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author | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
commit | 53e22b11857fed62e2313d6d84d90f88ed412ffb (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /Tools/AnvilStats/HeightMap.h | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
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Diffstat (limited to 'Tools/AnvilStats/HeightMap.h')
-rw-r--r-- | Tools/AnvilStats/HeightMap.h | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/Tools/AnvilStats/HeightMap.h b/Tools/AnvilStats/HeightMap.h index 4f9e702d5..c0e71cbc1 100644 --- a/Tools/AnvilStats/HeightMap.h +++ b/Tools/AnvilStats/HeightMap.h @@ -1,81 +1,81 @@ -
-// HeightMap.h
-
-// Declares the cHeightMap class representing a cCallback descendant that draws a B&W map of heights for the world
-
-
-
-
-
-#pragma once
-
-#include "Callback.h"
-
-
-
-
-
-class cHeightMap :
- public cCallback
-{
-public:
- cHeightMap(void);
-
- void Finish(void);
-
-protected:
- int m_CurrentChunkX; // Absolute chunk coords
- int m_CurrentChunkZ;
- int m_CurrentChunkOffX; // Chunk offset from the start of the region
- int m_CurrentChunkOffZ;
- int m_CurrentRegionX;
- int m_CurrentRegionZ;
- bool m_IsCurrentRegionValid;
- int m_Height[16 * 32 * 16 * 32]; ///< Height-map of the entire current region [x + 16 * 32 * z]
- BLOCKTYPE m_BlockTypes[16 * 16 * 256]; ///< Block data of the currently processed chunk (between OnSection() and OnSectionsFinished() )
-
- // cCallback overrides:
- virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
- virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return false; }
- virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return false; }
- virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return false; }
- virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; }
- virtual bool OnTerrainPopulated(bool a_Populated) override { return !a_Populated; } // If not populated, we don't want it!
- virtual bool OnBiomes(const unsigned char * a_BiomeData) { return false; }
- virtual bool OnHeightMap(const int * a_HeightMapBE) override;
- virtual bool OnSection(
- unsigned char a_Y,
- const BLOCKTYPE * a_BlockTypes,
- const NIBBLETYPE * a_BlockAdditional,
- const NIBBLETYPE * a_BlockMeta,
- const NIBBLETYPE * a_BlockLight,
- const NIBBLETYPE * a_BlockSkyLight
- ) override;
- virtual bool OnSectionsFinished(void) override;
-
- void StartNewRegion(int a_RegionX, int a_RegionZ);
-
- static bool IsGround(BLOCKTYPE a_BlockType);
-} ;
-
-
-
-
-
-class cHeightMapFactory :
- public cCallbackFactory
-{
-public:
- virtual ~cHeightMapFactory();
-
- virtual cCallback * CreateNewCallback(void) override
- {
- return new cHeightMap;
- }
-
-} ;
-
-
-
-
+ +// HeightMap.h + +// Declares the cHeightMap class representing a cCallback descendant that draws a B&W map of heights for the world + + + + + +#pragma once + +#include "Callback.h" + + + + + +class cHeightMap : + public cCallback +{ +public: + cHeightMap(void); + + void Finish(void); + +protected: + int m_CurrentChunkX; // Absolute chunk coords + int m_CurrentChunkZ; + int m_CurrentChunkOffX; // Chunk offset from the start of the region + int m_CurrentChunkOffZ; + int m_CurrentRegionX; + int m_CurrentRegionZ; + bool m_IsCurrentRegionValid; + int m_Height[16 * 32 * 16 * 32]; ///< Height-map of the entire current region [x + 16 * 32 * z] + BLOCKTYPE m_BlockTypes[16 * 16 * 256]; ///< Block data of the currently processed chunk (between OnSection() and OnSectionsFinished() ) + + // cCallback overrides: + virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override; + virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; } + virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return false; } + virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return false; } + virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return false; } + virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; } + virtual bool OnTerrainPopulated(bool a_Populated) override { return !a_Populated; } // If not populated, we don't want it! + virtual bool OnBiomes(const unsigned char * a_BiomeData) { return false; } + virtual bool OnHeightMap(const int * a_HeightMapBE) override; + virtual bool OnSection( + unsigned char a_Y, + const BLOCKTYPE * a_BlockTypes, + const NIBBLETYPE * a_BlockAdditional, + const NIBBLETYPE * a_BlockMeta, + const NIBBLETYPE * a_BlockLight, + const NIBBLETYPE * a_BlockSkyLight + ) override; + virtual bool OnSectionsFinished(void) override; + + void StartNewRegion(int a_RegionX, int a_RegionZ); + + static bool IsGround(BLOCKTYPE a_BlockType); +} ; + + + + + +class cHeightMapFactory : + public cCallbackFactory +{ +public: + virtual ~cHeightMapFactory(); + + virtual cCallback * CreateNewCallback(void) override + { + return new cHeightMap; + } + +} ; + + + + |