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authorSTRWarrior <niels.breuker@hotmail.nl>2014-05-31 14:14:55 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2014-05-31 14:14:55 +0200
commitd1b23060ada3946d68453e381867861bc768999b (patch)
treec239f6924c5f9d3fb0515b411ae50b18544392aa
parentUsing recommendations (I think) (diff)
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-rw-r--r--src/Bindings/Plugin.h2
-rw-r--r--src/Bindings/PluginLua.cpp4
-rw-r--r--src/Bindings/PluginLua.h2
-rw-r--r--src/Bindings/PluginManager.cpp4
-rw-r--r--src/Bindings/PluginManager.h2
-rw-r--r--src/Entities/ProjectileEntity.cpp3
6 files changed, 8 insertions, 9 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index a6f91382c..3f1e0f0bc 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -90,7 +90,7 @@ public:
virtual bool OnPluginsLoaded (void) = 0;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
- virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) = 0;
+ virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos) = 0;
virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 97f78351b..da98f3f95 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a
-bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos)
+bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
- m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, a_BlockHitPos, cLuaState::Return, res);
+ m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res);
if (res)
{
return true;
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 627aa3cc8..6d0a90654 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -113,7 +113,7 @@ public:
virtual bool OnPluginsLoaded (void) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) override;
+ virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos) override;
virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index a5c904a77..066616c2a 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -1154,7 +1154,7 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti
-bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos)
+bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_BLOCK);
if (Plugins == m_Hooks.end())
@@ -1163,7 +1163,7 @@ bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
- if ((*itr)->OnProjectileHitBlock(a_Projectile, a_Face, a_BlockHitPos))
+ if ((*itr)->OnProjectileHitBlock(a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos))
{
return true;
}
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 35755459a..47aab74e6 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -206,7 +206,7 @@ public: // tolua_export
bool CallHookPluginsLoaded (void);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos);
+ bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos);
bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity);
bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster);
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index 7a869a957..acb10539d 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -68,8 +68,7 @@ protected:
if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face))
{
Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff;
- const Vector3i BlockHitPos = Vector3i(Intersection);
- if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, Face, &BlockHitPos))
+ if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, a_BlockX, a_BlockY, a_BlockZ, Face, &Intersection))
{
return false;
}