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authorAlexander Harkness <bearbin@gmail.com>2014-01-23 20:56:12 +0100
committerAlexander Harkness <bearbin@gmail.com>2014-01-23 20:56:12 +0100
commite21dcb380918648ca0841861bbd0cb1da34b2fa9 (patch)
treeed358c44b33db4c20e099dc26709b4274e8c6afb
parentFixed crash while calling disabled plugins. (diff)
parentMake clean now effects Bindings (diff)
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-rw-r--r--src/Bindings/CMakeLists.txt24
-rw-r--r--src/CMakeLists.txt58
2 files changed, 57 insertions, 25 deletions
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt
deleted file mode 100644
index 50b81e42a..000000000
--- a/src/Bindings/CMakeLists.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-
-cmake_minimum_required (VERSION 2.6)
-project (MCServer)
-
-# NOTE: This CMake file is processed only for Unix builds; Windows(MSVC) builds handle all the subfolders in /src in a single file, /src/CMakeLists.txt
-
-include_directories ("${PROJECT_SOURCE_DIR}/../")
-
-ADD_CUSTOM_COMMAND(
- # add any new generated bindings here
- OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h
-
- # command execuded to regerate bindings
- COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
- WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
-
- # add any new generation dependencies here
- DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/AllToLua.pkg tolua
-)
-
-#add cpp files here
-add_library(Bindings PluginManager LuaState WebPlugin Bindings ManualBindings LuaWindow Plugin PluginLua WebPlugin)
-
-target_link_libraries(Bindings lua sqlite tolualib)
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 275099540..51182d3bc 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -5,12 +5,67 @@ project (MCServer)
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/")
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include")
-set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating)
+set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating)
set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities)
if (NOT MSVC)
+
+ #Bindings needs to reference other folders so are done here
+
+ #lib dependecies are not included
+
+ set(BINDING_DEPENDECIES ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} ChunkDef.h BiomeDef.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} OSSupport/File.h Bindings/LuaFunctions.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/PluginManager.h Bindings/Plugin.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/PluginLua.h Bindings/WebPlugin.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/LuaWindow.h BlockID.h StringUtils.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Defines.h ChatColor.h ClientHandle.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Entity.h Entities/Floater.h )
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Pawn.h Entities/Player.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Pickup.h Entities/ProjectileEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/TNTEntity.h Entities/Effects.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Server.h World.h Inventory.h Enchantments.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Item.h ItemGrid.h BlockEntities/BlockEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/BlockEntityWithItems.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/ChestEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DropSpenserEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DispenserEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DropperEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/FurnaceEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/HopperEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/JukeboxEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/NoteEntity.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/SignEntity.h WebAdmin.h Root.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Vector3f.h Vector3d.h Vector3i.h Matrix4f.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Cuboid.h BoundingBox.h Tracer.h Group.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockArea.h Generating/ChunkDesc.h)
+ set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} CraftingRecipes.h UI/Window.h Mobs/Monster.h)
+
+ include_directories(Bindings)
+ include_directories(.)
+
+ ADD_CUSTOM_COMMAND(
+ # add any new generated bindings here
+ OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h
+
+ # command execuded to regerate bindings
+ COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
+ WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/
+
+ # add any new generation dependencies here
+ DEPENDS ${BINDING_DEPENDECIES}
+ )
+ #add cpp files here
+ add_library(Bindings Bindings/PluginManager Bindings/LuaState Bindings/WebPlugin Bindings/Bindings Bindings/ManualBindings Bindings/LuaWindow Bindings/Plugin Bindings/PluginLua Bindings/WebPlugin)
+
+ target_link_libraries(Bindings lua sqlite tolualib)
+
+ set_directory_properties(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "Bindings.cpp Bindings.h")
+
foreach(folder ${FOLDERS})
add_subdirectory(${folder})
endforeach(folder)
@@ -44,6 +99,7 @@ else ()
# Add all subfolders as solution-folders:
list(APPEND FOLDERS "Resources")
+ list(APPEND FOLDERS "Bindings")
function(includefolder PATH)
FILE(GLOB FOLDER_FILES
"${PATH}/*.cpp"