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authormadmaxoft <github@xoft.cz>2013-08-13 23:02:22 +0200
committermadmaxoft <github@xoft.cz>2013-08-13 23:02:22 +0200
commitaf645c62c921869a1a6569935000ece3cb909e89 (patch)
treef9947aae502b86073f55d47547ef0084a0bf2ca2 /MCServer/Plugins/Core/teleport.lua
parentClients are now ticked in cServer first, then in cWorld once they get assigned a world. (diff)
parentAdded ConsoleColors test for testing out linux console color codes. (diff)
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Diffstat (limited to 'MCServer/Plugins/Core/teleport.lua')
-rw-r--r--MCServer/Plugins/Core/teleport.lua26
1 files changed, 0 insertions, 26 deletions
diff --git a/MCServer/Plugins/Core/teleport.lua b/MCServer/Plugins/Core/teleport.lua
index 70aee131c..126801648 100644
--- a/MCServer/Plugins/Core/teleport.lua
+++ b/MCServer/Plugins/Core/teleport.lua
@@ -72,29 +72,3 @@ function HandleTPAcceptCommand( Split, Player )
return true
end
-
--- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player
-function TeleportToPlayer( a_SrcPlayer, a_DstPlayerName, a_TellDst )
-
- local teleport = function(OtherPlayer)
-
- if OtherPlayer == a_SrcPlayer then
- -- Asked to teleport to self?
- SendMessageFailure( a_SrcPlayer, "Y' can't teleport to yerself!" )
- else
- SetBackCoordinates( a_SrcPlayer )
- a_SrcPlayer:TeleportToEntity( OtherPlayer )
- SendMessageSuccess( a_SrcPlayer, "You teleported to " .. OtherPlayer:GetName() .. "!" )
- if (a_TellDst) then
- SendMessage( OtherPlayer, Player:GetName().." teleported to you!" )
- end
- end
-
- end
-
- local World = a_SrcPlayer:GetWorld()
- if not World:DoWithPlayer(a_DstPlayerName, teleport) then
- SendMessageFailure( a_SrcPlayer, "Can't find player " .. a_DstPlayerName)
- end
-
-end