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A lightweight, fast and extensible game server for Minecraft
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Endianness.h
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author
lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>
2011-12-25 02:40:31 +0100
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lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>
2011-12-25 02:40:31 +0100
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f419ec2fe783ddf4252f50f475c2a5cf9e70038e
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901c83eef4027c90c768df2de7cbae2f4e84e1e5
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source/Endianness.h
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Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O
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