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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:37:03 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:37:03 +0100 |
commit | c3cd436ec3526962f0f0698ab2d75774247c340b (patch) | |
tree | af5fa89e891ede194f981399af8b830afc6dec97 /MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua | |
parent | Removed pedantic build and added optimisation to debug builds. (diff) | |
parent | RCONClient: Initial implementation. (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua new file mode 100644 index 000000000..998058c35 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerUsedItem.lua @@ -0,0 +1,46 @@ +return +{ + HOOK_PLAYER_USED_ITEM = + { + CalledWhen = "A player has used an item in hand (bucket...)", + DefaultFnName = "OnPlayerUsedItem", -- also used as pagename + Desc = [[ + This hook is called after a {{cPlayer|player}} has right-clicked a block with an {{cItem|item}} that + can be used (is not placeable, is not food and clicked block is not use-able), such as a bucket or a + hoe. It is called after MCServer processes the usage (places fluid / turns dirt to farmland). + This is an information-only hook, there is no way to cancel the event anymore.</p> + <p> + Note that the block coords given in this callback are for the (solid) block that is being clicked, + not the air block between it and the player.</p> + <p> + To get the world at which the right-click occurred, use the {{cPlayer}}:GetWorld() function. To get + the item that the player is using, use the {{cPlayer}}:GetEquippedItem() function.</p> + <p> + See also the {{OnPlayerUsingItem|HOOK_PLAYER_USING_ITEM}} for a similar hook called before the use, + the {{OnPlayerUsingBlock|HOOK_PLAYER_USING_BLOCK}} and {{OnPlayerUsedBlock|HOOK_PLAYER_USED_BLOCK}} + for similar hooks called when a player interacts with a block, such as a chest. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who used the item" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the clicked block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the clicked block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the clicked block" }, + { Name = "BlockFace", Type = "number", Notes = "Face of clicked block which has been clicked. One of the BLOCK_FACE_ constants" }, + { Name = "CursorX", Type = "number", Notes = "X-coord of the cursor crosshair on the block being clicked" }, + { Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor crosshair on the block being clicked" }, + { Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor crosshair on the block being clicked" }, + { Name = "BlockType", Type = "number", Notes = "Block type of the clicked block" }, + { Name = "BlockMeta", Type = "number", Notes = "Block meta of the clicked block" }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called. If the function + returns true, no other callbacks are called for this event. + ]], + }, -- HOOK_PLAYER_USED_ITEM +} + + + + + |