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authormgueydan <gueydan.mathieuÃ@gmail.com>2013-09-22 14:29:33 +0200
committermgueydan <gueydan.mathieuÃ@gmail.com>2013-09-22 14:29:33 +0200
commitac4cb65b8d8443c6bb7835934f4b74dc2bdb820d (patch)
tree6f869625bd6a4509e37231194d777fc4e9df7d5e /source/ChunkMap.cpp
parentInside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy (diff)
parentMerged branch 'Projectiles'. (diff)
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Diffstat (limited to 'source/ChunkMap.cpp')
-rw-r--r--source/ChunkMap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp
index f5cbacdc7..c3bd5f33d 100644
--- a/source/ChunkMap.cpp
+++ b/source/ChunkMap.cpp
@@ -1564,7 +1564,7 @@ bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback
-void cChunkMap::DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
+void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
{
// Don't explode if outside of Y range (prevents the following test running into unallocated memory):
if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height - 1))