ae1b0bccce77c8f5a1cab08246c0e76df5
parentcItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum (diff)
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-rw-r--r--source/Player.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/Player.cpp b/source/Player.cpp
index c122f95dd..87a94f6fa 100644
--- a/source/Player.cpp
+++ b/source/Player.cpp
@@ -1302,7 +1302,6 @@ void cPlayer::ApplyFoodExhaustionFromMovement(cChunk & a_Chunk)
// Apply the exhaustion based on distance travelled:
double BaseExhaustion = Movement.Length();
- LOGD("Movement: %.03f m", BaseExhaustion);
if (IsSprinting())
{
// 0.1 pt per meter sprinted