summaryrefslogtreecommitdiffstats
path: root/source/BlockID.cpp
diff options
context:
space:
mode:
authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-16 20:44:07 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-16 20:44:07 +0200
commit3efd8fdabbcbde30f41bf4796b72bce5c6778f70 (patch)
tree45266060fabc71e6a54b901fc7fb86ce257f559f /source/BlockID.cpp
parentLeaves: Applied patch by Luksor. (diff)
downloadcuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar.gz
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar.bz2
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar.lz
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar.xz
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.tar.zst
cuberite-3efd8fdabbcbde30f41bf4796b72bce5c6778f70.zip
Diffstat (limited to '')
-rw-r--r--source/BlockID.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/BlockID.cpp b/source/BlockID.cpp
index 269bc2f3c..42f4951e6 100644
--- a/source/BlockID.cpp
+++ b/source/BlockID.cpp
@@ -195,16 +195,23 @@ public:
// Spread blocks
g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PLANE] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1;
g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1;
+ g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
// Light in water and lava dissapears faster:
g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 2;
g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 2;