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authormadmaxoft <github@xoft.cz>2013-09-03 10:20:56 +0200
committermadmaxoft <github@xoft.cz>2013-09-03 10:20:56 +0200
commit4c24781a621b3c572a43f24235dbab696dff0b35 (patch)
treeca4326ec3417d8dc1bc0c71dbe5f5b854a922849 /source/Entities/Entity.h
parentImplemented exact block hit position. (diff)
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Diffstat (limited to 'source/Entities/Entity.h')
-rw-r--r--source/Entities/Entity.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index f407cd2c1..aa5d8fbd2 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -201,6 +201,10 @@ public:
/// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage()
void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount);
+ float GetGravity(void) const { return m_Gravity; }
+
+ void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
+
// tolua_end
/// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied