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authormadmaxoft <github@xoft.cz>2013-08-30 20:49:33 +0200
committermadmaxoft <github@xoft.cz>2013-08-30 20:49:33 +0200
commit105251a986d741e34561df588582de3ef882d183 (patch)
tree8f414b24316af0fcfd3174e6c2e825ac53465362 /Tools/AnvilStats/AnvilStats.txt
parentProtoProxy: Log individual chunks in MapChunkBulk packet. (diff)
parentAnvilStats: Implemented a cImageComposingCallback class. (diff)
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diff --git a/Tools/AnvilStats/AnvilStats.txt b/Tools/AnvilStats/AnvilStats.txt
index 19aa4f324..1d8130aa2 100644
--- a/Tools/AnvilStats/AnvilStats.txt
+++ b/Tools/AnvilStats/AnvilStats.txt
@@ -15,6 +15,7 @@ Possible usage:
- count the per-chunk density of specific blocks
- count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners
- count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data
+ - draw a vertical map of the world based on a specific measured value (biome, elevation, ...)
This project is Windows-only, although it shouldn't be too difficult to make it portable.