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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-15 13:18:14 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-15 13:18:14 +0200
commit411f0b5fa415565cb9625f61730ec94c08f7d530 (patch)
treecb74bf20077cbf58dca1700e945788d59b0b1cbc /source/Blocks/BlockHandler.h
parentRemoved torch top placement prevention (diff)
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Diffstat (limited to 'source/Blocks/BlockHandler.h')
-rw-r--r--source/Blocks/BlockHandler.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/Blocks/BlockHandler.h b/source/Blocks/BlockHandler.h
index 228ce174b..c1df7e934 100644
--- a/source/Blocks/BlockHandler.h
+++ b/source/Blocks/BlockHandler.h
@@ -83,10 +83,7 @@ public:
NOTE: This call doesn't actually place the block
*/
// virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
-
- /// Called when the player tries to place a block on top of this block (Only if he aims directly on this block); return false to disallow
- virtual bool DoesAllowBlockOnTop(void);
-
+
/// Called to check whether this block supports a rclk action. If it returns true, OnUse() is called
virtual bool IsUseable(void);