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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-27 19:41:34 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-05-27 19:41:34 +0200
commit825ce1e5e0b11c04904915921374e62aa4f657c0 (patch)
treefef0e184cc535e3705b7643f42c1641dd5d48e87 /source/FinishGen.cpp
parentAdded a snow finisher generator (diff)
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Diffstat (limited to '')
-rw-r--r--source/FinishGen.cpp30
1 files changed, 29 insertions, 1 deletions
diff --git a/source/FinishGen.cpp b/source/FinishGen.cpp
index 8f6f747b2..f4eb5ab10 100644
--- a/source/FinishGen.cpp
+++ b/source/FinishGen.cpp
@@ -170,7 +170,35 @@ void cFinishGenIce::GenFinish(
cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
)
{
- // TODO: Turn surface water into ice in icy biomes
+ // Turn surface water into ice in icy biomes
+ for (int z = 0; z < cChunkDef::Width; z++)
+ {
+ for (int x = 0; x < cChunkDef::Width; x++)
+ {
+ switch (cChunkDef::GetBiome(a_BiomeMap, x, z))
+ {
+ case biIcePlains:
+ case biIceMountains:
+ case biTaiga:
+ case biTaigaHills:
+ case biFrozenRiver:
+ case biFrozenOcean:
+ {
+ int Height = cChunkDef::GetHeight(a_HeightMap, x, z);
+ switch (cChunkDef::GetBlock(a_BlockTypes, x, Height, z))
+ {
+ case E_BLOCK_WATER:
+ case E_BLOCK_STATIONARY_WATER:
+ {
+ cChunkDef::SetBlock(a_BlockTypes, x, Height, z, E_BLOCK_ICE);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ } // for z
}