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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
commit | ba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch) | |
tree | f176e14fa7afa14a3e598350779bcb755b9d0339 /source/FluidSimulator.cpp | |
parent | Fixed initial player head rotation when a player is being spawned on another client (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/FluidSimulator.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/FluidSimulator.cpp b/source/FluidSimulator.cpp index d8007b9bf..8cbe5054e 100644 --- a/source/FluidSimulator.cpp +++ b/source/FluidSimulator.cpp @@ -436,7 +436,7 @@ void cFluidSimulator::Simulate( float a_Dt ) -bool cFluidSimulator::IsPassableForFluid(char a_BlockID) +bool cFluidSimulator::IsPassableForFluid(BLOCKTYPE a_BlockID) { return a_BlockID == E_BLOCK_AIR || a_BlockID == E_BLOCK_FIRE @@ -448,7 +448,7 @@ bool cFluidSimulator::IsPassableForFluid(char a_BlockID) -bool cFluidSimulator::IsStationaryBlock (char a_BlockID) +bool cFluidSimulator::IsStationaryBlock (BLOCKTYPE a_BlockID) { return a_BlockID == m_StationaryFluidBlock; } @@ -457,7 +457,7 @@ bool cFluidSimulator::IsStationaryBlock (char a_BlockID) -bool cFluidSimulator::CanWashAway( char a_BlockID ) +bool cFluidSimulator::CanWashAway( BLOCKTYPE a_BlockID ) { switch( a_BlockID ) { @@ -476,7 +476,7 @@ bool cFluidSimulator::CanWashAway( char a_BlockID ) -bool cFluidSimulator::IsSolidBlock( char a_BlockID ) +bool cFluidSimulator::IsSolidBlock( BLOCKTYPE a_BlockID ) { return !(a_BlockID == E_BLOCK_AIR || a_BlockID == E_BLOCK_FIRE |