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authorJulian Laubstein <julianlaubstein@yahoo.de>2015-08-13 10:19:24 +0200
committerJulian Laubstein <julianlaubstein@yahoo.de>2015-08-13 10:19:24 +0200
commit24e8edb19cc376223d4300c2ee3a92bea9d86c04 (patch)
tree462e41b1a76eb51f442cac3785adeb38afaef115 /MCServer/Plugins/APIDump/APIDesc.lua
parentMerge pull request #2417 from mjhanninen/fix-clang-warnings (diff)
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Diffstat (limited to 'MCServer/Plugins/APIDump/APIDesc.lua')
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua12
1 files changed, 6 insertions, 6 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 792bac171..187c72b9e 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1332,7 +1332,7 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
Note that the object contained in a cItem class is quite complex and quite often new Minecraft
versions add more stuff. Therefore it is recommended to copy cItem objects using the
copy-constructor ("local copy = cItem(original);"), this is the only way that guarantees that
- the object will be copied at full, even with future versions of MCServer.
+ the object will be copied at full, even with future versions of Cuberite.
]],
},
{
@@ -2033,7 +2033,7 @@ a_Player:OpenWindow(Window);
cRoot =
{
Desc = [[
- This class represents the root of MCServer's object hierarchy. There is always only one cRoot
+ This class represents the root of Cuberite's object hierarchy. There is always only one cRoot
object. It manages and allows querying all the other objects, such as {{cServer}},
{{cPluginManager}}, individual {{cWorld|worlds}} etc.</p>
<p>
@@ -2230,7 +2230,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
cWindow =
{
Desc = [[
- This class is the common ancestor for all window classes used by MCServer. It is inherited by the
+ This class is the common ancestor for all window classes used by Cuberite. It is inherited by the
{{cLuaWindow|cLuaWindow}} class that plugins use for opening custom windows. It is planned to be
used for window-related hooks in the future. It implements the basic functionality of any
window.</p>
@@ -2763,7 +2763,7 @@ end
tolua =
{
Desc = [[
- This class represents the tolua bridge between the Lua API and MCServer. It supports some low
+ This class represents the tolua bridge between the Lua API and Cuberite. It supports some low
level operations and queries on the objects. See also the tolua++'s documentation at
{{http://www.codenix.com/~tolua/tolua++.html#utilities}}. Normally you shouldn't use any of these
functions except for type()
@@ -2905,7 +2905,7 @@ end
{
Include = "^dim.*",
TextBefore = [[
- These constants represent dimension of a world. In MCServer, the dimension is only reflected in
+ These constants represent dimension of a world. In Cuberite, the dimension is only reflected in
the world's overall tint - overworld gets sky-like colors and dark shades, the nether gets
reddish haze and the end gets dark haze. World generator is not directly affected by the
dimension, same as fluid simulators; those only default to the expected values if not set
@@ -3035,7 +3035,7 @@ end
ExtraPages =
{
-- No sorting is provided for these, they will be output in the same order as defined here
- { FileName = "Writing-a-MCServer-plugin.html", Title = "Writing a Cuberite plugin" },
+ { FileName = "Writing-a-Cuberite-plugin.html", Title = "Writing a Cuberite plugin" },
{ FileName = "InfoFile.html", Title = "Using the Info.lua file" },
{ FileName = "SettingUpDecoda.html", Title = "Setting up the Decoda Lua IDE" },
{ FileName = "SettingUpZeroBrane.html", Title = "Setting up the ZeroBrane Studio Lua IDE" },