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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-24 15:55:08 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-24 15:55:08 +0100
commitf95064a85c83e1a77a5de2f8a09e5907573f8277 (patch)
tree9896aa6cff228acbc0b188b6c37e2032152fe661 /source/Entities/Player.h
parentFixed some comments and added debug logging (diff)
parentRCONClient: Initial implementation. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Entities/Player.h18
1 files changed, 8 insertions, 10 deletions
diff --git a/source/Entities/Player.h b/source/Entities/Player.h
index bda25715d..44cab7d74 100644
--- a/source/Entities/Player.h
+++ b/source/Entities/Player.h
@@ -32,7 +32,6 @@ public:
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
MAX_AIR_LEVEL = 300,
DROWNING_TICKS = 10, //number of ticks per heart of damage
- MIN_EXPERIENCE = 0,
} ;
// tolua_end
@@ -92,6 +91,12 @@ public:
/// Gets the experience bar percentage - XpP
float GetXpPercentage(void);
+ /// Caculates the amount of XP needed for a given level, ref: http://minecraft.gamepedia.com/XP
+ static short XpForLevel(short int a_Level);
+
+ /// inverse of XpForLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
+ static short CalcLevelFromXp(short int a_CurrentXp);
+
// tolua_end
/// Starts charging the equipped bow
@@ -326,9 +331,7 @@ public:
virtual bool IsCrouched (void) const { return m_IsCrouched; }
virtual bool IsSprinting(void) const { return m_IsSprinting; }
virtual bool IsRclking (void) const { return IsEating(); }
-
-
-
+
protected:
typedef std::map< std::string, bool > PermissionMap;
PermissionMap m_ResolvedPermissions;
@@ -426,15 +429,10 @@ protected:
// flag saying we need to send a xp update to client
bool m_bDirtyExperience;
- /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
- static short XpForLevel(short int a_Level);
-
- /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
- static short CalcLevelFromXp(short int a_CurrentXp);
-
bool m_IsChargingBow;
int m_BowCharge;
+
virtual void Destroyed(void);
/// Filters out damage for creative mode