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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-28 00:47:32 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-28 00:47:32 +0100
commitde293999872346271cdfb5dbecbad7f77362b83b (patch)
treec627283aacda09be1592f85805261fec782b8a6d /Plugins/Core/gamemode.lua
parentAdded a VC2010 configuration for Debug build with optimized Noise; made it the default in VC2008 (diff)
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Diffstat (limited to 'Plugins/Core/gamemode.lua')
-rw-r--r--Plugins/Core/gamemode.lua10
1 files changed, 10 insertions, 0 deletions
diff --git a/Plugins/Core/gamemode.lua b/Plugins/Core/gamemode.lua
new file mode 100644
index 000000000..1e73b46fd
--- /dev/null
+++ b/Plugins/Core/gamemode.lua
@@ -0,0 +1,10 @@
+function HandleChangeGMCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
+ return true
+ end
+
+ Player:SetGameMode(Split[2])
+
+ return true
+end \ No newline at end of file