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authormadmaxoft <github@xoft.cz>2014-02-09 09:36:42 +0100
committermadmaxoft <github@xoft.cz>2014-02-09 09:36:42 +0100
commita184d592097c24c8796e8680e2ef7fdfe081305d (patch)
tree20df62dcde07191f927d9df8916375a25c8ccc87 /MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua
parentMoved a forgotten comment back to its place. (diff)
parentMerge branch 'master' into playerimprovements (diff)
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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua
index 00805af7e..dcd16ed00 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua
@@ -9,16 +9,16 @@ return
enabled, this function is called after their name has been authenticated. It is called after
{{OnLogin|HOOK_LOGIN}} and before {{OnPlayerSpawned|HOOK_PLAYER_SPAWNED}}, right after the player's
entity is created, but not added to the world yet. The player is not yet visible to other players.
- This is a notification-only event, plugins wishing to refuse player's entry should kick the player
- using the {{cPlayer}}:Kick() function.
+ Returning true will block a join message from being broadcast, but otherwise, the player is still allowed to join.
+ Plugins wishing to refuse player's entry should kick the player using the {{cPlayer}}:Kick() function.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has joined the game" },
},
Returns = [[
- If the function returns false or no value, other plugins' callbacks are called. If the function
- returns true, no other callbacks are called for this event. Either way the player is let in.
+ If the function returns false or no value, other plugins' callbacks are called and a join message is broadcast. If the function
+ returns true, no other callbacks are called for this event and a join message is not sent. Either way the player is let in.
]],
}, -- HOOK_PLAYER_JOINED
}