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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-11 23:09:56 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-11 23:09:56 +0100 |
commit | 06239c8336a340459a62b45b6d633a55058e4677 (patch) | |
tree | 18228a83e863488209da2f9cd18df9352cc1a29d | |
parent | Fixed #612 (diff) | |
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-rw-r--r-- | src/Entities/Player.cpp | 4 | ||||
-rw-r--r-- | src/Mobs/AggressiveMonster.cpp | 11 | ||||
-rw-r--r-- | src/Mobs/AggressiveMonster.h | 2 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 14 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 2 |
5 files changed, 12 insertions, 21 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 286d43cf6..5f2379ba2 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1122,8 +1122,8 @@ void cPlayer::SetIP(const AString & a_IP) void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) { - SetPosition( a_PosX, a_PosY, a_PosZ ); - m_LastGroundHeight = (float)a_PosY; + SetPosition(a_PosX, a_PosY, a_PosZ); + m_LastGroundHeight, m_LastJumpHeight = (float)a_PosY; m_World->BroadcastTeleportEntity(*this, GetClientHandle()); m_ClientHandle->SendPlayerMoveLook(); diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index f2f0c404c..7da9f4fc2 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -5,7 +5,7 @@ #include "../World.h" #include "../Entities/Player.h" -#include "../MersenneTwister.h" +#include "../Tracer.h" @@ -73,6 +73,13 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk) { CheckEventSeePlayer(); } + + cTracer LineOfSight(GetWorld()); + if (ReachedFinalDestination() && (m_Target != NULL) && !LineOfSight.Trace(GetPosition(), (m_Target->GetPosition() - GetPosition()), (int)(m_Target->GetPosition() - GetPosition()).Length())) + { + // Attack if reached destination, target isn't null, and have a clear line of sight to target (so won't attack through walls) + Attack(a_Dt / 1000); + } } @@ -81,7 +88,7 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk) void cAggressiveMonster::Attack(float a_Dt) { - super::Attack(a_Dt); + m_AttackInterval += a_Dt * m_AttackRate; if ((m_Target != NULL) && (m_AttackInterval > 3.0)) { diff --git a/src/Mobs/AggressiveMonster.h b/src/Mobs/AggressiveMonster.h index 9cee4e7a7..152260f95 100644 --- a/src/Mobs/AggressiveMonster.h +++ b/src/Mobs/AggressiveMonster.h @@ -20,7 +20,7 @@ public: virtual void InStateChasing(float a_Dt) override; virtual void EventSeePlayer(cEntity *) override; - virtual void Attack(float a_Dt) override; + virtual void Attack(float a_Dt); } ; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index ad3a87725..9817901c9 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -311,9 +311,6 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } } - if (ReachedFinalDestination() && (m_Target != NULL)) - Attack(a_Dt); - SetPitchAndYawFromDestination(); HandleFalling(); @@ -657,17 +654,6 @@ void cMonster::InStateEscaping(float a_Dt) -// Do attack here -// a_Dt is passed so we can set attack rate -void cMonster::Attack(float a_Dt) -{ - m_AttackInterval += a_Dt * m_AttackRate; -} - - - - - void cMonster::GetMonsterConfig(const AString & a_Name) { cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name); diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 714feddb9..4d2e099c5 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -112,8 +112,6 @@ public: virtual void InStateChasing (float a_Dt); virtual void InStateEscaping(float a_Dt); - virtual void Attack(float a_Dt); - int GetAttackRate() { return (int)m_AttackRate; } void SetAttackRate(float a_AttackRate) { m_AttackRate = a_AttackRate; } void SetAttackRange(int a_AttackRange) { m_AttackRange = a_AttackRange; } |