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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-08-13 10:19:24 +0200 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-08-13 10:19:24 +0200 |
commit | 24e8edb19cc376223d4300c2ee3a92bea9d86c04 (patch) | |
tree | 462e41b1a76eb51f442cac3785adeb38afaef115 /MCServer/Plugins/APIDump/APIDesc.lua | |
parent | Merge pull request #2417 from mjhanninen/fix-clang-warnings (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/APIDesc.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 792bac171..187c72b9e 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1332,7 +1332,7 @@ These ItemGrids are available in the API and can be manipulated by the plugins, Note that the object contained in a cItem class is quite complex and quite often new Minecraft versions add more stuff. Therefore it is recommended to copy cItem objects using the copy-constructor ("local copy = cItem(original);"), this is the only way that guarantees that - the object will be copied at full, even with future versions of MCServer. + the object will be copied at full, even with future versions of Cuberite. ]], }, { @@ -2033,7 +2033,7 @@ a_Player:OpenWindow(Window); cRoot = { Desc = [[ - This class represents the root of MCServer's object hierarchy. There is always only one cRoot + This class represents the root of Cuberite's object hierarchy. There is always only one cRoot object. It manages and allows querying all the other objects, such as {{cServer}}, {{cPluginManager}}, individual {{cWorld|worlds}} etc.</p> <p> @@ -2230,7 +2230,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress") cWindow = { Desc = [[ - This class is the common ancestor for all window classes used by MCServer. It is inherited by the + This class is the common ancestor for all window classes used by Cuberite. It is inherited by the {{cLuaWindow|cLuaWindow}} class that plugins use for opening custom windows. It is planned to be used for window-related hooks in the future. It implements the basic functionality of any window.</p> @@ -2763,7 +2763,7 @@ end tolua = { Desc = [[ - This class represents the tolua bridge between the Lua API and MCServer. It supports some low + This class represents the tolua bridge between the Lua API and Cuberite. It supports some low level operations and queries on the objects. See also the tolua++'s documentation at {{http://www.codenix.com/~tolua/tolua++.html#utilities}}. Normally you shouldn't use any of these functions except for type() @@ -2905,7 +2905,7 @@ end { Include = "^dim.*", TextBefore = [[ - These constants represent dimension of a world. In MCServer, the dimension is only reflected in + These constants represent dimension of a world. In Cuberite, the dimension is only reflected in the world's overall tint - overworld gets sky-like colors and dark shades, the nether gets reddish haze and the end gets dark haze. World generator is not directly affected by the dimension, same as fluid simulators; those only default to the expected values if not set @@ -3035,7 +3035,7 @@ end ExtraPages = { -- No sorting is provided for these, they will be output in the same order as defined here - { FileName = "Writing-a-MCServer-plugin.html", Title = "Writing a Cuberite plugin" }, + { FileName = "Writing-a-Cuberite-plugin.html", Title = "Writing a Cuberite plugin" }, { FileName = "InfoFile.html", Title = "Using the Info.lua file" }, { FileName = "SettingUpDecoda.html", Title = "Setting up the Decoda Lua IDE" }, { FileName = "SettingUpZeroBrane.html", Title = "Setting up the ZeroBrane Studio Lua IDE" }, |