diff options
author | Howaner <franzi.moos@googlemail.com> | 2014-09-12 19:13:46 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-09-12 19:13:46 +0200 |
commit | 1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f (patch) | |
tree | f7cf72e49a7ca60d10af12ad9ff70910e089b028 /MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html | |
parent | Renamed SetWalkSpeed() to SetRelativeWalkSpeed() (diff) | |
parent | Fixed iron ore drop. (diff) | |
download | cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.gz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.bz2 cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.lz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.xz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.zst cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.zip |
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html index 35c880b00..dd124e119 100644 --- a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html +++ b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html @@ -202,7 +202,7 @@ function Explode(Split, Player) if (#Split ~= 2) then -- There was more or less than one argument (excluding the "/explode" bit) -- Send the proper usage to the player and exit - SendMessage(Player, "Usage: /explode [playername]") + Player:SendMessage("Usage: /explode [playername]") return true end @@ -213,7 +213,7 @@ function Explode(Split, Player) if (Explodee:GetName() == Split[2]) then -- Create an explosion at the same position as they are; see <a href="cWorld.html">API docs</a> for further details of this function Player:GetWorld():DoExplosionAt(Explodee:GetPosX(), Explodee:GetPosY(), Explodee:GetPosZ(), false, esPlugin) - SendMessageSuccess(Player, Split[2] .. " was successfully exploded") + Player:SendMessageSuccess(Split[2] .. " was successfully exploded") HasExploded = true; return true -- Signalize to MCS that we do not need to call this callback for any more players end @@ -224,7 +224,7 @@ function Explode(Split, Player) if not(HasExploded) then -- We have not broken out so far, therefore, the player must not exist, send failure - SendMessageFailure(Player, Split[2] .. " was not found") + Player:SendMessageFailure(Split[2] .. " was not found") end return true |