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authormadmaxoft <github@xoft.cz>2013-08-30 23:32:27 +0200
committermadmaxoft <github@xoft.cz>2013-08-30 23:32:27 +0200
commit79b79e5b77fbbd70dab6cb23592991726a8c6d80 (patch)
tree044595dc2e0f19e2b4b6f4a5134c8caf77fc1675 /Tools/AnvilStats/HeightBiomeMap.h
parentMerge branch 'Projectiles' (diff)
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-rw-r--r--Tools/AnvilStats/HeightBiomeMap.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/Tools/AnvilStats/HeightBiomeMap.h b/Tools/AnvilStats/HeightBiomeMap.h
new file mode 100644
index 000000000..d38fa4733
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+++ b/Tools/AnvilStats/HeightBiomeMap.h
@@ -0,0 +1,81 @@
+
+// HeightBiomeMap.h
+
+// Declares the cHeightBiomeMap class representing a stats module that produces an image of heights and biomes combined
+
+
+
+
+
+#pragma once
+
+#include "ImageComposingCallback.h"
+
+
+
+
+
+class cHeightBiomeMap :
+ public cImageComposingCallback
+{
+ typedef cImageComposingCallback super;
+
+public:
+ // Minima and maxima for the regions processed through this callback
+ int m_MinRegionX, m_MaxRegionX;
+ int m_MinRegionZ, m_MaxRegionZ;
+
+ cHeightBiomeMap(void);
+
+protected:
+ int m_CurrentChunkX; // Absolute chunk coords
+ int m_CurrentChunkZ;
+ int m_CurrentChunkRelX; // Chunk offset from the start of the region
+ int m_CurrentChunkRelZ;
+
+ char m_ChunkBiomes[16 * 16]; ///< Biome-map for the current chunk
+ int m_ChunkHeight[16 * 16]; ///< Height-map for the current chunk
+ BLOCKTYPE m_BlockTypes [16 * 16 * 256]; ///< Block data for the current chunk (between OnSection() and OnSectionsFinished() )
+
+ // cCallback overrides:
+ virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override;
+ virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return CALLBACK_CONTINUE; }
+ virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return CALLBACK_CONTINUE; }
+ virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return CALLBACK_CONTINUE; }
+ virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return CALLBACK_CONTINUE; }
+ virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return CALLBACK_CONTINUE; }
+ virtual bool OnTerrainPopulated(bool a_Populated) override { return a_Populated ? CALLBACK_CONTINUE : CALLBACK_ABORT; } // If not populated, we don't want it!
+ virtual bool OnBiomes(const unsigned char * a_BiomeData) override;
+ virtual bool OnHeightMap(const int * a_HeightMapBE) override;
+ virtual bool OnSection(
+ unsigned char a_Y,
+ const BLOCKTYPE * a_BlockTypes,
+ const NIBBLETYPE * a_BlockAdditional,
+ const NIBBLETYPE * a_BlockMeta,
+ const NIBBLETYPE * a_BlockLight,
+ const NIBBLETYPE * a_BlockSkyLight
+ ) override;
+ virtual bool OnSectionsFinished(void) override;
+
+} ;
+
+
+
+
+
+class cHeightBiomeMapFactory :
+ public cCallbackFactory
+{
+public:
+ virtual ~cHeightBiomeMapFactory();
+
+ virtual cCallback * CreateNewCallback(void) override
+ {
+ return new cHeightBiomeMap;
+ }
+} ;
+
+
+
+