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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-06 22:04:58 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-06 22:04:58 +0200 |
commit | 28332c656712cc692ca8355a4f5e8c0c5012c60c (patch) | |
tree | 0e4bcf6ba99be50731d64b5add9c63bd8b1dec1a /source/Blocks | |
parent | Removed a few debugging messages from the release builds. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockPiston.cpp | 20 | ||||
-rw-r--r-- | source/Blocks/BlockRedstone.cpp | 45 | ||||
-rw-r--r-- | source/Blocks/BlockRedstoneRepeater.cpp | 41 |
3 files changed, 77 insertions, 29 deletions
diff --git a/source/Blocks/BlockPiston.cpp b/source/Blocks/BlockPiston.cpp index e20f5c600..2e532b649 100644 --- a/source/Blocks/BlockPiston.cpp +++ b/source/Blocks/BlockPiston.cpp @@ -1,16 +1,25 @@ +
#include "Globals.h"
#include "BlockPiston.h"
#include "../Item.h"
#include "../World.h"
-#include "../Redstone.h"
#include "../Player.h"
#include "../Piston.h"
-#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
- case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
- case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
+
+
+#define AddPistonDir(x, y, z, dir, amount) \
+ switch (dir) \
+ { \
+ case 0: (y) -= (amount); break; \
+ case 1: (y) += (amount); break; \
+ case 2: (z) -= (amount); break; \
+ case 3: (z) += (amount); break; \
+ case 4: (x) -= (amount); break; \
+ case 5: (x) += (amount); break; \
+ }
@@ -56,9 +65,6 @@ void cBlockPistonHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBL a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch()));
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
-
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
}
diff --git a/source/Blocks/BlockRedstone.cpp b/source/Blocks/BlockRedstone.cpp index dac4aecb7..21a5e1c61 100644 --- a/source/Blocks/BlockRedstone.cpp +++ b/source/Blocks/BlockRedstone.cpp @@ -1,41 +1,56 @@ +
#include "Globals.h"
#include "BlockRedstone.h"
#include "../Item.h"
#include "../World.h"
-#include "../Redstone.h"
#include "../Torch.h"
+
+
+
+
cBlockRedstoneHandler::cBlockRedstoneHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
+
+
+
+
void cBlockRedstoneHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
- cRedstone Redstone(a_World);
- bool Added = false;
- if(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_TORCH_ON)
- Added = true;
-
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, Added);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
switch(m_BlockType)
{
- case E_BLOCK_REDSTONE_TORCH_ON:
- case E_BLOCK_REDSTONE_TORCH_OFF:
- a_BlockMeta = cTorch::DirectionToMetaData(a_Dir);
- break;
-
+ case E_BLOCK_REDSTONE_TORCH_ON:
+ case E_BLOCK_REDSTONE_TORCH_OFF:
+ {
+ a_BlockMeta = cTorch::DirectionToMetaData(a_Dir);
+ break;
+ }
}
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta);
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
-}
\ No newline at end of file +}
+
+
+
+
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp index 797c8c4d2..5af5edb1e 100644 --- a/source/Blocks/BlockRedstoneRepeater.cpp +++ b/source/Blocks/BlockRedstoneRepeater.cpp @@ -1,39 +1,66 @@ +
#include "Globals.h"
#include "BlockRedstoneRepeater.h"
#include "../Item.h"
#include "../World.h"
-#include "../Redstone.h"
#include "../Player.h"
+#include "../RedstoneSimulator.h"
+
+
+
+
cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Noting needed yet
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cRedstone Redstone(a_World);
- Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
+ // Nothing needed yet
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
+
+
+
+
void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstone::RepeaterRotationToMetaData(a_Player->GetRotation()));
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()));
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
-}
\ No newline at end of file +}
+
+
+
+
|