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author | madmaxoft <github@xoft.cz> | 2013-09-03 10:20:56 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-09-03 10:20:56 +0200 |
commit | 4c24781a621b3c572a43f24235dbab696dff0b35 (patch) | |
tree | ca4326ec3417d8dc1bc0c71dbe5f5b854a922849 /source/Entities/Entity.h | |
parent | Implemented exact block hit position. (diff) | |
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Diffstat (limited to 'source/Entities/Entity.h')
-rw-r--r-- | source/Entities/Entity.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h index f407cd2c1..aa5d8fbd2 100644 --- a/source/Entities/Entity.h +++ b/source/Entities/Entity.h @@ -201,6 +201,10 @@ public: /// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage() void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount); + float GetGravity(void) const { return m_Gravity; } + + void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; } + // tolua_end /// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied |