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author | madmaxoft <github@xoft.cz> | 2013-08-30 14:32:07 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-30 14:32:07 +0200 |
commit | c28ccdc9d56497d42c2a97554a96de76e0d2ee68 (patch) | |
tree | f1a1f5629ae7e2565330580ab4e6fe76466acf6e /MCServer/Plugins/Debuggers/Debuggers.lua | |
parent | Added the login sequence of a vanilla client to the docs. (diff) | |
parent | Shooting a bow kinda works. (diff) | |
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Diffstat (limited to 'MCServer/Plugins/Debuggers/Debuggers.lua')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 599b8a3a3..be16e3465 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -45,6 +45,7 @@ function Initialize(Plugin) PluginManager:BindCommand("/spidey", "debuggers", HandleSpideyCmd, "- Shoots a line of web blocks until it hits non-air"); PluginManager:BindCommand("/ench", "debuggers", HandleEnchCmd, "- Provides an instant dummy enchantment window"); PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off"); + PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player"); -- Enable the following line for BlockArea / Generator interface testing: -- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); @@ -794,6 +795,7 @@ function HandleEnchCmd(a_Split, a_Player) Wnd:SetProperty(0, 10); Wnd:SetProperty(1, 15); Wnd:SetProperty(2, 25); + return true; end @@ -802,6 +804,22 @@ end function HandleFoodStatsCmd(a_Split, a_Player) g_ShowFoodStats = not(g_ShowFoodStats); + return true; +end + + + + + +function HandleArrowCmd(a_Split, a_Player) + local World = a_Player:GetWorld(); + local Pos = a_Player:GetEyePosition(); + local Speed = a_Player:GetLookVector(); + Speed:Normalize(); + Pos = Pos + Speed; + + World:CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity.pkArrow, a_Player, Speed * 10); + return true; end |