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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-02 15:15:28 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-02 15:15:28 +0200
commit20b64e18e49550e7a105899045fd51be192e86bc (patch)
treec261c71ea2feb99bc5d4b058da5811c6b80db70c /Tools/AnvilStats/AnvilStats.txt
parentMinecart enhancements [SEE DESC] (diff)
parentExported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API (diff)
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diff --git a/Tools/AnvilStats/AnvilStats.txt b/Tools/AnvilStats/AnvilStats.txt
index 19aa4f324..1d8130aa2 100644
--- a/Tools/AnvilStats/AnvilStats.txt
+++ b/Tools/AnvilStats/AnvilStats.txt
@@ -15,6 +15,7 @@ Possible usage:
- count the per-chunk density of specific blocks
- count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners
- count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data
+ - draw a vertical map of the world based on a specific measured value (biome, elevation, ...)
This project is Windows-only, although it shouldn't be too difficult to make it portable.