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authorHowaner <franzi.moos@googlemail.com>2014-07-15 18:33:28 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-15 18:33:28 +0200
commit74b6bf01a9932b12cb4ce6588086bfb00bf305a0 (patch)
tree4fa87659306bf525cdb447a85357d8eb1ad5b457
parentReset meta to zero when the block explode. (diff)
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-rw-r--r--src/ChunkMap.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index d25f6d64b..9bc3e5c49 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -1854,14 +1854,14 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
case E_BLOCK_STATIONARY_WATER:
{
// Turn into simulated water:
- area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_WATER, 0);
+ area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER);
break;
}
case E_BLOCK_STATIONARY_LAVA:
{
// Turn into simulated lava:
- area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_LAVA, 0);
+ area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA);
break;
}