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author | Mattes D <github@xoft.cz> | 2014-08-28 15:53:36 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-08-28 15:53:36 +0200 |
commit | 52a6b30f324728aee1c1b8e54b8b4ed9c4e9b60c (patch) | |
tree | c7d8ad9c38a32102bd46e0450d271ea1308828ce /MCServer/Plugins/Debuggers/Debuggers.lua | |
parent | CheckBasicStyle: Added checking for the "template" keyword. (diff) | |
parent | Fixed ItemCategory code example. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 28 |
1 files changed, 27 insertions, 1 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 7e220952e..179935c08 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -33,6 +33,7 @@ function Initialize(Plugin) PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock); PM:AddHook(cPluginManager.HOOK_CHUNK_UNLOADING, OnChunkUnloading); PM:AddHook(cPluginManager.HOOK_WORLD_STARTED, OnWorldStarted); + PM:AddHook(cPluginManager.HOOK_PROJECTILE_HIT_BLOCK, OnProjectileHitBlock); -- _X: Disabled so that the normal operation doesn't interfere with anything -- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); @@ -80,7 +81,8 @@ function Initialize(Plugin) TestBlockAreasString() TestStringBase64() - TestUUIDFromName() + -- TestUUIDFromName() + -- TestRankMgr() --[[ -- Test cCompositeChat usage in console-logging: @@ -352,6 +354,18 @@ end +function TestRankMgr() + LOG("Testing the rank manager") + cRankManager:AddRank("LuaRank") + cRankManager:AddGroup("LuaTestGroup") + cRankManager:AddGroupToRank("LuaTestGroup", "LuaRank") + cRankManager:AddPermissionToGroup("luaperm", "LuaTestGroup") +end + + + + + function TestSQLiteBindings() LOG("Testing SQLite bindings..."); @@ -1532,3 +1546,15 @@ end + +function OnProjectileHitBlock(a_ProjectileEntity, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockHitPos) + -- This simple test is for testing issue #1326 - simply declaring this hook would crash the server upon call + LOG("Projectile hit block") + LOG(" Projectile EntityID: " .. a_ProjectileEntity:GetUniqueID()) + LOG(" Block: {" .. a_BlockX .. ", " .. a_BlockY .. ", " .. a_BlockZ .. "}, face " .. a_BlockFace) + LOG(" HitPos: {" .. a_BlockHitPos.x .. ", " .. a_BlockHitPos.y .. ", " .. a_BlockHitPos.z .. "}") +end + + + + |