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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-05-29 16:59:43 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-05-29 16:59:43 +0200 |
commit | 9d6a5b9ce0ea5fbbb377b6a950ec1f27ae6a1587 (patch) | |
tree | 279c6f1967efd37a7b302196bc27ac232a038ea7 /source/Defines.h | |
parent | Cacti don't gather snow (diff) | |
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Diffstat (limited to 'source/Defines.h')
-rw-r--r-- | source/Defines.h | 114 |
1 files changed, 97 insertions, 17 deletions
diff --git a/source/Defines.h b/source/Defines.h index 2c9729223..5ec09fb1e 100644 --- a/source/Defines.h +++ b/source/Defines.h @@ -18,7 +18,7 @@ extern bool g_BlockOneHitDig[]; inline bool IsValidBlock( int a_BlockID ) //tolua_export
{ //tolua_export
if( a_BlockID > -1 &&
- a_BlockID <= 121 && //items to 109 are valid for 1.8.1.. 1.9.5 is up to 121
+ a_BlockID <= 126 && //items to 109 are valid for Beta1.8.1.. 1.2.5 is up to 126
//a_BlockID != 29 && allow pistons
//a_BlockID != 33 && allow pistons
a_BlockID != 34 &&
@@ -29,6 +29,10 @@ inline bool IsValidBlock( int a_BlockID ) //tolua_export return false;
} //tolua_export
+
+
+
+
// Was old :o
// Changed to fit the style ;)
inline bool IsValidItem( int a_ItemID ) //tolua_export
@@ -45,16 +49,28 @@ inline bool IsValidItem( int a_ItemID ) //tolua_export return IsValidBlock( a_ItemID );
} //tolua_export
+
+
+
+
inline bool IsBlockWater(char a_BlockID)
{
return (a_BlockID == E_BLOCK_WATER || a_BlockID == E_BLOCK_STATIONARY_WATER);
}
+
+
+
+
inline bool IsBlockLava(char a_BlockID)
{
return (a_BlockID == E_BLOCK_LAVA || a_BlockID == E_BLOCK_STATIONARY_LAVA);
}
+
+
+
+
inline void AddDirection( int & a_X, int & a_Y, int & a_Z, char a_Direction, bool a_bInverse = false )
{
if( !a_bInverse )
@@ -107,6 +123,10 @@ inline void AddDirection( int & a_X, int & a_Y, int & a_Z, char a_Direction, boo }
}
+
+
+
+
inline void AddDirection( int & a_X, unsigned char & a_Y, int & a_Z, char a_Direction, bool a_bInverse = false ) //tolua_export
{//tolua_export
int Y = a_Y;
@@ -116,6 +136,10 @@ inline void AddDirection( int & a_X, unsigned char & a_Y, int & a_Z, char a_Dire else a_Y = (unsigned char)Y;
}//tolua_export
+
+
+
+
#include <math.h>
#define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f
#define MIN(a,b) (((a)>(b))?(b):(a))
@@ -130,6 +154,10 @@ inline void EulerToVector( float a_Pan, float a_Pitch, float & a_X, float & a_Y, a_Z = sin(a_Pitch / 180 * PI);
}
+
+
+
+
inline void VectorToEuler( float a_X, float a_Y, float a_Z, float & a_Pan, float & a_Pitch )
{
if( a_X != 0 )
@@ -139,11 +167,19 @@ inline void VectorToEuler( float a_X, float a_Y, float a_Z, float & a_Pan, float a_Pitch = atan2(a_Y, sqrtf((a_X * a_X) + (a_Z * a_Z))) * 180 / PI;
}
+
+
+
+
inline float GetSignf( float a_Val )
{
return (a_Val < 0.f)?-1.f:1.f;
}
+
+
+
+
inline float GetSpecialSignf( float a_Val )
{
return (a_Val <= 0.f)?-1.f:1.f;
@@ -151,36 +187,68 @@ inline float GetSpecialSignf( float a_Val ) +
+
namespace ItemCategory
{
inline bool IsPickaxe(ENUM_ITEM_ID a_ItemID)
{
- return a_ItemID == E_ITEM_WOODEN_PICKAXE
- || a_ItemID == E_ITEM_STONE_PICKAXE
- || a_ItemID == E_ITEM_IRON_PICKAXE
- || a_ItemID == E_ITEM_GOLD_PICKAXE
- || a_ItemID == E_ITEM_DIAMOND_PICKAXE;
+ return (a_ItemID == E_ITEM_WOODEN_PICKAXE)
+ || (a_ItemID == E_ITEM_STONE_PICKAXE)
+ || (a_ItemID == E_ITEM_IRON_PICKAXE)
+ || (a_ItemID == E_ITEM_GOLD_PICKAXE)
+ || (a_ItemID == E_ITEM_DIAMOND_PICKAXE);
}
+
+
inline bool IsAxe(ENUM_ITEM_ID a_ItemID)
{
- return a_ItemID == E_ITEM_WOODEN_AXE
- || a_ItemID == E_ITEM_STONE_AXE
- || a_ItemID == E_ITEM_IRON_AXE
- || a_ItemID == E_ITEM_GOLD_AXE
- || a_ItemID == E_ITEM_DIAMOND_AXE;
+ return (a_ItemID == E_ITEM_WOODEN_AXE)
+ || (a_ItemID == E_ITEM_STONE_AXE)
+ || (a_ItemID == E_ITEM_IRON_AXE)
+ || (a_ItemID == E_ITEM_GOLD_AXE)
+ || (a_ItemID == E_ITEM_DIAMOND_AXE);
}
+
+
inline bool IsSword(ENUM_ITEM_ID a_ItemID)
{
- return a_ItemID == E_ITEM_WOODEN_SWORD
- || a_ItemID == E_ITEM_STONE_SWORD
- || a_ItemID == E_ITEM_IRON_SWORD
- || a_ItemID == E_ITEM_GOLD_SWORD
- || a_ItemID == E_ITEM_DIAMOND_SWORD;
+ return (a_ItemID == E_ITEM_WOODEN_SWORD)
+ || (a_ItemID == E_ITEM_STONE_SWORD)
+ || (a_ItemID == E_ITEM_IRON_SWORD)
+ || (a_ItemID == E_ITEM_GOLD_SWORD)
+ || (a_ItemID == E_ITEM_DIAMOND_SWORD);
+ }
+
+
+
+ inline bool IsHoe(ENUM_ITEM_ID a_ItemID)
+ {
+ return (a_ItemID == E_ITEM_WOODEN_HOE)
+ || (a_ItemID == E_ITEM_STONE_HOE)
+ || (a_ItemID == E_ITEM_IRON_HOE)
+ || (a_ItemID == E_ITEM_GOLD_HOE)
+ || (a_ItemID == E_ITEM_DIAMOND_HOE);
+ }
+
+
+
+ inline bool IsShovel(ENUM_ITEM_ID a_ItemID)
+ {
+ return (a_ItemID == E_ITEM_WOODEN_SHOVEL)
+ || (a_ItemID == E_ITEM_STONE_SHOVEL)
+ || (a_ItemID == E_ITEM_IRON_SHOVEL)
+ || (a_ItemID == E_ITEM_GOLD_SHOVEL)
+ || (a_ItemID == E_ITEM_DIAMOND_SHOVEL);
}
}
+
+
+
+
//tolua_begin
enum eGameMode
{
@@ -188,6 +256,10 @@ enum eGameMode eGameMode_Creative = 1,
};
+
+
+
+
enum eWeather
{
eWeather_Sunny = 0,
@@ -195,4 +267,12 @@ enum eWeather eWeather_ThunderStorm = 2,
};
-//tolua_end
\ No newline at end of file +
+
+
+
+//tolua_end
+
+
+
+
|