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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-07 22:22:04 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-07 22:22:04 +0200
commit35c8bc4c5807af41a37cc901dcbbfee7ab73f7bf (patch)
treeaf0664fd7a744aec4ae416f9e524f0e1c9570972 /VC2010
parentUpdated version text to include 1.2.5; ChunkSender doesn't serialize chunk packets for chunks without a client (diff)
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Diffstat (limited to 'VC2010')
-rw-r--r--VC2010/MCServer.vcxproj2
-rw-r--r--VC2010/MCServer.vcxproj.filters41
2 files changed, 35 insertions, 8 deletions
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj
index d6ddb3b1c..ca7323f31 100644
--- a/VC2010/MCServer.vcxproj
+++ b/VC2010/MCServer.vcxproj
@@ -390,6 +390,7 @@
<ClCompile Include="..\source\cWorldGenerator_Test.cpp" />
<ClCompile Include="..\source\cZombie.cpp" />
<ClCompile Include="..\source\cZombiepigman.cpp" />
+ <ClCompile Include="..\source\FastNBT.cpp" />
<ClCompile Include="..\source\Globals.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
@@ -575,6 +576,7 @@
<ClInclude Include="..\source\cZombie.h" />
<ClInclude Include="..\source\cZombiepigman.h" />
<ClInclude Include="..\source\Endianness.h" />
+ <ClInclude Include="..\source\FastNBT.h" />
<ClInclude Include="..\Source\FileDefine.h" />
<ClInclude Include="..\source\Globals.h" />
<ClInclude Include="..\source\LeakFinder.h" />
diff --git a/VC2010/MCServer.vcxproj.filters b/VC2010/MCServer.vcxproj.filters
index 02421c803..dcbf530a9 100644
--- a/VC2010/MCServer.vcxproj.filters
+++ b/VC2010/MCServer.vcxproj.filters
@@ -445,6 +445,9 @@
<Filter Include="Simulator\cSimulator\cRedstoneSimulator">
<UniqueIdentifier>{4b3b7b43-8e8b-4823-b112-2259fdfff7d3}</UniqueIdentifier>
</Filter>
+ <Filter Include="Storage">
+ <UniqueIdentifier>{038cf4bd-108e-44e2-bdcb-9d48fb26676e}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\source\cServer.cpp">
@@ -887,20 +890,31 @@
<ClCompile Include="..\source\cSocketThreads.cpp" />
<ClCompile Include="..\source\LeakFinder.cpp" />
<ClCompile Include="..\source\StackWalker.cpp" />
- <ClCompile Include="..\source\WorldStorage.cpp" />
- <ClCompile Include="..\source\WSSCompact.cpp" />
<ClCompile Include="..\source\StringCompression.cpp" />
<ClCompile Include="..\source\LightingThread.cpp" />
<ClCompile Include="..\source\cRedstoneSimulator.cpp">
<Filter>Simulator\cSimulator\cRedstoneSimulator</Filter>
</ClCompile>
<ClCompile Include="..\source\ChunkSender.cpp" />
- <ClCompile Include="..\source\WSSAnvil.cpp" />
- <ClCompile Include="..\source\NBT.cpp" />
<ClCompile Include="..\source\WGFlat.cpp" />
<ClCompile Include="..\source\packets\cPacket_Player.cpp">
<Filter>Packets</Filter>
</ClCompile>
+ <ClCompile Include="..\source\NBT.cpp">
+ <Filter>Storage</Filter>
+ </ClCompile>
+ <ClCompile Include="..\source\WorldStorage.cpp">
+ <Filter>Storage</Filter>
+ </ClCompile>
+ <ClCompile Include="..\source\WSSAnvil.cpp">
+ <Filter>Storage</Filter>
+ </ClCompile>
+ <ClCompile Include="..\source\WSSCompact.cpp">
+ <Filter>Storage</Filter>
+ </ClCompile>
+ <ClCompile Include="..\source\FastNBT.cpp">
+ <Filter>Storage</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\source\cServer.h">
@@ -1379,23 +1393,34 @@
<ClInclude Include="..\source\StringUtils.h" />
<ClInclude Include="..\source\cIsThread.h" />
<ClInclude Include="..\source\cSocketThreads.h" />
- <ClInclude Include="..\source\WSSCompact.h" />
<ClInclude Include="..\source\LeakFinder.h" />
<ClInclude Include="..\source\StackWalker.h" />
- <ClInclude Include="..\source\WorldStorage.h" />
<ClInclude Include="..\source\StringCompression.h" />
<ClInclude Include="..\source\LightingThread.h" />
<ClInclude Include="..\source\cRedstoneSimulator.h">
<Filter>Simulator\cSimulator\cRedstoneSimulator</Filter>
</ClInclude>
<ClInclude Include="..\source\ChunkSender.h" />
- <ClInclude Include="..\source\WSSAnvil.h" />
- <ClInclude Include="..\source\NBT.h" />
<ClInclude Include="..\source\WGFlat.h" />
<ClInclude Include="..\source\ChunkDef.h" />
<ClInclude Include="..\source\packets\cPacket_Player.h">
<Filter>Packets</Filter>
</ClInclude>
+ <ClInclude Include="..\source\NBT.h">
+ <Filter>Storage</Filter>
+ </ClInclude>
+ <ClInclude Include="..\source\WorldStorage.h">
+ <Filter>Storage</Filter>
+ </ClInclude>
+ <ClInclude Include="..\source\WSSAnvil.h">
+ <Filter>Storage</Filter>
+ </ClInclude>
+ <ClInclude Include="..\source\WSSCompact.h">
+ <Filter>Storage</Filter>
+ </ClInclude>
+ <ClInclude Include="..\source\FastNBT.h">
+ <Filter>Storage</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\source\AllToLua.pkg">