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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-04-22 21:59:41 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-04-22 21:59:41 +0200
commit9fdc7219f0b1b8d3dc1822f08fa19afab6ea82ea (patch)
tree87201aaee2d72159f7cc02dd47610e975bb1b4ac /source/Generating/CompoGen.cpp
parentGenerator: Added notes of failed optimization attempts (diff)
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Diffstat (limited to '')
-rw-r--r--source/Generating/CompoGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp
index 4997910ed..dbccc9e6d 100644
--- a/source/Generating/CompoGen.cpp
+++ b/source/Generating/CompoGen.cpp
@@ -263,7 +263,7 @@ void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc)
default:
{
// Fill with water, sand/dirt/clay mix and stone
- if (m_Noise.CubicNoise2D(0.1f * (cChunkDef::Width * ChunkX + x), 0.1f * (cChunkDef::Width * ChunkZ + z)) < 0)
+ if (m_Noise.CubicNoise2D(0.3f * (cChunkDef::Width * ChunkX + x), 0.3f * (cChunkDef::Width * ChunkZ + z)) < 0)
{
FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes());
}