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authormadmaxoft <github@xoft.cz>2013-08-22 08:55:58 +0200
committermadmaxoft <github@xoft.cz>2013-08-22 08:55:58 +0200
commit73afb1507d2a0defda8a03f60030dc49bb53f94f (patch)
treeb5a14bb289756f734a8cc7e949e660298167627c /source/Entities/ProjectileEntity.h
parentAnother fix for #31. (diff)
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Diffstat (limited to 'source/Entities/ProjectileEntity.h')
-rw-r--r--source/Entities/ProjectileEntity.h26
1 files changed, 23 insertions, 3 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
index 2e050068b..426b2ea84 100644
--- a/source/Entities/ProjectileEntity.h
+++ b/source/Entities/ProjectileEntity.h
@@ -1,7 +1,7 @@
// ProjectileEntity.h
-// Declares the cProjectileEntity class representing the common base class for projectiles
+// Declares the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
@@ -38,12 +38,21 @@ public:
pkFishingFloat = 90,
} ;
+ // tolua_end
+
cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
+ static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed = NULL);
+
/// Called by the physics blocktracer when the entity hits a solid block, the coords and the face hit is given
virtual void OnHitSolidBlock(double a_BlockX, double a_BlockY, double a_BlockZ, char a_BlockFace) {};
+ // tolua_begin
+
+ /// Returns the entity who created this projectile; may be NULL
+ cEntity * GetCreator(void) { return m_Creator; }
+
protected:
eKind m_Kind;
@@ -58,9 +67,20 @@ protected:
class cArrowEntity :
public cProjectileEntity
{
+ typedef cProjectileEntity super;
+
public:
- cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
- cArrowEntity(cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
+
+ // tolua_end
+
+ cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d a_Speed);
+
+protected:
+
+ // cEntity overrides:
+ virtual void SpawnOn(cClientHandle & a_Client) override;
+
+ // tolua_begin
} ;
// tolua_end