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authortonibm19 <tonibm19@gmail.com>2014-02-03 21:06:43 +0100
committertonibm19 <tonibm19@gmail.com>2014-02-03 21:06:43 +0100
commitdf8b589b31af5a94c06ad042a1d2b01f723ab4ee (patch)
tree7042b3f0d2873002291a4256189a183c5a52280f
parentFixed compilation (diff)
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-rw-r--r--src/World.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index 531154181..33db16614 100644
--- a/src/World.h
+++ b/src/World.h
@@ -248,7 +248,7 @@ public:
bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
// TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action)
- cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); // tolua_export
+ cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true);
void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player