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author | Mattes D <github@xoft.cz> | 2014-10-28 22:29:46 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-10-28 22:29:46 +0100 |
commit | 791f8912125b8b522b8ba197f34c9e2ffb286911 (patch) | |
tree | eae9d305bd7ad06e988a6db4a03d760ded42a6ef /Tools/QtBiomeVisualiser/RegionCache.h | |
parent | cIntGen: Added a virtual destructor. (diff) | |
parent | QtBiomeVisualiser: Added quick shutdown to region loaders. (diff) | |
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Diffstat (limited to 'Tools/QtBiomeVisualiser/RegionCache.h')
-rw-r--r-- | Tools/QtBiomeVisualiser/RegionCache.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Tools/QtBiomeVisualiser/RegionCache.h b/Tools/QtBiomeVisualiser/RegionCache.h new file mode 100644 index 000000000..c343e4ba9 --- /dev/null +++ b/Tools/QtBiomeVisualiser/RegionCache.h @@ -0,0 +1,73 @@ +#pragma once + +#include <QObject> +#include <QCache> +#include <QMutex> +#include <memory> + + + + + +// fwd: +class Region; +typedef std::shared_ptr<Region> RegionPtr; + +class ChunkSource; + + + + + +/** Caches regions' chunk data for reuse */ +class RegionCache : + public QObject +{ + typedef QObject super; + Q_OBJECT + +public: + explicit RegionCache(QObject * parent = NULL); + + /** Retrieves the specified region from the cache. + Only returns valid regions; if the region is invalid, queues it for rendering and returns an empty ptr. */ + RegionPtr fetch(int a_RegionX, int a_RegionZ); + + /** Replaces the chunk source used by the biome view to get the chunk biome data. + The cache is then invalidated. */ + void setChunkSource(std::shared_ptr<ChunkSource> a_ChunkSource); + + /** Returns true iff the chunk source has been initialized. */ + bool hasData() const { return (m_ChunkSource.get() != nullptr); } + + /** Reloads the current chunk source. */ + void reload(); + +signals: + void regionAvailable(int a_RegionX, int a_RegionZ); + +protected slots: + void gotRegion(int a_RegionX, int a_RegionZ); + +protected: + /** The cache of the chunks */ + QCache<quint32, RegionPtr> m_Cache; + + /** Locks the cache against multithreaded access */ + QMutex m_Mtx; + + /** The source used to get the biome data. */ + std::shared_ptr<ChunkSource> m_ChunkSource; + + + /** Returns the hash used by the chunk in the cache */ + quint32 getRegionHash(int a_RegionX, int a_RegionZ); + + /** Queues the specified region for rendering by m_RegionSource. */ + void queueRegionRender(int a_RegionX, int a_RegionZ, RegionPtr & a_Region); +}; + + + + + |