summaryrefslogtreecommitdiffstats
path: root/MCServer/Plugins/Debuggers
diff options
context:
space:
mode:
authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-04 13:54:44 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-04 13:54:44 +0200
commitdcc3af0704f63caefd39d8488f8c6ff28c208bfd (patch)
treedb55bd48c83bc55d37f80a8a108beabbb938ec1c /MCServer/Plugins/Debuggers
parentItemGrid: fixed changing item count when ToRemove == CurrentCount (diff)
downloadcuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar.gz
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar.bz2
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar.lz
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar.xz
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.tar.zst
cuberite-dcc3af0704f63caefd39d8488f8c6ff28c208bfd.zip
Diffstat (limited to 'MCServer/Plugins/Debuggers')
-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index 1d441d8fb..55a954f47 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -597,9 +597,9 @@ function HandleTestWndCmd(a_Split, a_Player)
local Item2 = cItem(E_ITEM_DIAMOND_SWORD, 1, 0, "1=1");
local Item3 = cItem(E_ITEM_DIAMOND_SHOVEL);
Item3.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 4);
- local Item4 = cItem(E_ITEM_DIAMOND_PICKAXE);
- Item4.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 5);
- Item4.m_Enchantments:SetLevel(cEnchantments.enchEfficiency, 3);
+ local Item4 = cItem(Item3); -- Copy
+ Item4.m_Enchantments:SetLevel(cEnchantments.enchEfficiency, 3); -- Add enchantment
+ Item4.m_Enchantments:SetLevel(cEnchantments.enchUnbreaking, 5); -- Overwrite existing level
local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3");
Window:SetSlot(a_Player, 0, cItem(E_ITEM_DIAMOND, 64));
Window:SetSlot(a_Player, 1, Item2);