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authorkeyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-04-18 04:42:45 +0200
committerkeyboard.osh@gmail.com <keyboard.osh@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-04-18 04:42:45 +0200
commitb75fc5f4e8dc837f069e89541b52144defa2d1b9 (patch)
tree2e9a05e1ed16da917c5e8651b1bb70100a9db153 /source/ClientHandle.h
parentNoise: removed the unused SSE branches and unused interpolation methods. Removed the Noise.inc file. (diff)
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Diffstat (limited to 'source/ClientHandle.h')
-rw-r--r--source/ClientHandle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h
index a43b0ca9b..0a228af3d 100644
--- a/source/ClientHandle.h
+++ b/source/ClientHandle.h
@@ -98,6 +98,7 @@ public:
void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ);
void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item);
void SendEntityStatus (const cEntity & a_Entity, char a_Status);
+ void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ);
void SendGameMode (eGameMode a_GameMode);
void SendHealth (void);
void SendInventoryProgress (char a_WindowID, short a_Progressbar, short a_Value);