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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-18 12:37:45 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-18 12:37:45 +0100
commit6788dbe7f21b3c46b1156e232041accf3d8ba200 (patch)
tree009e530d71e0a19e1d74e2806043bc5834144aef
parentComments & new BLOCK_FACE constants (diff)
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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua18
-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Entities/Painting.h4
4 files changed, 22 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index b0d31e7a8..33e98df69 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -713,6 +713,7 @@ end
IsMinecart = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cMinecart|minecart}}" },
IsMob = { Params = "", Return = "bool", Notes = "Returns true if the entity represents any {{cMonster|mob}}." },
IsOnFire = { Params = "", Return = "bool", Notes = "Returns true if the entity is on fire" },
+ IsPainting = { Params = "", Return = "bool", Notes = "Returns if this entity is a painting." },
IsPickup = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPickup|pickup}}." },
IsPlayer = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPlayer|player}}" },
IsProjectile = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cProjectileEntity}} descendant." },
@@ -779,6 +780,7 @@ end
etPickup = { Notes = "The entity is a {{cPickup}}" },
etProjectile = { Notes = "The entity is a {{cProjectileEntity}} descendant" },
etTNT = { Notes = "The entity is a {{cTNTEntity}}" },
+ etPainting = { Notes = "The entity is a {{cPainting}}" },
},
ConstantGroups =
{
@@ -1109,6 +1111,9 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
IsFullStack = { Params = "", Return = "bool", Notes = "Returns true if the item is stacked up to its maximum stacking" },
IsSameType = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is of the same ItemType as the one stored in the object. This is true even if the two items have different enchantments" },
IsStackableWith = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is stackable with the one stored in the object. Two items with different enchantments cannot be stacked" },
+ IsBothNameAndLoreEmpty = { Params = "", Return = "bool", Notes = "Returns if both the custom name and lore are not set." },
+ IsCustomNameEmpty = { Params = "", Return = "bool", Notes = "Returns if the custom name of the cItem is empty." },
+ IsLoreEmpty = { Params = "", Return = "", Notes = "Returns if the lore of the cItem is empty." },
},
Variables =
{
@@ -1116,6 +1121,8 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
m_ItemCount = { Type = "number", Notes = "Number of items in this stack" },
m_ItemDamage = { Type = "number", Notes = "The damage of the item. Zero means no damage. Maximum damage can be queried with GetMaxDamage()" },
m_ItemType = { Type = "number", Notes = "The item type. One of E_ITEM_ or E_BLOCK_ constants" },
+ m_CustomName = { Type = "string", Notes = "The custom name for an item." },
+ m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." },
},
AdditionalInfo =
{
@@ -1160,6 +1167,17 @@ local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3");
},
}, -- cItem
+ cPainting =
+ {
+ Desc = "This class represents a painting in the world. These paintings are special and different from Vanilla in that they can be critical-hit.",
+ Functions =
+ {
+ GetDirection = { Params = "", Return = "number", Notes = "Returns the direction the painting faces. Directions: ZP - 0, ZM - 2, XM - 1, XP - 3. Note that these are not the BLOCK_FACE constants." },
+ GetName = { Params = "", Return = "string", Notes = "Returns the name of the painting" },
+ },
+
+ }, -- cPainting
+
cItemGrid =
{
Desc = [[This class represents a 2D array of items. It is used as the underlying storage and API for all cases that use a grid of items:
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 6c295102f..1f08c66dc 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -34,6 +34,7 @@ $cfile "../Entities/Entity.h"
$cfile "../Entities/Floater.h"
$cfile "../Entities/Pawn.h"
$cfile "../Entities/Player.h"
+$cfile "../Entities/Painting.h"
$cfile "../Entities/Pickup.h"
$cfile "../Entities/ProjectileEntity.h"
$cfile "../Entities/TNTEntity.h"
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 6ba952f92..16bdad14e 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -52,6 +52,7 @@ if (NOT MSVC)
Entities/Entity.h
Entities/Floater.h
Entities/Pawn.h
+ Entities/Painting.h
Entities/Pickup.h
Entities/Player.h
Entities/ProjectileEntity.h
diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h
index f401dac79..95afbed1e 100644
--- a/src/Entities/Painting.h
+++ b/src/Entities/Painting.h
@@ -18,8 +18,8 @@ public:
CLASS_PROTODEF(cPainting);
cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z);
- const AString & GetName(void) const { return m_Name; }
- int GetDirection(void) const { return m_Direction; }
+ const AString & GetName(void) const { return m_Name; } // tolua_export
+ int GetDirection(void) const { return m_Direction; } // tolua_export
private: