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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-10 08:47:03 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-10 08:47:03 +0200
commited06d13b5c2f07a67ef74a8aea6fc3e9d8b48ba8 (patch)
tree33e30f06c3ff8d89cf67f69271bdb23770ee86bb /MCServer
parentFixed previous commit. (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/ProtectionAreas/CommandHandlers.lua7
-rw-r--r--MCServer/Plugins/ProtectionAreas/Storage.lua4
2 files changed, 9 insertions, 2 deletions
diff --git a/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua b/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua
index 4ed629ed8..bb7da77a9 100644
--- a/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua
+++ b/MCServer/Plugins/ProtectionAreas/CommandHandlers.lua
@@ -293,6 +293,9 @@ function HandleRemoveUser(a_Split, a_Player)
-- Send confirmation
a_Player:SendMessage("Removed " .. UserName .. " from area " .. AreaID);
+ -- Reload all currently logged in players
+ ReloadAllPlayersInWorld(a_Player:GetWorld():GetName());
+
return true;
end
@@ -309,6 +312,10 @@ function HandleRemoveUserAll(a_Split, a_Player)
-- Remove the user from the DB
g_Storage:RemoveUserAll(a_Split[2], a_Player:GetWorld():GetName());
+
+ -- Reload all currently logged in players
+ ReloadAllPlayersInWorld(a_Player:GetWorld():GetName());
+
return true;
end
diff --git a/MCServer/Plugins/ProtectionAreas/Storage.lua b/MCServer/Plugins/ProtectionAreas/Storage.lua
index e9479fcbd..10cc469e5 100644
--- a/MCServer/Plugins/ProtectionAreas/Storage.lua
+++ b/MCServer/Plugins/ProtectionAreas/Storage.lua
@@ -186,14 +186,14 @@ function cStorage:LoadPlayerAreas(a_PlayerName, a_PlayerX, a_PlayerZ, a_WorldNam
assert(a_WorldName);
assert(self);
- res = cPlayerAreas:new();
-
-- Bounds for which the areas are loaded
local BoundsMinX = a_PlayerX - g_AreaBounds;
local BoundsMaxX = a_PlayerX + g_AreaBounds;
local BoundsMinZ = a_PlayerZ - g_AreaBounds;
local BoundsMaxZ = a_PlayerZ + g_AreaBounds;
+ local res = cPlayerAreas:new();
+
-- Load the areas from the DB, based on the player's location
local sql =
"SELECT ID, MinX, MaxX, MinZ, MaxZ FROM Areas WHERE " ..