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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-02 15:15:28 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-09-02 15:15:28 +0200 |
commit | 20b64e18e49550e7a105899045fd51be192e86bc (patch) | |
tree | c261c71ea2feb99bc5d4b058da5811c6b80db70c /MCServer/Plugins/Debuggers | |
parent | Minecart enhancements [SEE DESC] (diff) | |
parent | Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API (diff) | |
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Diffstat (limited to 'MCServer/Plugins/Debuggers')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 60 |
1 files changed, 51 insertions, 9 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 90a897aa6..be16e3465 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -16,15 +16,21 @@ function Initialize(Plugin) Plugin:SetName("Debuggers") Plugin:SetVersion(1) - PluginManager = cRoot:Get():GetPluginManager() - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_ITEM); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_TAKE_DAMAGE); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_TICK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_WORLD_TICK); - + --[[ + -- Test multiple hook handlers: + cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick1); + cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick2); + --]] + + cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock); + cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem); + cPluginManager.AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage); + cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick); + cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChat); + cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity); + cPluginManager.AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick); + + PluginManager = cRoot:Get():GetPluginManager(); PluginManager:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities"); PluginManager:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, "- Kills all the loaded entities"); PluginManager:BindCommand("/wool", "debuggers", HandleWoolCmd, "- Sets all your armor to blue wool"); @@ -39,6 +45,7 @@ function Initialize(Plugin) PluginManager:BindCommand("/spidey", "debuggers", HandleSpideyCmd, "- Shoots a line of web blocks until it hits non-air"); PluginManager:BindCommand("/ench", "debuggers", HandleEnchCmd, "- Provides an instant dummy enchantment window"); PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off"); + PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player"); -- Enable the following line for BlockArea / Generator interface testing: -- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); @@ -415,6 +422,24 @@ end +function OnTick1() + -- For testing multiple hook handlers per plugin + LOGINFO("Tick1"); +end + + + + + +function OnTick2() + -- For testing multiple hook handlers per plugin + LOGINFO("Tick2"); +end + + + + + --- When set to a positive number, the following OnTick() will perform GC and decrease until 0 again GCOnTick = 0; @@ -770,6 +795,7 @@ function HandleEnchCmd(a_Split, a_Player) Wnd:SetProperty(0, 10); Wnd:SetProperty(1, 15); Wnd:SetProperty(2, 25); + return true; end @@ -778,6 +804,22 @@ end function HandleFoodStatsCmd(a_Split, a_Player) g_ShowFoodStats = not(g_ShowFoodStats); + return true; +end + + + + + +function HandleArrowCmd(a_Split, a_Player) + local World = a_Player:GetWorld(); + local Pos = a_Player:GetEyePosition(); + local Speed = a_Player:GetLookVector(); + Speed:Normalize(); + Pos = Pos + Speed; + + World:CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity.pkArrow, a_Player, Speed * 10); + return true; end |