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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
commite1ba51e6ca1cdff477279b7064fc0e0b5117c085 (patch)
treeeaad9f451838b75cd990b548b93f8287fbd75865 /MCServer/Plugins/InfoReg.lua
parentFixed some bugs (diff)
parentFixed a few MSVC type warnings. (diff)
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Diffstat (limited to 'MCServer/Plugins/InfoReg.lua')
-rw-r--r--MCServer/Plugins/InfoReg.lua51
1 files changed, 39 insertions, 12 deletions
diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua
index b3717884a..27e63aa5b 100644
--- a/MCServer/Plugins/InfoReg.lua
+++ b/MCServer/Plugins/InfoReg.lua
@@ -9,16 +9,30 @@
--- Lists all the subcommands that the player has permissions for
local function ListSubcommands(a_Player, a_Subcommands, a_CmdString)
- a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:");
+ if (a_Player == nil) then
+ LOGINFO("The " .. a_CmdString .. " command requires another verb:")
+ else
+ a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:")
+ end
+
+ -- Enum all the subcommands:
local Verbs = {};
for cmd, info in pairs(a_Subcommands) do
if (a_Player:HasPermission(info.Permission or "")) then
- table.insert(Verbs, a_CmdString .. " " .. cmd);
+ table.insert(Verbs, " " .. a_CmdString .. " " .. cmd);
end
end
table.sort(Verbs);
- for idx, verb in ipairs(Verbs) do
- a_Player:SendMessage(verb);
+
+ -- Send the list:
+ if (a_Player == nil) then
+ for idx, verb in ipairs(Verbs) do
+ LOGINFO(verb);
+ end
+ else
+ for idx, verb in ipairs(Verbs) do
+ a_Player:SendMessage(verb);
+ end
end
end
@@ -28,6 +42,7 @@ end
--- This is a generic command callback used for handling multicommands' parent commands
-- For example, if there are "/gal save" and "/gal load" commands, this callback handles the "/gal" command
+-- It is used for both console and in-game commands; the console version has a_Player set to nil
local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_Level)
local Verb = a_Split[a_Level + 1];
if (Verb == nil) then
@@ -46,7 +61,11 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_
if (a_Level > 1) then
-- This is a true subcommand, display the message and make MCS think the command was handled
-- Otherwise we get weird behavior: for "/cmd verb" we get "unknown command /cmd" although "/cmd" is valid
- a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb);
+ if (a_Player == nil) then
+ LOGWARNING("The " .. a_CmdString .. " command doesn't support verb " .. Verb)
+ else
+ a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb)
+ end
return true;
end
-- This is a top-level command, let MCS handle the unknown message
@@ -54,9 +73,11 @@ local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_
end
-- Check the permission:
- if not(a_Player:HasPermission(Subcommand.Permission or "")) then
- a_Player:SendMessage("You don't have permission to execute this command");
- return true;
+ if (a_Player ~= nil) then
+ if not(a_Player:HasPermission(Subcommand.Permission or "")) then
+ a_Player:SendMessage("You don't have permission to execute this command");
+ return true;
+ end
end
-- If the handler is not valid, check the next sublevel:
@@ -149,21 +170,27 @@ end
function RegisterPluginInfoConsoleCommands()
-- A sub-function that registers all subcommands of a single command, using the command's Subcommands table
-- The a_Prefix param already contains the space after the previous command
- local function RegisterSubcommands(a_Prefix, a_Subcommands)
+ local function RegisterSubcommands(a_Prefix, a_Subcommands, a_Level)
assert(a_Subcommands ~= nil);
for cmd, info in pairs(a_Subcommands) do
local CmdName = a_Prefix .. cmd;
- cPluginManager.BindConsoleCommand(cmd, info.Handler, info.HelpString or "");
+ local Handler = info.Handler
+ if (Handler == nil) then
+ Handler = function(a_Split)
+ return MultiCommandHandler(a_Split, nil, CmdName, info, a_Level);
+ end
+ end
+ cPluginManager.BindConsoleCommand(CmdName, Handler, info.HelpString or "");
-- Recursively register any subcommands:
if (info.Subcommands ~= nil) then
- RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands);
+ RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands, a_Level + 1);
end
end
end
-- Loop through all commands in the plugin info, register each:
- RegisterSubcommands("", g_PluginInfo.ConsoleCommands);
+ RegisterSubcommands("", g_PluginInfo.ConsoleCommands, 1);
end