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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-22 17:48:45 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-22 17:48:45 +0100
commit3e4fb19321ccf32c4eb48148aaea580991e723f0 (patch)
treeefc10788062a012356552ad29992378806e2f131 /source/Chunk.cpp
parentWormNestCaves: tweaked a bit not to produce the single-block holes in the floor (diff)
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Diffstat (limited to 'source/Chunk.cpp')
-rw-r--r--source/Chunk.cpp74
1 files changed, 57 insertions, 17 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
index 83d6f14e1..9121dd112 100644
--- a/source/Chunk.cpp
+++ b/source/Chunk.cpp
@@ -966,6 +966,44 @@ bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKT
+void cChunk::UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
+{
+ // Is it in this chunk?
+ if ((a_RelX >= 0) && (a_RelX < cChunkDef::Width) && (a_RelZ >= 0) && (a_RelZ < cChunkDef::Width))
+ {
+ QueueTickBlock(a_RelX, a_RelY, a_RelZ);
+ return;
+ }
+
+ // Not in this chunk, try walking the neighbors first:
+ if ((a_RelX < 0) && (m_NeighborXM != NULL))
+ {
+ m_NeighborXM->UnboundedQueueTickBlock(a_RelX + cChunkDef::Width, a_RelY, a_RelZ);
+ return;
+ }
+ if ((a_RelX >= cChunkDef::Width) && (m_NeighborXP != NULL))
+ {
+ m_NeighborXP->UnboundedQueueTickBlock(a_RelX - cChunkDef::Width, a_RelY, a_RelZ);
+ return;
+ }
+ if ((a_RelZ < 0) && (m_NeighborZM != NULL))
+ {
+ m_NeighborZM->UnboundedQueueTickBlock(a_RelX, a_RelY, a_RelZ + cChunkDef::Width);
+ return;
+ }
+ if ((a_RelZ >= cChunkDef::Width) && (m_NeighborZP != NULL))
+ {
+ m_NeighborZP->UnboundedQueueTickBlock(a_RelX, a_RelY, a_RelZ - cChunkDef::Width);
+ return;
+ }
+
+ // Neighbors not available, ignore altogether
+}
+
+
+
+
+
int cChunk::GetHeight( int a_X, int a_Z )
{
ASSERT((a_X >= 0) && (a_X < Width) && (a_Z >= 0) && (a_Z < Width));
@@ -1139,12 +1177,15 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType
MarkDirty();
// The client doesn't need to distinguish between stationary and nonstationary fluids:
- if (!(
- ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
- ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
- ))
+ if (
+ (OldBlockMeta != a_BlockMeta) || // Different meta always gets updated
+ !(
+ ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
+ ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
+ ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
+ ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
+ )
+ )
{
cCSLock Lock(m_CSBlockLists);
m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
@@ -1263,11 +1304,7 @@ void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ)
} ;
for (int i = 0; i < ARRAYCOUNT(Coords); i++)
{
- cChunk * ch = GetRelNeighborChunk(a_RelX + Coords[i].x, a_RelZ + Coords[i].z);
- if (ch != NULL)
- {
- ch->QueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z);
- }
+ UnboundedQueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z);
} // for i - Coords[]
}
@@ -1294,12 +1331,15 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
m_BlockTypes[index] = a_BlockType;
// The client doesn't need to distinguish between stationary and nonstationary fluids:
- if (!(
- ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
- ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
- ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
- ))
+ if (
+ (OldBlockMeta == a_BlockMeta) || // Different meta always gets sent to the client
+ !(
+ ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
+ ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
+ ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
+ ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water
+ )
+ )
{
cCSLock Lock(m_CSBlockLists);
m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));