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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-27 16:17:47 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-27 16:17:47 +0200
commit79fddd3be017b16f2d662441a92b26c2c6dc5b11 (patch)
tree581c9d227c71ab1ef4d6a68a81153d6770374b4a /source/BioGen.h
parentDebugBiomes composition generator now uses only blocks suitable for terrain (from an internal list) (diff)
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Diffstat (limited to 'source/BioGen.h')
-rw-r--r--source/BioGen.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/source/BioGen.h b/source/BioGen.h
index 659470af2..691ab9d90 100644
--- a/source/BioGen.h
+++ b/source/BioGen.h
@@ -15,6 +15,7 @@ Interfaces to the various biome generators:
#pragma once
#include "cChunkGenerator.h"
+#include "cNoise.h"
@@ -100,3 +101,30 @@ protected:
+
+class cBioGenVoronoi :
+ public cBiomeGenList
+{
+public:
+ cBioGenVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_CellSize(a_CellSize),
+ m_Noise(a_Seed)
+ {
+ }
+
+protected:
+
+ int m_CellSize;
+
+ cNoise m_Noise;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+
+ EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
+} ;
+
+
+
+