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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-24 15:55:08 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-24 15:55:08 +0100 |
commit | f95064a85c83e1a77a5de2f8a09e5907573f8277 (patch) | |
tree | 9896aa6cff228acbc0b188b6c37e2032152fe661 /MCServer/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua | |
parent | Fixed some comments and added debug logging (diff) | |
parent | RCONClient: Initial implementation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua new file mode 100644 index 000000000..18f19f247 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua @@ -0,0 +1,36 @@ +return +{ + HOOK_PLAYER_BREAKING_BLOCK = + { + CalledWhen = "Just before a player breaks a block. Plugin may override / refuse. ", + DefaultFnName = "OnPlayerBreakingBlock", -- also used as pagename + Desc = [[ + This hook is called when a {{cPlayer|player}} breaks a block, before the block is actually broken in + the {{cWorld|World}}. Plugins may refuse the breaking.</p> + <p> + See also the {{OnPlayerBrokenBlock|HOOK_PLAYER_BROKEN_BLOCK}} hook for a similar hook called after + the block is broken. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who is digging the block" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of the block upon which the player is acting. One of the BLOCK_FACE_ constants" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block being broken" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block being broken " }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called, and then the block + is broken. If the function returns true, no other plugin's callback is called and the block breaking + is cancelled. The server re-sends the block back to the player to replace it (the player's client + already thinks the block was broken). + ]], + }, -- HOOK_PLAYER_BREAKING_BLOCK +} + + + + + |