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authorAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
committerAlexander Harkness <bearbin@gmail.com>2013-07-29 13:13:03 +0200
commit53e22b11857fed62e2313d6d84d90f88ed412ffb (patch)
treec61e56725da7dff0154d566722651e2c39c9d6c6 /source/BlockEntities/DropperEntity.cpp
parentWebAdmin: Removed the duplicate memory usage querying (diff)
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Diffstat (limited to 'source/BlockEntities/DropperEntity.cpp')
-rw-r--r--source/BlockEntities/DropperEntity.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/source/BlockEntities/DropperEntity.cpp b/source/BlockEntities/DropperEntity.cpp
index ebb52c8a1..44d679e02 100644
--- a/source/BlockEntities/DropperEntity.cpp
+++ b/source/BlockEntities/DropperEntity.cpp
@@ -1,42 +1,42 @@
-
-// DropperEntity.cpp
-
-// Implements the cRtopperEntity class representing a Dropper block entity
-
-#include "Globals.h"
-#include "DropperEntity.h"
-#include "../Player.h"
-#include "../Simulator/FluidSimulator.h"
-
-
-
-
-
-cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ) :
- super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, NULL)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
- super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, a_World)
-{
- SetBlockEntity(this); // cBlockEntityWindowOwner
-}
-
-
-
-
-
-void cDropperEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
-{
- DropFromSlot(a_Chunk, a_SlotNum);
-}
-
-
-
-
+
+// DropperEntity.cpp
+
+// Implements the cRtopperEntity class representing a Dropper block entity
+
+#include "Globals.h"
+#include "DropperEntity.h"
+#include "../Player.h"
+#include "../Simulator/FluidSimulator.h"
+
+
+
+
+
+cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ) :
+ super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, NULL)
+{
+ SetBlockEntity(this); // cBlockEntityWindowOwner
+}
+
+
+
+
+
+cDropperEntity::cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
+ super(E_BLOCK_DROPPER, a_BlockX, a_BlockY, a_BlockZ, a_World)
+{
+ SetBlockEntity(this); // cBlockEntityWindowOwner
+}
+
+
+
+
+
+void cDropperEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
+{
+ DropFromSlot(a_Chunk, a_SlotNum);
+}
+
+
+
+